| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % PPPP AAA TTTTT TTTTT EEEEE RRRR N N % |
| % P P A A T T E R R NN N % |
| % PPPP AAAAA T T EEE RRRR N N N % |
| % P A A T T E R R N NN % |
| % P A A T T EEEEE R R N N % |
| % % |
| % % |
| % Read/Write Pattern Image Format % |
| % % |
| % Software Design % |
| % John Cristy % |
| % May 2003 % |
| % % |
| % % |
| % Copyright 1999-2011 ImageMagick Studio LLC, a non-profit organization % |
| % dedicated to making software imaging solutions freely available. % |
| % % |
| % You may not use this file except in compliance with the License. You may % |
| % obtain a copy of the License at % |
| % % |
| % http://www.imagemagick.org/script/license.php % |
| % % |
| % Unless required by applicable law or agreed to in writing, software % |
| % distributed under the License is distributed on an "AS IS" BASIS, % |
| % WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. % |
| % See the License for the specific language governing permissions and % |
| % limitations under the License. % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % |
| */ |
| |
| /* |
| Include declarations. |
| */ |
| #include "magick/studio.h" |
| #include "magick/blob.h" |
| #include "magick/blob-private.h" |
| #include "magick/exception.h" |
| #include "magick/exception-private.h" |
| #include "magick/image.h" |
| #include "magick/image-private.h" |
| #include "magick/list.h" |
| #include "magick/magick.h" |
| #include "magick/memory_.h" |
| #include "magick/quantum-private.h" |
| #include "magick/static.h" |
| #include "magick/string_.h" |
| #include "magick/module.h" |
| |
| /* |
| Bricks pattern. |
| */ |
| static const unsigned char |
| BricksImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x31, 0x36, 0x0A, 0x00, 0x01, 0x00, |
| 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0xFF, |
| 0xFF, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, |
| 0x00, 0x01, 0x00, 0xFF, 0xFF |
| }; |
| |
| /* |
| Checkerboard pattern. |
| */ |
| static const unsigned char |
| CheckerboardImage[]= |
| { |
| 0x47, 0x49, 0x46, 0x38, 0x37, 0x61, 0x1E, 0x00, 0x1E, 0x00, 0xF0, 0x01, |
| 0x00, 0x66, 0x66, 0x66, 0x99, 0x99, 0x99, 0x21, 0xF9, 0x04, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x1E, 0x00, |
| 0x00, 0x02, 0x42, 0x8C, 0x8F, 0x09, 0xCB, 0xED, 0x09, 0x91, 0x9B, 0x2D, |
| 0x5A, 0x8A, 0x6D, 0xC4, 0x54, 0x43, 0x3E, 0x79, 0x0A, 0x58, 0x89, 0x07, |
| 0x59, 0x9A, 0x01, 0xCA, 0xA8, 0x06, 0xBB, 0xB8, 0x2B, 0x2C, 0xC3, 0x40, |
| 0x4D, 0xBB, 0x36, 0xCE, 0xF2, 0x36, 0xEA, 0x23, 0x05, 0x41, 0x43, 0x4E, |
| 0x31, 0xA3, 0xCB, 0xA9, 0x76, 0xC9, 0x5E, 0x13, 0xF8, 0x14, 0x46, 0x89, |
| 0x53, 0x63, 0x15, 0xB9, 0x54, 0x9A, 0x98, 0xAA, 0x02, 0x00, 0x3B |
| }; |
| |
| /* |
| Circles pattern. |
| */ |
| static const unsigned char |
| CirclesImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x31, 0x36, 0x0A, 0x07, 0xF0, 0x18, |
| 0x0C, 0x20, 0x02, 0x40, 0x01, 0x40, 0x01, 0x80, 0x00, 0x80, 0x00, 0x80, |
| 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x40, 0x01, 0x40, |
| 0x01, 0x20, 0x02, 0x18, 0x0C |
| }; |
| |
| /* |
| CrossHatch pattern. |
| */ |
| static const unsigned char |
| CrossHatchImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0xFF, 0x11, 0x11, 0x11 |
| }; |
| |
| /* |
| CrossHatch30 pattern. |
| */ |
| static const unsigned char |
| CrossHatch30Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0x81, 0x66, 0x18, 0x66 |
| }; |
| |
| /* |
| CrossHatch45 pattern. |
| */ |
| static const unsigned char |
| CrossHatch45Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x88, 0x50, 0x20, 0x50, 0x88, |
| 0x05, 0x02, 0x05 |
| }; |
| |
| /* |
| FishScales pattern. |
| */ |
| static const unsigned char |
| FishScalesImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x38, 0x0A, 0x02, 0x40, 0x0C, 0x30, |
| 0x70, 0x0E, 0x80, 0x01, 0x40, 0x02, 0x30, 0x0C, 0x0E, 0x70, 0x01, 0x80 |
| }; |
| |
| /* |
| Gray100 pattern. |
| */ |
| static const unsigned char |
| Gray100Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00 |
| }; |
| |
| /* |
| Gray95 pattern. |
| */ |
| static const unsigned char |
| Gray95Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, |
