| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /* |
| * Verification-time map of data section items |
| */ |
| |
| #include "DexDataMap.h" |
| #include <safe_iop.h> |
| #include <stdlib.h> |
| |
| /* |
| * Allocate and initialize a DexDataMap. Returns NULL on failure. |
| */ |
| DexDataMap* dexDataMapAlloc(u4 maxCount) { |
| /* |
| * Allocate a single chunk for the DexDataMap per se as well as the |
| * two arrays. |
| */ |
| size_t size = 0; |
| DexDataMap* map = NULL; |
| |
| /* |
| * Avoiding pulling in safe_iop for safe_iopf. |
| */ |
| if (!safe_mul(&size, maxCount, sizeof(u4) + sizeof(u2)) || |
| !safe_add(&size, size, sizeof(DexDataMap))) { |
| return NULL; |
| } |
| |
| map = (DexDataMap*) malloc(size); |
| |
| if (map == NULL) { |
| return NULL; |
| } |
| |
| map->count = 0; |
| map->max = maxCount; |
| map->offsets = (u4*) (map + 1); |
| map->types = (u2*) (map->offsets + maxCount); |
| |
| return map; |
| } |
| |
| /* |
| * Free a DexDataMap. |
| */ |
| void dexDataMapFree(DexDataMap* map) { |
| /* |
| * Since everything got allocated together, everything can be freed |
| * in one fell swoop. Also, free(NULL) is a nop (per spec), so we |
| * don't have to worry about an explicit test for that. |
| */ |
| free(map); |
| } |
| |
| /* |
| * Add a new element to the map. The offset must be greater than the |
| * all previously added offsets. |
| */ |
| void dexDataMapAdd(DexDataMap* map, u4 offset, u2 type) { |
| assert(map != NULL); |
| assert(map->count < map->max); |
| |
| if ((map->count != 0) && |
| (map->offsets[map->count - 1] >= offset)) { |
| ALOGE("Out-of-order data map offset: %#x then %#x", |
| map->offsets[map->count - 1], offset); |
| return; |
| } |
| |
| map->offsets[map->count] = offset; |
| map->types[map->count] = type; |
| map->count++; |
| } |
| |
| /* |
| * Get the type associated with the given offset. This returns -1 if |
| * there is no entry for the given offset. |
| */ |
| int dexDataMapGet(DexDataMap* map, u4 offset) { |
| assert(map != NULL); |
| |
| // Note: Signed type is important for max and min. |
| int min = 0; |
| int max = map->count - 1; |
| u4* offsets = map->offsets; |
| |
| while (max >= min) { |
| int guessIdx = (min + max) >> 1; |
| u4 guess = offsets[guessIdx]; |
| |
| if (offset < guess) { |
| max = guessIdx - 1; |
| } else if (offset > guess) { |
| min = guessIdx + 1; |
| } else { |
| // We have a winner! |
| return map->types[guessIdx]; |
| } |
| } |
| |
| // No match. |
| return -1; |
| } |
| |
| /* |
| * Verify that there is an entry in the map, mapping the given offset to |
| * the given type. This will return true if such an entry exists and |
| * return false as well as log an error if not. |
| */ |
| bool dexDataMapVerify(DexDataMap* map, u4 offset, u2 type) { |
| int found = dexDataMapGet(map, offset); |
| |
| if (found == type) { |
| return true; |
| } |
| |
| if (found < 0) { |
| ALOGE("No data map entry found @ %#x; expected %x", |
| offset, type); |
| } else { |
| ALOGE("Unexpected data map entry @ %#x: expected %x, found %x", |
| offset, type, found); |
| } |
| |
| return false; |
| } |