| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % L AAA Y Y EEEEE RRRR % |
| % L A A Y Y E R R % |
| % L AAAAA Y EEE RRRR % |
| % L A A Y E R R % |
| % LLLLL A A Y EEEEE R R % |
| % % |
| % MagickCore Image Layering Methods % |
| % % |
| % Software Design % |
| % John Cristy % |
| % Anthony Thyssen % |
| % January 2006 % |
| % % |
| % % |
| % Copyright 1999-2011 ImageMagick Studio LLC, a non-profit organization % |
| % dedicated to making software imaging solutions freely available. % |
| % % |
| % You may not use this file except in compliance with the License. You may % |
| % obtain a copy of the License at % |
| % % |
| % http://www.imagemagick.org/script/license.php % |
| % % |
| % Unless required by applicable law or agreed to in writing, software % |
| % distributed under the License is distributed on an "AS IS" BASIS, % |
| % WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. % |
| % See the License for the specific language governing permissions and % |
| % limitations under the License. % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| */ |
| |
| /* |
| Include declarations. |
| */ |
| #include "magick/studio.h" |
| #include "magick/artifact.h" |
| #include "magick/cache.h" |
| #include "magick/color.h" |
| #include "magick/color-private.h" |
| #include "magick/composite.h" |
| #include "magick/effect.h" |
| #include "magick/exception.h" |
| #include "magick/exception-private.h" |
| #include "magick/geometry.h" |
| #include "magick/image.h" |
| #include "magick/layer.h" |
| #include "magick/list.h" |
| #include "magick/memory_.h" |
| #include "magick/monitor.h" |
| #include "magick/monitor-private.h" |
| #include "magick/option.h" |
| #include "magick/pixel-private.h" |
| #include "magick/property.h" |
| #include "magick/profile.h" |
| #include "magick/resource_.h" |
| #include "magick/resize.h" |
| #include "magick/statistic.h" |
| #include "magick/string_.h" |
| #include "magick/transform.h" |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| + C l e a r B o u n d s % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % ClearBounds() Clear the area specified by the bounds in an image to |
| % transparency. This typically used to handle Background Disposal |
| % for the previous frame in an animation sequence. |
| % |
| % WARNING: no bounds checks are performed, except for the null or |
| % missed image, for images that don't change. in all other cases |
| % bound must fall within the image. |
| % |
| % The format is: |
| % |
| % void ClearBounds(Image *image,RectangleInfo *bounds) |
| % |
| % A description of each parameter follows: |
| % |
| % o image: the image to had the area cleared in |
| % |
| % o bounds: the area to be clear within the imag image |
| % |
| */ |
| static void ClearBounds(Image *image,RectangleInfo *bounds) |
| { |
| ExceptionInfo |
| *exception; |
| |
| ssize_t |
| y; |
| |
| if (bounds->x < 0) |
| return; |
| if (image->matte == MagickFalse) |
| (void) SetImageAlphaChannel(image,OpaqueAlphaChannel); |
| exception=(&image->exception); |
| for (y=0; y < (ssize_t) bounds->height; y++) |
| { |
| register ssize_t |
| x; |
| |
| register PixelPacket |
| *restrict q; |
| |
| q=GetAuthenticPixels(image,bounds->x,bounds->y+y,bounds->width,1,exception); |
| if (q == (PixelPacket *) NULL) |
| break; |
| for (x=0; x < (ssize_t) bounds->width; x++) |
| { |
| q->opacity=(Quantum) TransparentOpacity; |
| q++; |
| } |
| if (SyncAuthenticPixels(image,exception) == MagickFalse) |
| break; |
| } |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| + I s B o u n d s C l e a r e d % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % IsBoundsCleared() tests whether any pixel in the bounds given, gets cleared |
| % when going from the first image to the second image. This typically used |
| % to check if a proposed disposal method will work successfully to generate |
| % the second frame image from the first disposed form of the previous frame. |
| % |
| % The format is: |
| % |
| % MagickBooleanType IsBoundsCleared(const Image *image1, |
| % const Image *image2,RectangleInfo bounds,ExceptionInfo *exception) |
| % |
| % A description of each parameter follows: |
| % |
| % o image1, image 2: the images to check for cleared pixels |
| % |
| % o bounds: the area to be clear within the imag image |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| % WARNING: no bounds checks are performed, except for the null or |
| % missed image, for images that don't change. in all other cases |
| % bound must fall within the image. |
| % |
| */ |
| static MagickBooleanType IsBoundsCleared(const Image *image1, |
| const Image *image2,RectangleInfo *bounds,ExceptionInfo *exception) |
| { |
| register ssize_t |
| x; |
| |
| register const PixelPacket |
| *p, |
| *q; |
| |
| ssize_t |
| y; |
| |
| #if 0 |
| assert(image1->matte==MagickTrue); |
| assert(image2->matte==MagickTrue); |
| #endif |
| |
| if ( bounds->x< 0 ) return(MagickFalse); |
| |
| for (y=0; y < (ssize_t) bounds->height; y++) |
| { |
| p=GetVirtualPixels(image1,bounds->x,bounds->y+y,bounds->width,1, |
| exception); |
| q=GetVirtualPixels(image2,bounds->x,bounds->y+y,bounds->width,1, |
| exception); |
| if ((p == (const PixelPacket *) NULL) || (q == (PixelPacket *) NULL)) |
| break; |
| for (x=0; x < (ssize_t) bounds->width; x++) |
| { |
| if ((GetOpacityPixelComponent(p) <= (Quantum) (QuantumRange/2)) && |
| (q->opacity > (Quantum) (QuantumRange/2))) |
| break; |
| p++; |
| q++; |
| } |
| if (x < (ssize_t) bounds->width) |
| break; |
| } |
| return(y < (ssize_t) bounds->height ? MagickTrue : MagickFalse); |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % C o a l e s c e I m a g e s % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % CoalesceImages() composites a set of images while respecting any page |
| % offsets and disposal methods. GIF, MIFF, and MNG animation sequences |
| % typically start with an image background and each subsequent image |
| % varies in size and offset. A new image sequence is returned with all |
| % images the same size as the first images virtual canvas and composited |
| % with the next image in the sequence. |
| % |
| % The format of the CoalesceImages method is: |
| % |
| % Image *CoalesceImages(Image *image,ExceptionInfo *exception) |
| % |
| % A description of each parameter follows: |
| % |
| % o image: the image sequence. |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| */ |
| MagickExport Image *CoalesceImages(const Image *image,ExceptionInfo *exception) |
| { |
| Image |
| *coalesce_image, |
| *dispose_image, |
| *previous; |
| |
| register Image |
| *next; |
| |
| RectangleInfo |
| bounds; |
| |
| /* |
| Coalesce the image sequence. |
| */ |
| assert(image != (Image *) NULL); |
| assert(image->signature == MagickSignature); |
| if (image->debug != MagickFalse) |
| (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename); |
| assert(exception != (ExceptionInfo *) NULL); |
| assert(exception->signature == MagickSignature); |
| |
| /* initialise first image */ |
| next=GetFirstImageInList(image); |
| bounds=next->page; |
| if (bounds.width == 0) |
| { |
| bounds.width=next->columns; |
| if (bounds.x > 0) |
| bounds.width+=bounds.x; |
| } |
| if (bounds.height == 0) |
| { |
| bounds.height=next->rows; |
| if (bounds.y > 0) |
| bounds.height+=bounds.y; |
| } |
| bounds.x=0; |
| bounds.y=0; |
| coalesce_image=CloneImage(next,bounds.width,bounds.height,MagickTrue, |
| exception); |
| if (coalesce_image == (Image *) NULL) |
| return((Image *) NULL); |
| coalesce_image->page=bounds; |
| coalesce_image->dispose=NoneDispose; |
