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<a href="gemmlowp_8cl.xhtml">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * Copyright (c) 2017-2018 ARM Limited.</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * SPDX-License-Identifier: MIT</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> * of this software and associated documentation files (the &quot;Software&quot;), to</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"> * deal in the Software without restriction, including without limitation the</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"> * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> * sell copies of the Software, and to permit persons to whom the Software is</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> * furnished to do so, subject to the following conditions:</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="comment"> * The above copyright notice and this permission notice shall be included in all</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="comment"> * copies or substantial portions of the Software.</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment"> * THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="comment"> * SOFTWARE.</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="helpers_8h.xhtml">helpers.h</a>&quot;</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="helpers__asymm_8h.xhtml">helpers_asymm.h</a>&quot;</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="preprocessor">#if defined(COLS_B) &amp;&amp; defined(MULT_INTERLEAVE4X4_HEIGHT) &amp;&amp; defined(TRANSPOSE1XW_WIDTH_STEP)</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160;__kernel <span class="keywordtype">void</span> gemmlowp_mm_interleaved_transposed_midgard(<a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(src0),</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(src1),</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160; <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(<a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#adbf67dcee294e673cf796f1ed8aeb6a4">dst</a>))</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;{</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; <span class="keywordtype">int</span> x = get_global_id(0) / TRANSPOSE1XW_WIDTH_STEP;</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; <span class="keywordtype">int</span> y = get_global_id(1) / MULT_INTERLEAVE4X4_HEIGHT;</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160; <span class="comment">// Offset</span></div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; <span class="keyword">const</span> <span class="keywordtype">int</span> offset_row_a = (get_global_id(1) % MULT_INTERLEAVE4X4_HEIGHT) * 4;</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160; <span class="keyword">const</span> <span class="keywordtype">int</span> offset_row_b = (get_global_id(0) % TRANSPOSE1XW_WIDTH_STEP) * 4;</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160;</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160; <span class="comment">// src_addr_a = address of matrix A</span></div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160; <span class="comment">// src_addr_b = address of matrix B</span></div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; __global uchar *src_addr_a = (__global uchar *)(src0_ptr + y * src0_stride_y + src0_offset_first_element_in_bytes);</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160; __global uchar *src_addr_b = (__global uchar *)(src1_ptr + x * src1_stride_y + src1_offset_first_element_in_bytes);</div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160;</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; <span class="comment">// Compute end row address for matrix B</span></div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; __global uchar *src_end_addr_b = src_addr_b + COLS_B;</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160;</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160; src_addr_a += offset_row_a;</div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160; src_addr_b += offset_row_b;</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160;</div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160; <span class="comment">// Reset accumulators</span></div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160; int4 c00 = 0;</div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160; int4 c10 = 0;</div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160; int4 c20 = 0;</div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160; int4 c30 = 0;</div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160;</div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160; <span class="keywordflow">for</span>(; src_addr_b &lt;= (src_end_addr_b - (int)(8 * TRANSPOSE1XW_WIDTH_STEP)); src_addr_a += 8 * MULT_INTERLEAVE4X4_HEIGHT, src_addr_b += 8 * TRANSPOSE1XW_WIDTH_STEP)</div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160; {</div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160; <span class="comment">// Load values from matrix A (interleaved) and matrix B (transposed)</span></div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160; int4 a0 = convert_int4(vload4(0, src_addr_a));</div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160; int4 b0 = convert_int4(vload4(0, src_addr_b));</div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160;</div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160; c00 += (int4)a0.s0 * b0;</div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span>&#160; c10 += (int4)a0.s1 * b0;</div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span>&#160; c20 += (int4)a0.s2 * b0;</div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span>&#160; c30 += (int4)a0.s3 * b0;</div><div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160;</div><div class="line"><a name="l00093"></a><span class="lineno"> 93</span>&#160; a0 = convert_int4(vload4(0, src_addr_a + 4 * MULT_INTERLEAVE4X4_HEIGHT));</div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160; b0 = convert_int4(vload4(0, src_addr_b + 4 * TRANSPOSE1XW_WIDTH_STEP));</div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span>&#160;</div><div class="line"><a name="l00096"></a><span class="lineno"> 96</span>&#160; c00 += (int4)a0.s0 * b0;</div><div class="line"><a name="l00097"></a><span class="lineno"> 97</span>&#160; c10 += (int4)a0.s1 * b0;</div><div class="line"><a name="l00098"></a><span class="lineno"> 98</span>&#160; c20 += (int4)a0.s2 * b0;</div><div class="line"><a name="l00099"></a><span class="lineno"> 99</span>&#160; c30 += (int4)a0.s3 * b0;</div><div class="line"><a name="l00100"></a><span class="lineno"> 100</span>&#160; }</div><div class="line"><a name="l00101"></a><span class="lineno"> 101</span>&#160;</div><div class="line"><a name="l00102"></a><span class="lineno"> 102</span>&#160; <span class="keywordflow">for</span>(; src_addr_b &lt; src_end_addr_b; src_addr_a += (4 * MULT_INTERLEAVE4X4_HEIGHT), src_addr_b += (4 * TRANSPOSE1XW_WIDTH_STEP))</div><div class="line"><a name="l00103"></a><span class="lineno"> 103</span>&#160; {</div><div class="line"><a name="l00104"></a><span class="lineno"> 104</span>&#160; <span class="comment">// Load values from matrix A (interleaved) and matrix B (transposed)</span></div><div class="line"><a name="l00105"></a><span class="lineno"> 105</span>&#160; int4 a0 = convert_int4(vload4(0, src_addr_a));</div><div class="line"><a name="l00106"></a><span class="lineno"> 106</span>&#160; int4 b0 = convert_int4(vload4(0, src_addr_b));</div><div class="line"><a name="l00107"></a><span class="lineno"> 107</span>&#160;</div><div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160; c00 += (int4)a0.s0 * b0;</div><div class="line"><a name="l00109"></a><span class="lineno"> 109</span>&#160; c10 += (int4)a0.s1 * b0;</div><div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160; c20 += (int4)a0.s2 * b0;</div><div class="line"><a name="l00111"></a><span class="lineno"> 111</span>&#160; c30 += (int4)a0.s3 * b0;</div><div class="line"><a name="l00112"></a><span class="lineno"> 112</span>&#160; }</div><div class="line"><a name="l00113"></a><span class="lineno"> 113</span>&#160;</div><div class="line"><a name="l00114"></a><span class="lineno"> 114</span>&#160; <span class="comment">// Compute destination address</span></div><div class="line"><a name="l00115"></a><span class="lineno"> 115</span>&#160; <a class="code" href="struct_image.xhtml">Image</a> <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#adbf67dcee294e673cf796f1ed8aeb6a4">dst</a> = <a class="code" href="helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a>(dst);</div><div class="line"><a name="l00116"></a><span class="lineno"> 116</span>&#160;</div><div class="line"><a name="l00117"></a><span class="lineno"> 117</span>&#160; <span class="comment">// Store 4x4 block</span></div><div class="line"><a name="l00118"></a><span class="lineno"> 118</span>&#160; vstore4(c00, 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 0)));</div><div class="line"><a name="l00119"></a><span class="lineno"> 119</span>&#160; vstore4(c10, 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 1)));</div><div class="line"><a name="l00120"></a><span class="lineno"> 120</span>&#160; vstore4(c20, 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 2)));</div><div class="line"><a name="l00121"></a><span class="lineno"> 121</span>&#160; vstore4(c30, 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 3)));</div><div class="line"><a name="l00122"></a><span class="lineno"> 122</span>&#160;}</div><div class="line"><a name="l00123"></a><span class="lineno"> 123</span>&#160;</div><div class="line"><a name="l00150"></a><span class="lineno"> 150</span>&#160;__kernel <span class="keywordtype">void</span> gemmlowp_mm_interleaved_transposed_bifrost(<a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(src0),</div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span>&#160; <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(src1),</div><div class="line"><a name="l00152"></a><span class="lineno"> 152</span>&#160; <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(dst))</div><div class="line"><a name="l00153"></a><span class="lineno"> 153</span>&#160;{</div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span>&#160; <span class="keywordtype">int</span> x = get_global_id(0) / TRANSPOSE1XW_WIDTH_STEP;</div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span>&#160; <span class="keywordtype">int</span> y = get_global_id(1) / MULT_INTERLEAVE4X4_HEIGHT;</div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span>&#160;</div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span>&#160; <span class="comment">// Offset</span></div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span>&#160; <span class="keyword">const</span> <span class="keywordtype">int</span> offset_row_a = (get_global_id(1) % MULT_INTERLEAVE4X4_HEIGHT) * 4;</div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span>&#160; <span class="keyword">const</span> <span class="keywordtype">int</span> offset_row_b = (get_global_id(0) % TRANSPOSE1XW_WIDTH_STEP) * 4;</div><div class="line"><a name="l00160"></a><span class="lineno"> 160</span>&#160;</div><div class="line"><a name="l00161"></a><span class="lineno"> 161</span>&#160; <span class="comment">// src_addr_a = address of matrix A</span></div><div class="line"><a name="l00162"></a><span class="lineno"> 162</span>&#160; <span class="comment">// src_addr_b = address of matrix B</span></div><div class="line"><a name="l00163"></a><span class="lineno"> 163</span>&#160; __global uchar *src_addr_a = (__global uchar *)(src0_ptr + y * src0_stride_y + src0_offset_first_element_in_bytes);</div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span>&#160; __global uchar *src_addr_b = (__global uchar *)(src1_ptr + x * src1_stride_y + src1_offset_first_element_in_bytes);</div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span>&#160;</div><div class="line"><a name="l00166"></a><span class="lineno"> 166</span>&#160; <span class="comment">// Compute end row address for matrix B</span></div><div class="line"><a name="l00167"></a><span class="lineno"> 167</span>&#160; __global uchar *src_end_addr_b = src_addr_b + COLS_B;</div><div class="line"><a name="l00168"></a><span class="lineno"> 168</span>&#160;</div><div class="line"><a name="l00169"></a><span class="lineno"> 169</span>&#160; src_addr_a += offset_row_a;</div><div class="line"><a name="l00170"></a><span class="lineno"> 170</span>&#160; src_addr_b += offset_row_b;</div><div class="line"><a name="l00171"></a><span class="lineno"> 171</span>&#160;</div><div class="line"><a name="l00172"></a><span class="lineno"> 172</span>&#160; <span class="comment">// Reset accumulators</span></div><div class="line"><a name="l00173"></a><span class="lineno"> 173</span>&#160; uint c00 = 0;</div><div class="line"><a name="l00174"></a><span class="lineno"> 174</span>&#160; uint c01 = 0;</div><div class="line"><a name="l00175"></a><span class="lineno"> 175</span>&#160; uint c02 = 0;</div><div class="line"><a name="l00176"></a><span class="lineno"> 176</span>&#160; uint c03 = 0;</div><div class="line"><a name="l00177"></a><span class="lineno"> 177</span>&#160; uint c10 = 0;</div><div class="line"><a name="l00178"></a><span class="lineno"> 178</span>&#160; uint c11 = 0;</div><div class="line"><a name="l00179"></a><span class="lineno"> 179</span>&#160; uint c12 = 0;</div><div class="line"><a name="l00180"></a><span class="lineno"> 180</span>&#160; uint c13 = 0;</div><div class="line"><a name="l00181"></a><span class="lineno"> 181</span>&#160; uint c20 = 0;</div><div class="line"><a name="l00182"></a><span class="lineno"> 182</span>&#160; uint c21 = 0;</div><div class="line"><a name="l00183"></a><span class="lineno"> 183</span>&#160; uint c22 = 0;</div><div class="line"><a name="l00184"></a><span class="lineno"> 184</span>&#160; uint c23 = 0;</div><div class="line"><a name="l00185"></a><span class="lineno"> 185</span>&#160; uint c30 = 0;</div><div class="line"><a name="l00186"></a><span class="lineno"> 186</span>&#160; uint c31 = 0;</div><div class="line"><a name="l00187"></a><span class="lineno"> 187</span>&#160; uint c32 = 0;</div><div class="line"><a name="l00188"></a><span class="lineno"> 188</span>&#160; uint c33 = 0;</div><div class="line"><a name="l00189"></a><span class="lineno"> 189</span>&#160;</div><div class="line"><a name="l00190"></a><span class="lineno"> 190</span>&#160;<span class="preprocessor">#if MULT_INTERLEAVE4X4_HEIGHT == 1</span></div><div class="line"><a name="l00191"></a><span class="lineno"> 191</span>&#160; <span class="keywordflow">for</span>(; src_addr_b &lt;= (src_end_addr_b - (int)(32 * TRANSPOSE1XW_WIDTH_STEP)); src_addr_a += (32 * MULT_INTERLEAVE4X4_HEIGHT), src_addr_b += (32 * TRANSPOSE1XW_WIDTH_STEP))</div><div class="line"><a name="l00192"></a><span class="lineno"> 192</span>&#160; {</div><div class="line"><a name="l00193"></a><span class="lineno"> 193</span>&#160; <span class="comment">// Load values from matrix A (interleaved) and matrix B (transposed)</span></div><div class="line"><a name="l00194"></a><span class="lineno"> 194</span>&#160; uchar16 a0 = vload16(0, src_addr_a);</div><div class="line"><a name="l00195"></a><span class="lineno"> 195</span>&#160; uchar4 b0 = vload4(0, src_addr_b);</div><div class="line"><a name="l00196"></a><span class="lineno"> 196</span>&#160;</div><div class="line"><a name="l00197"></a><span class="lineno"> 197</span>&#160; c00 += (ushort)a0.s0 * b0.s0;</div><div class="line"><a name="l00198"></a><span class="lineno"> 198</span>&#160; c01 += (ushort)a0.s0 * b0.s1;</div><div class="line"><a name="l00199"></a><span class="lineno"> 199</span>&#160; c02 += (ushort)a0.s0 * b0.s2;</div><div class="line"><a name="l00200"></a><span class="lineno"> 200</span>&#160; c03 += (ushort)a0.s0 * b0.s3;</div><div class="line"><a name="l00201"></a><span class="lineno"> 201</span>&#160;</div><div class="line"><a name="l00202"></a><span class="lineno"> 202</span>&#160; c10 += (ushort)a0.s1 * b0.s0;</div><div class="line"><a name="l00203"></a><span class="lineno"> 203</span>&#160; c11 += (ushort)a0.s1 * b0.s1;</div><div class="line"><a name="l00204"></a><span class="lineno"> 204</span>&#160; c12 += (ushort)a0.s1 * b0.s2;</div><div class="line"><a name="l00205"></a><span class="lineno"> 205</span>&#160; c13 += (ushort)a0.s1 * b0.s3;</div><div class="line"><a name="l00206"></a><span class="lineno"> 206</span>&#160;</div><div class="line"><a name="l00207"></a><span class="lineno"> 207</span>&#160; c20 += (ushort)a0.s2 * b0.s0;</div><div class="line"><a name="l00208"></a><span class="lineno"> 208</span>&#160; c21 += (ushort)a0.s2 * b0.s1;</div><div class="line"><a name="l00209"></a><span class="lineno"> 209</span>&#160; c22 += (ushort)a0.s2 * b0.s2;</div><div class="line"><a name="l00210"></a><span class="lineno"> 210</span>&#160; c23 += (ushort)a0.s2 * b0.s3;</div><div class="line"><a name="l00211"></a><span class="lineno"> 211</span>&#160;</div><div class="line"><a name="l00212"></a><span class="lineno"> 212</span>&#160; c30 += (ushort)a0.s3 * b0.s0;</div><div class="line"><a name="l00213"></a><span class="lineno"> 213</span>&#160; c31 += (ushort)a0.s3 * b0.s1;</div><div class="line"><a name="l00214"></a><span class="lineno"> 214</span>&#160; c32 += (ushort)a0.s3 * b0.s2;</div><div class="line"><a name="l00215"></a><span class="lineno"> 