| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| /* |
| * Dalvik's native call interface. |
| * |
| * You should follow the JNI function naming conventions, but prefix with |
| * "Dalvik_" instead of "Java_". |
| */ |
| #ifndef _DALVIK_NATIVE |
| #define _DALVIK_NATIVE |
| |
| /* |
| * Method description; equivalent to a JNI struct. |
| */ |
| typedef struct DalvikNativeMethod { |
| const char* name; |
| const char* signature; |
| DalvikNativeFunc fnPtr; |
| } DalvikNativeMethod; |
| |
| /* |
| * All methods for one class. The last "methodInfo" has a NULL "name". |
| */ |
| typedef struct DalvikNativeClass { |
| const char* classDescriptor; |
| const DalvikNativeMethod* methodInfo; |
| u4 classDescriptorHash; /* initialized at runtime */ |
| } DalvikNativeClass; |
| |
| |
| /* init/shutdown */ |
| bool dvmNativeStartup(void); |
| void dvmNativeShutdown(void); |
| |
| |
| /* |
| * Convert argc/argv into a function call. This is platform-specific. |
| */ |
| void dvmPlatformInvoke(void* pEnv, ClassObject* clazz, int argInfo, int argc, |
| const u4* argv, const char* signature, void* func, JValue* pResult); |
| |
| /* |
| * Generate hints to speed native calls. This is platform specific. |
| */ |
| u4 dvmPlatformInvokeHints(const DexProto* proto); |
| |
| /* |
| * Convert a short library name ("jpeg") to a system-dependent name |
| * ("libjpeg.so"). Returns a newly-allocated string. |
| */ |
| char* dvmCreateSystemLibraryName(char* libName); |
| //void dvmLoadNativeLibrary(StringObject* libNameObj, Object* classLoader); |
| bool dvmLoadNativeCode(const char* fileName, Object* classLoader); |
| |
| |
| /* |
| * Resolve a native method. This uses the same prototype as a |
| * DalvikBridgeFunc, because it takes the place of the actual function |
| * until the first time that it's invoked. |
| * |
| * Causes the method's class to be initialized. |
| * |
| * Throws an exception and returns NULL on failure. |
| */ |
| void dvmResolveNativeMethod(const u4* args, JValue* pResult, |
| const Method* method, struct Thread* self); |
| |
| //#define GET_ARG_LONG(_args, _elem) (*(s8*)(&(_args)[_elem])) |
| #define GET_ARG_LONG(_args, _elem) dvmGetArgLong(_args, _elem) |
| |
| /* |
| * Helpful function for accessing long integers in "u4* args". |
| * |
| * We can't just return *(s8*)(&args[elem]), because that breaks if our |
| * architecture requires 64-bit alignment of 64-bit values. |
| * |
| * Big/little endian shouldn't matter here -- ordering of words within a |
| * long seems consistent across our supported platforms. |
| */ |
| INLINE s8 dvmGetArgLong(const u4* args, int elem) |
| { |
| #if 0 |
| union { u4 parts[2]; s8 whole; } conv; |
| conv.parts[0] = args[elem]; |
| conv.parts[1] = args[elem+1]; |
| return conv.whole; |
| #else |
| /* with gcc's optimizer, memcpy() turns into simpler assignments */ |
| s8 val; |
| memcpy(&val, &args[elem], 8); |
| return val; |
| #endif |
| } |
| |
| #endif /*_DALVIK_NATIVE*/ |