| coalesce_image->background_color.opacity=(Quantum) TransparentOpacity; |
| (void) SetImageBackgroundColor(coalesce_image); |
| /* |
| Coalesce rest of the images. |
| */ |
| dispose_image=CloneImage(coalesce_image,0,0,MagickTrue,exception); |
| (void) CompositeImage(coalesce_image,CopyCompositeOp,next,next->page.x, |
| next->page.y); |
| next=GetNextImageInList(next); |
| for ( ; next != (Image *) NULL; next=GetNextImageInList(next)) |
| { |
| /* |
| Determine the bounds that was overlaid in the previous image. |
| */ |
| previous=GetPreviousImageInList(next); |
| bounds=previous->page; |
| bounds.width=previous->columns; |
| bounds.height=previous->rows; |
| if (bounds.x < 0) |
| { |
| bounds.width+=bounds.x; |
| bounds.x=0; |
| } |
| if ((ssize_t) (bounds.x+bounds.width) > (ssize_t) coalesce_image->columns) |
| bounds.width=coalesce_image->columns-bounds.x; |
| if (bounds.y < 0) |
| { |
| bounds.height+=bounds.y; |
| bounds.y=0; |
| } |
| if ((ssize_t) (bounds.y+bounds.height) > (ssize_t) coalesce_image->rows) |
| bounds.height=coalesce_image->rows-bounds.y; |
| /* |
| Replace the dispose image with the new coalesced image. |
| */ |
| if (GetPreviousImageInList(next)->dispose != PreviousDispose) |
| { |
| dispose_image=DestroyImage(dispose_image); |
| dispose_image=CloneImage(coalesce_image,0,0,MagickTrue,exception); |
| if (dispose_image == (Image *) NULL) |
| { |
| coalesce_image=DestroyImageList(coalesce_image); |
| return((Image *) NULL); |
| } |
| } |
| /* |
| Clear the overlaid area of the coalesced bounds for background disposal |
| */ |
| if (next->previous->dispose == BackgroundDispose) |
| ClearBounds(dispose_image, &bounds); |
| /* |
| Next image is the dispose image, overlaid with next frame in sequence. |
| */ |
| coalesce_image->next=CloneImage(dispose_image,0,0,MagickTrue,exception); |
| coalesce_image->next->previous=coalesce_image; |
| previous=coalesce_image; |
| coalesce_image=GetNextImageInList(coalesce_image); |
| coalesce_image->matte=MagickTrue; |
| (void) CompositeImage(coalesce_image,next->matte != MagickFalse ? |
| OverCompositeOp : CopyCompositeOp,next,next->page.x,next->page.y); |
| (void) CloneImageProfiles(coalesce_image,next); |
| (void) CloneImageProperties(coalesce_image,next); |
| (void) CloneImageArtifacts(coalesce_image,next); |
| coalesce_image->page=previous->page; |
| /* |
| If a pixel goes opaque to transparent, use background dispose. |
| */ |
| if (IsBoundsCleared(previous,coalesce_image,&bounds,exception)) |
| coalesce_image->dispose=BackgroundDispose; |
| else |
| coalesce_image->dispose=NoneDispose; |
| previous->dispose=coalesce_image->dispose; |
| } |
| dispose_image=DestroyImage(dispose_image); |
| return(GetFirstImageInList(coalesce_image)); |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % D i s p o s e I m a g e s % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % DisposeImages() returns the coalesced frames of a GIF animation as it would |
| % appear after the GIF dispose method of that frame has been applied. That |
| % is it returned the appearance of each frame before the next is overlaid. |
| % |
| % The format of the DisposeImages method is: |
| % |
| % Image *DisposeImages(Image *image,ExceptionInfo *exception) |
| % |
| % A description of each parameter follows: |
| % |
| % o image: the image sequence. |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| */ |
| MagickExport Image *DisposeImages(const Image *image,ExceptionInfo *exception) |
| { |
| Image |
| *dispose_image, |
| *dispose_images; |
| |
| register Image |
| *curr; |
| |
| RectangleInfo |
| bounds; |
| |
| /* |
| Run the image through the animation sequence |
| */ |
| assert(image != (Image *) NULL); |
| assert(image->signature == MagickSignature); |
| if (image->debug != MagickFalse) |
| (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename); |
| assert(exception != (ExceptionInfo *) NULL); |
| assert(exception->signature == MagickSignature); |
| curr=GetFirstImageInList(image); |
| dispose_image=CloneImage(curr,curr->page.width,curr->page.height,MagickTrue, |
| exception); |
| if (dispose_image == (Image *) NULL) |
| return((Image *) NULL); |
| dispose_image->page=curr->page; |
| dispose_image->page.x=0; |
| dispose_image->page.y=0; |
| dispose_image->dispose=NoneDispose; |
| dispose_image->background_color.opacity=(Quantum) TransparentOpacity; |
| (void) SetImageBackgroundColor(dispose_image); |
| dispose_images=NewImageList(); |
| for ( ; curr != (Image *) NULL; curr=GetNextImageInList(curr)) |
| { |
| Image |
| *current_image; |
| |
| /* |
| Overlay this frame's image over the previous disposal image. |
| */ |
| current_image=CloneImage(dispose_image,0,0,MagickTrue,exception); |
| if (current_image == (Image *) NULL) |
| { |
| dispose_images=DestroyImageList(dispose_images); |
| dispose_image=DestroyImage(dispose_image); |
| return((Image *) NULL); |
| } |
| (void) CompositeImage(current_image,curr->matte != MagickFalse ? |
| OverCompositeOp : CopyCompositeOp,curr,curr->page.x,curr->page.y); |
| |
| /* |
| Handle Background dispose: image is displayed for the delay period. |
| */ |
| if (curr->dispose == BackgroundDispose) |
| { |
| bounds=curr->page; |
| bounds.width=curr->columns; |
| bounds.height=curr->rows; |
| if (bounds.x < 0) |
| { |
| bounds.width+=bounds.x; |
| bounds.x=0; |
| } |
| if ((ssize_t) (bounds.x+bounds.width) > (ssize_t) current_image->columns) |
| bounds.width=current_image->columns-bounds.x; |
| if (bounds.y < 0) |
| { |
| bounds.height+=bounds.y; |
| bounds.y=0; |
| } |
| if ((ssize_t) (bounds.y+bounds.height) > (ssize_t) current_image->rows) |
| bounds.height=current_image->rows-bounds.y; |
| ClearBounds(current_image,&bounds); |
| } |
| /* |
| Select the appropriate previous/disposed image. |
| */ |
| if (curr->dispose == PreviousDispose) |
| current_image=DestroyImage(current_image); |
| else |
| { |
| dispose_image=DestroyImage(dispose_image); |
| dispose_image=current_image; |
| current_image=(Image *)NULL; |
| } |
| /* |
| Save the dispose image just calculated for return. |
| */ |
| { |
| Image |
| *dispose; |
| |
| dispose=CloneImage(dispose_image,0,0,MagickTrue,exception); |
| if (dispose == (Image *) NULL) |
| { |
| dispose_images=DestroyImageList(dispose_images); |
| dispose_image=DestroyImage(dispose_image); |
| return((Image *) NULL); |
| } |
| (void) CloneImageProfiles(dispose,curr); |
| (void) CloneImageProperties(dispose,curr); |
| (void) CloneImageArtifacts(dispose,curr); |
| dispose->page.x=0; |
| dispose->page.y=0; |
| dispose->dispose=curr->dispose; |
| AppendImageToList(&dispose_images,dispose); |
| } |
| } |
| dispose_image=DestroyImage(dispose_image); |
| return(GetFirstImageInList(dispose_images)); |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| + C o m p a r e P i x e l s % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % ComparePixels() Compare the two pixels and return true if the pixels |
| % differ according to the given LayerType comparision method. |
| % |
| % This currently only used internally by CompareImageBounds(). It is |
| % doubtful that this sub-routine will be useful outside this module. |
| % |
| % The format of the ComparePixels method is: |
| % |
| % MagickBooleanType *ComparePixels(const ImageLayerMethod method, |
| % const MagickPixelPacket *p,const MagickPixelPacket *q) |
| % |
| % A description of each parameter follows: |
| % |
| % o method: What differences to look for. Must be one of |
| % CompareAnyLayer, CompareClearLayer, CompareOverlayLayer. |
| % |
| % o p, q: the pixels to test for appropriate differences. |
| % |
