Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 1 | page.title=Audio |
| 2 | @jd:body |
| 3 | |
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| 19 | <div id="qv-wrapper"> |
| 20 | <div id="qv"> |
| 21 | <h2>In this document</h2> |
| 22 | <ol id="auto-toc"> |
| 23 | </ol> |
| 24 | </div> |
| 25 | </div> |
| 26 | |
| 27 | <p> |
| 28 | Android's audio HAL connects the higher level, audio-specific |
| 29 | framework APIs in <a href="http://developer.android.com/reference/android/media/package-summary.html">android.media</a> |
| 30 | to the underlying audio driver and hardware. |
| 31 | </p> |
| 32 | |
| 33 | <p> |
| 34 | The following figure and list describe how audio functionality is implemented and the relevant |
| 35 | source code that is involved in the implementation: |
| 36 | </p> |
| 37 | <p> |
| 38 | <img src="images/audio_hal.png"> |
| 39 | </p> |
| 40 | <dl> |
| 41 | <dt> |
| 42 | Application framework |
| 43 | </dt> |
| 44 | <dd> |
| 45 | At the application framework level is the app code, which utilizes the |
| 46 | <a href="http://developer.android.com/reference/android/media/package-summary.html">android.media</a> |
| 47 | APIs to interact with the audio hardware. Internally, this code calls corresponding JNI glue |
| 48 | classes to access the native code that interacts with the auido hardware. |
| 49 | </dd> |
| 50 | <dt> |
| 51 | JNI |
| 52 | </dt> |
| 53 | <dd> |
| 54 | The JNI code associated with <a href="http://developer.android.com/reference/android/media/package-summary.html">android.media</a> is located in the |
| 55 | <code>frameworks/base/core/jni/</code> and <code>frameworks/base/media/jni</code> directories. |
| 56 | This code calls the lower level native code to obtain access to the audio hardware. |
| 57 | </dd> |
| 58 | <dt> |
| 59 | Native framework |
| 60 | </dt> |
| 61 | <dd> |
| 62 | The native framework is defined in <code>frameworks/av/media/libmedia</code> and provides a |
| 63 | native equivalent to the <a href="http://developer.android.com/reference/android/media/package-summary.html">android.media</a> package. The native framework calls the Binder |
| 64 | IPC proxies to obtain access to audio-specific services of the media server. |
| 65 | </dd> |
| 66 | <dt> |
| 67 | Binder IPC |
| 68 | </dt> |
| 69 | <dd> |
| 70 | The Binder IPC proxies facilitate communication over process boundaries. They are located in |
| 71 | the <code>frameworks/av/media/libmedia</code> directory and begin with the letter "I". |
| 72 | </dd> |
| 73 | <dt> |
| 74 | Media Server |
| 75 | </dt> |
| 76 | <dd> |
| 77 | The audio services in the media server, located in |
| 78 | <code>frameworks/av/services/audioflinger</code>, is the actual code that interacts with your |
| 79 | HAL implementations. |
| 80 | </dd> |
| 81 | <dt> |
| 82 | HAL |
| 83 | </dt> |
| 84 | <dd> |
| 85 | The hardware abstraction layer defines the standard interface that audio services calls into |
| 86 | and that you must implement to have your audio hardware function correctly. The audio HAL |
| 87 | interfaces are located in <code>hardware/libhardware/include/hardware</code>. |
| 88 | </dd> |
| 89 | <dt> |
| 90 | Kernel Driver |
| 91 | </dt> |
| 92 | <dd> |
| 93 | The audio driver interacts with the hardware and your implementation of the HAL. You can choose |
| 94 | to use ALSA, OSS, or a custom driver of your own at this level. The HAL is driver-agnostic. |
| 95 | <p> |
| 96 | <strong>Note:</strong> If you do choose ALSA, we recommend using <code>external/tinyalsa</code> |
| 97 | for the user portion of the driver because of its compatible licensing (The standard user-mode |
| 98 | library is GPL licensed). |
| 99 | </p> |
| 100 | </dd> |
| 101 | </dl> |
| 102 | <h2 id="implementing"> |
| 103 | Implementing the HAL |
| 104 | </h2> |
| 105 | <p> |