| 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x10, |
| 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, |
| 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x10, 0x10, 0x10, 0x10 |
| }; |
| |
| /* |
| Gray90 pattern. |
| */ |
| static const unsigned char |
| Gray90Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x08, 0x08, 0x08, |
| 0x08, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, |
| 0x00, 0x80, 0x88, 0x80, 0x88, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, |
| 0x22, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00, 0x00, |
| 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, |
| 0x80, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, |
| 0x00, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, |
| 0x22, 0x00, 0x00, 0x00, 0x00, 0x80, 0x88, 0x80, 0x88, 0x00, 0x00, 0x00, |
| 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x08, |
| 0x08, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, |
| 0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, |
| 0x22, 0x00, 0x00, 0x00, 0x00 |
| }; |
| |
| /* |
| Gray85 pattern. |
| */ |
| static const unsigned char |
| Gray85Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x00, 0x00, 0x00, |
| 0x00, 0x88, 0x8A, 0x88, 0x8A, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, |
| 0x22, 0x00, 0x00, 0x00, 0x00, 0xA8, 0xA8, 0xA8, 0xA8, 0x00, 0x00, 0x00, |
| 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x8A, 0x88, 0x8A, |
| 0x88, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, |
| 0x00, 0xA8, 0xA8, 0xA8, 0xA8, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, |
| 0x22, 0x00, 0x00, 0x00, 0x00, 0x88, 0x8A, 0x88, 0x8A, 0x00, 0x00, 0x00, |
| 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0xA8, 0xA8, 0xA8, |
| 0xA8, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, |
| 0x00, 0x8A, 0x88, 0x8A, 0x88, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, |
| 0x22, 0x00, 0x00, 0x00, 0x00, 0xA8, 0xA8, 0xA8, 0xA8, 0x00, 0x00, 0x00, |
| 0x00, 0x22, 0x22, 0x22, 0x22 |
| }; |
| |
| /* |
| Gray80 pattern. |
| */ |
| static const unsigned char |
| Gray80Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x00, 0x00, 0x00, |
| 0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00, 0x00, 0x51, 0x11, 0x51, |
| 0x11, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00, |
| 0x00, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55, |
| 0x55, 0x00, 0x00, 0x00, 0x00, 0x51, 0x51, 0x51, 0x51, 0x00, 0x00, 0x00, |
| 0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, |
| 0x11, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00, |
| 0x00, 0x51, 0x11, 0x51, 0x11, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55, |
| 0x55, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00, |
| 0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00, 0x00, 0x51, 0x51, 0x51, |
| 0x51, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00, |
| 0x00, 0x11, 0x11, 0x11, 0x11 |
| }; |
| |
| /* |
| Gray75 pattern. |
| */ |
| static const unsigned char |
| Gray75Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, |
| 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, |
| 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, |
| 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, |
| 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, |
| 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x00, 0x00, 0x00, 0x00 |
| }; |
| |
| /* |
| Gray70 pattern. |
| */ |
| static const unsigned char |
| Gray70Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11, |
| 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, |
| 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x01, 0x11, |
| 0x01, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, |
| 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11, |
| 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x11, 0x01, 0x11, 0x01 |
| }; |
| |
| /* |
| Gray65 pattern. |
| */ |
| static const unsigned char |
| Gray65Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x44, 0x44, 0x44, |
| 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x10, 0x11, |
| 0x10, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x44, 0x44, |