| */ |
| |
| static MagickBooleanType ComparePixels(const ImageLayerMethod method, |
| const MagickPixelPacket *p,const MagickPixelPacket *q) |
| { |
| MagickRealType |
| o1, |
| o2; |
| |
| /* |
| Any change in pixel values |
| */ |
| if (method == CompareAnyLayer) |
| return((MagickBooleanType)(IsMagickColorSimilar(p,q) == MagickFalse)); |
| |
| o1 = (p->matte != MagickFalse) ? GetOpacityPixelComponent(p) : OpaqueOpacity; |
| o2 = (q->matte != MagickFalse) ? q->opacity : OpaqueOpacity; |
| |
| /* |
| Pixel goes from opaque to transprency |
| */ |
| if (method == CompareClearLayer) |
| return((MagickBooleanType) ( (o1 <= ((MagickRealType) QuantumRange/2.0)) && |
| (o2 > ((MagickRealType) QuantumRange/2.0)) ) ); |
| |
| /* |
| overlay would change first pixel by second |
| */ |
| if (method == CompareOverlayLayer) |
| { |
| if (o2 > ((MagickRealType) QuantumRange/2.0)) |
| return MagickFalse; |
| return((MagickBooleanType) (IsMagickColorSimilar(p,q) == MagickFalse)); |
| } |
| return(MagickFalse); |
| } |
| |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| + C o m p a r e I m a g e B o u n d s % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % CompareImageBounds() Given two images return the smallest rectangular area |
| % by which the two images differ, accourding to the given 'Compare...' |
| % layer method. |
| % |
| % This currently only used internally in this module, but may eventually |
| % be used by other modules. |
| % |
| % The format of the CompareImageBounds method is: |
| % |
| % RectangleInfo *CompareImageBounds(const ImageLayerMethod method, |
| % const Image *image1, const Image *image2, ExceptionInfo *exception) |
| % |
| % A description of each parameter follows: |
| % |
| % o method: What differences to look for. Must be one of |
| % CompareAnyLayer, CompareClearLayer, CompareOverlayLayer. |
| % |
| % o image1, image2: the two images to compare. |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| */ |
| |
| static RectangleInfo CompareImageBounds(const Image *image1,const Image *image2, |
| const ImageLayerMethod method,ExceptionInfo *exception) |
| { |
| RectangleInfo |
| bounds; |
| |
| MagickPixelPacket |
| pixel1, |
| pixel2; |
| |
| register const IndexPacket |
| *indexes1, |
| *indexes2; |
| |
| register const PixelPacket |
| *p, |
| *q; |
| |
| register ssize_t |
| x; |
| |
| ssize_t |
| y; |
| |
| #if 0 |
| /* only same sized images can be compared */ |
| assert(image1->columns == image2->columns); |
| assert(image1->rows == image2->rows); |
| #endif |
| |
| /* |
| Set bounding box of the differences between images |
| */ |
| GetMagickPixelPacket(image1,&pixel1); |
| GetMagickPixelPacket(image2,&pixel2); |
| for (x=0; x < (ssize_t) image1->columns; x++) |
| { |
| p=GetVirtualPixels(image1,x,0,1,image1->rows,exception); |
| q=GetVirtualPixels(image2,x,0,1,image2->rows,exception); |
| if ((p == (const PixelPacket *) NULL) || |
| (q == (const PixelPacket *) NULL)) |
| break; |
| indexes1=GetVirtualIndexQueue(image1); |
| indexes2=GetVirtualIndexQueue(image2); |
| for (y=0; y < (ssize_t) image1->rows; y++) |
| { |
| SetMagickPixelPacket(image1,p,indexes1+x,&pixel1); |
| SetMagickPixelPacket(image2,q,indexes2+x,&pixel2); |
| if (ComparePixels(method,&pixel1,&pixel2)) |
| break; |
| p++; |
| q++; |
| } |
| if (y < (ssize_t) image1->rows) |
| break; |
| } |
| if (x >= (ssize_t) image1->columns) |
| { |
| /* |
| Images are identical, return a null image. |
| */ |
| bounds.x=-1; |
| bounds.y=-1; |
| bounds.width=1; |
| bounds.height=1; |
| return(bounds); |
| } |
| bounds.x=x; |
| for (x=(ssize_t) image1->columns-1; x >= 0; x--) |
| { |
| p=GetVirtualPixels(image1,x,0,1,image1->rows,exception); |
| q=GetVirtualPixels(image2,x,0,1,image2->rows,exception); |
| if ((p == (const PixelPacket *) NULL) || |
| (q == (const PixelPacket *) NULL)) |
| break; |
| indexes1=GetVirtualIndexQueue(image1); |
| indexes2=GetVirtualIndexQueue(image2); |
| for (y=0; y < (ssize_t) image1->rows; y++) |
| { |
| SetMagickPixelPacket(image1,p,indexes1+x,&pixel1); |
| SetMagickPixelPacket(image2,q,indexes2+x,&pixel2); |
| if (ComparePixels(method,&pixel1,&pixel2)) |
| break; |
| p++; |
| q++; |
| } |
| if (y < (ssize_t) image1->rows) |
| break; |
| } |
| bounds.width=(size_t) (x-bounds.x+1); |
| for (y=0; y < (ssize_t) image1->rows; y++) |
| { |
| p=GetVirtualPixels(image1,0,y,image1->columns,1,exception); |
| q=GetVirtualPixels(image2,0,y,image2->columns,1,exception); |
| if ((p == (const PixelPacket *) NULL) || |
| (q == (const PixelPacket *) NULL)) |
| break; |
| indexes1=GetVirtualIndexQueue(image1); |
| indexes2=GetVirtualIndexQueue(image2); |
| for (x=0; x < (ssize_t) image1->columns; x++) |
| { |
| SetMagickPixelPacket(image1,p,indexes1+x,&pixel1); |
| SetMagickPixelPacket(image2,q,indexes2+x,&pixel2); |
| if (ComparePixels(method,&pixel1,&pixel2)) |
| break; |
| p++; |
| q++; |
| } |
| if (x < (ssize_t) image1->columns) |
| break; |
| } |
| bounds.y=y; |
| for (y=(ssize_t) image1->rows-1; y >= 0; y--) |
| { |
| p=GetVirtualPixels(image1,0,y,image1->columns,1,exception); |
| q=GetVirtualPixels(image2,0,y,image2->columns,1,exception); |
| if ((p == (const PixelPacket *) NULL) || |
| (q == (const PixelPacket *) NULL)) |
| break; |
| indexes1=GetVirtualIndexQueue(image1); |
| indexes2=GetVirtualIndexQueue(image2); |
| for (x=0; x < (ssize_t) image1->columns; x++) |
| { |
| SetMagickPixelPacket(image1,p,indexes1+x,&pixel1); |
| SetMagickPixelPacket(image2,q,indexes2+x,&pixel2); |
| if (ComparePixels(method,&pixel1,&pixel2)) |
| break; |
| p++; |
| q++; |
| } |
| if (x < (ssize_t) image1->columns) |
| break; |
| } |
| bounds.height=(size_t) (y-bounds.y+1); |
| return(bounds); |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % C o m p a r e I m a g e L a y e r s % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % CompareImageLayers() compares each image with the next in a sequence and |
| % returns the minimum bounding region of all the pixel differences (of the |
| % ImageLayerMethod specified) it discovers. |
| % |
| % Images do NOT have to be the same size, though it is best that all the |
| % images are 'coalesced' (images are all the same size, on a flattened |
| % canvas, so as to represent exactly how an specific frame should look). |
| % |
| % No GIF dispose methods are applied, so GIF animations must be coalesced |
| % before applying this image operator to find differences to them. |
| % |
| % The format of the CompareImageLayers method is: |
| % |
| % Image *CompareImageLayers(const Image *images, |
| % const ImageLayerMethod method,ExceptionInfo *exception) |
| % |
| % A description of each parameter follows: |
| % |
| % o image: the image. |
| % |
| % o method: the layers type to compare images with. Must be one of... |
| % CompareAnyLayer, CompareClearLayer, CompareOverlayLayer. |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| */ |
| |
| MagickExport Image *CompareImageLayers(const Image *image, |
| const ImageLayerMethod method, ExceptionInfo *exception) |
| { |
| Image |
| *image_a, |
| *image_b, |
| *layers; |
| |
| RectangleInfo |
| *bounds; |
| |
| register const Image |
| *next; |
| |
| register ssize_t |
| i; |
| |
| assert(image != (const Image *) NULL); |
| assert(image->signature == MagickSignature); |
| if (image->debug != MagickFalse) |
| (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename); |
| assert(exception != (ExceptionInfo *) NULL); |
| assert(exception->signature == MagickSignature); |
| assert((method == CompareAnyLayer) || |
| (method == CompareClearLayer) || |
| (method == CompareOverlayLayer)); |
