Bert McMeen | f902a28 | 2015-03-06 14:44:22 -0800 | [diff] [blame] | 1 | page.title=Porting the test framework |
| 2 | @jd:body |
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| 19 | |
| 20 | <div id="qv-wrapper"> |
| 21 | <div id="qv"> |
| 22 | <h2>In this document</h2> |
| 23 | <ol id="auto-toc"> |
| 24 | </ol> |
| 25 | </div> |
| 26 | </div> |
| 27 | |
| 28 | <p>Porting the deqp involves three steps: adapting base portability libraries, |
| 29 | implementing test-framework platform-integration interfaces, and porting the |
| 30 | execution service.</p> |
| 31 | |
| 32 | <p>The table below lists locations for likely porting changes. Anything beyond |
| 33 | them is likely to be exotic.</p> |
| 34 | |
| 35 | <table> |
| 36 | <tr> |
| 37 | <th>Location</th> |
| 38 | <th>Description</th> |
| 39 | </tr> |
| 40 | |
| 41 | <tr> |
| 42 | <td><code> |
| 43 | framework/delibs/debase<br/> |
| 44 | framework/delibs/dethread<br/> |
| 45 | framework/delibs/deutil</code></td> |
| 46 | <td><p>Any necessary implementations of OS-specific code.</p> |
| 47 | </td> |
| 48 | </tr> |
| 49 | <tr> |
| 50 | <td><code> |
| 51 | framework/qphelper/qpCrashHandler.c</code></td> |
| 52 | <td><p>Optional: Implementation for your OS.</p> |
| 53 | </td> |
| 54 | </tr> |
| 55 | <tr> |
| 56 | <td><code> |
| 57 | framework/qphelper/qpWatchDog.c</code></td> |
| 58 | <td><p>Implementation for your OS. Current one is based on <code>dethread</code> and standard C library.</p> |
| 59 | </td> |
| 60 | </tr> |
| 61 | <tr> |
| 62 | <td><code> |
| 63 | framework/platform</code></td> |
| 64 | <td><p>New platform port and application stub can be implemented as described in <a href="#test_framework_platform_port">Test framework platform port</a>.</p> |
| 65 | </td> |
| 66 | </tr> |
| 67 | </table> |
| 68 | |
| 69 | <h2 id=base_portability_libraries>Base portability libraries</h2> |
| 70 | |
| 71 | <p>The base portability libraries already support Windows, most Linux variants, Mac OS, |
| 72 | iOS, and Android. If the test target runs on one of those operating systems, |
| 73 | most likely there is no need to touch the base portability libraries at all.</p> |
| 74 | |
| 75 | <h2 id=test_framework_platform_port>Test framework platform port</h2> |
| 76 | |
| 77 | <p>The deqp test framework platform port requires two components: An application |
| 78 | entry point and a platform interface implementation. </p> |
| 79 | |
| 80 | <p>The application entry point is responsible for creating the platform object, |
| 81 | creating a command line (<code>tcu::CommandLine</code>) object, opening a test log (<code>tcu::TestLog</code>), and iterating the test application (<code>tcu::App</code>). If the target OS supports a standard <code>main()</code> entry point, <code>tcuMain.cpp</code> can be used as the entry point implementation.</p> |
| 82 | |
| 83 | <p>The deqp platform API is described in detail in the following files.</p> |
| 84 | |
| 85 | <table> |
| 86 | <tr> |
| 87 | <th>File</th> |
| 88 | <th>Description</th> |
| 89 | </tr> |
| 90 | <tr> |
| 91 | <td><code> |
| 92 | framework/common/tcuPlatform.hpp</code></td> |
| 93 | <td><p>Base class for all platform ports</p> |
| 94 | </td> |
| 95 | </tr> |
| 96 | <tr> |
| 97 | <td><code> |
| 98 | framework/opengl/gluPlatform.hpp</code></td> |
| 99 | <td><p>OpenGL platform interface</p> |
| 100 | </td> |
| 101 | </tr> |
| 102 | <tr> |
| 103 | <td><code> |
| 104 | framework/egl/egluPlatform.hpp</code></td> |
| 105 | <td><p>EGL platform interface</p> |
| 106 | </td> |
| 107 | </tr> |
| 108 | <tr> |
| 109 | <td><code> |
| 110 | framework/platform/tcuMain.cpp</code></td> |
| 111 | <td><p>Standard application entry point</p> |
| 112 | </td> |
| 113 | </tr> |
| 114 | </table> |
| 115 | |
| 116 | <p>The base class for all platform ports is <code>tcu::Platform</code>. The platform port can optionally support GL- and EGL-specific interfaces. See |
| 117 | the following table for an overview of what needs to be implemented to |
| 118 | run the tests.</p> |
| 119 | |
| 120 | <table> |
| 121 | <tr> |
| 122 | <th>Module</th> |
| 123 | <th>Interface</th> |
| 124 | </tr> |
| 125 | <tr> |
| 126 | <td><p>OpenGL (ES) test modules</p> |
| 127 | </td> |
| 128 | <td><p>GL platform interface</p> |
| 129 | </td> |
| 130 | </tr> |
| 131 | <tr> |
| 132 | <td><p>EGL test module</p> |
| 133 | </td> |
| 134 | <td><p>EGL platform interface</p> |
| 135 | </td> |
| 136 | </tr> |
| 137 | </table> |
| 138 | |
| 139 | <p>Detailed instructions for implementing platform ports are in the |
| 140 | porting layer headers.</p> |
| 141 | |
| 142 | <h2 id=test_execution_service>Test execution service</h2> |
| 143 | |
| 144 | <p>To use the deqp test execution infrastructure or command line executor, the |
| 145 | test execution service must be available on the target. A portable C++ |
| 146 | implementation of the service is provided in the <code>execserver</code> directory. The stand-alone binary is built as a part of the deqp test module |
| 147 | build for PC targets. You can modify <code>execserver/CMakeLists.txt</code> to enable a build on other targets.</p> |
| 148 | |
| 149 | <p>The C++ version of the test execution service accepts two command line |
| 150 | parameters:</p> |
| 151 | |
| 152 | <ul> |
| 153 | <li> <code>--port=<port></code> will set the TCP port that the server listens on. The default is 50016. |
| 154 | <li> <code>--single</code> will terminate the server process when the client disconnects. By default, the |
| 155 | server process will stay up to serve further test execution requests. |
| 156 | </ul> |