| 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x10, 0x10, 0x10, 0x10, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x01, 0x01, 0x01, |
| 0x01, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x11, 0x10, 0x11, 0x10, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x44, 0x44, |
| 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x10, 0x10, 0x10, |
| 0x10, 0xAA, 0xAA, 0xAA, 0xAA |
| }; |
| |
| /* |
| Gray60 pattern. |
| */ |
| static const unsigned char |
| Gray60Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x11, 0x11, 0x11, |
| 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x45, 0x44, 0x45, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x54, 0x54, 0x54, |
| 0x54, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x45, 0x44, 0x45, 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11, |
| 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x54, 0x54, 0x54, 0x54, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x45, 0x44, |
| 0x45, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x54, 0x54, 0x54, 0x54, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11, |
| 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x45, 0x44, 0x45, 0x44, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x54, 0x54, 0x54, |
| 0x54, 0xAA, 0xAA, 0xAA, 0xAA |
| }; |
| |
| /* |
| Gray55 pattern. |
| */ |
| static const unsigned char |
| Gray55Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x55, 0x55, 0x55, |
| 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0x2A, 0x2A, 0x2A, |
| 0x2A, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, |
| 0x55, 0x22, 0x22, 0x22, 0x22, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x55, 0x55, 0x55, 0x55, 0x22, 0x2A, 0x22, 0x2A, 0x55, 0x55, 0x55, |
| 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0x22, 0x22, 0x22, |
| 0x22, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, |
| 0x55, 0x2A, 0x2A, 0x2A, 0x2A, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x55, 0x55, 0x55, 0x55, 0x22, 0x22, 0x22, 0x22, 0x55, 0x55, 0x55, |
| 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0x22, 0x2A, 0x22, |
| 0x2A, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, |
| 0x55, 0x22, 0x22, 0x22, 0x22 |
| }; |
| |
| /* |
| Gray50 pattern. |
| */ |
| static const unsigned char |
| Gray50Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, |
| 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, |
| 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, |
| 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, |
| 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, |
| 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x55, 0x55, 0x55, 0x55 |
| }; |
| |
| /* |
| Gray45 pattern. |
| */ |
| static const unsigned char |
| Gray45Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xBB, 0xBB, 0xBB, |
| 0xBB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, |
| 0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x55, 0x55, 0x55, 0x55, 0xBB, 0xBB, 0xBB, 0xBB, 0x55, 0x55, 0x55, |
| 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xBB, 0xAB, 0xBB, |
| 0xAB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, |
| 0x55, 0xBB, 0xBB, 0xBB, 0xBB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55, |
| 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xBB, 0xBB, 0xBB, |
| 0xBB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, |
| 0x55, 0xBB, 0xAB, 0xBB, 0xAB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x55, 0x55, 0x55, 0x55 |
| }; |
| |
| /* |
| Gray40 pattern. |
| */ |
| static const unsigned char |
| Gray40Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xEE, 0xEE, 0xEE, |
| 0xEE, 0x55, 0x55, 0x55, 0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55, |
| 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, 0x55, 0xBB, 0xBA, 0xBB, |
| 0xBA, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, |
| 0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, |
| 0xEE, 0x55, 0x55, 0x55, 0x55, 0xBA, 0xBB, 0xBA, 0xBB, 0x55, 0x55, 0x55, |
| 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, 0x55, 0xAB, 0xAB, 0xAB, |
| 0xAB, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, |
| 0x55, 0xBB, 0xBA, 0xBB, 0xBA, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, |