| 106 | The audio HAL is composed of three different interfaces that you must implement: |
| 107 | </p> |
| 108 | <ul> |
| 109 | <li> |
| 110 | <code>hardware/libhardware/include/hardware/audio.h</code> - represents the main functions of |
| 111 | an audio device. |
| 112 | </li> |
| 113 | <li> |
| 114 | <code>hardware/libhardware/include/hardware/audio_policy.h</code> - represents the audio policy |
| 115 | manager, which handles things like audio routing and volume control policies. |
| 116 | </li> |
| 117 | <li> |
| 118 | <code>hardware/libhardware/include/hardware/audio_effect.h</code> - represents effects that can |
Guru Nagarajan | 9b1407f | 2013-04-22 13:54:33 -0700 | [diff] [blame] | 119 | be applied to audio such as downmixing, echo, or noise suppression. |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 120 | </li> |
| 121 | </ul> |
| 122 | <p>See the implementation for the Galaxy Nexus at <code>device/samsung/tuna/audio</code> for an example.</p> |
| 123 | |
| 124 | <p>In addition to implementing the HAL, you need to create a |
| 125 | <code>device/<company_name>/<device_name>/audio/audio_policy.conf</code> file |
| 126 | that declares the audio devices present on your product. For an example, see the file for |
| 127 | the Galaxy Nexus audio hardware in <code>device/samsung/tuna/audio/audio_policy.conf</code>. |
| 128 | Also, see |
| 129 | the <code>system/core/include/system/audio.h</code> and <code>system/core/include/system/audio_policy.h</code> |
| 130 | header files for a reference of the properties that you can define. |
| 131 | </p> |
| 132 | <h3 id="multichannel">Multi-channel support</h3> |
| 133 | <p>If your hardware and driver supports multi-channel audio via HDMI, you can output the audio stream |
| 134 | directly to the audio hardware. This bypasses the AudioFlinger mixer so it doesn't get downmixed to two channels. |
| 135 | |
| 136 | <p> |
| 137 | The audio HAL must expose whether an output stream profile supports multi-channel audio capabilities. |
| 138 | If the HAL exposes its capabilities, the default policy manager allows multichannel playback over |
| 139 | HDMI.</p> |
| 140 | <p>For more implementation details, see the <code>device/samsung/tuna/audio/audio_hw.c</code> in the Jellybean release.</p> |
| 141 | |
| 142 | <p> |
| 143 | To specify that your product contains a multichannel audio output, edit the <code>audio_policy.conf</code> file to describe the multichannel |
| 144 | output for your product. The following is an example from the Galaxy Nexus that shows a "dynamic" channel mask, which means the audio policy manager |
| 145 | queries the actual channel masks supported by the HDMI sink after connection. You can also specify a static channel mask like <code>AUDIO_CHANNEL_OUT_5POINT1</code> |
| 146 | </p> |
| 147 | <pre> |
| 148 | audio_hw_modules { |
| 149 | primary { |
| 150 | outputs { |
| 151 | ... |
| 152 | hdmi { |
| 153 | sampling_rates 44100|48000 |
| 154 | channel_masks dynamic |
| 155 | formats AUDIO_FORMAT_PCM_16_BIT |
| 156 | devices AUDIO_DEVICE_OUT_AUX_DIGITAL |
| 157 | flags AUDIO_OUTPUT_FLAG_DIRECT |
| 158 | } |
| 159 | ... |
| 160 | } |
| 161 | ... |
| 162 | } |
| 163 | ... |
| 164 | } |
| 165 | </pre> |
| 166 | |
| 167 | |
| 168 | <p>If your product does not support multichannel audio, AudioFlinger's mixer downmixes the content to stereo |
| 169 | automatically when sent to an audio device that does not support multichannel audio.</p> |
| 170 | </p> |
| 171 | |
| 172 | <h3 id="codecs">Media Codecs</h3> |
| 173 | |
| 174 | <p>Ensure that the audio codecs that your hardware and drivers support are properly declared for your product. See |
Clay Murphy | 72bdea0 | 2013-06-18 16:44:01 -0700 | [diff] [blame] | 175 | <a href="media.html#expose"> Exposing Codecs to the Framework</a> for information on how to do this. |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 176 | </p> |