| /* |
| Allocate bounds memory. |
| */ |
| next=GetFirstImageInList(image); |
| bounds=(RectangleInfo *) AcquireQuantumMemory((size_t) |
| GetImageListLength(next),sizeof(*bounds)); |
| if (bounds == (RectangleInfo *) NULL) |
| ThrowImageException(ResourceLimitError,"MemoryAllocationFailed"); |
| /* |
| Set up first comparision images. |
| */ |
| image_a=CloneImage(next,next->page.width,next->page.height, |
| MagickTrue,exception); |
| if (image_a == (Image *) NULL) |
| { |
| bounds=(RectangleInfo *) RelinquishMagickMemory(bounds); |
| return((Image *) NULL); |
| } |
| image_a->background_color.opacity=(Quantum) TransparentOpacity; |
| (void) SetImageBackgroundColor(image_a); |
| image_a->page=next->page; |
| image_a->page.x=0; |
| image_a->page.y=0; |
| (void) CompositeImage(image_a,CopyCompositeOp,next,next->page.x,next->page.y); |
| /* |
| Compute the bounding box of changes for the later images |
| */ |
| i=0; |
| next=GetNextImageInList(next); |
| for ( ; next != (const Image *) NULL; next=GetNextImageInList(next)) |
| { |
| image_b=CloneImage(image_a,0,0,MagickTrue,exception); |
| if (image_b == (Image *) NULL) |
| { |
| image_a=DestroyImage(image_a); |
| bounds=(RectangleInfo *) RelinquishMagickMemory(bounds); |
| return((Image *) NULL); |
| } |
| (void) CompositeImage(image_a,CopyCompositeOp,next,next->page.x, |
| next->page.y); |
| bounds[i]=CompareImageBounds(image_b,image_a,method,exception); |
| |
| image_b=DestroyImage(image_b); |
| i++; |
| } |
| image_a=DestroyImage(image_a); |
| /* |
| Clone first image in sequence. |
| */ |
| next=GetFirstImageInList(image); |
| layers=CloneImage(next,0,0,MagickTrue,exception); |
| if (layers == (Image *) NULL) |
| { |
| bounds=(RectangleInfo *) RelinquishMagickMemory(bounds); |
| return((Image *) NULL); |
| } |
| /* |
| Deconstruct the image sequence. |
| */ |
| i=0; |
| next=GetNextImageInList(next); |
| for ( ; next != (const Image *) NULL; next=GetNextImageInList(next)) |
| { |
| image_a=CloneImage(next,0,0,MagickTrue,exception); |
| if (image_a == (Image *) NULL) |
| break; |
| image_b=CropImage(image_a,&bounds[i],exception); |
| image_a=DestroyImage(image_a); |
| if (image_b == (Image *) NULL) |
| break; |
| AppendImageToList(&layers,image_b); |
| i++; |
| } |
| bounds=(RectangleInfo *) RelinquishMagickMemory(bounds); |
| if (next != (Image *) NULL) |
| { |
| layers=DestroyImageList(layers); |
| return((Image *) NULL); |
| } |
| return(GetFirstImageInList(layers)); |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % D e c o n s t r u c t I m a g e s % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % DeconstructImages() compares each image with the next in a sequence and |
| % returns the minimum bounding region of all differences from the first image. |
| % |
| % This function is deprecated in favor of the more universal |
| % CompareImageLayers() function. |
| % |
| % The format of the DeconstructImages method is: |
| % |
| % Image *DeconstructImages(const Image *images, ExceptionInfo *exception) |
| % |
| % A description of each parameter follows: |
| % |
| % o image: the image. |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| */ |
| |
| MagickExport Image *DeconstructImages(const Image *images, |
| ExceptionInfo *exception) |
| { |
| return(CompareImageLayers(images,CompareAnyLayer,exception)); |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| + O p t i m i z e L a y e r F r a m e s % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % OptimizeLayerFrames() takes a coalesced GIF animation, and compares each |
| % frame against the three different 'disposal' forms of the previous frame. |
| % From this it then attempts to select the smallest cropped image and |
| % disposal method needed to reproduce the resulting image. |
| % |
| % Note that this not easy, and may require the expandsion of the bounds |
| % of previous frame, simply clear pixels for the next animation frame to |
| % transparency according to the selected dispose method. |
| % |
| % The format of the OptimizeLayerFrames method is: |
| % |
| % static Image *OptimizeLayerFrames(const Image *image, |
| % const ImageLayerMethod method, ExceptionInfo *exception) |
| % |
| % A description of each parameter follows: |
| % |
| % o image: the image. |
| % |
| % o method: the layers technique to optimize with. Must be one of... |
| % OptimizeImageLayer, or OptimizePlusLayer. The Plus form allows |
| % the addition of extra 'zero delay' frames to clear pixels from |
| % the previous frame, and the removal of frames that done change, |
| % merging the delay times together. |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| */ |
| /* |
| Define a 'fake' dispose method where the frame is duplicated, (for |
| OptimizePlusLayer) with a extra zero time delay frame which does a |
| BackgroundDisposal to clear the pixels that need to be cleared. |
| */ |
| #define DupDispose ((DisposeType)9) |
| /* |
| Another 'fake' dispose method used to removed frames that don't change. |
| */ |
| #define DelDispose ((DisposeType)8) |
| |
| #define DEBUG_OPT_FRAME 0 |
| |
| static Image *OptimizeLayerFrames(const Image *image, |
| const ImageLayerMethod method, ExceptionInfo *exception) |
| { |
| ExceptionInfo |
| *sans_exception; |
| |
| Image |
| *prev_image, |
| *dup_image, |
| *bgnd_image, |
| *optimized_image; |
| |
| RectangleInfo |
| try_bounds, |
| bgnd_bounds, |
| dup_bounds, |
| *bounds; |
| |
| MagickBooleanType |
| add_frames, |
| try_cleared, |
| cleared; |
| |
| DisposeType |
| *disposals; |
| |
| register const Image |
| *curr; |
| |
| register ssize_t |
| i; |
| |
| assert(image != (const Image *) NULL); |
| assert(image->signature == MagickSignature); |
| if (image->debug != MagickFalse) |
| (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename); |
| assert(exception != (ExceptionInfo *) NULL); |
| assert(exception->signature == MagickSignature); |
| assert(method == OptimizeLayer || |
| method == OptimizeImageLayer || |
| method == OptimizePlusLayer); |
| |
| /* |
| Are we allowed to add/remove frames from animation |
| */ |
| add_frames=method == OptimizePlusLayer ? MagickTrue : MagickFalse; |
| /* |
| Ensure all the images are the same size |
| */ |
| curr=GetFirstImageInList(image); |
| for (; curr != (Image *) NULL; curr=GetNextImageInList(curr)) |
| { |
| if ((curr->columns != image->columns) || (curr->rows != image->rows)) |
| ThrowImageException(OptionError,"ImagesAreNotTheSameSize"); |
| /* |
| FUTURE: also check that image is also fully coalesced (full page) |
| Though as long as they are the same size it should not matter. |
| */ |
| } |
| /* |
| Allocate memory (times 2 if we allow the use of frame duplications) |
| */ |
| curr=GetFirstImageInList(image); |
| bounds=(RectangleInfo *) AcquireQuantumMemory((size_t) |
| GetImageListLength(curr),(add_frames != MagickFalse ? 2UL : 1UL)* |
| sizeof(*bounds)); |
| if (bounds == (RectangleInfo *) NULL) |
| ThrowImageException(ResourceLimitError,"MemoryAllocationFailed"); |
| disposals=(DisposeType *) AcquireQuantumMemory((size_t) |
| GetImageListLength(image),(add_frames != MagickFalse ? 2UL : 1UL)* |
| sizeof(*disposals)); |
| if (disposals == (DisposeType *) NULL) |
| { |
| bounds=(RectangleInfo *) RelinquishMagickMemory(bounds); |
| ThrowImageException(ResourceLimitError,"MemoryAllocationFailed"); |
| } |
| /* |
| Initialise Previous Image as fully transparent |
| */ |
| prev_image=CloneImage(curr,curr->page.width,curr->page.height, |
| MagickTrue,exception); |
| if (prev_image == (Image *) NULL) |
| { |
| bounds=(RectangleInfo *) RelinquishMagickMemory(bounds); |