| 0xEE, 0x55, 0x55, 0x55, 0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55, |
| 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, 0x55, 0xBA, 0xBB, 0xBA, |
| 0xBB, 0x55, 0x55, 0x55, 0x55 |
| }; |
| |
| /* |
| Gray35 pattern. |
| */ |
| static const unsigned char |
| Gray35Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0x7F, 0x7F, 0x7F, |
| 0x7F, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x77, 0xF7, 0x77, 0xF7, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD, |
| 0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0x7F, 0x7F, 0x7F, 0x7F, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0xF7, 0xF7, 0xF7, |
| 0xF7, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0x7F, 0x7F, 0x7F, 0x7F, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD, |
| 0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0x77, 0xF7, 0x77, 0xF7, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0x7F, 0x7F, 0x7F, |
| 0x7F, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0xF7, 0xF7, 0xF7, 0xF7 |
| }; |
| |
| /* |
| Gray30 pattern. |
| */ |
| static const unsigned char |
| Gray30Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, |
| 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xFE, 0xEE, |
| 0xFE, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, |
| 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFE, 0xFE, 0xFE, 0xFE, 0x55, 0x55, 0x55, |
| 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, |
| 0xEE, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, |
| 0x55, 0xEE, 0xFE, 0xEE, 0xFE, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, |
| 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFE, 0xFE, 0xFE, |
| 0xFE, 0x55, 0x55, 0x55, 0x55 |
| }; |
| |
| /* |
| Gray25 pattern. |
| */ |
| static const unsigned char |
| Gray25Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, |
| 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, |
| 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, |
| 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, |
| 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, |
| 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x55, 0x55, 0x55, 0x55 |
| }; |
| |
| /* |
| Gray20 pattern. |
| */ |
| static const unsigned char |
| Gray20Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBB, 0xBB, 0xBB, 0xBB, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBA, 0xBB, 0xBA, |
| 0xBB, 0xFF, 0xFF, 0xFF, 0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xBB, 0xBB, 0xBB, 0xBB, 0xFF, 0xFF, 0xFF, 0xFF, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBA, 0xBA, 0xBA, 0xBA, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBB, 0xBB, 0xBB, |
| 0xBB, 0xFF, 0xFF, 0xFF, 0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xBA, 0xBB, 0xBA, 0xBB, 0xFF, 0xFF, 0xFF, 0xFF, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBB, 0xBB, 0xBB, 0xBB, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBA, 0xBA, 0xBA, |
| 0xBA, 0xFF, 0xFF, 0xFF, 0xFF |
| }; |
| |
| /* |
| Gray15 pattern. |
| */ |
| static const unsigned char |
| Gray15Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x77, 0x77, 0x77, |
| 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0x5D, 0x5D, 0x5D, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xD5, 0xDD, 0xD5, |
| 0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xDD, 0x5D, 0x5D, 0x5D, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, |
| 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xD5, 0xDD, 0xD5, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0x5D, 0x5D, |
| 0x5D, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xD5, 0xDD, 0xD5, 0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, |
| 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0x5D, 0x5D, 0x5D, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xD5, 0xDD, |
| 0xD5, 0xFF, 0xFF, 0xFF, 0xFF |
| }; |
| |
| /* |
| Gray10 pattern. |
| */ |
| static const unsigned char |
| Gray10Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF, |
| 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFD, 0xDD, 0xFD, 0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, |
| 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF, 0xDF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0xFD, 0xFD, |