215</span>&#160; c33 += (ushort)a0.s3 * b0.s3;</div><div class="line"><a name="l00216"></a><span class="lineno"> 216</span>&#160;</div><div class="line"><a name="l00217"></a><span class="lineno"> 217</span>&#160; <span class="comment">// Load values from matrix B (transposed)</span></div><div class="line"><a name="l00218"></a><span class="lineno"> 218</span>&#160; b0 = vload4(0, src_addr_b + 4 * TRANSPOSE1XW_WIDTH_STEP);</div><div class="line"><a name="l00219"></a><span class="lineno"> 219</span>&#160;</div><div class="line"><a name="l00220"></a><span class="lineno"> 220</span>&#160; c00 += (ushort)a0.s4 * b0.s0;</div><div class="line"><a name="l00221"></a><span class="lineno"> 221</span>&#160; c01 += (ushort)a0.s4 * b0.s1;</div><div class="line"><a name="l00222"></a><span class="lineno"> 222</span>&#160; c02 += (ushort)a0.s4 * b0.s2;</div><div class="line"><a name="l00223"></a><span class="lineno"> 223</span>&#160; c03 += (ushort)a0.s4 * b0.s3;</div><div class="line"><a name="l00224"></a><span class="lineno"> 224</span>&#160;</div><div class="line"><a name="l00225"></a><span class="lineno"> 225</span>&#160; c10 += (ushort)a0.s5 * b0.s0;</div><div class="line"><a name="l00226"></a><span class="lineno"> 226</span>&#160; c11 += (ushort)a0.s5 * b0.s1;</div><div class="line"><a name="l00227"></a><span class="lineno"> 227</span>&#160; c12 += (ushort)a0.s5 * b0.s2;</div><div class="line"><a name="l00228"></a><span class="lineno"> 228</span>&#160; c13 += (ushort)a0.s5 * b0.s3;</div><div class="line"><a name="l00229"></a><span class="lineno"> 229</span>&#160;</div><div class="line"><a name="l00230"></a><span class="lineno"> 230</span>&#160; c20 += (ushort)a0.s6 * b0.s0;</div><div class="line"><a name="l00231"></a><span class="lineno"> 231</span>&#160; c21 += (ushort)a0.s6 * b0.s1;</div><div class="line"><a name="l00232"></a><span class="lineno"> 232</span>&#160; c22 += (ushort)a0.s6 * b0.s2;</div><div class="line"><a name="l00233"></a><span class="lineno"> 233</span>&#160; c23 += (ushort)a0.s6 * b0.s3;</div><div class="line"><a name="l00234"></a><span class="lineno"> 234</span>&#160;</div><div class="line"><a name="l00235"></a><span class="lineno"> 235</span>&#160; c30 += (ushort)a0.s7 * b0.s0;</div><div class="line"><a name="l00236"></a><span class="lineno"> 236</span>&#160; c31 += (ushort)a0.s7 * b0.s1;</div><div class="line"><a name="l00237"></a><span class="lineno"> 237</span>&#160; c32 += (ushort)a0.s7 * b0.s2;</div><div class="line"><a name="l00238"></a><span class="lineno"> 238</span>&#160; c33 += (ushort)a0.s7 * b0.s3;</div><div class="line"><a name="l00239"></a><span class="lineno"> 239</span>&#160;</div><div class="line"><a name="l00240"></a><span class="lineno"> 240</span>&#160; <span class="comment">// Load values from matrix B (transposed)</span></div><div class="line"><a name="l00241"></a><span class="lineno"> 241</span>&#160; b0 = vload4(0, src_addr_b + 8 * TRANSPOSE1XW_WIDTH_STEP);</div><div class="line"><a name="l00242"></a><span class="lineno"> 242</span>&#160;</div><div class="line"><a name="l00243"></a><span class="lineno"> 243</span>&#160; c00 += (ushort)a0.s8 * b0.s0;</div><div class="line"><a name="l00244"></a><span class="lineno"> 244</span>&#160; c01 += (ushort)a0.s8 * b0.s1;</div><div class="line"><a name="l00245"></a><span class="lineno"> 245</span>&#160; c02 += (ushort)a0.s8 * b0.s2;</div><div class="line"><a name="l00246"></a><span class="lineno"> 246</span>&#160; c03 += (ushort)a0.s8 * b0.s3;</div><div class="line"><a name="l00247"></a><span class="lineno"> 247</span>&#160;</div><div class="line"><a name="l00248"></a><span class="lineno"> 248</span>&#160; c10 += (ushort)a0.s9 * b0.s0;</div><div class="line"><a name="l00249"></a><span class="lineno"> 249</span>&#160; c11 += (ushort)a0.s9 * b0.s1;</div><div class="line"><a name="l00250"></a><span class="lineno"> 250</span>&#160; c12 += (ushort)a0.s9 * b0.s2;</div><div class="line"><a name="l00251"></a><span class="lineno"> 251</span>&#160; c13 += (ushort)a0.s9 * b0.s3;</div><div class="line"><a name="l00252"></a><span class="lineno"> 252</span>&#160;</div><div class="line"><a name="l00253"></a><span class="lineno"> 253</span>&#160; c20 += (ushort)a0.sA * b0.s0;</div><div class="line"><a name="l00254"></a><span class="lineno"> 254</span>&#160; c21 += (ushort)a0.sA * b0.s1;</div><div class="line"><a name="l00255"></a><span class="lineno"> 255</span>&#160; c22 += (ushort)a0.sA * b0.s2;</div><div class="line"><a name="l00256"></a><span class="lineno"> 256</span>&#160; c23 += (ushort)a0.sA * b0.s3;</div><div class="line"><a name="l00257"></a><span class="lineno"> 257</span>&#160;</div><div class="line"><a name="l00258"></a><span class="lineno"> 258</span>&#160; c30 += (ushort)a0.sB * b0.s0;</div><div class="line"><a name="l00259"></a><span class="lineno"> 259</span>&#160; c31 += (ushort)a0.sB * b0.s1;</div><div class="line"><a name="l00260"></a><span class="lineno"> 260</span>&#160; c32 += (ushort)a0.sB * b0.s2;</div><div class="line"><a name="l00261"></a><span class="lineno"> 261</span>&#160; c33 += (ushort)a0.sB * b0.s3;</div><div class="line"><a name="l00262"></a><span class="lineno"> 262</span>&#160;</div><div class="line"><a name="l00263"></a><span class="lineno"> 263</span>&#160; <span class="comment">// Load values from matrix B (transposed)</span></div><div class="line"><a name="l00264"></a><span class="lineno"> 264</span>&#160; b0 = vload4(0, src_addr_b + 12 * TRANSPOSE1XW_WIDTH_STEP);</div><div class="line"><a name="l00265"></a><span class="lineno"> 265</span>&#160;</div><div class="line"><a name="l00266"></a><span class="lineno"> 266</span>&#160; c00 += (ushort)a0.sC * b0.s0;</div><div class="line"><a name="l00267"></a><span class="lineno"> 267</span>&#160; c01 += (ushort)a0.sC * b0.s1;</div><div class="line"><a name="l00268"></a><span class="lineno"> 268</span>&#160; c02 += (ushort)a0.sC * b0.s2;</div><div class="line"><a name="l00269"></a><span class="lineno"> 269</span>&#160; c03 += (ushort)a0.sC * b0.s3;</div><div class="line"><a name="l00270"></a><span class="lineno"> 270</span>&#160;</div><div class="line"><a name="l00271"></a><span class="lineno"> 271</span>&#160; c10 += (ushort)a0.sD * b0.s0;</div><div class="line"><a name="l00272"></a><span class="lineno"> 272</span>&#160; c11 += (ushort)a0.sD * b0.s1;</div><div class="line"><a name="l00273"></a><span class="lineno"> 273</span>&#160; c12 += (ushort)a0.sD * b0.s2;</div><div class="line"><a name="l00274"></a><span class="lineno"> 274</span>&#160; c13 += (ushort)a0.sD * b0.s3;</div><div class="line"><a name="l00275"></a><span class="lineno"> 275</span>&#160;</div><div class="line"><a name="l00276"></a><span class="lineno"> 276</span>&#160; c20 += (ushort)a0.sE * b0.s0;</div><div class="line"><a name="l00277"></a><span class="lineno"> 277</span>&#160; c21 += (ushort)a0.sE * b0.s1;</div><div class="line"><a name="l00278"></a><span class="lineno"> 278</span>&#160; c22 += (ushort)a0.sE * b0.s2;</div><div class="line"><a name="l00279"></a><span class="lineno"> 279</span>&#160; c23 += (ushort)a0.sE * b0.s3;</div><div class="line"><a name="l00280"></a><span class="lineno"> 280</span>&#160;</div><div class="line"><a name="l00281"></a><span class="lineno"> 281</span>&#160; c30 += (ushort)a0.sF * b0.s0;</div><div class="line"><a name="l00282"></a><span class="lineno"> 282</span>&#160; c31 += (ushort)a0.sF * b0.s1;</div><div class="line"><a name="l00283"></a><span class="lineno"> 283</span>&#160; c32 += (ushort)a0.sF * b0.s2;</div><div class="line"><a name="l00284"></a><span class="lineno"> 284</span>&#160; c33 += (ushort)a0.sF * b0.s3;</div><div class="line"><a name="l00285"></a><span class="lineno"> 285</span>&#160;</div><div class="line"><a name="l00286"></a><span class="lineno"> 286</span>&#160; <span class="comment">// Load values from matrix A (interleaved) and matrix B (transposed)</span></div><div class="line"><a name="l00287"></a><span class="lineno"> 287</span>&#160; a0 = vload16(0, src_addr_a + 16);</div><div class="line"><a name="l00288"></a><span class="lineno"> 288</span>&#160; b0 = vload4(0, src_addr_b + 16 * TRANSPOSE1XW_WIDTH_STEP);</div><div class="line"><a name="l00289"></a><span class="lineno"> 289</span>&#160;</div><div class="line"><a name="l00290"></a><span class="lineno"> 290</span>&#160; c00 += (ushort)a0.s0 * b0.s0;</div><div class="line"><a name="l00291"></a><span class="lineno"> 291</span>&#160; c01 += (ushort)a0.s0 * b0.s1;</div><div class="line"><a name="l00292"></a><span class="lineno"> 292</span>&#160; c02 += (ushort)a0.s0 * b0.s2;</div><div class="line"><a name="l00293"></a><span class="lineno"> 293</span>&#160; c03 += (ushort)a0.s0 * b0.s3;</div><div class="line"><a name="l00294"></a><span class="lineno"> 294</span>&#160;</div><div class="line"><a name="l00295"></a><span class="lineno"> 295</span>&#160; c10 += (ushort)a0.s1 * b0.s0;</div><div class="line"><a name="l00296"></a><span class="lineno"> 296</span>&#160; c11 += (ushort)a0.s1 * b0.s1;</div><div class="line"><a name="l00297"></a><span class="lineno"> 297</span>&#160; c12 += (ushort)a0.s1 * b0.s2;</div><div class="line"><a name="l00298"></a><span class="lineno"> 298</span>&#160; c13 += (ushort)a0.s1 * b0.s3;</div><div class="line"><a name="l00299"></a><span class="lineno"> 299</span>&#160;</div><div class="line"><a name="l00300"></a><span class="lineno"> 300</span>&#160; c20 += (ushort)a0.s2 * b0.s0;</div><div class="line"><a name="l00301"></a><span class="lineno"> 301</span>&#160; c21 += (ushort)a0.s2 * b0.s1;</div><div class="line"><a name="l00302"></a><span class="lineno"> 302</span>&#160; c22 += (ushort)a0.s2 * b0.s2;</div><div class="line"><a name="l00303"></a><span class="lineno"> 303</span>&#160; c23 += (ushort)a0.s2 * b0.s3;</div><div class="line"><a name="l00304"></a><span class="lineno"> 304</span>&#160;</div><div class="line"><a name="l00305"></a><span class="lineno"> 305</span>&#160; c30 += (ushort)a0.s3 * b0.s0;</div><div class="line"><a name="l00306"></a><span class="lineno"> 306</span>&#160; c31 += (ushort)a0.s3 * b0.s1;</div><div class="line"><a name="l00307"></a><span class="lineno"> 307</span>&#160; c32 += (ushort)a0.s3 * b0.s2;</div><div class="line"><a name="l00308"></a><span class="lineno"> 308</span>&#160; c33 += (ushort)a0.s3 * b0.s3;</div><div class="line"><a name="l00309"></a><span class="lineno"> 309</span>&#160;</div><div class="line"><a name="l00310"></a><span class="lineno"> 310</span>&#160; <span class="comment">// Load values from matrix B (transposed)</span></div><div class="line"><a name="l00311"></a><span class="lineno"> 311</span>&#160; b0 = vload4(0, src_addr_b + 20 * TRANSPOSE1XW_WIDTH_STEP);</div><div class="line"><a name="l00312"></a><span class="lineno"> 312</span>&#160;</div><div class="line"><a name="l00313"></a><span class="lineno"> 313</span>&#160; c00 += (ushort)a0.s4 * b0.s0;</div><div class="line"><a name="l00314"></a><span class="lineno"> 314</span>&#160; c01 += (ushort)a0.s4 * b0.s1;</div><div class="line"><a name="l00315"></a><span class="lineno"> 315</span>&#160; c02 += (ushort)a0.s4 * b0.s2;</div><div class="line"><a name="l00316"></a><span class="lineno"> 316</span>&#160; c03 += (ushort)a0.s4 * b0.s3;</div><div class="line"><a name="l00317"></a><span class="lineno"> 317</span>&#160;</div><div class="line"><a name="l00318"></a><span class="lineno"> 318</span>&#160; c10 += (ushort)a0.s5 * b0.s0;</div><div class="line"><a name="l00319"></a><span class="lineno"> 319</span>&#160; c11 += (ushort)a0.s5 * b0.s1;</div><div class="line"><a name="l00320"></a><span class="lineno"> 320</span>&#160; c12 += (ushort)a0.s5 * b0.s2;</div><div class="line"><a name="l00321"></a><span class="lineno"> 321</span>&#160; c13 += (ushort)a0.s5 * b0.s3;</div><div class="line"><a name="l00322"></a><span class="lineno"> 322</span>&#160;</div><div class="line"><a name="l00323"></a><span class="lineno"> 323</span>&#160; c20 += (ushort)a0.s6 * b0.s0;</div><div class="line"><a name="l00324"></a><span class="lineno"> 324</span>&#160; c21 += (ushort)a0.s6 * b0.s1;</div><div class="line"><a name="l00325"></a><span class="lineno"> 325</span>&#160; c22 += (ushort)a0.s6 * b0.s2;</div><div class="line"><a name="l00326"></a><span class="lineno"> 326</span>&#160; c23 += (ushort)a0.s6 * b0.s3;</div><div class="line"><a name="l00327"></a><span class="lineno"> 327</span>&#160;</div><div class="line"><a name="l00328"></a><span class="lineno"> 328</span>&#160; c30 += (ushort)a0.s7 * b0.s0;</div><div class="line"><a name="l00329"></a><span class="lineno"> 329</span>&#160; c31 += (ushort)a0.s7 * b0.s1;</div><div class="line"><a name="l00330"></a><span class="lineno"> 330</span>&#160; c32 += (ushort)a0.s7 * b0.s2;</div><div class="line"><a name="l00331"></a><span class="lineno"> 331</span>&#160; c33 += (ushort)a0.s7 * b0.s3;</div><div class="line"><a name="l00332"></a><span class="lineno"> 332</span>&#160;</div><div class="line"><a name="l00333"></a><span class="lineno"> 333</span>&#160; <span class="comment">// Load values from matrix B (transposed)</span></div><div class="line"><a name="l00334"></a><span class="lineno"> 334</span>&#160; b0 = vload4(0, src_addr_b + 24 * TRANSPOSE1XW_WIDTH_STEP);</div><div class="line"><a name="l00335"></a><span class="lineno"> 335</span>&#160;</div><div class="line"><a name="l00336"></a><span class="lineno"> 336</span>&#160; c00 += (ushort)a0.s8 * b0.s0;</div><div class="line"><a name="l00337"></a><span class="lineno"> 337</span>&#160; c01 += (ushort)a0.s8 * b0.s1;</div><div class="line"><a name="l00338"></a><span class="lineno"> 338</span>&#160; c02 += (ushort)a0.s8 * b0.s2;</div><div class="line"><a name="l00339"></a><span class="lineno"> 339</span>&#160; c03 += (ushort)a0.s8 * b0.s3;</div><div class="line"><a name="l00340"></a><span class="lineno"> 340</span>&#160;</div><div class="line"><a name="l00341"></a><span class="lineno"> 341</span>&#160; c10 += (ushort)a0.s9 * b0.s0;</div><div class="line"><a name="l00342"></a><span class="lineno"> 342</span>&#160; c11 += (ushort)a0.s9 * b0.s1;</div><div class="line"><a name="l00343"></a><span class="lineno"> 343</span>&#160; c12 += (ushort)a0.s9 * b0.s2;</div><div class="line"><a name="l00344"></a><span class="lineno"> 344</span>&#160; c13 += (ushort)a0.s9 * b0.s3;</div><div class="line"><a name="l00345"></a><span class="lineno"> 345</span>&#160;</div><div class="line"><a name="l00346"></a><span class="lineno"> 346</span>&#160; c20 += (ushort)a0.sA * b0.s0;</div><div class="line"><a name="l00347"></a><span class="lineno"> 347</span>&#160; c21 += (ushort)a0.sA * b0.s1;</div><div class="line"><a name="l00348"></a><span class="lineno"> 348</span>&#160; c22 += (ushort)a0.sA * b0.s2;</div><div class="line"><a name="l00349"></a><span class="lineno"> 349</span>&#160; c23 += (ushort)a0.sA * b0.s3;</div><div class="line"><a name="l00350"></a><span class="lineno"> 350</span>&#160;</div><div class="line"><a name="l00351"></a><span class="lineno"> 351</span>&#160; c30 += (ushort)a0.sB * b0.s0;</div><div class="line"><a name="l00352"></a><span class="lineno"> 352</span>&#160; c31 += (ushort)a0.sB * b0.s1;</div><div class="line"><a name="l00353"></a><span class="lineno"> 353</span>&#160; c32 += (ushort)a0.sB * b0.s2;</div><div class="line"><a name="l00354"></a><span class="lineno"> 354</span>&#160; c33 += (ushort)a0.sB * b0.s3;</div><div class="line"><a name="l00355"></a><span class="lineno"> 355</span>&#160;</div><div class="line"><a name="l00356"></a><span class="lineno"> 356</span>&#160; <span class="comment">// Load values from matrix B (transposed)</span></div><div class="line"><a name="l00357"></a><span class="lineno"> 357</span>&#160; b0 = vload4(0, src_addr_b + 28 * TRANSPOSE1XW_WIDTH_STEP);</div><div class="line"><a name="l00358"></a><span class="lineno"> 358</span>&#160;</div><div class="line"><a name="l00359"></a><span class="lineno"> 359</span>&#160; c00 += (ushort)a0.sC * b0.s0;</div><div class="line"><a name="l00360"></a><span class="lineno"> 360</span>&#160; c01 += (ushort)a0.sC * b0.s1;</div><div class="line"><a name="l00361"></a><span class="lineno"> 361</span>&#160; c02 += (ushort)a0.sC * b0.s2;</div><div class="line"><a name="l00362"></a><span class="lineno"> 362</span>&#160; c03 += (ushort)a0.sC * b0.s3;</div><div class="line"><a name="l00363"></a><span class="lineno"> 363</span>&#160;</div><div class="line"><a name="l00364"></a><span class="lineno"> 364</span>&#160; c10 += (ushort)a0.sD * b0.s0;</div><div class="line"><a name="l00365"></a><span class="lineno"> 365</span>&#160; c11 += (ushort)a0.sD * b0.s1;</div><div class="line"><a name="l00366"></a><span class="lineno"> 366</span>&#160; c12 += (ushort)a0.sD * b0.s2;</div><div class="line"><a name="l00367"></a><span class="lineno"> 367</span>&#160; c13 += (ushort)a0.sD * b0.s3;</div><div class="line"><a name="l00368"></a><span class="lineno"> 368</span>&#160;</div><div class="line"><a name="l00369"></a><span class="lineno"> 369</span>&#160; c20 += (ushort)a0.sE * b0.s0;</div><div class="line"><a name="l00370"></a><span class="lineno"> 370</span>&#160; c21 += (ushort)a0.sE * b0.s1;</div><div class="line"><a name="l00371"></a><span class="lineno"> 371</span>&#160; c22 += (ushort)a0.sE * b0.s2;</div><div class="line"><a name="l00372"></a><span class="lineno"> 372</span>&#160; c23 += (ushort)a0.sE * b0.s3;</div><div class="line"><a name="l00373"></a><span class="lineno"> 373</span>&#160;</div><div class="line"><a name="l00374"></a><span class="lineno"> 374</span>&#160; c30 += (ushort)a0.sF * b0.s0;</div><div class="line"><a name="l00375"></a><span