| disposals=(DisposeType *) RelinquishMagickMemory(disposals); |
| return((Image *) NULL); |
| } |
| prev_image->page=curr->page; /* ERROR: <-- should not be need, but is! */ |
| prev_image->page.x=0; |
| prev_image->page.y=0; |
| prev_image->dispose=NoneDispose; |
| |
| prev_image->background_color.opacity=(Quantum) TransparentOpacity; |
| (void) SetImageBackgroundColor(prev_image); |
| /* |
| Figure out the area of overlay of the first frame |
| No pixel could be cleared as all pixels are already cleared. |
| */ |
| #if DEBUG_OPT_FRAME |
| i=0; |
| FormatLocaleFile(stderr, "frame %.20g :-\n", (double) i); |
| #endif |
| disposals[0]=NoneDispose; |
| bounds[0]=CompareImageBounds(prev_image,curr,CompareAnyLayer,exception); |
| #if DEBUG_OPT_FRAME |
| FormatLocaleFile(stderr, "overlay: %.20gx%.20g%+.20g%+.20g\n\n", |
| (double) bounds[i].width,(double) bounds[i].height, |
| (double) bounds[i].x,(double) bounds[i].y ); |
| #endif |
| /* |
| Compute the bounding box of changes for each pair of images. |
| */ |
| i=1; |
| bgnd_image=(Image *)NULL; |
| dup_image=(Image *)NULL; |
| dup_bounds.width=0; |
| dup_bounds.height=0; |
| dup_bounds.x=0; |
| dup_bounds.y=0; |
| curr=GetNextImageInList(curr); |
| for ( ; curr != (const Image *) NULL; curr=GetNextImageInList(curr)) |
| { |
| #if DEBUG_OPT_FRAME |
| FormatLocaleFile(stderr, "frame %.20g :-\n", (double) i); |
| #endif |
| /* |
| Assume none disposal is the best |
| */ |
| bounds[i]=CompareImageBounds(curr->previous,curr,CompareAnyLayer,exception); |
| cleared=IsBoundsCleared(curr->previous,curr,&bounds[i],exception); |
| disposals[i-1]=NoneDispose; |
| #if DEBUG_OPT_FRAME |
| FormatLocaleFile(stderr, "overlay: %.20gx%.20g%+.20g%+.20g%s%s\n", |
| (double) bounds[i].width,(double) bounds[i].height, |
| (double) bounds[i].x,(double) bounds[i].y, |
| bounds[i].x < 0?" (unchanged)":"", |
| cleared?" (pixels cleared)":""); |
| #endif |
| if ( bounds[i].x < 0 ) { |
| /* |
| Image frame is exactly the same as the previous frame! |
| If not adding frames leave it to be cropped down to a null image. |
| Otherwise mark previous image for deleted, transfering its crop bounds |
| to the current image. |
| */ |
| if ( add_frames && i>=2 ) { |
| disposals[i-1]=DelDispose; |
| disposals[i]=NoneDispose; |
| bounds[i]=bounds[i-1]; |
| i++; |
| continue; |
| } |
| } |
| else |
| { |
| /* |
| Compare a none disposal against a previous disposal |
| */ |
| try_bounds=CompareImageBounds(prev_image,curr,CompareAnyLayer,exception); |
| try_cleared=IsBoundsCleared(prev_image,curr,&try_bounds,exception); |
| #if DEBUG_OPT_FRAME |
| FormatLocaleFile(stderr, "test_prev: %.20gx%.20g%+.20g%+.20g%s\n", |
| (double) try_bounds.width,(double) try_bounds.height, |
| (double) try_bounds.x,(double) try_bounds.y, |
| try_cleared?" (pixels were cleared)":""); |
| #endif |
| if ( (!try_cleared && cleared ) || |
| try_bounds.width * try_bounds.height |
| < bounds[i].width * bounds[i].height ) |
| { |
| cleared=try_cleared; |
| bounds[i]=try_bounds; |
| disposals[i-1]=PreviousDispose; |
| #if DEBUG_OPT_FRAME |
| FormatLocaleFile(stderr, "previous: accepted\n"); |
| } else { |
| FormatLocaleFile(stderr, "previous: rejected\n"); |
| #endif |
| } |
| |
| /* |
| If we are allowed lets try a complex frame duplication. |
| It is useless if the previous image already clears pixels correctly. |
| This method will always clear all the pixels that need to be cleared. |
| */ |
| dup_bounds.width=dup_bounds.height=0; /* no dup, no pixel added */ |
| if ( add_frames ) |
| { |
| dup_image=CloneImage(curr->previous,curr->previous->page.width, |
| curr->previous->page.height,MagickTrue,exception); |
| if (dup_image == (Image *) NULL) |
| { |
| bounds=(RectangleInfo *) RelinquishMagickMemory(bounds); |
| disposals=(DisposeType *) RelinquishMagickMemory(disposals); |
| prev_image=DestroyImage(prev_image); |
| return((Image *) NULL); |
| } |
| dup_bounds=CompareImageBounds(dup_image,curr,CompareClearLayer,exception); |
| ClearBounds(dup_image,&dup_bounds); |
| try_bounds=CompareImageBounds(dup_image,curr,CompareAnyLayer,exception); |
| if ( cleared || |
| dup_bounds.width*dup_bounds.height |
| +try_bounds.width*try_bounds.height |
| < bounds[i].width * bounds[i].height ) |
| { |
| cleared=MagickFalse; |
| bounds[i]=try_bounds; |
| disposals[i-1]=DupDispose; |
| /* to be finalised later, if found to be optimial */ |
| } |
| else |
| dup_bounds.width=dup_bounds.height=0; |
| } |
| /* |
| Now compare against a simple background disposal |
| */ |
| bgnd_image=CloneImage(curr->previous,curr->previous->page.width, |
| curr->previous->page.height,MagickTrue,exception); |
| if (bgnd_image == (Image *) NULL) |
| { |
| bounds=(RectangleInfo *) RelinquishMagickMemory(bounds); |
| disposals=(DisposeType *) RelinquishMagickMemory(disposals); |
| prev_image=DestroyImage(prev_image); |
| if ( dup_image != (Image *) NULL) |
| dup_image=DestroyImage(dup_image); |
| return((Image *) NULL); |
| } |
| bgnd_bounds=bounds[i-1]; /* interum bounds of the previous image */ |
| ClearBounds(bgnd_image,&bgnd_bounds); |
| try_bounds=CompareImageBounds(bgnd_image,curr,CompareAnyLayer,exception); |
| try_cleared=IsBoundsCleared(bgnd_image,curr,&try_bounds,exception); |
| #if DEBUG_OPT_FRAME |
| FormatLocaleFile(stderr, "background: %s\n", |
| try_cleared?"(pixels cleared)":""); |
| #endif |
| if ( try_cleared ) |
| { |
| /* |
| Straight background disposal failed to clear pixels needed! |
| Lets try expanding the disposal area of the previous frame, to |
| include the pixels that are cleared. This guaranteed |
| to work, though may not be the most optimized solution. |
| */ |
| try_bounds=CompareImageBounds(curr->previous,curr,CompareClearLayer,exception); |
| #if DEBUG_OPT_FRAME |
| FormatLocaleFile(stderr, "expand_clear: %.20gx%.20g%+.20g%+.20g%s\n", |
| (double) try_bounds.width,(double) try_bounds.height, |
| (double) try_bounds.x,(double) try_bounds.y, |
| try_bounds.x<0?" (no expand nessary)":""); |
| #endif |
| if ( bgnd_bounds.x < 0 ) |
| bgnd_bounds = try_bounds; |
| else |
| { |
| #if DEBUG_OPT_FRAME |
| FormatLocaleFile(stderr, "expand_bgnd: %.20gx%.20g%+.20g%+.20g\n", |
| (double) bgnd_bounds.width,(double) bgnd_bounds.height, |
| (double) bgnd_bounds.x,(double) bgnd_bounds.y ); |
| #endif |
| if ( try_bounds.x < bgnd_bounds.x ) |
| { |
| bgnd_bounds.width+= bgnd_bounds.x-try_bounds.x; |
| if ( bgnd_bounds.width < try_bounds.width ) |
| bgnd_bounds.width = try_bounds.width; |
| bgnd_bounds.x = try_bounds.x; |
| } |
| else |
| { |
| try_bounds.width += try_bounds.x - bgnd_bounds.x; |
| if ( bgnd_bounds.width < try_bounds.width ) |
| bgnd_bounds.width = try_bounds.width; |
| } |
| if ( try_bounds.y < bgnd_bounds.y ) |
| { |
| bgnd_bounds.height += bgnd_bounds.y - try_bounds.y; |
| if ( bgnd_bounds.height < try_bounds.height ) |
| bgnd_bounds.height = try_bounds.height; |
| bgnd_bounds.y = try_bounds.y; |
| } |
| else |
| { |
| try_bounds.height += try_bounds.y - bgnd_bounds.y; |
| if ( bgnd_bounds.height < try_bounds.height ) |
| bgnd_bounds.height = try_bounds.height; |
| } |
| #if DEBUG_OPT_FRAME |
| FormatLocaleFile(stderr, " to : %.20gx%.20g%+.20g%+.20g\n", |
| (double) bgnd_bounds.width,(double) bgnd_bounds.height, |
| (double) bgnd_bounds.x,(double) bgnd_bounds.y ); |
| #endif |
| } |
| ClearBounds(bgnd_image,&bgnd_bounds); |
| #if DEBUG_OPT_FRAME |
| /* Something strange is happening with a specific animation |
| * CompareAnyLayers (normal method) and CompareClearLayers returns the whole |
| * image, which is not posibly correct! As verified by previous tests. |