| 0xFD, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xDF, 0xDF, 0xDF, 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, |
| 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0xDD, 0xFD, 0xDD, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF, |
| 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFD, 0xFD, 0xFD, 0xFD |
| }; |
| |
| /* |
| Gray5 pattern. |
| */ |
| static const unsigned char |
| Gray5Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xDD, 0xDD, |
| 0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xDF, 0xDF, 0xDF, 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xDD, 0xDD, 0xDD, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF, |
| 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xDD, 0xDD, 0xDD, 0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF, 0xDF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xDD, 0xDD, |
| 0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xDF, 0xDF, 0xDF, 0xDF |
| }; |
| |
| /* |
| Gray0 pattern. |
| */ |
| static const unsigned char |
| Gray0Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF |
| }; |
| |
| /* |
| Hexagons pattern. |
| */ |
| static const unsigned char |
| HexagonsImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x33, 0x30, 0x20, 0x31, 0x38, 0x0A, 0x10, 0x01, 0x00, |
| 0x00, 0x10, 0x01, 0x00, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, |
| 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x80, 0x00, 0x20, |
| 0x00, 0x80, 0x00, 0x20, 0x00, 0x00, 0x00, 0x1F, 0xFC, 0x80, 0x00, 0x20, |
| 0x00, 0x80, 0x00, 0x20, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, |
| 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x10, 0x01, 0x00, |
| 0x00, 0x10, 0x01, 0x00, 0x00, 0x0F, 0xFE, 0x00, 0x00 |
| }; |
| |
| /* |
| Horizontal pattern. |
| */ |
| static const unsigned char |
| HorizontalImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0xFF, 0x00, 0x00, 0x00 |
| }; |
| |
| /* |
| Horizontal-2 pattern. |
| */ |
| static const unsigned char |
| Horizontal2Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0xFF, 0x00, 0xFF, 0x00, 0xFF, |
| 0x00, 0xFF, 0x00 |
| }; |
| |
| /* |
| Horizontal-3 pattern. |
| */ |
| static const unsigned char |
| Horizontal3Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x39, 0x20, 0x39, 0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, |
| 0x80, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x80, 0x00, 0x00, 0x00, 0x00, 0xFF, |
| 0x80, |
| }; |
| |
| /* |
| HorizontalSaw pattern. |
| */ |
| static const unsigned char |
| HorizontalSawImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x38, 0x0A, 0x00, 0x00, 0x00, 0x00, |
| 0x00, 0x00, 0x10, 0x10, 0x28, 0x28, 0x44, 0x44, 0x82, 0x82, 0x01, 0x01 |
| }; |
| |
| /* |
| HS_BDIAGONAL pattern (Windows GDI HS_BDIAGONAL) |
| */ |
| static const unsigned char |
| HS_BDIAGONALImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x01, 0x02, 0x04, 0x08, 0x10, |
| 0x20, 0x40, 0x80 |
| }; |
| |
| /* |
| HS_CROSS pattern (Windows GDI HS_CROSS) |
| */ |
| static const unsigned char |
| HS_CROSSImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x10, 0x10, 0x10, 0xFF, 0x10, |
| 0x10, 0x10, 0x10 |
| }; |
| |
| /* |
| HS_DIAGCROSS pattern (Windows GDI HS_DIAGCROSS) |
| */ |
| static const unsigned char |
| HS_DIAGCROSSImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x81, 0x42, 0x24, 0x18, 0x18, |
| 0x24, 0x42, 0x81 |
| }; |
| |
| /* |
| HS_FDIAGONAL pattern (Windows GDI HS_FDIAGONAL) |
| */ |
| static const unsigned char |
| HS_FDIAGONALImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x80, 0x40, 0x20, 0x10, 0x08, |
| 0x04, 0x02, 0x01 |
| }; |
| |
| /* |
| HS_HORIZONTAL pattern (Windows GDI HS_HORIZONTAL) |
| */ |
| static const unsigned char |
| HS_HORIZONTALImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x00, 0x00, 0x00, 0xFF, 0x00, |
| 0x00, 0x00, 0x00 |
| }; |
| |
| /* |
| HS_VERTICAL pattern (Windows GDI HS_VERTICAL) |
| */ |
| static const unsigned char |
| HS_VERTICALImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x10, 0x10, 0x10, 0x10, 0x10, |
| 0x10, 0x10, 0x10 |
| }; |
| |
| /* |
| Left30 pattern. |
| */ |