class="lineno"> 375</span>&#160; c31 += (ushort)a0.sF * b0.s1;</div><div class="line"><a name="l00376"></a><span class="lineno"> 376</span>&#160; c32 += (ushort)a0.sF * b0.s2;</div><div class="line"><a name="l00377"></a><span class="lineno"> 377</span>&#160; c33 += (ushort)a0.sF * b0.s3;</div><div class="line"><a name="l00378"></a><span class="lineno"> 378</span>&#160; }</div><div class="line"><a name="l00379"></a><span class="lineno"> 379</span>&#160;<span class="preprocessor">#endif // MULT_INTERLEAVE4X4_HEIGHT == 1</span></div><div class="line"><a name="l00380"></a><span class="lineno"> 380</span>&#160;</div><div class="line"><a name="l00381"></a><span class="lineno"> 381</span>&#160; <span class="keywordflow">for</span>(; src_addr_b &lt; src_end_addr_b; src_addr_a += (4 * MULT_INTERLEAVE4X4_HEIGHT), src_addr_b += (4 * TRANSPOSE1XW_WIDTH_STEP))</div><div class="line"><a name="l00382"></a><span class="lineno"> 382</span>&#160; {</div><div class="line"><a name="l00383"></a><span class="lineno"> 383</span>&#160; <span class="comment">// Load values from matrix A (interleaved) and matrix B (transposed)</span></div><div class="line"><a name="l00384"></a><span class="lineno"> 384</span>&#160; uchar4 a0 = vload4(0, src_addr_a);</div><div class="line"><a name="l00385"></a><span class="lineno"> 385</span>&#160; uchar4 b0 = vload4(0, src_addr_b);</div><div class="line"><a name="l00386"></a><span class="lineno"> 386</span>&#160;</div><div class="line"><a name="l00387"></a><span class="lineno"> 387</span>&#160; c00 += (ushort)a0.s0 * b0.s0;</div><div class="line"><a name="l00388"></a><span class="lineno"> 388</span>&#160; c01 += (ushort)a0.s0 * b0.s1;</div><div class="line"><a name="l00389"></a><span class="lineno"> 389</span>&#160; c02 += (ushort)a0.s0 * b0.s2;</div><div class="line"><a name="l00390"></a><span class="lineno"> 390</span>&#160; c03 += (ushort)a0.s0 * b0.s3;</div><div class="line"><a name="l00391"></a><span class="lineno"> 391</span>&#160;</div><div class="line"><a name="l00392"></a><span class="lineno"> 392</span>&#160; c10 += (ushort)a0.s1 * b0.s0;</div><div class="line"><a name="l00393"></a><span class="lineno"> 393</span>&#160; c11 += (ushort)a0.s1 * b0.s1;</div><div class="line"><a name="l00394"></a><span class="lineno"> 394</span>&#160; c12 += (ushort)a0.s1 * b0.s2;</div><div class="line"><a name="l00395"></a><span class="lineno"> 395</span>&#160; c13 += (ushort)a0.s1 * b0.s3;</div><div class="line"><a name="l00396"></a><span class="lineno"> 396</span>&#160;</div><div class="line"><a name="l00397"></a><span class="lineno"> 397</span>&#160; c20 += (ushort)a0.s2 * b0.s0;</div><div class="line"><a name="l00398"></a><span class="lineno"> 398</span>&#160; c21 += (ushort)a0.s2 * b0.s1;</div><div class="line"><a name="l00399"></a><span class="lineno"> 399</span>&#160; c22 += (ushort)a0.s2 * b0.s2;</div><div class="line"><a name="l00400"></a><span class="lineno"> 400</span>&#160; c23 += (ushort)a0.s2 * b0.s3;</div><div class="line"><a name="l00401"></a><span class="lineno"> 401</span>&#160;</div><div class="line"><a name="l00402"></a><span class="lineno"> 402</span>&#160; c30 += (ushort)a0.s3 * b0.s0;</div><div class="line"><a name="l00403"></a><span class="lineno"> 403</span>&#160; c31 += (ushort)a0.s3 * b0.s1;</div><div class="line"><a name="l00404"></a><span class="lineno"> 404</span>&#160; c32 += (ushort)a0.s3 * b0.s2;</div><div class="line"><a name="l00405"></a><span class="lineno"> 405</span>&#160; c33 += (ushort)a0.s3 * b0.s3;</div><div class="line"><a name="l00406"></a><span class="lineno"> 406</span>&#160; }</div><div class="line"><a name="l00407"></a><span class="lineno"> 407</span>&#160;</div><div class="line"><a name="l00408"></a><span class="lineno"> 408</span>&#160; <span class="comment">// Compute destination address</span></div><div class="line"><a name="l00409"></a><span class="lineno"> 409</span>&#160; <a class="code" href="struct_image.xhtml">Image</a> dst = <a class="code" href="helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a>(dst);</div><div class="line"><a name="l00410"></a><span class="lineno"> 410</span>&#160;</div><div class="line"><a name="l00411"></a><span class="lineno"> 411</span>&#160; <span class="comment">// Store 4x4 block</span></div><div class="line"><a name="l00412"></a><span class="lineno"> 412</span>&#160; vstore4((int4)(c00, c01, c02, c03), 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 0)));</div><div class="line"><a name="l00413"></a><span class="lineno"> 413</span>&#160; vstore4((int4)(c10, c11, c12, c13), 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 1)));</div><div class="line"><a name="l00414"></a><span class="lineno"> 414</span>&#160; vstore4((int4)(c20, c21, c22, c23), 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 2)));</div><div class="line"><a name="l00415"></a><span class="lineno"> 415</span>&#160; vstore4((int4)(c30, c31, c32, c33), 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 3)));</div><div class="line"><a name="l00416"></a><span class="lineno"> 416</span>&#160;}</div><div class="line"><a name="l00417"></a><span class="lineno"> 417</span>&#160;<span class="preprocessor">#endif // defined(COLS_B) &amp;&amp; defined(MULT_INTERLEAVE4X4_HEIGHT) &amp;&amp; defined(TRANSPOSE1XW_WIDTH_STEP)</span></div><div class="line"><a name="l00418"></a><span class="lineno"> 418</span>&#160;</div><div class="line"><a name="l00419"></a><span class="lineno"> 419</span>&#160;<span class="preprocessor">#if defined(NUM_ELEMS_PROCESSED_PER_THREAD_X) &amp;&amp; defined(NUM_ELEMS_PROCESSED_PER_THREAD_Y) &amp;&amp; defined(COLS_A)</span></div><div class="line"><a name="l00420"></a><span class="lineno"> 420</span>&#160;<span class="preprocessor">#define VECTOR_UCHAR VEC_DATA_TYPE(uchar, NUM_ELEMS_PROCESSED_PER_THREAD_X)</span></div><div class="line"><a name="l00421"></a><span class="lineno"> 421</span>&#160;<span class="preprocessor">#define VECTOR_UINT VEC_DATA_TYPE(uint, NUM_ELEMS_PROCESSED_PER_THREAD_X)</span></div><div class="line"><a name="l00422"></a><span class="lineno"> 422</span>&#160;<span class="preprocessor">#define VECTOR_INT VEC_DATA_TYPE(int, NUM_ELEMS_PROCESSED_PER_THREAD_X)</span></div><div class="line"><a name="l00423"></a><span class="lineno"> 423</span>&#160;</div><div class="line"><a name="l00446"></a><span class="lineno"> 446</span>&#160;__kernel <span class="keywordtype">void</span> gemmlowp_mm_midgard(<a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(src0),</div><div class="line"><a name="l00447"></a><span class="lineno"> 447</span>&#160; <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(src1),</div><div class="line"><a name="l00448"></a><span class="lineno"> 448</span>&#160; <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(dst))</div><div class="line"><a name="l00449"></a><span class="lineno"> 449</span>&#160;{</div><div class="line"><a name="l00450"></a><span class="lineno"> 450</span>&#160; <span class="keywordtype">int</span> idx = get_global_id(0) * NUM_ELEMS_PROCESSED_PER_THREAD_X;</div><div class="line"><a name="l00451"></a><span class="lineno"> 451</span>&#160;</div><div class="line"><a name="l00452"></a><span class="lineno"> 452</span>&#160; <span class="comment">// Compute starting address for matrix A and Matrix B</span></div><div class="line"><a name="l00453"></a><span class="lineno"> 453</span>&#160; int2 src_addr = ((int2)(src0_offset_first_element_in_bytes, src1_offset_first_element_in_bytes));</div><div class="line"><a name="l00454"></a><span class="lineno"> 454</span>&#160;</div><div class="line"><a name="l00455"></a><span class="lineno"> 455</span>&#160; <span class="comment">// Update address for the matrix A</span></div><div class="line"><a name="l00456"></a><span class="lineno"> 456</span>&#160; src_addr.s0 += get_global_id(1) * src0_stride_y * NUM_ELEMS_PROCESSED_PER_THREAD_Y;</div><div class="line"><a name="l00457"></a><span class="lineno"> 457</span>&#160;</div><div class="line"><a name="l00458"></a><span class="lineno"> 458</span>&#160; <span class="comment">// Update address for the matrix B</span></div><div class="line"><a name="l00459"></a><span class="lineno"> 459</span>&#160; src_addr.s1 += idx;</div><div class="line"><a name="l00460"></a><span class="lineno"> 460</span>&#160;</div><div class="line"><a name="l00461"></a><span class="lineno"> 461</span>&#160; <span class="keywordtype">int</span> end_row_vec_a = src_addr.s0 + COLS_A;</div><div class="line"><a name="l00462"></a><span class="lineno"> 462</span>&#160;</div><div class="line"><a name="l00463"></a><span class="lineno"> 463</span>&#160; VECTOR_UINT acc0 = 0;</div><div class="line"><a name="l00464"></a><span class="lineno"> 464</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00465"></a><span class="lineno"> 465</span>&#160; VECTOR_UINT acc1 = 0;</div><div class="line"><a name="l00466"></a><span class="lineno"> 466</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00467"></a><span class="lineno"> 467</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00468"></a><span class="lineno"> 468</span>&#160; VECTOR_UINT acc2 = 0;</div><div class="line"><a name="l00469"></a><span class="lineno"> 469</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00470"></a><span class="lineno"> 470</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00471"></a><span class="lineno"> 471</span>&#160; VECTOR_UINT acc3 = 0;</div><div class="line"><a name="l00472"></a><span class="lineno"> 472</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00473"></a><span class="lineno"> 473</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00474"></a><span class="lineno"> 474</span>&#160; VECTOR_UINT acc4 = 0;</div><div class="line"><a name="l00475"></a><span class="lineno"> 475</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00476"></a><span class="lineno"> 476</span>&#160;</div><div class="line"><a name="l00477"></a><span class="lineno"> 477</span>&#160; <span class="keywordflow">for</span>(; src_addr.s0 &lt;= (end_row_vec_a - 2); src_addr += (int2)(2, 2 * src1_stride_y))</div><div class="line"><a name="l00478"></a><span class="lineno"> 478</span>&#160; {</div><div class="line"><a name="l00479"></a><span class="lineno"> 479</span>&#160; <span class="comment">// Load values from matrix A</span></div><div class="line"><a name="l00480"></a><span class="lineno"> 480</span>&#160; uchar2 a0 = vload2(0, src0_ptr + src_addr.s0 + 0 * src0_stride_y);</div><div class="line"><a name="l00481"></a><span class="lineno"> 481</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00482"></a><span class="lineno"> 482</span>&#160; uchar2 a1 = vload2(0, src0_ptr + src_addr.s0 + 1 * src0_stride_y);</div><div class="line"><a name="l00483"></a><span class="lineno"> 483</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00484"></a><span class="lineno"> 484</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00485"></a><span class="lineno"> 485</span>&#160; uchar2 a2 = vload2(0, src0_ptr + src_addr.s0 + 2 * src0_stride_y);</div><div class="line"><a name="l00486"></a><span class="lineno"> 486</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00487"></a><span class="lineno"> 487</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00488"></a><span class="lineno"> 488</span>&#160; uchar2 a3 = vload2(0, src0_ptr + src_addr.s0 + 3 * src0_stride_y);</div><div class="line"><a name="l00489"></a><span class="lineno"> 489</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00490"></a><span class="lineno"> 490</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00491"></a><span class="lineno"> 491</span>&#160; uchar2 a4 = vload2(0, src0_ptr + src_addr.s0 + 4 * src0_stride_y);</div><div class="line"><a name="l00492"></a><span class="lineno"> 492</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00493"></a><span class="lineno"> 493</span>&#160; <span class="comment">// Load values from matrix B</span></div><div class="line"><a name="l00494"></a><span class="lineno"> 494</span>&#160; VECTOR_UCHAR b0 = <a class="code" href="helpers_8h.xhtml#a287e2fc366c312b468382c95bb90f91f">VLOAD</a>(NUM_ELEMS_PROCESSED_PER_THREAD_X)(0, src1_ptr + src_addr.s1);</div><div class="line"><a name="l00495"></a><span class="lineno"> 495</span>&#160; VECTOR_UCHAR b1 = <a class="code" href="helpers_8h.xhtml#a287e2fc366c312b468382c95bb90f91f">VLOAD</a>(NUM_ELEMS_PROCESSED_PER_THREAD_X)(0, src1_ptr + src_addr.s1 + src1_stride_y);</div><div class="line"><a name="l00496"></a><span class="lineno"> 496</span>&#160;</div><div class="line"><a name="l00497"></a><span class="lineno"> 497</span>&#160; <span class="comment">// Accumulate</span></div><div class="line"><a name="l00498"></a><span class="lineno"> 498</span>&#160; acc0 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b0, VECTOR_UINT) * (VECTOR_UINT)a0.s0;</div><div class="line"><a name="l00499"></a><span class="lineno"> 499</span>&#160; acc0 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b1, VECTOR_UINT) * (VECTOR_UINT)a0.s1;</div><div class="line"><a name="l00500"></a><span class="lineno"> 500</span>&#160;#<span class="keywordflow">if</span> NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</div><div class="line"><a name="l00501"></a><span class="lineno"> 501</span>&#160; acc1 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b0, VECTOR_UINT) * (VECTOR_UINT)a1.s0;</div><div class="line"><a name="l00502"></a><span class="lineno"> 502</span>&#160; acc1 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b1, VECTOR_UINT) * (VECTOR_UINT)a1.s1;</div><div class="line"><a name="l00503"></a><span class="lineno"> 503</span>&#160;#endif <span class="comment">// NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00504"></a><span class="lineno"> 504</span>&#160;#<span class="keywordflow">if</span> NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</div><div class="line"><a name="l00505"></a><span class="lineno"> 505</span>&#160; acc2 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b0, VECTOR_UINT) * (VECTOR_UINT)a2.s0;</div><div class="line"><a name="l00506"></a><span class="lineno"> 506</span>&#160; acc2 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b1, VECTOR_UINT) * (VECTOR_UINT)a2.s1;</div><div class="line"><a name="l00507"></a><span class="lineno"> 507</span>&#160;#endif <span class="comment">// NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00508"></a><span class="lineno"> 508</span>&#160;#<span class="keywordflow">if</span> NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</div><div class="line"><a name="l00509"></a><span class="lineno"> 509</span>&#160; acc3 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b0, VECTOR_UINT) * (VECTOR_UINT)a3.s0;</div><div class="line"><a name="l00510"></a><span class="lineno"> 510</span>&#160; acc3 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b1, VECTOR_UINT) * (VECTOR_UINT)a3.s1;</div><div class="line"><a name="l00511"></a><span class="lineno"> 511</span>&#160;#endif <span class="comment">// NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00512"></a><span class="lineno"> 512</span>&#160;#<span class="keywordflow">if</span> NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</div><div class="line"><a name="l00513"></a><span class="lineno"> 513</span>&#160; acc4 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b0, VECTOR_UINT) * (VECTOR_UINT)a4.s0;</div><div class="line"><a name="l00514"></a><span class="lineno"> 514</span>&#160; acc4 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b1, VECTOR_UINT) * (VECTOR_UINT)a4.s1;</div><div class="line"><a name="l00515"></a><span class="lineno"> 515</span>&#160;#endif <span class="comment">// NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00516"></a><span class="lineno"> 516</span>&#160; }</div><div class="line"><a name="l00517"></a><span class="lineno"> 517</span>&#160;</div><div class="line"><a name="l00518"></a><span class="lineno"> 518</span>&#160; <span class="keywordflow">for</span>(; src_addr.s0 &lt; end_row_vec_a; src_addr += (int2)(1, src1_stride_y))</div><div class="line"><a name="l00519"></a><span class="lineno"> 519</span>&#160; {</div><div class="line"><a name="l00520"></a><span class="lineno"> 520</span>&#160; <span class="comment">// Load values from matrix A</span></div><div class="line"><a name="l00521"></a><span class="lineno"> 521</span>&#160; uchar a0 = *(src0_ptr + src_addr.s0 + 0 * src0_stride_y);</div><div class="line"><a name="l00522"></a><span class="lineno"> 522</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00523"></a><span class="lineno"> 523</span>&#160; uchar a1 = *(src0_ptr + src_addr.s0 + 1 * src0_stride_y);</div><div class="line"><a name="l00524"></a><span class="lineno"> 524</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00525"></a><span class="lineno"> 525</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00526"></a><span class="lineno"> 526</span>&#160; uchar a2 = *(src0_ptr + src_addr.s0 + 2 * src0_stride_y);</div><div class="line"><a name="l00527"></a><span class="lineno"> 527</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00528"></a><span class="lineno"> 528</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00529"></a><span class="lineno"> 529</span>&#160; uchar a3 = *(src0_ptr + src_addr.s0 + 3 * src0_stride_y);</div><div class="line"><a name="l00530"></a><span class="lineno"> 530</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00531"></a><span class="lineno"> 531</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00532"></a><span class="lineno"> 532</span>&#160; uchar a4 = *(src0_ptr + src_addr.s0 + 4 * src0_stride_y);</div><div class="line"><a name="l00533"></a><span class="lineno"> 533</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00534"></a><span class="lineno"> 534</span>&#160; <span class="comment">// Load values from matrix B</span></div><div class="line"><a name="l00535"></a><span class="lineno"> 535</span>&#160; VECTOR_UCHAR b0 = <a class="code" href="helpers_8h.xhtml#a287e2fc366c312b468382c95bb90f91f">VLOAD</a>(NUM_ELEMS_PROCESSED_PER_THREAD_X)(0, src1_ptr + src_addr.s1);</div><div class="line"><a name="l00536"></a><span class="lineno"> 536</span>&#160;</div><div class="line"><a name="l00537"></a><span class="lineno"> 537</span>&#160; <span class="comment">// Accumulate</span></div><div class="line"><a name="l00538"></a><span class="lineno"> 538</span>&#160; acc0 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b0, VECTOR_UINT) * (VECTOR_UINT)a0;</div><div class="line"><a name="l00539"></a><span class="lineno"> 539</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00540"></a><span class="lineno"> 540</span>&#160; acc1 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b0, VECTOR_UINT) * (VECTOR_UINT)a1;</div><div class="line"><a name="l00541"></a><span class="lineno"> 541</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00542"></a><span class="lineno"> 542</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00543"></a><span class="lineno"> 543</span>&#160; acc2 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b0, VECTOR_UINT) * (VECTOR_UINT)a2;</div><div class="line"><a name="l00544"></a><span class="lineno"> 544</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00545"></a><span class="lineno"> 545</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00546"></a><span class="lineno"> 546</span>&#160; acc3 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b0, VECTOR_UINT) * (VECTOR_UINT)a3;</div><div class="line"><a name="l00547"></a><span class="lineno"> 547</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00548"></a><span class="lineno"> 548</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00549"></a><span class="lineno"> 549</span>&#160; acc4 += <a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(b0, VECTOR_UINT) * (VECTOR_UINT)a4;</div><div class="line"><a name="l00550"></a><span class="lineno"> 550</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00551"></a><span class="lineno"> 551</span>&#160; }</div><div class="line"><a name="l00552"></a><span class="lineno"> 552</span>&#160;</div><div class="line"><a name="l00553"></a><span class="lineno"> 553</span>&#160; <span class="comment">// Compute destination address</span></div><div class="line"><a name="l00554"></a><span class="lineno"> 554</span>&#160; <a class="code" href="struct_image.xhtml">Image</a> dst = <a class="code" href="helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a>(dst);</div><div class="line"><a name="l00555"></a><span class="lineno"> 555</span>&#160;</div><div class="line"><a name="l00556"></a><span class="lineno"> 556</span>&#160; <span class="comment">// Store the result</span></div><div class="line"><a name="l00557"></a><span class="lineno"> 557</span>&#160; <a class="code" href="helpers_8h.xhtml#acb282042d1edeeaa3cc979a206f78b54">VSTORE</a>(NUM_ELEMS_PROCESSED_PER_THREAD_X)</div><div class="line"><a name="l00558"></a><span class="lineno"> 558</span>&#160; (<a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(acc0, VECTOR_INT), 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 0)));</div><div class="line"><a name="l00559"></a><span class="lineno"> 559</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00560"></a><span class="lineno"> 560</span>&#160; <a class="code" href="helpers_8h.xhtml#acb282042d1edeeaa3cc979a206f78b54">VSTORE</a>(NUM_ELEMS_PROCESSED_PER_THREAD_X)</div><div class="line"><a name="l00561"></a><span class="lineno"> 561</span>&#160; (<a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(acc1, VECTOR_INT), 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 1)));</div><div class="line"><a name="l00562"></a><span class="lineno"> 562</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00563"></a><span class="lineno"> 563</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00564"></a><span class="lineno"> 564</span>&#160; <a class="code" href="helpers_8h.xhtml#acb282042d1edeeaa3cc979a206f78b54">VSTORE</a>(NUM_ELEMS_PROCESSED_PER_THREAD_X)</div><div class="line"><a name="l00565"></a><span class="lineno"> 565</span>&#160; (<a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(acc2, VECTOR_INT), 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 2)));</div><div class="line"><a name="l00566"></a><span class="lineno"> 566</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00567"></a><span class="lineno"> 567</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00568"></a><span class="lineno"> 568</span>&#160; <a class="code" href="helpers_8h.xhtml#acb282042d1edeeaa3cc979a206f78b54">VSTORE</a>(NUM_ELEMS_PROCESSED_PER_THREAD_X)</div><div class="line"><a name="l00569"></a><span class="lineno"> 569</span>&#160; (<a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(acc3, VECTOR_INT), 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 3)));</div><div class="line"><a name="l00570"></a><span class="lineno"> 570</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00571"></a><span class="lineno"> 571</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00572"></a><span class="lineno"> 572</span>&#160; <a class="code" href="helpers_8h.xhtml#acb282042d1edeeaa3cc979a206f78b54">VSTORE</a>(NUM_ELEMS_PROCESSED_PER_THREAD_X)</div><div class="line"><a name="l00573"></a><span class="lineno"> 573</span>&#160; (<a class="code" href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a>(acc4, VECTOR_INT), 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 4)));</div><div class="line"><a name="l00574"></a><span class="lineno"> 574</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00575"></a><span class="lineno"> 575</span>&#160;}</div><div class="line"><a name="l00576"></a><span class="lineno"> 576</span>&#160;</div><div class="line"><a name="l00600"></a><span class="lineno"> 600</span>&#160;__kernel <span class="keywordtype">void</span> gemmlowp_mm_bifrost(<a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(src0),</div><div class="line"><a name="l00601"></a><span class="lineno"> 601</span>&#160; <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(src1),</div><div class="line"><a name="l00602"></a><span class="lineno"> 602</span>&#160; <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(dst))</div><div class="line"><a name="l00603"></a><span class="lineno"> 603</span>&#160;{</div><div class="line"><a name="l00604"></a><span class="lineno"> 604</span>&#160; <span class="keywordtype">int</span> idx = get_global_id(0) * NUM_ELEMS_PROCESSED_PER_THREAD_X;</div><div class="line"><a name="l00605"></a><span class="lineno"> 605</span>&#160;</div><div class="line"><a name="l00606"></a><span class="lineno"> 606</span>&#160; <span class="comment">// Compute starting address for matrix A and Matrix B</span></div><div class="line"><a name="l00607"></a><span class="lineno"> 607</span>&#160; int2 src_addr = ((int2)(src0_offset_first_element_in_bytes, src1_offset_first_element_in_bytes));</div><div class="line"><a name="l00608"></a><span class="lineno"> 608</span>&#160;</div><div class="line"><a name="l00609"></a><span class="lineno"> 609</span>&#160; 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uint acc01 = 0;</div><div class="line"><a name="l00619"></a><span class="lineno"> 619</span>&#160; uint acc02 = 0;</div><div class="line"><a name="l00620"></a><span class="lineno"> 620</span>&#160; uint acc03 = 0;</div><div class="line"><a name="l00621"></a><span class="lineno"> 621</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00622"></a><span class="lineno"> 622</span>&#160; uint acc10 = 0;</div><div class="line"><a name="l00623"></a><span class="lineno"> 623</span>&#160; uint acc11 = 0;</div><div class="line"><a name="l00624"></a><span class="lineno"> 624</span>&#160; uint acc12 = 0;</div><div class="line"><a name="l00625"></a><span class="lineno"> 625</span>&#160; uint acc13 = 0;</div><div class="line"><a name="l00626"></a><span class="lineno"> 626</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00627"></a><span class="lineno"> 627</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00628"></a><span class="lineno"> 628</span>&#160; uint acc20 = 0;</div><div class="line"><a name="l00629"></a><span class="lineno"> 629</span>&#160; uint acc21 = 0;</div><div class="line"><a name="l00630"></a><span class="lineno"> 630</span>&#160; uint acc22 = 0;</div><div class="line"><a name="l00631"></a><span class="lineno"> 631</span>&#160; uint acc23 = 0;</div><div class="line"><a name="l00632"></a><span class="lineno"> 632</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00633"></a><span class="lineno"> 633</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00634"></a><span class="lineno"> 634</span>&#160; uint acc30 = 0;</div><div class="line"><a name="l00635"></a><span class="lineno"> 635</span>&#160; uint acc31 = 0;</div><div class="line"><a name="l00636"></a><span class="lineno"> 636</span>&#160; uint acc32 = 0;</div><div class="line"><a name="l00637"></a><span class="lineno"> 637</span>&#160; uint acc33 = 0;</div><div class="line"><a name="l00638"></a><span class="lineno"> 638</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00639"></a><span class="lineno"> 639</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00640"></a><span class="lineno"> 640</span>&#160; uint acc40 = 0;</div><div class="line"><a name="l00641"></a><span class="lineno"> 641</span>&#160; uint acc41 = 0;</div><div class="line"><a name="l00642"></a><span class="lineno"> 642</span>&#160; uint acc42 = 0;</div><div class="line"><a name="l00643"></a><span class="lineno"> 643</span>&#160; uint acc43 = 0;</div><div class="line"><a name="l00644"></a><span class="lineno"> 644</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00645"></a><span class="lineno"> 645</span>&#160;</div><div class="line"><a name="l00646"></a><span class="lineno"> 646</span>&#160; <span class="keywordflow">for</span>(; src_addr.s0 &lt;= (end_row_vec_a - 4); src_addr += (int2)(4, 4 * src1_stride_y))</div><div class="line"><a name="l00647"></a><span class="lineno"> 647</span>&#160; {</div><div class="line"><a name="l00648"></a><span class="lineno"> 648</span>&#160; <span class="comment">// Load values from matrix A</span></div><div class="line"><a name="l00649"></a><span class="lineno"> 649</span>&#160; uchar4 a0 = vload4(0, src0_ptr + src_addr.s0 + 0 * src0_stride_y);</div><div class="line"><a name="l00650"></a><span class="lineno"> 650</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00651"></a><span class="lineno"> 651</span>&#160; uchar4 a1 = vload4(0, src0_ptr + src_addr.s0 + 1 * src0_stride_y);</div><div class="line"><a name="l00652"></a><span class="lineno"> 652</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00653"></a><span class="lineno"> 653</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00654"></a><span class="lineno"> 654</span>&#160; uchar4 a2 = vload4(0, src0_ptr + src_addr.s0 + 2 * src0_stride_y);</div><div class="line"><a name="l00655"></a><span class="lineno"> 655</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00656"></a><span class="lineno"> 656</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00657"></a><span class="lineno"> 657</span>&#160; uchar4 a3 = vload4(0, src0_ptr + src_addr.s0 + 3 * src0_stride_y);</div><div class="line"><a name="l00658"></a><span class="lineno"> 658</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00659"></a><span class="lineno"> 659</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00660"></a><span class="lineno"> 660</span>&#160; uchar4 a4 = vload4(0, src0_ptr + src_addr.s0 + 4 * src0_stride_y);</div><div class="line"><a name="l00661"></a><span class="lineno"> 661</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00662"></a><span class="lineno"> 662</span>&#160; <span class="comment">// Load values from matrix B</span></div><div class="line"><a name="l00663"></a><span class="lineno"> 663</span>&#160; uchar4 b0 = vload4(0, src1_ptr + src_addr.s1 + 0 * src1_stride_y);</div><div class="line"><a name="l00664"></a><span class="lineno"> 664</span>&#160; uchar4 b1 = vload4(0, src1_ptr + src_addr.s1 + 1 * src1_stride_y);</div><div class="line"><a name="l00665"></a><span class="lineno"> 665</span>&#160; uchar4 b2 = vload4(0, src1_ptr + src_addr.s1 + 2 * src1_stride_y);</div><div class="line"><a name="l00666"></a><span class="lineno"> 666</span>&#160; uchar4 b3 = vload4(0, src1_ptr + src_addr.s1 + 3 * src1_stride_y);</div><div class="line"><a name="l00667"></a><span class="lineno"> 667</span>&#160;</div><div class="line"><a name="l00668"></a><span class="lineno"> 668</span>&#160; {</div><div class="line"><a name="l00669"></a><span class="lineno"> 669</span>&#160; <span class="comment">// Accumulate</span></div><div class="line"><a name="l00670"></a><span class="lineno"> 670</span>&#160; ushort tmp0 = (ushort)b0.s0 * (ushort)a0.s0;</div><div class="line"><a name="l00671"></a><span class="lineno"> 671</span>&#160; ushort tmp1 = (ushort)b0.s1 * (ushort)a0.s0;</div><div class="line"><a name="l00672"></a><span class="lineno"> 672</span>&#160; ushort tmp2 = (ushort)b0.s2 * (ushort)a0.s0;</div><div class="line"><a name="l00673"></a><span class="lineno"> 673</span>&#160; ushort tmp3 = (ushort)b0.s3 * (ushort)a0.s0;</div><div class="line"><a name="l00674"></a><span class="lineno"> 674</span>&#160;</div><div class="line"><a name="l00675"></a><span class="lineno"> 675</span>&#160; ushort tmp4 = (ushort)b1.s0 * (ushort)a0.s1;</div><div class="line"><a name="l00676"></a><span class="lineno"> 676</span>&#160; ushort tmp5 = (ushort)b1.s1 * (ushort)a0.s1;</div><div class="line"><a name="l00677"></a><span class="lineno"> 677</span>&#160; ushort tmp6 = (ushort)b1.s2 * (ushort)a0.s1;</div><div class="line"><a name="l00678"></a><span class="lineno"> 678</span>&#160; ushort tmp7 = (ushort)b1.s3 * (ushort)a0.s1;</div><div class="line"><a name="l00679"></a><span class="lineno"> 679</span>&#160;</div><div class="line"><a name="l00680"></a><span class="lineno"> 680</span>&#160; ushort tmp8 = (ushort)b2.s0 * (ushort)a0.s2;</div><div class="line"><a name="l00681"></a><span class="lineno"> 681</span>&#160; ushort tmp9 = (ushort)b2.s1 * (ushort)a0.s2;</div><div class="line"><a name="l00682"></a><span class="lineno"> 682</span>&#160; ushort tmpA = (ushort)b2.s2 * (ushort)a0.s2;</div><div class="line"><a name="l00683"></a><span class="lineno"> 683</span>&#160; ushort tmpB = (ushort)b2.s3 * (ushort)a0.s2;</div><div class="line"><a name="l00684"></a><span class="lineno"> 684</span>&#160;</div><div class="line"><a name="l00685"></a><span class="lineno"> 685</span>&#160; ushort tmpC = (ushort)b3.s0 * (ushort)a0.s3;</div><div class="line"><a name="l00686"></a><span class="lineno"> 686</span>&#160; ushort tmpD = (ushort)b3.s1 * (ushort)a0.s3;</div><div class="line"><a name="l00687"></a><span class="lineno"> 687</span>&#160; ushort tmpE = (ushort)b3.s2 * (ushort)a0.s3;</div><div class="line"><a name="l00688"></a><span class="lineno"> 688</span>&#160; ushort tmpF = (ushort)b3.s3 * (ushort)a0.s3;</div><div class="line"><a name="l00689"></a><span class="lineno"> 689</span>&#160;</div><div class="line"><a name="l00690"></a><span class="lineno"> 690</span>&#160; acc00 += ((uint)tmp0 + (uint)tmp4 + (uint)tmp8 + (uint)tmpC);</div><div class="line"><a name="l00691"></a><span class="lineno"> 691</span>&#160; acc01 += ((uint)tmp1 + (uint)tmp5 + (uint)tmp9 + (uint)tmpD);</div><div class="line"><a name="l00692"></a><span class="lineno"> 692</span>&#160; acc02 += ((uint)tmp2 + (uint)tmp6 + (uint)tmpA + (uint)tmpE);</div><div class="line"><a name="l00693"></a><span class="lineno"> 693</span>&#160; acc03 += ((uint)tmp3 + (uint)tmp7 + (uint)tmpB + (uint)tmpF);</div><div class="line"><a name="l00694"></a><span class="lineno"> 694</span>&#160; }</div><div class="line"><a name="l00695"></a><span class="lineno"> 695</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00696"></a><span class="lineno"> 696</span>&#160; {</div><div class="line"><a name="l00697"></a><span class="lineno"> 697</span>&#160; <span class="comment">// Accumulate</span></div><div class="line"><a name="l00698"></a><span class="lineno"> 698</span>&#160; ushort tmp0 = (ushort)b0.s0 * (ushort)a1.s0;</div><div class="line"><a name="l00699"></a><span class="lineno"> 699</span>&#160; ushort tmp1 = (ushort)b0.s1 * (ushort)a1.s0;</div><div class="line"><a name="l00700"></a><span class="lineno"> 700</span>&#160; ushort tmp2 = (ushort)b0.s2 * (ushort)a1.s0;</div><div class="line"><a name="l00701"></a><span class="lineno"> 701</span>&#160; ushort tmp3 = (ushort)b0.s3 * (ushort)a1.s0;</div><div class="line"><a name="l00702"></a><span class="lineno"> 702</span>&#160;</div><div class="line"><a name="l00703"></a><span class="lineno"> 703</span>&#160; ushort tmp4 = (ushort)b1.s0 * (ushort)a1.s1;</div><div class="line"><a name="l00704"></a><span class="lineno"> 704</span>&#160; ushort tmp5 = (ushort)b1.s1 * (ushort)a1.s1;</div><div class="line"><a name="l00705"></a><span class="lineno"> 705</span>&#160; ushort tmp6 = (ushort)b1.s2 * (ushort)a1.s1;</div><div class="line"><a name="l00706"></a><span class="lineno"> 706</span>&#160; ushort tmp7 = (ushort)b1.s3 * (ushort)a1.s1;</div><div class="line"><a name="l00707"></a><span class="lineno"> 707</span>&#160;</div><div class="line"><a name="l00708"></a><span class="lineno"> 708</span>&#160; ushort tmp8 = (ushort)b2.s0 * (ushort)a1.s2;</div><div class="line"><a name="l00709"></a><span class="lineno"> 709</span>&#160; ushort tmp9 = (ushort)b2.s1 * (ushort)a1.s2;</div><div class="line"><a name="l00710"></a><span class="lineno"> 710</span>&#160; ushort tmpA = (ushort)b2.s2 * (ushort)a1.s2;</div><div class="line"><a name="l00711"></a><span class="lineno"> 711</span>&#160; ushort tmpB = (ushort)b2.s3 * (ushort)a1.s2;</div><div class="line"><a name="l00712"></a><span class="lineno"> 712</span>&#160;</div><div class="line"><a name="l00713"></a><span class="lineno"> 713</span>&#160; ushort tmpC = (ushort)b3.s0 * (ushort)a1.s3;</div><div class="line"><a name="l00714"></a><span class="lineno"> 714</span>&#160; ushort tmpD = (ushort)b3.s1 * (ushort)a1.s3;</div><div class="line"><a name="l00715"></a><span class="lineno"> 715</span>&#160; ushort tmpE = (ushort)b3.s2 * (ushort)a1.s3;</div><div class="line"><a name="l00716"></a><span class="lineno"> 716</span>&#160; ushort tmpF = (ushort)b3.s3 * (ushort)a1.s3;</div><div class="line"><a name="l00717"></a><span class="lineno"> 717</span>&#160;</div><div class="line"><a name="l00718"></a><span class="lineno"> 718</span>&#160; acc10 += ((uint)tmp0 + (uint)tmp4 + (uint)tmp8 + (uint)tmpC);</div><div class="line"><a name="l00719"></a><span class="lineno"> 719</span>&#160; acc11 += ((uint)tmp1 + (uint)tmp5 + (uint)tmp9 + (uint)tmpD);</div><div class="line"><a name="l00720"></a><span class="lineno"> 720</span>&#160; acc12 += ((uint)tmp2 + (uint)tmp6 + (uint)tmpA + (uint)tmpE);</div><div class="line"><a name="l00721"></a><span class="lineno"> 721</span>&#160; acc13 += ((uint)tmp3 + (uint)tmp7 + (uint)tmpB + (uint)tmpF);</div><div class="line"><a name="l00722"></a><span class="lineno"> 722</span>&#160; }</div><div class="line"><a name="l00723"></a><span class="lineno"> 723</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00724"></a><span class="lineno"> 724</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00725"></a><span class="lineno"> 725</span>&#160; {</div><div class="line"><a name="l00726"></a><span class="lineno"> 726</span>&#160; <span class="comment">// Accumulate</span></div><div class="line"><a name="l00727"></a><span class="lineno"> 727</span>&#160; ushort tmp0 = (ushort)b0.s0 * (ushort)a2.s0;</div><div class="line"><a name="l00728"></a><span class="lineno"> 728</span>&#160; ushort tmp1 = (ushort)b0.s1 * (ushort)a2.s0;</div><div class="line"><a name="l00729"></a><span class="lineno"> 729</span>&#160; ushort tmp2 = (ushort)b0.s2 * (ushort)a2.s0;</div><div class="line"><a name="l00730"></a><span class="lineno"> 730</span>&#160; ushort tmp3 = (ushort)b0.s3 * (ushort)a2.s0;</div><div class="line"><a name="l00731"></a><span class="lineno"> 731</span>&#160;</div><div class="line"><a name="l00732"></a><span class="lineno"> 732</span>&#160; ushort tmp4 = (ushort)b1.s0 * (ushort)a2.s1;</div><div class="line"><a name="l00733"></a><span class="lineno"> 733</span>&#160; ushort tmp5 = (ushort)b1.s1 * (ushort)a2.s1;</div><div class="line"><a name="l00734"></a><span class="lineno"> 734</span>&#160; ushort tmp6 = (ushort)b1.s2 * (ushort)a2.s1;</div><div class="line"><a name="l00735"></a><span class="lineno"> 735</span>&#160; ushort tmp7 = (ushort)b1.s3 * (ushort)a2.s1;</div><div class="line"><a name="l00736"></a><span class="lineno"> 736</span>&#160;</div><div class="line"><a name="l00737"></a><span class="lineno"> 737</span>&#160; ushort tmp8 = (ushort)b2.s0 * (ushort)a2.s2;</div><div class="line"><a name="l00738"></a><span class="lineno"> 738</span>&#160; ushort tmp9 = (ushort)b2.s1 * (ushort)a2.s2;</div><div class="line"><a name="l00739"></a><span class="lineno"> 739</span>&#160; ushort tmpA = (ushort)b2.s2 * (ushort)a2.s2;</div><div class="line"><a name="l00740"></a><span class="lineno"> 740</span>&#160; ushort tmpB = (ushort)b2.s3 * (ushort)a2.s2;</div><div class="line"><a name="l00741"></a><span class="lineno"> 741</span>&#160;</div><div class="line"><a name="l00742"></a><span class="lineno"> 742</span>&#160; ushort tmpC = (ushort)b3.s0 * (ushort)a2.s3;</div><div class="line"><a name="l00743"></a><span class="lineno"> 743</span>&#160; ushort tmpD = (ushort)b3.s1 * (ushort)a2.s3;</div><div class="line"><a name="l00744"></a><span class="lineno"> 744</span>&#160; ushort tmpE = (ushort)b3.s2 * (ushort)a2.s3;</div><div class="line"><a name="l00745"></a><span class="lineno"> 745</span>&#160; ushort tmpF = (ushort)b3.s3 * (ushort)a2.s3;</div><div class="line"><a name="l00746"></a><span class="lineno"> 746</span>&#160;</div><div class="line"><a name="l00747"></a><span class="lineno"> 747</span>&#160; acc20 += ((uint)tmp0 + (uint)tmp4 + (uint)tmp8 + (uint)tmpC);</div><div class="line"><a name="l00748"></a><span class="lineno"> 748</span>&#160; acc21 += ((uint)tmp1 + (uint)tmp5 + (uint)tmp9 + (uint)tmpD);</div><div class="line"><a name="l00749"></a><span class="lineno"> 749</span>&#160; acc22 += ((uint)tmp2 + (uint)tmp6 + (uint)tmpA + (uint)tmpE);</div><div class="line"><a name="l00750"></a><span class="lineno"> 750</span>&#160; acc23 += ((uint)tmp3 + (uint)tmp7 + (uint)tmpB + (uint)tmpF);</div><div class="line"><a name="l00751"></a><span class="lineno"> 751</span>&#160; }</div><div class="line"><a name="l00752"></a><span class="lineno"> 752</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00753"></a><span class="lineno"> 753</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00754"></a><span class="lineno"> 754</span>&#160; {</div><div class="line"><a name="l00755"></a><span class="lineno"> 755</span>&#160; <span class="comment">// Accumulate</span></div><div class="line"><a name="l00756"></a><span class="lineno"> 756</span>&#160; ushort tmp0 = (ushort)b0.s0 * (ushort)a3.s0;</div><div class="line"><a name="l00757"></a><span class="lineno"> 757</span>&#160; ushort tmp1 = (ushort)b0.s1 * (ushort)a3.s0;</div><div class="line"><a name="l00758"></a><span class="lineno"> 758</span>&#160; ushort tmp2 = (ushort)b0.s2 * (ushort)a3.s0;</div><div class="line"><a name="l00759"></a><span class="lineno"> 759</span>&#160; ushort tmp3 = (ushort)b0.s3 * (ushort)a3.s0;</div><div class="line"><a name="l00760"></a><span class="lineno"> 760</span>&#160;</div><div class="line"><a name="l00761"></a><span class="lineno"> 761</span>&#160; ushort tmp4 = (ushort)b1.s0 * (ushort)a3.s1;</div><div class="line"><a name="l00762"></a><span class="lineno"> 762</span>&#160; ushort tmp5 = (ushort)b1.s1 * (ushort)a3.s1;</div><div class="line"><a name="l00763"></a><span class="lineno"> 763</span>&#160; ushort tmp6 = (ushort)b1.s2 * (ushort)a3.s1;</div><div class="line"><a name="l00764"></a><span class="lineno"> 764</span>&#160; ushort tmp7 = (ushort)b1.s3 * (ushort)a3.s1;</div><div class="line"><a name="l00765"></a><span class="lineno"> 765</span>&#160;</div><div class="line"><a name="l00766"></a><span class="lineno"> 766</span>&#160; ushort tmp8 = (ushort)b2.s0 * (ushort)a3.s2;</div><div class="line"><a name="l00767"></a><span class="lineno"> 767</span>&#160; ushort tmp9 = (ushort)b2.s1 * (ushort)a3.s2;</div><div class="line"><a name="l00768"></a><span class="lineno"> 768</span>&#160; ushort tmpA = (ushort)b2.s2 * (ushort)a3.s2;</div><div class="line"><a name="l00769"></a><span class="lineno"> 769</span>&#160; ushort tmpB = (ushort)b2.s3 * (ushort)a3.s2;</div><div class="line"><a name="l00770"></a><span class="lineno"> 770</span>&#160;</div><div class="line"><a name="l00771"></a><span class="lineno"> 771</span>&#160; ushort tmpC = (ushort)b3.s0 * (ushort)a3.s3;</div><div class="line"><a name="l00772"></a><span class="lineno"> 772</span>&#160; ushort tmpD = (ushort)b3.s1 * (ushort)a3.s3;</div><div class="line"><a name="l00773"></a><span class="lineno"> 773</span>&#160; ushort tmpE = (ushort)b3.s2 * (ushort)a3.s3;</div><div class="line"><a name="l00774"></a><span class="lineno"> 774</span>&#160; ushort tmpF = (ushort)b3.s3 * (ushort)a3.s3;</div><div class="line"><a name="l00775"></a><span class="lineno"> 775</span>&#160;</div><div class="line"><a name="l00776"></a><span class="lineno"> 776</span>&#160; acc30 += ((uint)tmp0 + (uint)tmp4 + (uint)tmp8 + (uint)tmpC);</div><div class="line"><a name="l00777"></a><span class="lineno"> 777</span>&#160; acc31 += ((uint)tmp1 + (uint)tmp5 + (uint)tmp9 + (uint)tmpD);</div><div class="line"><a name="l00778"></a><span class="lineno"> 778</span>&#160; acc32 += ((uint)tmp2 + (uint)tmp6 + (uint)tmpA + (uint)tmpE);</div><div class="line"><a name="l00779"></a><span class="lineno"> 779</span>&#160; acc33 += ((uint)tmp3 + (uint)tmp7 + (uint)tmpB + (uint)tmpF);</div><div class="line"><a name="l00780"></a><span class="lineno"> 780</span>&#160; }</div><div class="line"><a name="l00781"></a><span class="lineno"> 781</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00782"></a><span class="lineno"> 782</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00783"></a><span class="lineno"> 783</span>&#160; {</div><div class="line"><a name="l00784"></a><span class="lineno"> 784</span>&#160; <span class="comment">// Accumulate</span></div><div class="line"><a name="l00785"></a><span class="lineno"> 785</span>&#160; ushort tmp0 = (ushort)b0.s0 * (ushort)a4.s0;</div><div class="line"><a name="l00786"></a><span class="lineno"> 786</span>&#160; ushort tmp1 = (ushort)b0.s1 * (ushort)a4.s0;</div><div class="line"><a name="l00787"></a><span class="lineno"> 787</span>&#160; ushort tmp2 = (ushort)b0.s2 * (ushort)a4.s0;</div><div class="line"><a name="l00788"></a><span class="lineno"> 788</span>&#160; ushort tmp3 = (ushort)b0.s3 * (ushort)a4.s0;</div><div class="line"><a name="l00789"></a><span class="lineno"> 789</span>&#160;</div><div class="line"><a name="l00790"></a><span class="lineno"> 790</span>&#160; ushort tmp4 = (ushort)b1.s0 * (ushort)a4.s1;</div><div class="line"><a name="l00791"></a><span class="lineno"> 791</span>&#160; ushort tmp5 = (ushort)b1.s1 * (ushort)a4.s1;</div><div class="line"><a name="l00792"></a><span class="lineno"> 792</span>&#160; ushort tmp6 = (ushort)b1.s2 * (ushort)a4.s1;</div><div class="line"><a name="l00793"></a><span class="lineno"> 793</span>&#160; ushort tmp7 = (ushort)b1.s3 * (ushort)a4.s1;</div><div class="line"><a name="l00794"></a><span class="lineno"> 794</span>&#160;</div><div class="line"><a name="l00795"></a><span class="lineno"> 795</span>&#160; ushort tmp8 = (ushort)b2.s0 * (ushort)a4.s2;</div><div class="line"><a name="l00796"></a><span class="lineno"> 796</span>&#160; ushort tmp9 = (ushort)b2.s1 * (ushort)a4.s2;</div><div class="line"><a name="l00797"></a><span class="lineno"> 797</span>&#160; ushort tmpA = (ushort)b2.s2 * (ushort)a4.s2;</div><div class="line"><a name="l00798"></a><span class="lineno"> 798</span>&#160; ushort tmpB = (ushort)b2.s3 * (ushort)a4.s2;</div><div class="line"><a name="l00799"></a><span class="lineno"> 799</span>&#160;</div><div class="line"><a name="l00800"></a><span class="lineno"> 800</span>&#160; ushort tmpC = (ushort)b3.s0 * (ushort)a4.s3;</div><div class="line"><a name="l00801"></a><span class="lineno"> 801</span>&#160; ushort tmpD = (ushort)b3.s1 * (ushort)a4.s3;</div><div class="line"><a name="l00802"></a><span class="lineno"> 802</span>&#160; ushort tmpE = (ushort)b3.s2 * (ushort)a4.s3;</div><div class="line"><a name="l00803"></a><span class="lineno"> 803</span>&#160; ushort tmpF = (ushort)b3.s3 * (ushort)a4.s3;</div><div class="line"><a name="l00804"></a><span class="lineno"> 804</span>&#160;</div><div class="line"><a name="l00805"></a><span class="lineno"> 805</span>&#160; acc40 += ((uint)tmp0 + (uint)tmp4 + (uint)tmp8 + (uint)tmpC);</div><div class="line"><a name="l00806"></a><span class="lineno"> 806</span>&#160; acc41 += ((uint)tmp1 + (uint)tmp5 + (uint)tmp9 + (uint)tmpD);</div><div class="line"><a name="l00807"></a><span class="lineno"> 807</span>&#160; acc42 += ((uint)tmp2 + (uint)tmp6 + (uint)tmpA + (uint)tmpE);</div><div class="line"><a name="l00808"></a><span class="lineno"> 808</span>&#160; acc43 += ((uint)tmp3 + (uint)tmp7 + (uint)tmpB + (uint)tmpF);</div><div class="line"><a name="l00809"></a><span class="lineno"> 809</span>&#160; }</div><div class="line"><a name="l00810"></a><span class="lineno"> 810</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00811"></a><span class="lineno"> 811</span>&#160; }</div><div class="line"><a name="l00812"></a><span class="lineno"> 812</span>&#160;</div><div class="line"><a name="l00813"></a><span class="lineno"> 813</span>&#160; <span class="keywordflow">for</span>(; src_addr.s0 &lt; end_row_vec_a; src_addr += (int2)(1, src1_stride_y))</div><div class="line"><a name="l00814"></a><span class="lineno"> 814</span>&#160; {</div><div class="line"><a name="l00815"></a><span class="lineno"> 815</span>&#160; <span class="comment">// Load values from matrix A</span></div><div class="line"><a name="l00816"></a><span class="lineno"> 816</span>&#160; uchar a0 = *(src0_ptr + src_addr.s0 + 0 * src0_stride_y);</div><div class="line"><a name="l00817"></a><span class="lineno"> 817</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00818"></a><span class="lineno"> 818</span>&#160; uchar a1 = *(src0_ptr + src_addr.s0 + 1 * src0_stride_y);</div><div class="line"><a name="l00819"></a><span class="lineno"> 819</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00820"></a><span class="lineno"> 820</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00821"></a><span class="lineno"> 821</span>&#160; uchar a2 = *(src0_ptr + src_addr.s0 + 2 * src0_stride_y);</div><div class="line"><a name="l00822"></a><span class="lineno"> 822</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00823"></a><span class="lineno"> 823</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00824"></a><span class="lineno"> 824</span>&#160; uchar a3 = *(src0_ptr + src_addr.s0 + 3 * src0_stride_y);</div><div class="line"><a name="l00825"></a><span class="lineno"> 825</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00826"></a><span class="lineno"> 826</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00827"></a><span class="lineno"> 827</span>&#160; uchar a4 = *(src0_ptr + src_addr.s0 + 4 * src0_stride_y);</div><div class="line"><a name="l00828"></a><span class="lineno"> 828</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00829"></a><span class="lineno"> 829</span>&#160; <span class="comment">// Load values from matrix B</span></div><div class="line"><a name="l00830"></a><span class="lineno"> 830</span>&#160; uchar4 b0 = vload4(0, src1_ptr + src_addr.s1);</div><div class="line"><a name="l00831"></a><span class="lineno"> 831</span>&#160;</div><div class="line"><a name="l00832"></a><span class="lineno"> 832</span>&#160; <span class="comment">// Accumulate</span></div><div class="line"><a name="l00833"></a><span class="lineno"> 833</span>&#160; {</div><div class="line"><a name="l00834"></a><span class="lineno"> 834</span>&#160; <span class="comment">// Accumulate</span></div><div class="line"><a name="l00835"></a><span class="lineno"> 835</span>&#160; ushort tmp0 = (ushort)b0.s0 * (ushort)a0;</div><div class="line"><a name="l00836"></a><span class="lineno"> 836</span>&#160; ushort tmp1 = (ushort)b0.s1 * (ushort)a0;</div><div class="line"><a name="l00837"></a><span class="lineno"> 837</span>&#160; ushort tmp2 = (ushort)b0.s2 * (ushort)a0;</div><div class="line"><a name="l00838"></a><span class="lineno"> 838</span>&#160; ushort tmp3 = (ushort)b0.s3 * (ushort)a0;</div><div class="line"><a name="l00839"></a><span class="lineno"> 839</span>&#160;</div><div class="line"><a name="l00840"></a><span class="lineno"> 840</span>&#160; acc00 += ((uint)tmp0);</div><div class="line"><a name="l00841"></a><span class="lineno"> 841</span>&#160; acc01 += ((uint)tmp1);</div><div class="line"><a name="l00842"></a><span class="lineno"> 842</span>&#160; acc02 += ((uint)tmp2);</div><div class="line"><a name="l00843"></a><span class="lineno"> 843</span>&#160; acc03 += ((uint)tmp3);</div><div class="line"><a name="l00844"></a><span class="lineno"> 844</span>&#160; }</div><div class="line"><a name="l00845"></a><span class="lineno"> 845</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00846"></a><span class="lineno"> 846</span>&#160; {</div><div class="line"><a name="l00847"></a><span class="lineno"> 847</span>&#160; <span class="comment">// Accumulate</span></div><div class="line"><a name="l00848"></a><span class="lineno"> 848</span>&#160; ushort tmp0 = (ushort)b0.s0 * (ushort)a1;</div><div class="line"><a name="l00849"></a><span class="lineno"> 849</span>&#160; ushort tmp1 = (ushort)b0.s1 * (ushort)a1;</div><div class="line"><a name="l00850"></a><span class="lineno"> 850</span>&#160; ushort tmp2 = (ushort)b0.s2 * (ushort)a1;</div><div class="line"><a name="l00851"></a><span class="lineno"> 851</span>&#160; ushort tmp3 = (ushort)b0.s3 * (ushort)a1;</div><div class="line"><a name="l00852"></a><span class="lineno"> 852</span>&#160;</div><div class="line"><a name="l00853"></a><span class="lineno"> 853</span>&#160; acc10 += ((uint)tmp0);</div><div class="line"><a name="l00854"></a><span class="lineno"> 854</span>&#160; acc11 += ((uint)tmp1);</div><div class="line"><a name="l00855"></a><span class="lineno"> 855</span>&#160; acc12 += ((uint)tmp2);</div><div class="line"><a name="l00856"></a><span class="lineno"> 856</span>&#160; acc13 += ((uint)tmp3);</div><div class="line"><a name="l00857"></a><span class="lineno"> 