| * Something changed beyond the bgnd_bounds clearing. But without being able |
| * to see, or writet he image at this point it is hard to tell what is wrong! |
| * Only CompareOverlay seemed to return something sensible. |
| */ |
| try_bounds=CompareImageBounds(bgnd_image,curr,CompareClearLayer,exception); |
| FormatLocaleFile(stderr, "expand_ctst: %.20gx%.20g%+.20g%+.20g\n", |
| (double) try_bounds.width,(double) try_bounds.height, |
| (double) try_bounds.x,(double) try_bounds.y ); |
| try_bounds=CompareImageBounds(bgnd_image,curr,CompareAnyLayer,exception); |
| try_cleared=IsBoundsCleared(bgnd_image,curr,&try_bounds,exception); |
| FormatLocaleFile(stderr, "expand_any : %.20gx%.20g%+.20g%+.20g%s\n", |
| (double) try_bounds.width,(double) try_bounds.height, |
| (double) try_bounds.x,(double) try_bounds.y, |
| try_cleared?" (pixels cleared)":""); |
| #endif |
| try_bounds=CompareImageBounds(bgnd_image,curr,CompareOverlayLayer,exception); |
| #if DEBUG_OPT_FRAME |
| try_cleared=IsBoundsCleared(bgnd_image,curr,&try_bounds,exception); |
| FormatLocaleFile(stderr, "expand_test: %.20gx%.20g%+.20g%+.20g%s\n", |
| (double) try_bounds.width,(double) try_bounds.height, |
| (double) try_bounds.x,(double) try_bounds.y, |
| try_cleared?" (pixels cleared)":""); |
| #endif |
| } |
| /* |
| Test if this background dispose is smaller than any of the |
| other methods we tryed before this (including duplicated frame) |
| */ |
| if ( cleared || |
| bgnd_bounds.width*bgnd_bounds.height |
| +try_bounds.width*try_bounds.height |
| < bounds[i-1].width*bounds[i-1].height |
| +dup_bounds.width*dup_bounds.height |
| +bounds[i].width*bounds[i].height ) |
| { |
| cleared=MagickFalse; |
| bounds[i-1]=bgnd_bounds; |
| bounds[i]=try_bounds; |
| if ( disposals[i-1] == DupDispose ) |
| dup_image=DestroyImage(dup_image); |
| disposals[i-1]=BackgroundDispose; |
| #if DEBUG_OPT_FRAME |
| FormatLocaleFile(stderr, "expand_bgnd: accepted\n"); |
| } else { |
| FormatLocaleFile(stderr, "expand_bgnd: reject\n"); |
| #endif |
| } |
| } |
| /* |
| Finalise choice of dispose, set new prev_image, |
| and junk any extra images as appropriate, |
| */ |
| if ( disposals[i-1] == DupDispose ) |
| { |
| if (bgnd_image != (Image *) NULL) |
| bgnd_image=DestroyImage(bgnd_image); |
| prev_image=DestroyImage(prev_image); |
| prev_image=dup_image, dup_image=(Image *) NULL; |
| bounds[i+1]=bounds[i]; |
| bounds[i]=dup_bounds; |
| disposals[i-1]=DupDispose; |
| disposals[i]=BackgroundDispose; |
| i++; |
| } |
| else |
| { |
| if ( dup_image != (Image *) NULL) |
| dup_image=DestroyImage(dup_image); |
| if ( disposals[i-1] != PreviousDispose ) |
| prev_image=DestroyImage(prev_image); |
| if ( disposals[i-1] == BackgroundDispose ) |
| prev_image=bgnd_image, bgnd_image=(Image *)NULL; |
| if (bgnd_image != (Image *) NULL) |
| bgnd_image=DestroyImage(bgnd_image); |
| if ( disposals[i-1] == NoneDispose ) |
| { |
| prev_image=CloneImage(curr->previous,curr->previous->page.width, |
| curr->previous->page.height,MagickTrue,exception); |
| if (prev_image == (Image *) NULL) |
| { |
| bounds=(RectangleInfo *) RelinquishMagickMemory(bounds); |
| disposals=(DisposeType *) RelinquishMagickMemory(disposals); |
| return((Image *) NULL); |
| } |
| } |
| |
| } |
| assert(prev_image != (Image *) NULL); |
| disposals[i]=disposals[i-1]; |
| #if DEBUG_OPT_FRAME |
| FormatLocaleFile(stderr, "final %.20g : %s %.20gx%.20g%+.20g%+.20g\n", |
| (double) i-1, |
| CommandOptionToMnemonic(MagickDisposeOptions, disposals[i-1]), |
| (double) bounds[i-1].width, (double) bounds[i-1].height, |
| (double) bounds[i-1].x, (double) bounds[i-1].y ); |
| #endif |
| #if DEBUG_OPT_FRAME |
| FormatLocaleFile(stderr, "interum %.20g : %s %.20gx%.20g%+.20g%+.20g\n", |
| (double) i, |
| CommandOptionToMnemonic(MagickDisposeOptions, disposals[i]), |
| (double) bounds[i].width, (double) bounds[i].height, |
| (double) bounds[i].x, (double) bounds[i].y ); |
| FormatLocaleFile(stderr, "\n"); |
| #endif |
| i++; |
| } |
| prev_image=DestroyImage(prev_image); |
| /* |
| Optimize all images in sequence. |
| */ |
| sans_exception=AcquireExceptionInfo(); |
| i=0; |
| curr=GetFirstImageInList(image); |
| optimized_image=NewImageList(); |
| while ( curr != (const Image *) NULL ) |
| { |
| prev_image=CloneImage(curr,0,0,MagickTrue,exception); |
| if (prev_image == (Image *) NULL) |
| break; |
| if ( disposals[i] == DelDispose ) { |
| size_t time = 0; |
| while ( disposals[i] == DelDispose ) { |
| time += curr->delay*1000/curr->ticks_per_second; |
| curr=GetNextImageInList(curr); |
| i++; |
| } |
| time += curr->delay*1000/curr->ticks_per_second; |
| prev_image->ticks_per_second = 100L; |
| prev_image->delay = time*prev_image->ticks_per_second/1000; |
| } |
| bgnd_image=CropImage(prev_image,&bounds[i],sans_exception); |
| prev_image=DestroyImage(prev_image); |
| if (bgnd_image == (Image *) NULL) |
| break; |
| bgnd_image->dispose=disposals[i]; |
| if ( disposals[i] == DupDispose ) { |
| bgnd_image->delay=0; |
| bgnd_image->dispose=NoneDispose; |
| } |
| else |
| curr=GetNextImageInList(curr); |
| AppendImageToList(&optimized_image,bgnd_image); |
| i++; |
| } |
| sans_exception=DestroyExceptionInfo(sans_exception); |
| bounds=(RectangleInfo *) RelinquishMagickMemory(bounds); |
| disposals=(DisposeType *) RelinquishMagickMemory(disposals); |
| if (curr != (Image *) NULL) |
| { |
| optimized_image=DestroyImageList(optimized_image); |
| return((Image *) NULL); |
| } |
| return(GetFirstImageInList(optimized_image)); |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % O p t i m i z e I m a g e L a y e r s % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % OptimizeImageLayers() compares each image the GIF disposed forms of the |
| % previous image in the sequence. From this it attempts to select the |
| % smallest cropped image to replace each frame, while preserving the results |
| % of the GIF animation. |
| % |
| % The format of the OptimizeImageLayers method is: |
| % |
| % Image *OptimizeImageLayers(const Image *image, |
| % ExceptionInfo *exception) |
| % |
| % A description of each parameter follows: |
| % |
| % o image: the image. |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| */ |
| MagickExport Image *OptimizeImageLayers(const Image *image, |
| ExceptionInfo *exception) |
| { |
| return(OptimizeLayerFrames(image,OptimizeImageLayer,exception)); |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % O p t i m i z e P l u s I m a g e L a y e r s % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % OptimizeImagePlusLayers() is exactly as OptimizeImageLayers(), but may |
| % also add or even remove extra frames in the animation, if it improves |
| % the total number of pixels in the resulting GIF animation. |
| % |
| % The format of the OptimizePlusImageLayers method is: |
| % |
| % Image *OptimizePlusImageLayers(const Image *image, |
| % ExceptionInfo *exception) |
| % |
| % A description of each parameter follows: |
| % |
| % o image: the image. |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| */ |
| MagickExport Image *OptimizePlusImageLayers(const Image *image, |
| ExceptionInfo *exception) |
| { |
| return OptimizeLayerFrames(image, OptimizePlusLayer, exception); |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % O p t i m i z e I m a g e T r a n s p a r e n c y % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % OptimizeImageTransparency() takes a frame optimized GIF animation, and |
| % compares the overlayed pixels against the disposal image resulting from all |
| % the previous frames in the animation. Any pixel that does not change the |