| static const unsigned char |
| Left30Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0xC0, 0x30, 0x0C, 0x03 |
| }; |
| |
| /* |
| Left45 pattern. |
| */ |
| static const unsigned char |
| Left45Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x80, 0x40, 0x20, 0x10, 0x08, |
| 0x04, 0x02, 0x01 |
| }; |
| |
| /* |
| LeftShingle pattern. |
| */ |
| static const unsigned char |
| LeftShingleImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x32, 0x34, 0x20, 0x32, 0x34, 0x0A, 0x00, 0x00, 0x01, |
| 0x00, 0x00, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x04, |
| 0x00, 0x00, 0x04, 0x00, 0x00, 0x08, 0xFF, 0xFF, 0xFF, 0x01, 0x00, 0x00, |
| 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x04, 0x00, 0x00, |
| 0x04, 0x00, 0x00, 0x08, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0x00, 0x01, 0x00, |
| 0x00, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x04, 0x00, |
| 0x00, 0x04, 0x00, 0x00, 0x08, 0x00, 0xFF, 0xFF, 0xFF |
| }; |
| |
| /* |
| Octagons image declaration. |
| */ |
| static const unsigned char |
| OctagonsImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x31, 0x36, 0x0A, 0x07, 0xF0, 0x08, |
| 0x08, 0x10, 0x04, 0x20, 0x02, 0x40, 0x01, 0x80, 0x00, 0x80, 0x00, 0x80, |
| 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x40, 0x01, 0x20, |
| 0x02, 0x10, 0x04, 0x08, 0x08 |
| }; |
| |
| /* |
| Right30 pattern. |
| */ |
| static const unsigned char |
| Right30Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0x03, 0x0C, 0x30, 0xC0 |
| }; |
| |
| /* |
| Right45 pattern. |
| */ |
| static const unsigned char |
| Right45Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x01, 0x02, 0x04, 0x08, 0x10, |
| 0x20, 0x40, 0x80 |
| }; |
| |
| /* |
| RightShingle pattern. |
| */ |
| static const unsigned char |
| RightShingleImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x32, 0x34, 0x20, 0x32, 0x34, 0x0A, 0x00, 0x00, 0x08, |
| 0x00, 0x00, 0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x02, |
| 0x00, 0x00, 0x02, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x00, 0x08, 0x00, |
| 0x00, 0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x02, 0x00, |
| 0x00, 0x02, 0x00, 0x00, 0x01, 0x00, 0xFF, 0xFF, 0xFF, 0x08, 0x00, 0x00, |
| 0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00, |
| 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0xFF, 0xFF, 0xFF |
| }; |
| |
| /* |
| SmallFishScales pattern. |
| */ |
| static const unsigned char |
| SmallFishScalesImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x80, 0x80, 0x41, 0x36, 0x08, |
| 0x08, 0x14, 0x63 |
| }; |
| |
| /* |
| Vertical pattern. |
| */ |
| static const unsigned char |
| VerticalImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x11, 0x11, 0x11, 0x11, 0x11, |
| 0x11, 0x11, 0x11 |
| }; |
| |
| /* |
| Vertical-2 pattern. |
| */ |
| static const unsigned char |
| Vertical2Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, |
| 0xAA, 0xAA, 0xAA |
| }; |
| |
| /* |
| Vertical-2 pattern. |
| */ |
| static const unsigned char |
| Vertical3Image[] = |
| { |
| 0x50, 0x34, 0x0A, 0x39, 0x20, 0x39, 0x0A, 0x24, 0x80, 0x24, 0x80, 0x24, |
| 0x80, 0x24, 0x80, 0x24, 0x80, 0x24, 0x80, 0x24, 0x80, 0x24, 0x80, 0x24, |
| 0x80 |
| }; |
| |
| /* |
| VerticalBricks pattern. |
| */ |
| static const unsigned char |
| VerticalBricksImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x31, 0x36, 0x0A, 0xFF, 0x01, 0x01, |
| 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, |
| 0x01, 0x01, 0xFF, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, |
| 0x01, 0x01, 0x01, 0x01, 0x01 |
| }; |
| |
| /* |
| VerticalLeftShingle pattern. |
| */ |
| static const unsigned char |
| VerticalLeftShingleImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x32, 0x34, 0x20, 0x32, 0x34, 0x0A, 0x01, 0x01, 0x01, |
| 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, |
| 0x01, 0x01, 0x61, 0x01, 0x01, 0x19, 0x01, 0x01, 0x07, 0x01, 0x01, 0x01, |
| 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, 0x01, |
| 0x01, 0x61, 0x01, 0x01, 0x19, 0x01, 0x01, 0x07, 0x01, 0x01, 0x01, 0x01, |
| 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, 0x01, 0x01, |
| 0x61, 0x01, 0x01, 0x19, 0x01, 0x01, 0x07, 0x01, 0x01 |
| }; |
| |
| /* |