| 177 | |
| 178 | <h2 id="configuring"> |
| 179 | Configuring the Shared Library |
| 180 | </h2> |
| 181 | <p> |
| 182 | You need to package the HAL implementation into a shared library and copy it to the |
| 183 | appropriate location by creating an <code>Android.mk</code> file: |
| 184 | </p> |
| 185 | <ol> |
| 186 | <li>Create a <code>device/<company_name>/<device_name>/audio</code> directory |
| 187 | to contain your library's source files. |
| 188 | </li> |
| 189 | <li>Create an <code>Android.mk</code> file to build the shared library. Ensure that the |
| 190 | Makefile contains the following line: |
| 191 | <pre> |
| 192 | LOCAL_MODULE := audio.primary.<device_name> |
| 193 | </pre> |
| 194 | <p> |
| 195 | Notice that your library must be named <code>audio_primary.<device_name>.so</code> so |
| 196 | that Android can correctly load the library. The "<code>primary</code>" portion of this |
| 197 | filename indicates that this shared library is for the primary audio hardware located on the |
| 198 | device. The module names <code>audio.a2dp.<device_name></code> and |
| 199 | <code>audio.usb.<device_name></code> are also available for bluetooth and USB audio |
| 200 | interfaces. Here is an example of an <code>Android.mk</code> from the Galaxy |
| 201 | Nexus audio hardware: |
| 202 | </p> |
| 203 | <pre> |
| 204 | LOCAL_PATH := $(call my-dir) |
| 205 | |
| 206 | include $(CLEAR_VARS) |
| 207 | |
| 208 | LOCAL_MODULE := audio.primary.tuna |
| 209 | LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/hw |
| 210 | LOCAL_SRC_FILES := audio_hw.c ril_interface.c |
| 211 | LOCAL_C_INCLUDES += \ |
| 212 | external/tinyalsa/include \ |
| 213 | $(call include-path-for, audio-utils) \ |
| 214 | $(call include-path-for, audio-effects) |
| 215 | LOCAL_SHARED_LIBRARIES := liblog libcutils libtinyalsa libaudioutils libdl |
| 216 | LOCAL_MODULE_TAGS := optional |
| 217 | |
| 218 | include $(BUILD_SHARED_LIBRARY) |
| 219 | </pre> |
| 220 | </li> |
| 221 | <li>If your product supports low latency audio as specified by the Android CDD, copy the |
| 222 | corresponding XML feature file into your product. For example, in your product's |
| 223 | <code>device/<company_name>/<device_name>/device.mk</code> |
| 224 | Makefile: |
| 225 | <pre> |
| 226 | PRODUCT_COPY_FILES := ... |
| 227 | |
| 228 | PRODUCT_COPY_FILES += \ |
| 229 | frameworks/native/data/etc/android.android.hardware.audio.low_latency.xml:system/etc/permissions/android.hardware.audio.low_latency.xml \ |
| 230 | </pre> |
| 231 | </li> |
| 232 | |
| 233 | <li>Copy the <code>audio_policy.conf</code> file that you created earlier to the <code>system/etc/</code> directory |
| 234 | in your product's <code>device/<company_name>/<device_name>/device.mk</code> |
| 235 | Makefile. For example: |
| 236 | <pre> |
| 237 | PRODUCT_COPY_FILES += \ |
| 238 | device/samsung/tuna/audio/audio_policy.conf:system/etc/audio_policy.conf |
| 239 | </pre> |
| 240 | </li> |
| 241 | <li>Declare the shared modules of your audio HAL that are required by your product in the product's |
| 242 | <code>device/<company_name>/<device_name>/device.mk</code> Makefile. For example, the |
| 243 | Galaxy Nexus requires the primary and bluetooth audio HAL modules: |
| 244 | <pre> |
| 245 | PRODUCT_PACKAGES += \ |
| 246 | audio.primary.tuna \ |
| 247 | audio.a2dp.default |
| 248 | </pre> |
| 249 | </li> |
| 250 | </ol> |
| 251 | |
Clay Murphy | 1ed64fc | 2013-06-18 13:45:59 -0700 | [diff] [blame] | 252 | <h2 id="preprocessing">Audio preprocessing effects</h2> |
Robert Ly | 110d652 | 2013-04-10 13:43:54 -0700 | [diff] [blame] | 253 | <p> |
| 254 | The Android platform supports audio effects on supported devices in the |
| 255 | <a href="http://developer.android.com/reference/android/media/audiofx/package-summary.html">audiofx</a> |
