Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame^] | 1 | page.title=Validate Keymaps Tool |
| 2 | @jd:body |
| 3 | |
| 4 | <!-- |
| 5 | Copyright 2010 The Android Open Source Project |
| 6 | |
| 7 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 8 | you may not use this file except in compliance with the License. |
| 9 | You may obtain a copy of the License at |
| 10 | |
| 11 | http://www.apache.org/licenses/LICENSE-2.0 |
| 12 | |
| 13 | Unless required by applicable law or agreed to in writing, software |
| 14 | distributed under the License is distributed on an "AS IS" BASIS, |
| 15 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 16 | See the License for the specific language governing permissions and |
| 17 | limitations under the License. |
| 18 | --> |
| 19 | <p>The Android framework has a small tool called <code>validatekeymaps</code> to validate the |
| 20 | syntax of input device configuration files, key layout files, key character |
| 21 | maps files and virtual key definition files.</p> |
| 22 | <h2 id="compilation">Compilation</h2> |
| 23 | <p>To compile <code>validatekeymaps</code>, set up the development environment, download |
| 24 | the Android source tree, compile it, then run:</p> |
| 25 | <pre><code>$ mmm frameworks/base/tools/validatekeymaps |
| 26 | </code></pre> |
| 27 | <p>This command should compile a host tool called validatekeymaps into the |
| 28 | <code>out/host/&lt;os&gt;/bin</code> directory.</p> |
| 29 | <h2 id="usage">Usage</h2> |
| 30 | <p>If you ran <code>envsetup.sh</code> to set up your development environment, then the |
| 31 | <code>validatekeymaps</code> tool should already be on your path. You can verify |
| 32 | this by running <code>validatekeymaps</code>.</p> |
| 33 | <pre><code>$ validatekeymaps |
| 34 | |
| 35 | Keymap Validation Tool |
| 36 | |
| 37 | Usage: |
| 38 | validatekeymaps [*.kl] [*.kcm] [*.idc] [virtualkeys.*] [...] |
| 39 | Validates the specified key layouts, key character maps, |
| 40 | input device configurations, or virtual key definitions. |
| 41 | </code></pre> |
| 42 | <p>Then all you need to do is run <code>validatekeymaps</code> an give it the path of |
| 43 | one or more files to validate.</p> |
| 44 | <pre><code>$ validatekeymaps frameworks/base/data/keyboards/Generic.kl |
| 45 | |
| 46 | Validating file 'frameworks/base/data/keyboards/Generic.kl'... |
| 47 | No errors. |
| 48 | |
| 49 | Success. |
| 50 | </code></pre> |
| 51 | <p>And if there is an error...</p> |
| 52 | <pre><code>$ validatekeymaps Bad.kl |
| 53 | |
| 54 | Validating file 'Bad.kl'... |
| 55 | E/KeyLayoutMap(87688): Bad.kl:24: Expected keyword, got 'ke'. |
| 56 | Error -22 parsing key layout file. |
| 57 | |
| 58 | Failed! |
| 59 | </code></pre> |
| 60 | <h2 id="automation">Automation</h2> |
| 61 | <p>It is a <em>very</em> good idea to run <code>validatekeymaps</code> on all configuration files |
| 62 | before installing them on a device.</p> |
| 63 | <p>The process can easily be automated as part of the build system by using a |
| 64 | script or a makefile.</p> |
| 65 | <p>The following sample makefile is based on the contents of |
| 66 | <code>frameworks/base/data/keyboards/Android.mk</code>.</p> |
| 67 | <pre><code># This makefile performs build time validation of framework keymap files. |
| 68 | |
| 69 | LOCAL_PATH := $(call my-dir) |
| 70 | |
| 71 | # Validate all key maps. |
| 72 | include $(CLEAR_VARS) |
| 73 | |
| 74 | validatekeymaps := $(HOST_OUT_EXECUTABLES)/validatekeymaps$(HOST_EXECUTABLE_SUFFIX) |
| 75 | files := MyKeyboard.kl MyKeyboard.kcm MyTouchScreen.idc |
| 76 | |
| 77 | LOCAL_MODULE := validate_framework_keymaps |
| 78 | LOCAL_MODULE_TAGS := optional |
| 79 | LOCAL_REQUIRED_MODULES := validatekeymaps |
| 80 | |
| 81 | validate_framework_keymaps: $(files) |
| 82 | $(hide) $(validatekeymaps) $(files) |
| 83 | |
| 84 | include $(BUILD_PHONY_PACKAGE) |
| 85 | </code></pre> |