| VerticalRightShingle pattern. |
| */ |
| static const unsigned char |
| VerticalRightShingleImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x32, 0x34, 0x20, 0x32, 0x34, 0x0A, 0x01, 0x01, 0x01, |
| 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x01, |
| 0x01, 0x0D, 0x01, 0x01, 0x31, 0x01, 0x01, 0xC1, 0x01, 0x01, 0x01, 0x01, |
| 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, |
| 0x01, 0x01, 0x0D, 0x01, 0x01, 0x31, 0x01, 0x01, 0xC1, 0x01, 0x01, 0x01, |
| 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x01, 0x01, |
| 0x0D, 0x01, 0x01, 0x31, 0x01, 0x01, 0xC1, 0x01, 0x01 |
| }; |
| |
| /* |
| VerticalSaw pattern. |
| */ |
| static const unsigned char |
| VerticalSawImage[] = |
| { |
| 0x50, 0x34, 0x0A, 0x38, 0x20, 0x31, 0x36, 0x0A, 0x40, 0x20, 0x10, 0x08, |
| 0x10, 0x20, 0x40, 0x80, 0x40, 0x20, 0x10, 0x08, 0x10, 0x20, 0x40, 0x80 |
| }; |
| |
| typedef struct _PatternInfo |
| { |
| char |
| name[MaxTextExtent], |
| magick[MaxTextExtent]; |
| |
| const void |
| *blob; |
| |
| size_t |
| extent; |
| } PatternInfo; |
| |
| static const PatternInfo |
| PatternImageList[] = |
| { |
| { "BRICKS", "PBM", BricksImage, sizeof(BricksImage) }, |
| { "CHECKERBOARD", "GIF", CheckerboardImage, sizeof(CheckerboardImage) }, |
| { "CIRCLES", "PBM", CirclesImage, sizeof(CirclesImage) }, |
| { "CROSSHATCH", "PBM", CrossHatchImage, sizeof(CrossHatchImage) }, |
| { "CROSSHATCH30", "PBM", CrossHatch30Image, sizeof(CrossHatch30Image) }, |
| { "CROSSHATCH45", "PBM", CrossHatch45Image, sizeof(CrossHatch45Image) }, |
| { "FISHSCALES", "PBM", FishScalesImage, sizeof(FishScalesImage) }, |
| { "GRAY0", "PBM", Gray0Image, sizeof(Gray0Image) }, |
| { "GRAY5", "PBM", Gray5Image, sizeof(Gray5Image) }, |
| { "GRAY10", "PBM", Gray10Image, sizeof(Gray10Image) }, |
| { "GRAY15", "PBM", Gray15Image, sizeof(Gray15Image) }, |
| { "GRAY20", "PBM", Gray20Image, sizeof(Gray20Image) }, |
| { "GRAY25", "PBM", Gray25Image, sizeof(Gray25Image) }, |
| { "GRAY30", "PBM", Gray30Image, sizeof(Gray30Image) }, |
| { "GRAY35", "PBM", Gray35Image, sizeof(Gray35Image) }, |
| { "GRAY40", "PBM", Gray40Image, sizeof(Gray40Image) }, |
| { "GRAY45", "PBM", Gray45Image, sizeof(Gray45Image) }, |
| { "GRAY50", "PBM", Gray50Image, sizeof(Gray50Image) }, |
| { "GRAY55", "PBM", Gray55Image, sizeof(Gray55Image) }, |
| { "GRAY60", "PBM", Gray60Image, sizeof(Gray60Image) }, |
| { "GRAY65", "PBM", Gray65Image, sizeof(Gray65Image) }, |
| { "GRAY70", "PBM", Gray70Image, sizeof(Gray70Image) }, |
| { "GRAY75", "PBM", Gray75Image, sizeof(Gray75Image) }, |
| { "GRAY80", "PBM", Gray80Image, sizeof(Gray80Image) }, |
| { "GRAY85", "PBM", Gray85Image, sizeof(Gray85Image) }, |
| { "GRAY90", "PBM", Gray90Image, sizeof(Gray90Image) }, |
| { "GRAY95", "PBM", Gray95Image, sizeof(Gray95Image) }, |
| { "GRAY100", "PBM", Gray100Image, sizeof(Gray100Image) }, |
| { "HEXAGONS", "PBM", HexagonsImage, sizeof(HexagonsImage) }, |
| { "HORIZONTAL", "PBM", HorizontalImage, sizeof(HorizontalImage) }, |
| { "HORIZONTAL2", "PBM", Horizontal2Image, sizeof(Horizontal2Image) }, |
| { "HORIZONTAL3", "PBM", Horizontal3Image, sizeof(Horizontal3Image) }, |
| { "HORIZONTALSAW", "PBM", HorizontalSawImage, sizeof(HorizontalSawImage) }, |
| { "HS_BDIAGONAL", "PBM", HS_BDIAGONALImage, sizeof(HS_BDIAGONALImage) }, |
| { "HS_CROSS", "PBM", HS_CROSSImage, sizeof(HS_CROSSImage) }, |
| { "HS_DIAGCROSS", "PBM", HS_DIAGCROSSImage, sizeof(HS_DIAGCROSSImage) }, |
| { "HS_FDIAGONAL", "PBM", HS_FDIAGONALImage, sizeof(HS_FDIAGONALImage) }, |
| { "HS_HORIZONTAL", "PBM", HS_HORIZONTALImage, sizeof(HS_HORIZONTALImage) }, |
| { "HS_VERTICAL", "PBM", HS_VERTICALImage, sizeof(HS_VERTICALImage) }, |
| { "LEFT30", "PBM", Left30Image, sizeof(Left30Image) }, |
| { "LEFT45", "PBM", Left45Image, sizeof(Left45Image) }, |
| { "LEFTSHINGLE", "PBM", LeftShingleImage, sizeof(LeftShingleImage) }, |
| { "OCTAGONS", "PBM", OctagonsImage, sizeof(OctagonsImage) }, |
| { "RIGHT30", "PBM", Right30Image, sizeof(Right30Image) }, |
| { "RIGHT45", "PBM", Right45Image, sizeof(Right45Image) }, |
| { "RIGHTSHINGLE", "PBM", RightShingleImage, sizeof(RightShingleImage) }, |
| { "SMALLFISHSCALES", "PBM", SmallFishScalesImage, |
| sizeof(SmallFishScalesImage) }, |