| 256 | package, which is available for developers to access. For example, on the Nexus 10, the following pre-processing effects are supported: </p> |
| 257 | <ul> |
Clay Murphy | a4bcafc | 2013-08-20 17:48:28 -0700 | [diff] [blame] | 258 | <li><a href="http://developer.android.com/reference/android/media/audiofx/AcousticEchoCanceler.html">Acoustic Echo Cancellation</a></li> |
| 259 | <li><a href="http://developer.android.com/reference/android/media/audiofx/AutomaticGainControl.html">Automatic Gain Control</a></li> |
| 260 | <li><a href="http://developer.android.com/reference/android/media/audiofx/NoiseSuppressor.html">Noise Suppression</a></li> |
Robert Ly | 110d652 | 2013-04-10 13:43:54 -0700 | [diff] [blame] | 261 | </ul> |
| 262 | </p> |
| 263 | |
| 264 | |
| 265 | <p>Pre-processing effects are always paired with the use case mode in which the pre-processing is requested. In Android |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 266 | app development, a use case is referred to as an <code>AudioSource</code>, and app developers |
| 267 | request to use the <code>AudioSource</code> abstraction instead of the actual audio hardware device to use. |
Robert Ly | 110d652 | 2013-04-10 13:43:54 -0700 | [diff] [blame] | 268 | The Android Audio Policy Manager maps an <code>AudioSource</code> to the actual hardware with <code>AudioPolicyManagerBase::getDeviceForInputSource(int |
| 269 | inputSource)</code>. In Android 4.2, the following sources are exposed to developers: |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 270 | </p> |
| 271 | <ul> |
| 272 | <code><li>android.media.MediaRecorder.AudioSource.CAMCORDER</li></code> |
| 273 | <code><li>android.media.MediaRecorder.AudioSource.VOICE_COMMUNICATION</li></code> |
| 274 | <code><li>android.media.MediaRecorder.AudioSource.VOICE_CALL</li></code> |
| 275 | <code><li>android.media.MediaRecorder.AudioSource.VOICE_DOWNLINK</li></code> |
| 276 | <code><li>android.media.MediaRecorder.AudioSource.VOICE_UPLINK</li></code> |
| 277 | <code><li>android.media.MediaRecorder.AudioSource.VOICE_RECOGNITION</li></code> |
| 278 | <code><li>android.media.MediaRecorder.AudioSource.MIC</li></code> |
| 279 | <code><li>android.media.MediaRecorder.AudioSource.DEFAULT</li></code> |
| 280 | </ul> |
| 281 | |
Guru Nagarajan | 9b1407f | 2013-04-22 13:54:33 -0700 | [diff] [blame] | 282 | <p>The default pre-processing effects that are applied for each <code>AudioSource</code> are |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 283 | specified in the <code>/system/etc/audio_effects.conf</code> file. To specify |
Robert Ly | 110d652 | 2013-04-10 13:43:54 -0700 | [diff] [blame] | 284 | your own default effects for every <code>AudioSource</code>, create a <code>/system/vendor/etc/audio_effects.conf</code> file |
| 285 | and specify any pre-processing effects that you need to turn on. For an example, |
Guru Nagarajan | 9b1407f | 2013-04-22 13:54:33 -0700 | [diff] [blame] | 286 | see the implementation for the Nexus 10 in <code>device/samsung/manta/audio_effects.conf</code></p> |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 287 | |
Robert Ly | 110d652 | 2013-04-10 13:43:54 -0700 | [diff] [blame] | 288 | <p class="warning"><strong>Warning:</strong> For the <code>VOICE_RECOGNITION</code> use case, do not enable |
Guru Nagarajan | 9b1407f | 2013-04-22 13:54:33 -0700 | [diff] [blame] | 289 | the noise suppression pre-processing effect. It should not be turned on by default when recording from this audio source, |
| 290 | and you should not enable it in your own audio_effects.conf file. Turning on the effect by default will cause the device to fail |
Clay Murphy | 3ef22af | 2013-07-23 16:26:34 -0700 | [diff] [blame] | 291 | the <a href="/compatibility/index.html"> compatibility requirement </a> |
