| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /* |
| * Maintain a table of references. Used for internal local references, |
| * JNI locals, JNI globals, and GC heap references. |
| * |
| * None of the table functions are synchronized. |
| */ |
| #ifndef _DALVIK_REFERENCETABLE |
| #define _DALVIK_REFERENCETABLE |
| |
| /* |
| * Table definition. |
| * |
| * The expected common operations are adding a new entry and removing a |
| * recently-added entry (usually the most-recently-added entry). |
| * |
| * If "allocEntries" is not equal to "maxEntries", the table may expand when |
| * entries are added, which means the memory may move. If you want to keep |
| * pointers into "table" rather than offsets, use a fixed-size table. |
| * |
| * (This structure is still somewhat transparent; direct access to |
| * table/nextEntry is allowed.) |
| */ |
| typedef struct ReferenceTable { |
| Object** nextEntry; /* top of the list */ |
| Object** table; /* bottom of the list */ |
| |
| int allocEntries; /* #of entries we have space for */ |
| int maxEntries; /* max #of entries allowed */ |
| } ReferenceTable; |
| |
| /* |
| * Initialize a ReferenceTable. |
| * |
| * If "initialCount" != "maxCount", the table will expand as required. |
| * |
| * Returns "false" if table allocation fails. |
| */ |
| bool dvmInitReferenceTable(ReferenceTable* pRef, int initialCount, |
| int maxCount); |
| |
| /* |
| * Clears out the contents of a ReferenceTable, freeing allocated storage. |
| * Does not free "pRef". |
| * |
| * You must call dvmInitReferenceTable() before you can re-use this table. |
| */ |
| void dvmClearReferenceTable(ReferenceTable* pRef); |
| |
| /* |
| * Return the #of entries currently stored in the ReferenceTable. |
| */ |
| INLINE size_t dvmReferenceTableEntries(const ReferenceTable* pRef) |
| { |
| return pRef->nextEntry - pRef->table; |
| } |
| |
| /* |
| * Returns "true" if the table is full. The table is considered full if |
| * we would need to expand it to add another entry. |
| */ |
| INLINE size_t dvmIsReferenceTableFull(const ReferenceTable* pRef) |
| { |
| return dvmReferenceTableEntries(pRef) == (size_t)pRef->allocEntries; |
| } |
| |
| /* |
| * Add a new entry. "obj" must be a valid non-NULL object reference |
| * (though it's okay if it's not fully-formed, e.g. the result from |
| * dvmMalloc doesn't have obj->clazz set). |
| * |
| * Returns "false" if the table is full. |
| */ |
| bool dvmAddToReferenceTable(ReferenceTable* pRef, Object* obj); |
| |
| /* |
| * Determine if "obj" is present in "pRef". Stops searching when we hit |
| * "bottom". To include the entire table, pass in "pRef->table" as the |
| * bottom. |
| * |
| * Returns NULL if "obj" was not found. |
| */ |
| Object** dvmFindInReferenceTable(const ReferenceTable* pRef, Object** bottom, |
| Object* obj); |
| |
| /* |
| * Remove an existing entry. |
| * |
| * We stop searching for a match after examining the element at "bottom". |
| * This is useful when entries are associated with a stack frame. |
| * |
| * Returns "false" if the entry was not found. |
| */ |
| bool dvmRemoveFromReferenceTable(ReferenceTable* pRef, Object** bottom, |
| Object* obj); |
| |
| /* |
| * Dump the contents of a reference table to the log file. |
| */ |
| void dvmDumpReferenceTable(const ReferenceTable* pRef, const char* descr); |
| |
| #endif /*_DALVIK_REFERENCETABLE*/ |