| { "VERTICAL", "PBM", VerticalImage, sizeof(VerticalImage) }, |
| { "VERTICAL2", "PBM", Vertical2Image, sizeof(Vertical2Image) }, |
| { "VERTICAL3", "PBM", Vertical3Image, sizeof(Vertical3Image) }, |
| { "VERTICALBRICKS", "PBM", VerticalBricksImage, |
| sizeof(VerticalBricksImage) }, |
| { "VERTICALLEFTSHINGLE", "PBM", VerticalLeftShingleImage, |
| sizeof(VerticalLeftShingleImage) }, |
| { "VERTICALRIGHTSHINGLE", "PBM", VerticalRightShingleImage, |
| sizeof(VerticalRightShingleImage) }, |
| { "VERTICALSAW", "PBM", VerticalSawImage, sizeof(VerticalSawImage) }, |
| { "", "", (const void *) NULL, 0 } |
| }; |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % R e a d P A T T E R N I m a g e % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % ReadPATTERNImage() reads a PATTERN image file and returns it. It |
| % allocates the memory necessary for the new Image structure and returns a |
| % pointer to the new image. |
| % |
| % The format of the ReadPATTERNImage method is: |
| % |
| % Image *ReadPATTERNImage(const ImageInfo *image_info, |
| % ExceptionInfo *exception) |
| % |
| % A description of each parameter follows: |
| % |
| % o image_info: the image info. |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| */ |
| static Image *ReadPATTERNImage(const ImageInfo *image_info, |
| ExceptionInfo *exception) |
| { |
| const void |
| *blob; |
| |
| Image |
| *image; |
| |
| ImageInfo |
| *blob_info; |
| |
| register ssize_t |
| i; |
| |
| size_t |
| extent; |
| |
| blob_info=CloneImageInfo(image_info); |
| image=(Image *) NULL; |
| blob=(const void *) NULL; |
| extent=0; |
| for (i=0; PatternImageList[i].blob != (const void *) NULL; i++) |
| if (LocaleCompare(blob_info->filename,PatternImageList[i].name) == 0) |
| { |
| (void) CopyMagickString(blob_info->magick,PatternImageList[i].magick, |
| MaxTextExtent); |
| blob=PatternImageList[i].blob; |
| extent=PatternImageList[i].extent; |
| break; |
| } |
| if (blob == (const void *) NULL) |
| ThrowReaderException(OptionError,"UnrecognizedImageFormat"); |
| image=BlobToImage(blob_info,blob,extent,exception); |
| if (image_info->size != (char *) NULL) |
| { |
| Image |
| *pattern_image; |
| |
| /* |
| Tile pattern across image canvas. |
| */ |
| pattern_image=image; |
| image=AcquireImage(blob_info); |
| image->background_color=pattern_image->background_color; |
| (void) SetImageBackgroundColor(image); |
| (void) TextureImage(image,pattern_image); |
| pattern_image=DestroyImage(pattern_image); |
| } |
| blob_info=DestroyImageInfo(blob_info); |
| return(GetFirstImageInList(image)); |
| } |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % R e g i s t e r P A T T E R N I m a g e % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % RegisterPATTERNImage() adds attributes for the BRICKS, CHECKERBOARD, |
| % CIRCLES, etc., image formats to the list of supported formats. The attributes |
| % include the image format tag, a method to read and/or write the format, |
| % whether the format supports the saving of more than one frame to the same |
| % file or blob, whether the format supports native in-memory I/O, and a |
| % brief description of the format. |
| % |
| % The format of the RegisterPATTERNImage method is: |
| % |
| % size_t RegisterPATTERNImage(void) |
| % |
| */ |
| ModuleExport size_t RegisterPATTERNImage(void) |
| { |
| MagickInfo |
| *entry; |
| |
| entry=SetMagickInfo("PATTERN"); |
| entry->decoder=(DecodeImageHandler *) ReadPATTERNImage; |
| entry->adjoin=MagickFalse; |
| entry->description=ConstantString("Predefined pattern"); |
| entry->module=ConstantString("PATTERN"); |
| (void) RegisterMagickInfo(entry); |
| return(MagickImageCoderSignature); |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % U n r e g i s t e r P A T T E R N I m a g e % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % UnregisterPATTERNImage() removes format registrations made by the |
| % PATTERN module from the list of supported formats. |
| % |
| % The format of the UnregisterPATTERNImage method is: |
| % |
| % UnregisterPATTERNImage(void) |
| % |
| */ |
| ModuleExport void UnregisterPATTERNImage(void) |
| { |
| (void) UnregisterMagickInfo("PATTERN"); |
| } |