Guru Nagarajan | 9b1407f | 2013-04-22 13:54:33 -0700 | [diff] [blame] | 292 | regardless of whether is was on by default due to configuration file, or the audio HAL implementation's default behavior.</p> |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 293 | |
Guru Nagarajan | 9b1407f | 2013-04-22 13:54:33 -0700 | [diff] [blame] | 294 | <p>The following example enables pre-processing for the VoIP <code>AudioSource</code> and Camcorder <code>AudioSource</code>. |
| 295 | By declaring the <code>AudioSource</code> configuration in this manner, the framework will automatically request from the audio HAL the use of those effects</p> |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 296 | |
| 297 | <pre> |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 298 | pre_processing { |
| 299 | voice_communication { |
| 300 | aec {} |
| 301 | ns {} |
| 302 | } |
| 303 | camcorder { |
| 304 | agc {} |
| 305 | } |
| 306 | } |
| 307 | </pre> |
| 308 | |
Clay Murphy | 1ed64fc | 2013-06-18 13:45:59 -0700 | [diff] [blame] | 309 | <h3 id="tuning">Source tuning</h3> |
Robert Ly | 110d652 | 2013-04-10 13:43:54 -0700 | [diff] [blame] | 310 | <p>For <code>AudioSource</code> tuning, there are no explicit requirements on audio gain or audio processing |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 311 | with the exception of voice recognition (<code>VOICE_RECOGNITION</code>).</p> |
| 312 | |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 313 | <p>The following are the requirements for voice recognition:</p> |
| 314 | |
| 315 | <ul> |
| 316 | <li>"flat" frequency response (+/- 3dB) from 100Hz to 4kHz</li> |
| 317 | <li>close-talk config: 90dB SPL reads RMS of 2500 (16bit samples)</li> |
| 318 | <li>level tracks linearly from -18dB to +12dB relative to 90dB SPL</li> |
| 319 | <li>THD < 1% (90dB SPL in 100 to 4000Hz range)</li> |
| 320 | <li>8kHz sampling rate (anti-aliasing)</li> |
| 321 | <li>Effects / pre-processing must be disabled by default</li> |
| 322 | </ul> |
| 323 | |
Guru Nagarajan | 9b1407f | 2013-04-22 13:54:33 -0700 | [diff] [blame] | 324 | <p>Examples of tuning different effects for different sources are:</p> |
Robert Ly | 110d652 | 2013-04-10 13:43:54 -0700 | [diff] [blame] | 325 | |
| 326 | <ul> |
Guru Nagarajan | 9b1407f | 2013-04-22 13:54:33 -0700 | [diff] [blame] | 327 | <li>Noise Suppressor |
Robert Ly | 110d652 | 2013-04-10 13:43:54 -0700 | [diff] [blame] | 328 | <ul> |
Guru Nagarajan | 9b1407f | 2013-04-22 13:54:33 -0700 | [diff] [blame] | 329 | <li>Tuned for wind noise suppressor for <code>CAMCORDER</code></li> |
| 330 | <li>Tuned for stationary noise suppressor for <code>VOICE_COMMUNICATION</code></li> |
Robert Ly | 110d652 | 2013-04-10 13:43:54 -0700 | [diff] [blame] | 331 | </ul> |
| 332 | </li> |
| 333 | <li>Automatic Gain Control |
| 334 | <ul> |
| 335 | <li>Tuned for close-talk for <code>VOICE_COMMUNICATION</code> and main phone mic</li> |
| 336 | <li>Tuned for far-talk for <code>CAMCORDER</code></li> |
| 337 | </ul> |
| 338 | </li> |
| 339 | </ul> |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 340 | |
Clay Murphy | 1ed64fc | 2013-06-18 13:45:59 -0700 | [diff] [blame] | 341 | <h3 id="more">More information</h3> |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 342 | <p>For more information, see:</p> |
| 343 | <ul> |
Robert Ly | 110d652 | 2013-04-10 13:43:54 -0700 | [diff] [blame] | 344 | <li>Android documentation for <a href="http://developer.android.com/reference/android/media/audiofx/package-summary.html">audiofx |
| 345 | package</a> |
| 346 | |
| 347 | <li>Android documentation for <a href="http://developer.android.com/reference/android/media/audiofx/NoiseSuppressor.html">Noise Suppression audio effect</a></li> |
| 348 | <li><code>device/samsung/manta/audio_effects.conf</code> file for the Nexus 10</li> |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 349 | </ul> |