Andy McFadden | aa33602 | 2009-04-27 13:19:51 -0700 | [diff] [blame^] | 1 | <html> |
| 2 | <head> |
| 3 | <title>Basic Dalvik VM Invocation</title> |
| 4 | </head> |
| 5 | |
| 6 | <body> |
| 7 | <h1>Basic Dalvik VM Invocation</h1> |
| 8 | |
| 9 | <p> |
| 10 | On an Android device, the Dalvik virtual machine usually executes embedded |
| 11 | in the Android application framework. It's also possible to run it directly, |
| 12 | just as you would a virtual machine on your desktop system. |
| 13 | </p><p> |
| 14 | After compiling your Java language sources, convert and combine the .class |
| 15 | files into a DEX file, and push that to the device. Here's a simple example: |
| 16 | |
| 17 | </p><p><code> |
| 18 | % <font color="green">echo 'class Foo {'\</font><br> |
| 19 | > <font color="green">'public static void main(String[] args) {'\</font><br> |
| 20 | > <font color="green">'System.out.println("Hello, world"); }}' > Foo.java</font><br> |
| 21 | % <font color="green">javac Foo.java</font><br> |
| 22 | % <font color="green">dx --dex --output=foo.jar Foo.class</font><br> |
| 23 | % <font color="green">adb push foo.jar /sdcard</font><br> |
| 24 | % <font color="green">adb shell dalvikvm -cp /sdcard/foo.jar Foo</font><br> |
| 25 | Hello, world |
| 26 | </code> |
| 27 | </p><p> |
| 28 | The <code>-cp</code> option sets the classpath. The initial directory |
| 29 | for <code>adb shell</code> may not be what you expect it to be, so it's |
| 30 | usually best to specify absolute pathnames. |
| 31 | |
| 32 | </p><p> |
| 33 | The <code>dx</code> command accepts lists of individual class files, |
| 34 | directories, or Jar archives. When the <code>--output</code> filename |
| 35 | ends with <code>.jar</code>, <code>.zip</code>, or <code>.apk</code>, |
| 36 | a file called <code>classes.dex</code> is created and stored inside the |
| 37 | archive. |
| 38 | </p><p> |
| 39 | Run <code>adb shell dalvikvm -help</code> to see a list of command-line |
| 40 | options. |
| 41 | </p><p> |
| 42 | |
| 43 | |
| 44 | |
| 45 | <h2>Working with the desktop build</h2> |
| 46 | |
| 47 | <!-- largely lifted from |
| 48 | http://groups.google.com/group/android-porting/browse_thread/thread/ab553116dbc960da/29167c58b3b49051#29167c58b3b49051 |
| 49 | --> |
| 50 | |
| 51 | <p> |
| 52 | The Dalvik VM can also be used directly on the desktop. This is somewhat |
| 53 | more complicated however, because you won't have certain things set up in |
| 54 | your environment, and several native code libraries are required to support |
| 55 | the core Dalvik libs. |
| 56 | </p><p> |
| 57 | Start with: |
| 58 | |
| 59 | <pre> |
| 60 | . build/envsetup.sh |
| 61 | lunch sim-eng |
| 62 | </pre> |
| 63 | |
| 64 | You should see something like: |
| 65 | |
| 66 | <pre> |
| 67 | ============================================ |
| 68 | TARGET_PRODUCT=sim |
| 69 | TARGET_BUILD_VARIANT=eng |
| 70 | TARGET_SIMULATOR=true |
| 71 | TARGET_BUILD_TYPE=debug |
| 72 | TARGET_ARCH=x86 |
| 73 | HOST_ARCH=x86 |
| 74 | HOST_OS=linux |
| 75 | HOST_BUILD_TYPE=release |
| 76 | BUILD_ID= |
| 77 | ============================================ |
| 78 | </pre> |
| 79 | |
| 80 | </p></p> |
| 81 | This configures you to build for the desktop, linking against glibc. |
| 82 | This mode is NOT recommended for anything but experimental use. It |
| 83 | may go away in the future. |
| 84 | </p></p> |
| 85 | You may see <code>TARGET_BUILD_TYPE=release</code> or <code>=debug</code> |
| 86 | or possibly nothing there at all. You may want to replace the |
| 87 | <code>lunch</code> command with |
| 88 | <code>choosecombo Simulator debug sim eng</code>. |
| 89 | </p></p> |
| 90 | Build the world (add a <code>-j4</code> if you have multiple cores): |
| 91 | |
| 92 | <pre> |
| 93 | make |
| 94 | </pre> |
| 95 | |
| 96 | </p></p> |
| 97 | When that completes, you have a working dalvikm on your desktop |
| 98 | machine: |
| 99 | |
| 100 | <pre> |
| 101 | % dalvikvm |
| 102 | E/dalvikvm(19521): ERROR: must specify non-'.' bootclasspath |
| 103 | W/dalvikvm(19521): JNI_CreateJavaVM failed |
| 104 | Dalvik VM init failed (check log file) |
| 105 | </pre> |
| 106 | |
| 107 | </p></p> |
| 108 | To actually do something, you need to specify the bootstrap class path |
| 109 | and give it a place to put DEX data that it uncompresses from jar |
| 110 | files. You can do that with a script like this: |
| 111 | |
| 112 | <blockquote><pre> |
| 113 | #!/bin/sh |
| 114 | |
| 115 | # base directory, at top of source tree; replace with absolute path |
| 116 | base=`pwd` |
| 117 | |
| 118 | # configure root dir of interesting stuff |
| 119 | root=$base/out/debug/host/linux-x86/product/sim/system |
| 120 | export ANDROID_ROOT=$root |
| 121 | |
| 122 | # configure bootclasspath |
| 123 | bootpath=$root/framework |
| 124 | export BOOTCLASSPATH=$bootpath/core.jar:$bootpath/ext.jar:$bootpath/framework.jar:$bootpath/android.policy.jar:$bootpath/services.jar |
| 125 | |
| 126 | # this is where we create the dalvik-cache directory; make sure it exists |
| 127 | export ANDROID_DATA=/tmp/dalvik_$USER |
| 128 | mkdir -p $ANDROID_DATA/dalvik-cache |
| 129 | |
| 130 | exec dalvikvm $@ |
| 131 | </pre></blockquote> |
| 132 | |
| 133 | </p></p> |
| 134 | The preparation with <code>dx</code> is the same as before: |
| 135 | |
| 136 | <pre> |
| 137 | % cat > Foo.java |
| 138 | class Foo { public static void main(String[] args) { |
| 139 | System.out.println("Hello, world"); |
| 140 | } } |
| 141 | (ctrl-D) |
| 142 | % javac Foo.java |
| 143 | % dx --dex --output=foo.jar Foo.class |
| 144 | % ./rund -cp foo.jar Foo |
| 145 | Hello, world |
| 146 | </pre> |
| 147 | |
| 148 | As above, you can get some info about valid arguments like this: |
| 149 | |
| 150 | <pre> |
| 151 | % ./rund -help |
| 152 | </pre> |
| 153 | |
| 154 | </p></p> |
| 155 | This also shows what options the VM was configured with. The sim "debug" |
| 156 | build has all sorts of additional assertions and checks enabled, |
| 157 | which slows the VM down, but since this is just for experiments it |
| 158 | doesn't matter. |
| 159 | |
| 160 | </p></p> |
| 161 | All of the above applies to x86 Linux. Anything else will likely |
| 162 | require a porting effort. If libffi supports your system, the amount of |
| 163 | work required should be minor. |
| 164 | |
| 165 | </body> |
| 166 | </html> |