| % disposal image (and thus does not effect the outcome of an overlay) is made |
| % transparent. |
| % |
| % WARNING: This modifies the current images directly, rather than generate |
| % a new image sequence. |
| % |
| % The format of the OptimizeImageTransperency method is: |
| % |
| % void OptimizeImageTransperency(Image *image,ExceptionInfo *exception) |
| % |
| % A description of each parameter follows: |
| % |
| % o image: the image sequence |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| */ |
| MagickExport void OptimizeImageTransparency(const Image *image, |
| ExceptionInfo *exception) |
| { |
| Image |
| *dispose_image; |
| |
| register Image |
| *next; |
| |
| /* |
| Run the image through the animation sequence |
| */ |
| assert(image != (Image *) NULL); |
| assert(image->signature == MagickSignature); |
| if (image->debug != MagickFalse) |
| (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename); |
| assert(exception != (ExceptionInfo *) NULL); |
| assert(exception->signature == MagickSignature); |
| next=GetFirstImageInList(image); |
| dispose_image=CloneImage(next,next->page.width,next->page.height, |
| MagickTrue,exception); |
| if (dispose_image == (Image *) NULL) |
| return; |
| dispose_image->page=next->page; |
| dispose_image->page.x=0; |
| dispose_image->page.y=0; |
| dispose_image->dispose=NoneDispose; |
| dispose_image->background_color.opacity=(Quantum) TransparentOpacity; |
| (void) SetImageBackgroundColor(dispose_image); |
| |
| while ( next != (Image *) NULL ) |
| { |
| Image |
| *current_image; |
| |
| /* |
| Overlay this frame's image over the previous disposal image |
| */ |
| current_image=CloneImage(dispose_image,0,0,MagickTrue,exception); |
| if (current_image == (Image *) NULL) |
| { |
| dispose_image=DestroyImage(dispose_image); |
| return; |
| } |
| (void) CompositeImage(current_image,next->matte != MagickFalse ? |
| OverCompositeOp : CopyCompositeOp, next,next->page.x,next->page.y); |
| /* |
| At this point the image would be displayed, for the delay period |
| ** |
| Work out the disposal of the previous image |
| */ |
| if (next->dispose == BackgroundDispose) |
| { |
| RectangleInfo |
| bounds=next->page; |
| |
| bounds.width=next->columns; |
| bounds.height=next->rows; |
| if (bounds.x < 0) |
| { |
| bounds.width+=bounds.x; |
| bounds.x=0; |
| } |
| if ((ssize_t) (bounds.x+bounds.width) > (ssize_t) current_image->columns) |
| bounds.width=current_image->columns-bounds.x; |
| if (bounds.y < 0) |
| { |
| bounds.height+=bounds.y; |
| bounds.y=0; |
| } |
| if ((ssize_t) (bounds.y+bounds.height) > (ssize_t) current_image->rows) |
| bounds.height=current_image->rows-bounds.y; |
| ClearBounds(current_image, &bounds); |
| } |
| if (next->dispose != PreviousDispose) |
| { |
| dispose_image=DestroyImage(dispose_image); |
| dispose_image=current_image; |
| } |
| else |
| current_image=DestroyImage(current_image); |
| |
| /* |
| Optimize Transparency of the next frame (if present) |
| */ |
| next=GetNextImageInList(next); |
| if ( next != (Image *) NULL ) { |
| (void) CompositeImage(next, ChangeMaskCompositeOp, |
| dispose_image, -(next->page.x), -(next->page.y) ); |
| } |
| } |
| dispose_image=DestroyImage(dispose_image); |
| return; |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % R e m o v e D u p l i c a t e L a y e r s % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % RemoveDuplicateLayers() removes any image that is exactly the same as the |
| % next image in the given image list. Image size and virtual canvas offset |
| % must also match, though not the virtual canvas size itself. |
| % |
| % No check is made with regards to image disposal setting, though it is the |
| % dispose setting of later image that is kept. Also any time delays are also |
| % added together. As such coalesced image animations should still produce the |
| % same result, though with duplicte frames merged into a single frame. |
| % |
| % The format of the RemoveDuplicateLayers method is: |
| % |
| % void RemoveDuplicateLayers(Image **image, ExceptionInfo *exception) |
| % |
| % A description of each parameter follows: |
| % |
| % o images: the image list |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| */ |
| MagickExport void RemoveDuplicateLayers(Image **images, |
| ExceptionInfo *exception) |
| { |
| register Image |
| *curr, |
| *next; |
| |
| RectangleInfo |
| bounds; |
| |
| assert((*images) != (const Image *) NULL); |
| assert((*images)->signature == MagickSignature); |
| if ((*images)->debug != MagickFalse) |
| (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",(*images)->filename); |
| assert(exception != (ExceptionInfo *) NULL); |
| assert(exception->signature == MagickSignature); |
| |
| curr=GetFirstImageInList(*images); |
| for (; (next=GetNextImageInList(curr)) != (Image *) NULL; curr=next) |
| { |
| if ( curr->columns != next->columns || curr->rows != next->rows |
| || curr->page.x != next->page.x || curr->page.y != next->page.y ) |
| continue; |
| bounds=CompareImageBounds(curr,next,CompareAnyLayer,exception); |
| if ( bounds.x < 0 ) { |
| /* |
| the two images are the same, merge time delays and delete one. |
| */ |
| size_t time; |
| time = curr->delay*1000/curr->ticks_per_second; |
| time += next->delay*1000/next->ticks_per_second; |
| next->ticks_per_second = 100L; |
| next->delay = time*curr->ticks_per_second/1000; |
| next->iterations = curr->iterations; |
| *images = curr; |
| (void) DeleteImageFromList(images); |
| } |
| } |
| *images = GetFirstImageInList(*images); |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % R e m o v e Z e r o D e l a y L a y e r s % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % RemoveZeroDelayLayers() removes any image that as a zero delay time. Such |
| % images generally represent intermediate or partial updates in GIF |
| % animations used for file optimization. They are not ment to be displayed |
| % to users of the animation. Viewable images in an animation should have a |
| % time delay of 3 or more centi-seconds (hundredths of a second). |
| % |
| % However if all the frames have a zero time delay, then either the animation |
| % is as yet incomplete, or it is not a GIF animation. This a non-sensible |
| % situation, so no image will be removed and a 'Zero Time Animation' warning |
| % (exception) given. |
| % |
| % No warning will be given if no image was removed because all images had an |
| % appropriate non-zero time delay set. |
| % |
| % Due to the special requirements of GIF disposal handling, GIF animations |
| % should be coalesced first, before calling this function, though that is not |
| % a requirement. |
| % |
| % The format of the RemoveZeroDelayLayers method is: |
| % |
| % void RemoveZeroDelayLayers(Image **image, ExceptionInfo *exception) |
| % |
| % A description of each parameter follows: |
| % |
| % o images: the image list |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| */ |
| MagickExport void RemoveZeroDelayLayers(Image **images, |
| ExceptionInfo *exception) |
| { |
| Image |
| *i; |
| |
| assert((*images) != (const Image *) NULL); |
| assert((*images)->signature == MagickSignature); |
| if ((*images)->debug != MagickFalse) |
| (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",(*images)->filename); |
| assert(exception != (ExceptionInfo *) NULL); |
| assert(exception->signature == MagickSignature); |
| |
| i=GetFirstImageInList(*images); |
| for ( ; i != (Image *) NULL; i=GetNextImageInList(i)) |
| if ( i->delay != 0L ) break; |
| if ( i == (Image *) NULL ) { |
| (void) ThrowMagickException(exception,GetMagickModule(),OptionWarning, |