857</span>&#160; }</div><div class="line"><a name="l00858"></a><span class="lineno"> 858</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00859"></a><span class="lineno"> 859</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00860"></a><span class="lineno"> 860</span>&#160; {</div><div class="line"><a name="l00861"></a><span class="lineno"> 861</span>&#160; <span class="comment">// Accumulate</span></div><div class="line"><a name="l00862"></a><span class="lineno"> 862</span>&#160; ushort tmp0 = (ushort)b0.s0 * (ushort)a2;</div><div class="line"><a name="l00863"></a><span class="lineno"> 863</span>&#160; ushort tmp1 = (ushort)b0.s1 * (ushort)a2;</div><div class="line"><a name="l00864"></a><span class="lineno"> 864</span>&#160; ushort tmp2 = (ushort)b0.s2 * (ushort)a2;</div><div class="line"><a name="l00865"></a><span class="lineno"> 865</span>&#160; ushort tmp3 = (ushort)b0.s3 * (ushort)a2;</div><div class="line"><a name="l00866"></a><span class="lineno"> 866</span>&#160;</div><div class="line"><a name="l00867"></a><span class="lineno"> 867</span>&#160; acc20 += ((uint)tmp0);</div><div class="line"><a name="l00868"></a><span class="lineno"> 868</span>&#160; acc21 += ((uint)tmp1);</div><div class="line"><a name="l00869"></a><span class="lineno"> 869</span>&#160; acc22 += ((uint)tmp2);</div><div class="line"><a name="l00870"></a><span class="lineno"> 870</span>&#160; acc23 += ((uint)tmp3);</div><div class="line"><a name="l00871"></a><span class="lineno"> 871</span>&#160; }</div><div class="line"><a name="l00872"></a><span class="lineno"> 872</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00873"></a><span class="lineno"> 873</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00874"></a><span class="lineno"> 874</span>&#160; {</div><div class="line"><a name="l00875"></a><span class="lineno"> 875</span>&#160; <span class="comment">// Accumulate</span></div><div class="line"><a name="l00876"></a><span class="lineno"> 876</span>&#160; ushort tmp0 = (ushort)b0.s0 * (ushort)a3;</div><div class="line"><a name="l00877"></a><span class="lineno"> 877</span>&#160; ushort tmp1 = (ushort)b0.s1 * (ushort)a3;</div><div class="line"><a name="l00878"></a><span class="lineno"> 878</span>&#160; ushort tmp2 = (ushort)b0.s2 * (ushort)a3;</div><div class="line"><a name="l00879"></a><span class="lineno"> 879</span>&#160; ushort tmp3 = (ushort)b0.s3 * (ushort)a3;</div><div class="line"><a name="l00880"></a><span class="lineno"> 880</span>&#160;</div><div class="line"><a name="l00881"></a><span class="lineno"> 881</span>&#160; acc30 += ((uint)tmp0);</div><div class="line"><a name="l00882"></a><span class="lineno"> 882</span>&#160; acc31 += ((uint)tmp1);</div><div class="line"><a name="l00883"></a><span class="lineno"> 883</span>&#160; acc32 += ((uint)tmp2);</div><div class="line"><a name="l00884"></a><span class="lineno"> 884</span>&#160; acc33 += ((uint)tmp3);</div><div class="line"><a name="l00885"></a><span class="lineno"> 885</span>&#160; }</div><div class="line"><a name="l00886"></a><span class="lineno"> 886</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00887"></a><span class="lineno"> 887</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00888"></a><span class="lineno"> 888</span>&#160; {</div><div class="line"><a name="l00889"></a><span class="lineno"> 889</span>&#160; <span class="comment">// Accumulate</span></div><div class="line"><a name="l00890"></a><span class="lineno"> 890</span>&#160; ushort tmp0 = (ushort)b0.s0 * (ushort)a4;</div><div class="line"><a name="l00891"></a><span class="lineno"> 891</span>&#160; ushort tmp1 = (ushort)b0.s1 * (ushort)a4;</div><div class="line"><a name="l00892"></a><span class="lineno"> 892</span>&#160; ushort tmp2 = (ushort)b0.s2 * (ushort)a4;</div><div class="line"><a name="l00893"></a><span class="lineno"> 893</span>&#160; ushort tmp3 = (ushort)b0.s3 * (ushort)a4;</div><div class="line"><a name="l00894"></a><span class="lineno"> 894</span>&#160;</div><div class="line"><a name="l00895"></a><span class="lineno"> 895</span>&#160; acc40 += ((uint)tmp0);</div><div class="line"><a name="l00896"></a><span class="lineno"> 896</span>&#160; acc41 += ((uint)tmp1);</div><div class="line"><a name="l00897"></a><span class="lineno"> 897</span>&#160; acc42 += ((uint)tmp2);</div><div class="line"><a name="l00898"></a><span class="lineno"> 898</span>&#160; acc43 += ((uint)tmp3);</div><div class="line"><a name="l00899"></a><span class="lineno"> 899</span>&#160; }</div><div class="line"><a name="l00900"></a><span class="lineno"> 900</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00901"></a><span class="lineno"> 901</span>&#160; }</div><div class="line"><a name="l00902"></a><span class="lineno"> 902</span>&#160;</div><div class="line"><a name="l00903"></a><span class="lineno"> 903</span>&#160; <span class="comment">// Compute destination address</span></div><div class="line"><a name="l00904"></a><span class="lineno"> 904</span>&#160; <a class="code" href="struct_image.xhtml">Image</a> dst = <a class="code" href="helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a>(dst);</div><div class="line"><a name="l00905"></a><span class="lineno"> 905</span>&#160;</div><div class="line"><a name="l00906"></a><span class="lineno"> 906</span>&#160; <span class="comment">// Store the result</span></div><div class="line"><a name="l00907"></a><span class="lineno"> 907</span>&#160; vstore4((int4)(acc00, acc01, acc02, acc03), 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 0)));</div><div class="line"><a name="l00908"></a><span class="lineno"> 908</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00909"></a><span class="lineno"> 909</span>&#160; vstore4((int4)(acc10, acc11, acc12, acc13), 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 1)));</div><div class="line"><a name="l00910"></a><span class="lineno"> 910</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 1</span></div><div class="line"><a name="l00911"></a><span class="lineno"> 911</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00912"></a><span class="lineno"> 912</span>&#160; vstore4((int4)(acc20, acc21, acc22, acc23), 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 2)));</div><div class="line"><a name="l00913"></a><span class="lineno"> 913</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 2</span></div><div class="line"><a name="l00914"></a><span class="lineno"> 914</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00915"></a><span class="lineno"> 915</span>&#160; vstore4((int4)(acc30, acc31, acc32, acc33), 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 3)));</div><div class="line"><a name="l00916"></a><span class="lineno"> 916</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 3</span></div><div class="line"><a name="l00917"></a><span class="lineno"> 917</span>&#160;<span class="preprocessor">#if NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00918"></a><span class="lineno"> 918</span>&#160; vstore4((int4)(acc40, acc41, acc42, acc43), 0, (__global <span class="keywordtype">int</span> *)(<a class="code" href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(&amp;dst, 0, 4)));</div><div class="line"><a name="l00919"></a><span class="lineno"> 919</span>&#160;<span class="preprocessor">#endif // NUM_ELEMS_PROCESSED_PER_THREAD_Y &gt; 4</span></div><div class="line"><a name="l00920"></a><span class="lineno"> 920</span>&#160;}</div><div class="line"><a name="l00921"></a><span class="lineno"> 921</span>&#160;<span class="preprocessor">#endif // defined(NUM_ELEMS_PROCESSED_PER_THREAD_X) &amp;&amp; defined(NUM_ELEMS_PROCESSED_PER_THREAD_Y) &amp;&amp; defined(COLS_A)</span></div><div class="line"><a name="l00922"></a><span class="lineno"> 922</span>&#160;</div><div class="line"><a name="l00923"></a><span class="lineno"> 923</span>&#160;<span class="preprocessor">#if defined(COLS_A)</span></div><div class="line"><a name="l00924"></a><span class="lineno"> 924</span>&#160;</div><div class="line"><a name="l00946"></a><span class="lineno"> 946</span>&#160;__kernel <span class="keywordtype">void</span> gemmlowp_matrix_a_reduction(<a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(<a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#a6743f0a130e8311e6f5b1a23df102472">src</a>),</div><div class="line"><a name="l00947"></a><span class="lineno"> 947</span>&#160; <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(dst))</div><div class="line"><a name="l00948"></a><span class="lineno"> 948</span>&#160;{</div><div class="line"><a name="l00949"></a><span class="lineno"> 949</span>&#160; <span class="comment">// Compute source and destination addresses</span></div><div class="line"><a name="l00950"></a><span class="lineno"> 950</span>&#160; <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#a6743f0a130e8311e6f5b1a23df102472">src</a> = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(src);</div><div class="line"><a name="l00951"></a><span class="lineno"> 951</span>&#160; <a class="code" href="struct_image.xhtml">Image</a> dst = <a class="code" href="helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a>(dst);</div><div class="line"><a name="l00952"></a><span class="lineno"> 952</span>&#160;</div><div class="line"><a name="l00953"></a><span class="lineno"> 953</span>&#160; uint4 sum_row_u32 = (uint4)0;</div><div class="line"><a name="l00954"></a><span class="lineno"> 954</span>&#160; uint sum_row = 0;</div><div class="line"><a name="l00955"></a><span class="lineno"> 955</span>&#160;</div><div class="line"><a name="l00956"></a><span class="lineno"> 956</span>&#160; __global <span class="keyword">const</span> uchar *matrix_a = (__global <span class="keyword">const</span> uchar *)(src.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> + get_global_id(0) * src_stride_y + get_global_id(1) * src_stride_z);</div><div class="line"><a name="l00957"></a><span class="lineno"> 957</span>&#160;</div><div class="line"><a name="l00958"></a><span class="lineno"> 958</span>&#160; <span class="keywordtype">int</span> i = 0;</div><div class="line"><a name="l00959"></a><span class="lineno"> 959</span>&#160;</div><div class="line"><a name="l00960"></a><span class="lineno"> 960</span>&#160; <span class="comment">// This for loop performs 16 accumulations</span></div><div class="line"><a name="l00961"></a><span class="lineno"> 961</span>&#160; <span class="keywordflow">for</span>(; i &lt;= ((int)COLS_A - 16); i += 16)</div><div class="line"><a name="l00962"></a><span class="lineno"> 962</span>&#160; {</div><div class="line"><a name="l00963"></a><span class="lineno"> 963</span>&#160; <span class="keyword">const</span> uchar16 a0_u8 = vload16(0, matrix_a + i);</div><div class="line"><a name="l00964"></a><span class="lineno"> 964</span>&#160;</div><div class="line"><a name="l00965"></a><span class="lineno"> 965</span>&#160; sum_row_u32 += convert_uint4(a0_u8.s0123) + convert_uint4(a0_u8.s4567) + convert_uint4(a0_u8.s89AB) + convert_uint4(a0_u8.sCDEF);</div><div class="line"><a name="l00966"></a><span class="lineno"> 966</span>&#160; }</div><div class="line"><a name="l00967"></a><span class="lineno"> 967</span>&#160;</div><div class="line"><a name="l00968"></a><span class="lineno"> 968</span>&#160; <span class="comment">// This for loop performs the leftover accumulations</span></div><div class="line"><a name="l00969"></a><span class="lineno"> 969</span>&#160; <span class="keywordflow">for</span>(; i &lt; COLS_A; ++i)</div><div class="line"><a name="l00970"></a><span class="lineno"> 970</span>&#160; {</div><div class="line"><a name="l00971"></a><span class="lineno"> 971</span>&#160; sum_row += matrix_a[i];</div><div class="line"><a name="l00972"></a><span class="lineno"> 972</span>&#160; }</div><div class="line"><a name="l00973"></a><span class="lineno"> 973</span>&#160;</div><div class="line"><a name="l00974"></a><span class="lineno"> 974</span>&#160; sum_row += sum_row_u32.s0 + sum_row_u32.s1 + sum_row_u32.s2 + sum_row_u32.s3;</div><div class="line"><a name="l00975"></a><span class="lineno"> 975</span>&#160;</div><div class="line"><a name="l00976"></a><span class="lineno"> 976</span>&#160; *((__global <span class="keywordtype">int</span> *)dst.<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>) = (int)sum_row;</div><div class="line"><a name="l00977"></a><span class="lineno"> 977</span>&#160;}</div><div class="line"><a name="l00978"></a><span class="lineno"> 978</span>&#160;<span class="preprocessor">#endif // defined(COLS_A)</span></div><div class="line"><a name="l00979"></a><span class="lineno"> 979</span>&#160;</div><div class="line"><a name="l00980"></a><span class="lineno"> 980</span>&#160;<span class="preprocessor">#if defined(COLS_B) &amp;&amp; defined(ROWS_B)</span></div><div class="line"><a name="l00981"></a><span class="lineno"> 981</span>&#160;</div><div class="line"><a name="l01003"></a><span class="lineno"> 1003</span>&#160;__kernel <span class="keywordtype">void</span> gemmlowp_matrix_b_reduction(<a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(src),</div><div class="line"><a name="l01004"></a><span class="lineno"> 1004</span>&#160; <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(dst))</div><div class="line"><a name="l01005"></a><span class="lineno"> 1005</span>&#160;{</div><div class="line"><a name="l01006"></a><span class="lineno"> 1006</span>&#160; <span class="comment">// Compute source and destination addresses</span></div><div class="line"><a name="l01007"></a><span class="lineno"> 1007</span>&#160; <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> src = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(src);</div><div class="line"><a name="l01008"></a><span class="lineno"> 1008</span>&#160; <a class="code" href="struct_image.xhtml">Image</a> dst = <a class="code" href="helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a>(dst);</div><div class="line"><a name="l01009"></a><span class="lineno"> 1009</span>&#160;</div><div class="line"><a name="l01010"></a><span class="lineno"> 1010</span>&#160; uint16 sum_col_u32 = (uint16)0;</div><div class="line"><a name="l01011"></a><span class="lineno"> 1011</span>&#160;</div><div class="line"><a name="l01012"></a><span class="lineno"> 1012</span>&#160; __global <span class="keyword">const</span> uchar *matrix_b = (__global <span class="keyword">const</span> uchar *)(src.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> + get_global_id(1) * src_stride_z);</div><div class="line"><a name="l01013"></a><span class="lineno"> 1013</span>&#160;</div><div class="line"><a name="l01014"></a><span class="lineno"> 1014</span>&#160; <span class="keywordtype">int</span> i = 0;</div><div class="line"><a name="l01015"></a><span class="lineno"> 1015</span>&#160; <span class="comment">// This for loop performs 4 accumulations</span></div><div class="line"><a name="l01016"></a><span class="lineno"> 1016</span>&#160; <span class="keywordflow">for</span>(; i &lt;= ((int)ROWS_B - 4); i += 4)</div><div class="line"><a name="l01017"></a><span class="lineno"> 1017</span>&#160; {</div><div class="line"><a name="l01018"></a><span class="lineno"> 1018</span>&#160; <span class="keyword">const</span> uchar16 b0_u8 = vload16(0, matrix_b + 0 * src_stride_y);</div><div class="line"><a name="l01019"></a><span class="lineno"> 1019</span>&#160; <span class="keyword">const</span> uchar16 b1_u8 = vload16(0, matrix_b + 1 * src_stride_y);</div><div class="line"><a name="l01020"></a><span class="lineno"> 1020</span>&#160; <span class="keyword">const</span> uchar16 b2_u8 = vload16(0, matrix_b + 2 * src_stride_y);</div><div class="line"><a name="l01021"></a><span class="lineno"> 1021</span>&#160; <span class="keyword">const</span> uchar16 b3_u8 = vload16(0, matrix_b + 3 * src_stride_y);</div><div class="line"><a name="l01022"></a><span class="lineno"> 1022</span>&#160;</div><div class="line"><a name="l01023"></a><span class="lineno"> 1023</span>&#160; sum_col_u32 += convert_uint16(b0_u8) + convert_uint16(b1_u8) + convert_uint16(b2_u8) + convert_uint16(b3_u8);</div><div class="line"><a name="l01024"></a><span class="lineno"> 1024</span>&#160;</div><div class="line"><a name="l01025"></a><span class="lineno"> 1025</span>&#160; matrix_b += 4 * src_stride_y;</div><div class="line"><a name="l01026"></a><span class="lineno"> 1026</span>&#160; }</div><div class="line"><a name="l01027"></a><span class="lineno"> 1027</span>&#160;</div><div class="line"><a name="l01028"></a><span class="lineno"> 1028</span>&#160; <span class="comment">// This for loop perfoms the leftover accumulations</span></div><div class="line"><a name="l01029"></a><span class="lineno"> 1029</span>&#160; <span class="keywordflow">for</span>(; i &lt; (int)ROWS_B; ++i)</div><div class="line"><a name="l01030"></a><span class="lineno"> 1030</span>&#160; {</div><div class="line"><a name="l01031"></a><span class="lineno"> 1031</span>&#160; <span class="keyword">const</span> uchar16 b0_u8 = vload16(0, matrix_b);</div><div class="line"><a name="l01032"></a><span class="lineno"> 1032</span>&#160;</div><div class="line"><a name="l01033"></a><span class="lineno"> 1033</span>&#160; sum_col_u32 += convert_uint16(b0_u8);</div><div class="line"><a name="l01034"></a><span class="lineno"> 1034</span>&#160;</div><div class="line"><a name="l01035"></a><span class="lineno"> 1035</span>&#160; matrix_b += src_stride_y;</div><div class="line"><a name="l01036"></a><span class="lineno"> 1036</span>&#160; }</div><div class="line"><a name="l01037"></a><span class="lineno"> 1037</span>&#160;</div><div class="line"><a name="l01038"></a><span class="lineno"> 1038</span>&#160; vstore16(convert_int16(sum_col_u32), 0, (__global <span class="keywordtype">int</span> *)dst.<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l01039"></a><span class="lineno"> 1039</span>&#160;}</div><div class="line"><a name="l01040"></a><span class="lineno"> 1040</span>&#160;<span class="preprocessor">#endif // defined(COLS_B) &amp;&amp; defined(ROWS_B)</span></div><div class="line"><a name="l01041"></a><span class="lineno"> 1041</span>&#160;</div><div class="line"><a name="l01042"></a><span class="lineno"> 1042</span>&#160;<span class="preprocessor">#if defined(K_OFFSET)</span></div><div class="line"><a name="l01043"></a><span class="lineno"> 1043</span>&#160;<span class="comment">/* OpenCL kernel used to add the offset contribution after @ref CLGEMMLowpMatrixMultiplyKernel. The computation is performed in-place</span></div><div class="line"><a name="l01044"></a><span class="lineno"> 1044</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l01045"></a><span class="lineno"> 1045</span>&#160;<span class="comment"> * This kernel takes a final int32 accumulator value (the output of @CLGEMMLowpMatrixMultiplyKernel),</span></div><div class="line"><a name="l01046"></a><span class="lineno"> 1046</span>&#160;<span class="comment"> * and adds to it the offset contribution of matrix A and matrix B in-place.</span></div><div class="line"><a name="l01047"></a><span class="lineno"> 1047</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l01048"></a><span class="lineno"> 1048</span>&#160;<span class="comment"> * @attention The k_offset = a_offset * b_offset * k (where k is the number of matrix A columns) needs to be passed at compile time using -DK_OFFSET (i.e. -DK_OFFSET=1200)</span></div><div class="line"><a name="l01049"></a><span class="lineno"> 1049</span>&#160;<span class="comment"> * @note In case the offset contribution due to a_offset is required, a_offset needs to be passed at compile time using -DA_OFFSET (i.e. -DA_OFFSET=1)</span></div><div class="line"><a name="l01050"></a><span class="lineno"> 1050</span>&#160;<span class="comment"> * @note In case the offset contribution due to b_offset is required, b_offset needs to be passed at compile time using -DB_OFFSET (i.e. -DB_OFFSET=6)</span></div><div class="line"><a name="l01051"></a><span class="lineno"> 1051</span>&#160;<span class="comment"> * @note In case sum_col has batches, -DSUM_COL_HAS_BATCHES must be passed at compile time. Usually if gemmlowp is used to accelerate convolution layer, sum_col will not have batches</span></div><div class="line"><a name="l01052"></a><span class="lineno"> 1052</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l01053"></a><span class="lineno"> 1053</span>&#160;<span class="comment"> * The final result is:</span></div><div class="line"><a name="l01054"></a><span class="lineno"> 1054</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l01055"></a><span class="lineno"> 1055</span>&#160;<span class="comment"> * mm_result[i][k] = mm_result[i][k] +</span></div><div class="line"><a name="l01056"></a><span class="lineno"> 1056</span>&#160;<span class="comment"> * (sum_col[k] * A_OFFSET) +</span></div><div class="line"><a name="l01057"></a><span class="lineno"> 1057</span>&#160;<span class="comment"> * (sum_row[i] * B_OFFSET) +</span></div><div class="line"><a name="l01058"></a><span class="lineno"> 1058</span>&#160;<span class="comment"> * (K_OFFSET)</span></div><div class="line"><a name="l01059"></a><span class="lineno"> 1059</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l01060"></a><span class="lineno"> 1060</span>&#160;<span class="comment"> * @param[in] mm_result_ptr Pointer to the source tensor. Supported data type: S32</span></div><div class="line"><a name="l01061"></a><span class="lineno"> 1061</span>&#160;<span class="comment"> * @param[in] mm_result_stride_x Stride of the source tensor in X dimension (in bytes)</span></div><div class="line"><a name="l01062"></a><span class="lineno"> 1062</span>&#160;<span class="comment"> * @param[in] mm_result_step_x mm_result_stride_x * number of elements along X processed per workitem(in bytes)</span></div><div class="line"><a name="l01063"></a><span class="lineno"> 1063</span>&#160;<span class="comment"> * @param[in] mm_result_stride_y Stride of the source tensor in Y dimension (in bytes)</span></div><div class="line"><a name="l01064"></a><span class="lineno"> 1064</span>&#160;<span class="comment"> * @param[in] mm_result_step_y mm_result_stride_y * number of elements along Y processed per workitem(in bytes)</span></div><div class="line"><a name="l01065"></a><span class="lineno"> 1065</span>&#160;<span class="comment"> * @param[in] mm_result_stride_z Stride of the source tensor in Z dimension (in bytes)</span></div><div class="line"><a name="l01066"></a><span class="lineno"> 1066</span>&#160;<span class="comment"> * @param[in] mm_result_step_z mm_result_stride_z * number of elements along Z processed per workitem(in bytes)</span></div><div class="line"><a name="l01067"></a><span class="lineno"> 1067</span>&#160;<span class="comment"> * @param[in] mm_result_offset_first_element_in_bytes The offset of the first element in the source tensor</span></div><div class="line"><a name="l01068"></a><span class="lineno"> 1068</span>&#160;<span class="comment"> * @param[in] sum_col_result_ptr Pointer to the source tensor. Supported data type: same as @p mm_result_ptr</span></div><div class="line"><a name="l01069"></a><span class="lineno"> 1069</span>&#160;<span class="comment"> * @param[in] sum_col_result_stride_x Stride of the source tensor in X dimension (in bytes)</span></div><div class="line"><a name="l01070"></a><span class="lineno"> 1070</span>&#160;<span class="comment"> * @param[in] sum_col_result_step_x sum_col_stride_x * number of elements along X processed per workitem(in bytes)</span></div><div class="line"><a name="l01071"></a><span class="lineno"> 1071</span>&#160;<span class="comment"> * @param[in] sum_col_result_stride_y Stride of the source tensor in Y dimension (in bytes)</span></div><div class="line"><a name="l01072"></a><span class="lineno"> 1072</span>&#160;<span class="comment"> * @param[in] sum_col_result_step_y sum_col_stride_y * number of elements along Y processed per workitem(in bytes)</span></div><div class="line"><a name="l01073"></a><span class="lineno"> 1073</span>&#160;<span class="comment"> * @param[in] sum_col_result_offset_first_element_in_bytes The offset of the first element in the source tensor</span></div><div class="line"><a name="l01074"></a><span class="lineno"> 1074</span>&#160;<span class="comment"> * @param[in] sum_row_result_ptr Pointer to the source tensor. Supported data type: same as @p mm_result_ptr</span></div><div class="line"><a name="l01075"></a><span class="lineno"> 1075</span>&#160;<span class="comment"> * @param[in] sum_row_result_stride_x Stride of the source tensor in X dimension (in bytes)</span></div><div class="line"><a name="l01076"></a><span class="lineno"> 1076</span>&#160;<span class="comment"> * @param[in] sum_row_result_step_x sum_row_stride_x * number of elements along X processed per workitem(in bytes)</span></div><div class="line"><a name="l01077"></a><span class="lineno"> 1077</span>&#160;<span class="comment"> * @param[in] sum_row_result_stride_y Stride of the source tensor in Y dimension (in bytes)</span></div><div class="line"><a name="l01078"></a><span class="lineno"> 1078</span>&#160;<span class="comment"> * @param[in] sum_row_result_step_y sum_row_stride_y * number of elements along Y processed per workitem(in bytes)</span></div><div class="line"><a name="l01079"></a><span class="lineno"> 1079</span>&#160;<span class="comment"> * @param[in] sum_row_result_offset_first_element_in_bytes The offset of the first element in the source tensor</span></div><div class="line"><a name="l01080"></a><span class="lineno"> 1080</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l01081"></a><span class="lineno"> 1081</span>&#160;__kernel <span class="keywordtype">void</span> gemmlowp_offset_contribution(<a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(mm_result)</div><div class="line"><a name="l01082"></a><span class="lineno"> 1082</span>&#160;#<span class="keywordflow">if</span> defined(A_OFFSET)</div><div class="line"><a name="l01083"></a><span class="lineno"> 1083</span>&#160; ,</div><div class="line"><a name="l01084"></a><span class="lineno"> 1084</span>&#160; <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(sum_col)</div><div class="line"><a name="l01085"></a><span class="lineno"> 1085</span>&#160;#endif <span class="comment">// defined(A_OFFSET)</span></div><div class="line"><a name="l01086"></a><span class="lineno"> 1086</span>&#160;#<span class="keywordflow">if</span> defined(B_OFFSET)</div><div class="line"><a name="l01087"></a><span class="lineno"> 1087</span>&#160; ,</div><div class="line"><a name="l01088"></a><span class="lineno"> 1088</span>&#160; <a class="code" href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(sum_row)</div><div class="line"><a name="l01089"></a><span class="lineno"> 1089</span>&#160;#endif <span class="comment">// defined(B_OFFSET)</span></div><div class="line"><a name="l01090"></a><span class="lineno"> 1090</span>&#160; )</div><div class="line"><a name="l01091"></a><span class="lineno"> 1091</span>&#160;{</div><div class="line"><a name="l01092"></a><span class="lineno"> 1092</span>&#160; <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> mm_result = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(mm_result);</div><div class="line"><a name="l01093"></a><span class="lineno"> 1093</span>&#160;</div><div class="line"><a name="l01094"></a><span class="lineno"> 1094</span>&#160; int4 a_offset_s32 = (int4)0;</div><div class="line"><a name="l01095"></a><span class="lineno"> 1095</span>&#160; int4 b_offset_s32 = (int4)0;</div><div class="line"><a name="l01096"></a><span class="lineno"> 1096</span>&#160;</div><div class="line"><a name="l01097"></a><span class="lineno"> 1097</span>&#160;<span class="preprocessor">#if defined(A_OFFSET)</span></div><div class="line"><a name="l01098"></a><span class="lineno"> 1098</span>&#160; <a class="code" href="struct_image.xhtml">Image</a> sum_col = <a class="code" href="helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a>(sum_col);</div><div class="line"><a name="l01099"></a><span class="lineno"> 1099</span>&#160;</div><div class="line"><a name="l01100"></a><span class="lineno"> 1100</span>&#160; <span class="comment">// Compute the offset contribution due to A_OFFSET</span></div><div class="line"><a name="l01101"></a><span class="lineno"> 1101</span>&#160;<span class="preprocessor">#if defined(SUM_COL_HAS_BATCHES)</span></div><div class="line"><a name="l01102"></a><span class="lineno"> 1102</span>&#160; a_offset_s32 = vload4(0, (__global <span class="keywordtype">int</span> *)(sum_col.<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> + get_global_id(2) * sum_col_stride_y));</div><div class="line"><a name="l01103"></a><span class="lineno"> 1103</span>&#160;<span class="preprocessor">#else // defined(MATRIX_B_HAS_BATCHES)</span></div><div class="line"><a name="l01104"></a><span class="lineno"> 1104</span>&#160; a_offset_s32 = vload4(0, (__global <span class="keywordtype">int</span> *)(sum_col.<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>));</div><div class="line"><a name="l01105"></a><span class="lineno"> 1105</span>&#160;<span class="preprocessor">#endif // defined(MATRIX_B_HAS_BATCHES)</span></div><div class="line"><a name="l01106"></a><span class="lineno"> 1106</span>&#160;</div><div class="line"><a name="l01107"></a><span class="lineno"> 1107</span>&#160; a_offset_s32 *= (int4)A_OFFSET;</div><div class="line"><a name="l01108"></a><span class="lineno"> 1108</span>&#160;<span class="preprocessor">#endif // defined(A_OFFSET)</span></div><div class="line"><a name="l01109"></a><span class="lineno"> 1109</span>&#160;</div><div class="line"><a name="l01110"></a><span class="lineno"> 1110</span>&#160;<span class="preprocessor">#if defined(B_OFFSET)</span></div><div class="line"><a name="l01111"></a><span class="lineno"> 1111</span>&#160; <a class="code" href="struct_image.xhtml">Image</a> sum_row = <a class="code" href="helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a>(sum_row);</div><div class="line"><a name="l01112"></a><span class="lineno"> 1112</span>&#160;</div><div class="line"><a name="l01113"></a><span class="lineno"> 1113</span>&#160; <span class="comment">// Compute the offset contribution due to B_OFFSET</span></div><div class="line"><a name="l01114"></a><span class="lineno"> 1114</span>&#160; b_offset_s32 = (int4) * (((__global <span class="keywordtype">int</span> *)(sum_row.<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> + get_global_id(2) * sum_row_stride_y)) + get_global_id(1));</div><div class="line"><a name="l01115"></a><span class="lineno"> 1115</span>&#160; b_offset_s32 *= (int4)B_OFFSET;</div><div class="line"><a name="l01116"></a><span class="lineno"> 1116</span>&#160;<span class="preprocessor">#endif // defined(B_OFFSET)</span></div><div class="line"><a name="l01117"></a><span class="lineno"> 1117</span>&#160;</div><div class="line"><a name="l01118"></a><span class="lineno"> 1118</span>&#160; <span class="keyword">const</span> int4 offset_term_s32 = (int4)K_OFFSET + a_offset_s32 + b_offset_s32;</div><div class="line"><a name="l01119"></a><span class="lineno"> 1119</span>&#160;</div><div class="line"><a name="l01120"></a><span class="lineno"> 1120</span>&#160; int4 in_s32 = vload4(0, (__global <span class="keywordtype">int</span> *)mm_result.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l01121"></a><span class="lineno"> 1121</span>&#160;</div><div class="line"><a name="l01122"></a><span class="lineno"> 1122</span>&#160; <span class="comment">// Add the offset terms to GEMM&#39;s result</span></div><div class="line"><a name="l01123"></a><span class="lineno"> 1123</span>&#160; in_s32 += offset_term_s32;</div><div class="line"><a name="l01124"></a><span class="lineno"> 1124</span>&#160;</div><div class="line"><a name="l01125"></a><span class="lineno"> 1125</span>&#160; <span class="comment">// Store the result with the offset contribution</span></div><div class="line"><a name="l01126"></a><span class="lineno"> 1126</span>&#160; vstore4(in_s32, 0, (__global <span class="keywordtype">int</span> *)mm_result.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l01127"></a><span class="lineno"> 1127</span>&#160;}</div><div class="line"><a name="l01128"></a><span class="lineno"> 1128</span>&#160;<span class="preprocessor">#endif // defined(K_OFFSET)</span></div><div class="line"><a name="l01129"></a><span class="lineno"> 1129</span>&#160;</div><div class="line"><a name="l01130"></a><span class="lineno"> 1130</span>&#160;<span class="preprocessor">#if defined(RESULT_OFFSET) &amp;&amp; defined(RESULT_MULT_INT) &amp;&amp; defined(RESULT_SHIFT)</span></div><div class="line"><a name="l01131"></a><span class="lineno"> 1131</span>&#160;</div><div class="line"><a name="l01170"></a><span class="lineno"> 1170</span>&#160;__kernel <span class="keywordtype">void</span> gemmlowp_output_stage_quantize_down(<a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(src),</div><div class="line"><a name="l01171"></a><span class="lineno"> 1171</span>&#160;#<span class="keywordflow">if</span> defined(ADD_BIAS)</div><div class="line"><a name="l01172"></a><span class="lineno"> 1172</span>&#160; <a class="code" href="helpers_8h.xhtml#a40a6eb9f2a7712f08d6bb8ff6c9e6ca7">VECTOR_DECLARATION</a>(biases),</div><div class="line"><a name="l01173"></a><span class="lineno"> 1173</span>&#160;#endif <span class="comment">// defined(ADD_BIAS)</span></div><div class="line"><a name="l01174"></a><span class="lineno"> 1174</span>&#160; <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(dst))</div><div class="line"><a name="l01175"></a><span class="lineno"> 1175</span>&#160;{</div><div class="line"><a name="l01176"></a><span class="lineno"> 1176</span>&#160; <span class="comment">// Compute source and destination addresses</span></div><div class="line"><a name="l01177"></a><span class="lineno"> 1177</span>&#160; <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> src = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(src);</div><div class="line"><a name="l01178"></a><span class="lineno"> 1178</span>&#160; <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> dst = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(dst);</div><div class="line"><a name="l01179"></a><span class="lineno"> 1179</span>&#160;<span class="preprocessor">#if defined(ADD_BIAS)</span></div><div class="line"><a name="l01180"></a><span class="lineno"> 1180</span>&#160; <a class="code" href="struct_vector.xhtml">Vector</a> biases = <a class="code" href="helpers_8h.xhtml#a527bfdf5eeb306f1cf01c4a8e29f38e0">CONVERT_TO_VECTOR_STRUCT</a>(biases);</div><div class="line"><a name="l01181"></a><span class="lineno"> 1181</span>&#160;<span class="preprocessor">#endif // defined(ADD_BIAS)</span></div><div class="line"><a name="l01182"></a><span class="lineno"> 1182</span>&#160;</div><div class="line"><a name="l01183"></a><span class="lineno"> 1183</span>&#160; int16 input_values = vload16(0, (__global <span class="keywordtype">int</span> *)src.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l01184"></a><span class="lineno"> 1184</span>&#160;</div><div class="line"><a name="l01185"></a><span class="lineno"> 1185</span>&#160; <span class="comment">// Add the offset terms to GEMM&#39;s result</span></div><div class="line"><a name="l01186"></a><span class="lineno"> 1186</span>&#160; input_values += (int16)RESULT_OFFSET;</div><div class="line"><a name="l01187"></a><span class="lineno"> 1187</span>&#160;</div><div class="line"><a name="l01188"></a><span class="lineno"> 1188</span>&#160;<span class="preprocessor">#if defined(ADD_BIAS)</span></div><div class="line"><a name="l01189"></a><span class="lineno"> 1189</span>&#160; <span class="comment">// Add bias</span></div><div class="line"><a name="l01190"></a><span class="lineno"> 1190</span>&#160; <span class="keyword">const</span> int16 biases_values = vload16(0, (__global <span class="keywordtype">int</span> *)biases.<a class="code" href="struct_vector.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l01191"></a><span class="lineno"> 1191</span>&#160; input_values += (int16)biases_values;</div><div class="line"><a name="l01192"></a><span class="lineno"> 1192</span>&#160;<span class="preprocessor">#endif // defined(ADD_BIAS)</span></div><div class="line"><a name="l01193"></a><span class="lineno"> 1193</span>&#160;</div><div class="line"><a name="l01194"></a><span class="lineno"> 1194</span>&#160; <span class="comment">// Multiply by result_mult_int and shift</span></div><div class="line"><a name="l01195"></a><span class="lineno"> 1195</span>&#160; input_values *= RESULT_MULT_INT;</div><div class="line"><a name="l01196"></a><span class="lineno"> 1196</span>&#160;</div><div class="line"><a name="l01197"></a><span class="lineno"> 1197</span>&#160; input_values &gt;&gt;= RESULT_SHIFT;</div><div class="line"><a name="l01198"></a><span class="lineno"> 1198</span>&#160;</div><div class="line"><a name="l01199"></a><span class="lineno"> 1199</span>&#160; uchar16 res = convert_uchar16_sat(input_values);</div><div class="line"><a name="l01200"></a><span class="lineno"> 1200</span>&#160;</div><div class="line"><a name="l01201"></a><span class="lineno"> 1201</span>&#160;<span class="preprocessor">#if defined(MIN_BOUND)</span></div><div class="line"><a name="l01202"></a><span class="lineno"> 1202</span>&#160; res = <a class="code" href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#ad91bb73431b4de1f4946ed949d444849">max</a>(res, (uchar16)MIN_BOUND);</div><div class="line"><a name="l01203"></a><span class="lineno"> 1203</span>&#160;<span class="preprocessor">#endif // defined(MIN_BOUND)</span></div><div class="line"><a name="l01204"></a><span class="lineno"> 1204</span>&#160;<span class="preprocessor">#if defined(MAX_BOUND)</span></div><div class="line"><a name="l01205"></a><span class="lineno"> 1205</span>&#160; res = <a class="code" href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#aabcf39e3917f842dbc5fbb0d802f24d5">min</a>(res, (uchar16)MAX_BOUND);</div><div class="line"><a name="l01206"></a><span class="lineno"> 1206</span>&#160;<span class="preprocessor">#endif // defined(MAX_BOUND)</span></div><div class="line"><a name="l01207"></a><span class="lineno"> 1207</span>&#160;</div><div class="line"><a name="l01208"></a><span class="lineno"> 1208</span>&#160; <span class="comment">// Store the result</span></div><div class="line"><a name="l01209"></a><span class="lineno"> 1209</span>&#160; vstore16(res, 0, dst.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l01210"></a><span class="lineno"> 1210</span>&#160;}</div><div class="line"><a name="l01211"></a><span class="lineno"> 1211</span>&#160;<span class="preprocessor">#endif // defined(RESULT_OFFSET) &amp;&amp; defined(RESULT_MULT_INT) &amp;&amp; defined(RESULT_SHIFT)</span></div><div class="line"><a name="l01212"></a><span class="lineno"> 1212</span>&#160;</div><div class="line"><a name="l01213"></a><span class="lineno"> 1213</span>&#160;<span class="preprocessor">#if defined(RESULT_OFFSET_AFTER_SHIFT) &amp;&amp; defined(RESULT_FIXEDPOINT_MULTIPLIER) &amp;&amp; defined(RESULT_SHIFT)</span></div><div class="line"><a name="l01214"></a><span class="lineno"> 1214</span>&#160;</div><div class="line"><a name="l01253"></a><span class="lineno"> 1253</span>&#160;__kernel <span class="keywordtype">void</span> gemmlowp_output_stage_quantize_down_fixedpoint(<a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(src),</div><div class="line"><a name="l01254"></a><span class="lineno"> 1254</span>&#160;#<span class="keywordflow">if</span> defined(ADD_BIAS)</div><div class="line"><a name="l01255"></a><span class="lineno"> 1255</span>&#160; <a class="code" href="helpers_8h.xhtml#a40a6eb9f2a7712f08d6bb8ff6c9e6ca7">VECTOR_DECLARATION</a>(biases),</div><div class="line"><a name="l01256"></a><span class="lineno"> 1256</span>&#160;#endif <span class="comment">// defined(ADD_BIAS)</span></div><div class="line"><a name="l01257"></a><span class="lineno"> 1257</span>&#160; <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(dst))</div><div class="line"><a name="l01258"></a><span class="lineno"> 1258</span>&#160;{</div><div class="line"><a name="l01259"></a><span class="lineno"> 1259</span>&#160; <span class="comment">// Compute source and destination addresses</span></div><div class="line"><a name="l01260"></a><span class="lineno"> 1260</span>&#160; <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> src = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(src);</div><div class="line"><a name="l01261"></a><span class="lineno"> 1261</span>&#160; <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> dst = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(dst);</div><div class="line"><a name="l01262"></a><span class="lineno"> 1262</span>&#160;<span class="preprocessor">#if defined(ADD_BIAS)</span></div><div class="line"><a name="l01263"></a><span class="lineno"> 1263</span>&#160; <a class="code" href="struct_vector.xhtml">Vector</a> biases = <a class="code" href="helpers_8h.xhtml#a527bfdf5eeb306f1cf01c4a8e29f38e0">CONVERT_TO_VECTOR_STRUCT</a>(biases);</div><div class="line"><a name="l01264"></a><span class="lineno"> 1264</span>&#160;<span class="preprocessor">#endif // defined(ADD_BIAS)</span></div><div class="line"><a name="l01265"></a><span class="lineno"> 1265</span>&#160;</div><div class="line"><a name="l01266"></a><span class="lineno"> 1266</span>&#160; int16 input_values = vload16(0, (__global <span class="keywordtype">int</span> *)src.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l01267"></a><span class="lineno"> 1267</span>&#160;</div><div class="line"><a name="l01268"></a><span class="lineno"> 1268</span>&#160;<span class="preprocessor">#if defined(ADD_BIAS)</span></div><div class="line"><a name="l01269"></a><span class="lineno"> 1269</span>&#160; <span class="comment">// Add bias</span></div><div class="line"><a name="l01270"></a><span class="lineno"> 1270</span>&#160; <span class="keyword">const</span> int16 biases_values = vload16(0, (__global <span class="keywordtype">int</span> *)biases.<a class="code" href="struct_vector.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l01271"></a><span class="lineno"> 1271</span>&#160; input_values += (int16)biases_values;</div><div class="line"><a name="l01272"></a><span class="lineno"> 1272</span>&#160;<span class="preprocessor">#endif // defined(ADD_BIAS)</span></div><div class="line"><a name="l01273"></a><span class="lineno"> 1273</span>&#160;</div><div class="line"><a name="l01274"></a><span class="lineno"> 1274</span>&#160; <span class="comment">// Multiply by result_mult_int and shift</span></div><div class="line"><a name="l01275"></a><span class="lineno"> 1275</span>&#160; input_values = <a class="code" href="helpers__asymm_8h.xhtml#a86de0ffca367bfcf27a8ae5dd1fdef2d">ASYMM_MULT_BY_QUANT_MULTIPLIER_LESS_THAN_ONE</a>(input_values, RESULT_FIXEDPOINT_MULTIPLIER, RESULT_SHIFT, 16);</div><div class="line"><a name="l01276"></a><span class="lineno"> 1276</span>&#160;</div><div class="line"><a name="l01277"></a><span class="lineno"> 1277</span>&#160; <span class="comment">// Add the offset terms to GEMM&#39;s result</span></div><div class="line"><a name="l01278"></a><span class="lineno"> 1278</span>&#160; input_values += (int16)RESULT_OFFSET_AFTER_SHIFT;</div><div class="line"><a name="l01279"></a><span class="lineno"> 1279</span>&#160;</div><div class="line"><a name="l01280"></a><span class="lineno"> 1280</span>&#160; uchar16 res = convert_uchar16_sat(input_values);</div><div class="line"><a name="l01281"></a><span class="lineno"> 1281</span>&#160;</div><div class="line"><a name="l01282"></a><span class="lineno"> 1282</span>&#160;<span class="preprocessor">#if defined(MIN_BOUND)</span></div><div class="line"><a name="l01283"></a><span class="lineno"> 1283</span>&#160; res = <a class="code" href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#ad91bb73431b4de1f4946ed949d444849">max</a>(res, (uchar16)MIN_BOUND);</div><div class="line"><a name="l01284"></a><span class="lineno"> 1284</span>&#160;<span class="preprocessor">#endif // defined(MIN_BOUND)</span></div><div class="line"><a name="l01285"></a><span class="lineno"> 1285</span>&#160;<span class="preprocessor">#if defined(MAX_BOUND)</span></div><div class="line"><a name="l01286"></a><span class="lineno"> 1286</span>&#160; res = <a class="code" href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#aabcf39e3917f842dbc5fbb0d802f24d5">min</a>(res, (uchar16)MAX_BOUND);</div><div class="line"><a name="l01287"></a><span class="lineno"> 1287</span>&#160;<span class="preprocessor">#endif // defined(MAX_BOUND)</span></div><div class="line"><a name="l01288"></a><span class="lineno"> 1288</span>&#160;</div><div class="line"><a name="l01289"></a><span class="lineno"> 1289</span>&#160; <span class="comment">// Store the result</span></div><div class="line"><a name="l01290"></a><span class="lineno"> 1290</span>&#160; vstore16(res, 0, dst.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l01291"></a><span class="lineno"> 1291</span>&#160;}</div><div class="line"><a name="l01292"></a><span class="lineno"> 1292</span>&#160;<span class="preprocessor">#endif // defined(RESULT_OFFSET_AFTER_SHIFT) &amp;&amp; defined(RESULT_FIXEDPOINT_MULTIPLIER) &amp;&amp; defined(RESULT_SHIFT)</span></div><div class="ttc" id="struct_vector_xhtml"><div class="ttname"><a href="struct_vector.xhtml">Vector</a></div><div class="ttdoc">Structure to hold Vector information. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00132">helpers.h:132</a></div></div>
<div class="ttc" id="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail_xhtml_aabcf39e3917f842dbc5fbb0d802f24d5"><div class="ttname"><a href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#aabcf39e3917f842dbc5fbb0d802f24d5">arm_compute::test::fixed_point_arithmetic::detail::min</a></div><div class="ttdeci">fixed_point&lt; T &gt; min(fixed_point&lt; T &gt; x, fixed_point&lt; T &gt; y)</div><div class="ttdef"><b>Definition:</b> <a href="tests_2validation_2_fixed_point_8h_source.xhtml#l00884">FixedPoint.h:884</a></div></div>
<div class="ttc" id="fixed__point_8h_xhtml_aa8d95ba04fc73845abc6045952cae5be"><div class="ttname"><a href="fixed__point_8h.xhtml#aa8d95ba04fc73845abc6045952cae5be">CONVERT</a></div><div class="ttdeci">#define CONVERT(x, type)</div><div class="ttdef"><b>Definition:</b> <a href="fixed__point_8h_source.xhtml#l00098">fixed_point.h:98</a></div></div>
<div class="ttc" id="helpers_8h_xhtml_a287e2fc366c312b468382c95bb90f91f"><div class="ttname"><a href="helpers_8h.xhtml#a287e2fc366c312b468382c95bb90f91f">VLOAD</a></div><div class="ttdeci">#define VLOAD(size)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00040">helpers.h:40</a></div></div>
<div class="ttc" id="helpers_8h_xhtml_a31c8c760f08fb1a331b16b7c204321dc"><div class="ttname"><a href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a></div><div class="ttdeci">#define CONVERT_TO_TENSOR3D_STRUCT(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00117">helpers.h:117</a></div></div>
<div class="ttc" id="helpers_8h_xhtml_a527bfdf5eeb306f1cf01c4a8e29f38e0"><div class="ttname"><a href="helpers_8h.xhtml#a527bfdf5eeb306f1cf01c4a8e29f38e0">CONVERT_TO_VECTOR_STRUCT</a></div><div class="ttdeci">#define CONVERT_TO_VECTOR_STRUCT(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00096">helpers.h:96</a></div></div>
<div class="ttc" id="helpers_8h_xhtml_a22f42fcf2077d951271df83b55c1a71a"><div class="ttname"><a href="helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a></div><div class="ttdeci">#define IMAGE_DECLARATION(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00066">helpers.h:66</a></div></div>
<div class="ttc" id="struct_tensor3_d_xhtml"><div class="ttname"><a href="struct_tensor3_d.xhtml">Tensor3D</a></div><div class="ttdoc">Structure to hold 3D tensor information. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00149">helpers.h:149</a></div></div>
<div class="ttc" id="helpers_8h_xhtml_a009469e4d9b8fce3b6d5e97d2077827d"><div class="ttname"><a href="helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a></div><div class="ttdeci">__global uchar * offset(const Image *img, int x, int y)</div><div class="ttdoc">Get the pointer position of a Image. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00301">helpers.h:301</a></div></div>
<div class="ttc" id="helpers_8h_xhtml_acb282042d1edeeaa3cc979a206f78b54"><div class="ttname"><a href="helpers_8h.xhtml#acb282042d1edeeaa3cc979a206f78b54">VSTORE</a></div><div class="ttdeci">#define VSTORE(size)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00043">helpers.h:43</a></div></div>
<div class="ttc" id="helpers_8h_xhtml"><div class="ttname"><a href="helpers_8h.xhtml">helpers.h</a></div></div>
<div class="ttc" id="helpers_8h_xhtml_aebe814363556c244be043b13e7969197"><div class="ttname"><a href="helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a></div><div class="ttdeci">#define CONVERT_TO_IMAGE_STRUCT(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00102">helpers.h:102</a></div></div>
<div class="ttc" id="struct_vector_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_vector.xhtml#acf52c23cbd7424606c10a606524e3e32">Vector::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00134">helpers.h:134</a></div></div>
<div class="ttc" id="helpers_8h_xhtml_a40a6eb9f2a7712f08d6bb8ff6c9e6ca7"><div class="ttname"><a href="helpers_8h.xhtml#a40a6eb9f2a7712f08d6bb8ff6c9e6ca7">VECTOR_DECLARATION</a></div><div class="ttdeci">#define VECTOR_DECLARATION(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00060">helpers.h:60</a></div></div>
<div class="ttc" id="namespacearm__compute_1_1test_1_1validation_xhtml_adbf67dcee294e673cf796f1ed8aeb6a4"><div class="ttname"><a href="namespacearm__compute_1_1test_1_1validation.xhtml#adbf67dcee294e673cf796f1ed8aeb6a4">arm_compute::test::validation::dst</a></div><div class="ttdeci">CLTensor dst</div><div class="ttdef"><b>Definition:</b> <a href="_c_l_2_convolution_8cpp_source.xhtml#l00137">Convolution.cpp:137</a></div></div>
<div class="ttc" id="struct_image_xhtml"><div class="ttname"><a href="struct_image.xhtml">Image</a></div><div class="ttdoc">Structure to hold Image information. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00140">helpers.h:140</a></div></div>
<div class="ttc" id="helpers_8h_xhtml_a6b83038822d1ae7ab619b684ed3b7fc0"><div class="ttname"><a href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a></div><div class="ttdeci">#define TENSOR3D_DECLARATION(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00074">helpers.h:74</a></div></div>
<div class="ttc" id="struct_image_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">Image::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00142">helpers.h:142</a></div></div>
<div class="ttc" id="helpers__asymm_8h_xhtml"><div class="ttname"><a href="helpers__asymm_8h.xhtml">helpers_asymm.h</a></div></div>
<div class="ttc" id="helpers__asymm_8h_xhtml_a86de0ffca367bfcf27a8ae5dd1fdef2d"><div class="ttname"><a href="helpers__asymm_8h.xhtml#a86de0ffca367bfcf27a8ae5dd1fdef2d">ASYMM_MULT_BY_QUANT_MULTIPLIER_LESS_THAN_ONE</a></div><div class="ttdeci">#define ASYMM_MULT_BY_QUANT_MULTIPLIER_LESS_THAN_ONE(x, quantized_multiplier, right_shift, size)</div><div class="ttdef"><b>Definition:</b> <a href="helpers__asymm_8h_source.xhtml#l00296">helpers_asymm.h:296</a></div></div>
<div class="ttc" id="struct_tensor3_d_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">Tensor3D::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00151">helpers.h:151</a></div></div>
<div class="ttc" id="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail_xhtml_ad91bb73431b4de1f4946ed949d444849"><div class="ttname"><a href="namespacearm__compute_1_1test_1_1fixed__point__arithmetic_1_1detail.xhtml#ad91bb73431b4de1f4946ed949d444849">arm_compute::test::fixed_point_arithmetic::detail::max</a></div><div class="ttdeci">fixed_point&lt; T &gt; max(fixed_point&lt; T &gt; x, fixed_point&lt; T &gt; y)</div><div class="ttdef"><b>Definition:</b> <a href="tests_2validation_2_fixed_point_8h_source.xhtml#l00889">FixedPoint.h:889</a></div></div>
<div class="ttc" id="namespacearm__compute_1_1test_1_1validation_xhtml_a6743f0a130e8311e6f5b1a23df102472"><div class="ttname"><a href="namespacearm__compute_1_1test_1_1validation.xhtml#a6743f0a130e8311e6f5b1a23df102472">arm_compute::test::validation::src</a></div><div class="ttdeci">convolution configure &amp; src</div><div class="ttdef"><b>Definition:</b> <a href="_c_l_2_convolution_8cpp_source.xhtml#l00147">Convolution.cpp:147</a></div></div>
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