| "ZeroTimeAnimation","`%s'",GetFirstImageInList(*images)->filename); |
| return; |
| } |
| i=GetFirstImageInList(*images); |
| while ( i != (Image *) NULL ) |
| { |
| if ( i->delay == 0L ) { |
| (void) DeleteImageFromList(&i); |
| *images=i; |
| } |
| else |
| i=GetNextImageInList(i); |
| } |
| *images=GetFirstImageInList(*images); |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % C o m p o s i t e L a y e r s % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % CompositeLayers() compose first image sequence (source) over the second |
| % image sequence (destination), using the given compose method and offsets. |
| % |
| % The pointers to the image list does not have to be the start of that image |
| % list, but may start somewhere in the middle. Each layer from the two image |
| % lists are composted together until the end of one of the image lists is |
| % reached. The offset of each composition is also adjusted to match the |
| % virtual canvas offsets of each layer. As such the given offset is relative |
| % to the virtual canvas, and not the actual image. |
| % |
| % No GIF disposal handling is performed, so GIF animations should be |
| % coalesced before use. However this not a requirement, and individual |
| % layer images may have any size or offset, for special compositions. |
| % |
| % Special case:- If one of the image sequences is just a single image that |
| % image is repeatally composed with all the images in the other image list. |
| % Either the source or destination lists may be the single image, for this |
| % situation. |
| % |
| % The destination list will be expanded as needed to match number of source |
| % image overlaid (from current position to end of list). |
| % |
| % The format of the CompositeLayers method is: |
| % |
| % void CompositeLayers(Image *destination, |
| % const CompositeOperator compose, Image *source, |
| % const ssize_t x_offset, const ssize_t y_offset, |
| % ExceptionInfo *exception); |
| % |
| % A description of each parameter follows: |
| % |
| % o destination: the destination images and results |
| % |
| % o source: source image(s) for the layer composition |
| % |
| % o compose, x_offset, y_offset: arguments passed on to CompositeImages() |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| */ |
| static inline void CompositeCanvas(Image *destination, |
| const CompositeOperator compose, Image *source,ssize_t x_offset, |
| ssize_t y_offset ) |
| { |
| x_offset+=source->page.x-destination->page.x; |
| y_offset+=source->page.y-destination->page.y; |
| (void) CompositeImage(destination,compose,source,x_offset,y_offset); |
| } |
| |
| MagickExport void CompositeLayers(Image *destination, |
| const CompositeOperator compose, Image *source,const ssize_t x_offset, |
| const ssize_t y_offset,ExceptionInfo *exception) |
| { |
| assert(destination != (Image *) NULL); |
| assert(destination->signature == MagickSignature); |
| assert(source != (Image *) NULL); |
| assert(source->signature == MagickSignature); |
| assert(exception != (ExceptionInfo *) NULL); |
| assert(exception->signature == MagickSignature); |
| if (source->debug != MagickFalse || destination->debug != MagickFalse) |
| (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s - %s", |
| source->filename, destination->filename); |
| |
| /* |
| Overlay single source image over destation image/list |
| */ |
| if ( source->previous == (Image *) NULL && source->next == (Image *) NULL ) |
| while ( destination != (Image *) NULL ) |
| { |
| CompositeCanvas(destination, compose, source, x_offset, y_offset); |
| destination=GetNextImageInList(destination); |
| } |
| |
| /* |
| Overlay source image list over single destination |
| Generating multiple clones of destination image to match source list. |
| Original Destination image becomes first image of generated list. |
| As such the image list pointer does not require any change in caller. |
| Some animation attributes however also needs coping in this case. |
| */ |
| else if ( destination->previous == (Image *) NULL && |
| destination->next == (Image *) NULL ) |
| { |
| Image *dest = CloneImage(destination,0,0,MagickTrue,exception); |
| |
| CompositeCanvas(destination, compose, source, x_offset, y_offset); |
| /* copy source image attributes ? */ |
| if ( source->next != (Image *) NULL ) |
| { |
| destination->delay = source->delay; |
| destination->iterations = source->iterations; |
| } |
| source=GetNextImageInList(source); |
| |
| while ( source != (Image *) NULL ) |
| { |
| AppendImageToList(&destination, |
| CloneImage(dest,0,0,MagickTrue,exception)); |
| destination=GetLastImageInList(destination); |
| |
| CompositeCanvas(destination, compose, source, x_offset, y_offset); |
| destination->delay = source->delay; |
| destination->iterations = source->iterations; |
| source=GetNextImageInList(source); |
| } |
| dest=DestroyImage(dest); |
| } |
| |
| /* |
| Overlay a source image list over a destination image list |
| until either list runs out of images. (Does not repeat) |
| */ |
| else |
| while ( source != (Image *) NULL && destination != (Image *) NULL ) |
| { |
| CompositeCanvas(destination, compose, source, x_offset, y_offset); |
| source=GetNextImageInList(source); |
| destination=GetNextImageInList(destination); |
| } |
| } |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % M e r g e I m a g e L a y e r s % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % MergeImageLayers() composes all the image layers from the current given |
| % image onward to produce a single image of the merged layers. |
| % |
| % The inital canvas's size depends on the given ImageLayerMethod, and is |
| % initialized using the first images background color. The images |
| % are then compositied onto that image in sequence using the given |
| % composition that has been assigned to each individual image. |
| % |
| % The format of the MergeImageLayers is: |
| % |
| % Image *MergeImageLayers(const Image *image, |
| % const ImageLayerMethod method, ExceptionInfo *exception) |
| % |
| % A description of each parameter follows: |
| % |
| % o image: the image list to be composited together |
| % |
| % o method: the method of selecting the size of the initial canvas. |
| % |
| % MergeLayer: Merge all layers onto a canvas just large enough |
| % to hold all the actual images. The virtual canvas of the |
| % first image is preserved but otherwise ignored. |
| % |
| % FlattenLayer: Use the virtual canvas size of first image. |
| % Images which fall outside this canvas is clipped. |
| % This can be used to 'fill out' a given virtual canvas. |
| % |
| % MosaicLayer: Start with the virtual canvas of the first image, |
| % enlarging left and right edges to contain all images. |
| % Images with negative offsets will be clipped. |
| % |
| % TrimBoundsLayer: Determine the overall bounds of all the image |
| % layers just as in "MergeLayer", then adjust the the canvas |
| % and offsets to be relative to those bounds, without overlaying |
| % the images. |
| % |
| % WARNING: a new image is not returned, the original image |
| % sequence page data is modified instead. |
| % |
| % o exception: return any errors or warnings in this structure. |
| % |
| */ |
| MagickExport Image *MergeImageLayers(Image *image, |
| const ImageLayerMethod method,ExceptionInfo *exception) |
| { |
| #define MergeLayersTag "Merge/Layers" |
| |
| Image |
| *canvas; |
| |
| MagickBooleanType |
| proceed; |
| |
| RectangleInfo |
| page; |
| |
| register const Image |
| *next; |
| |
| size_t |
| number_images, |
| height, |
| width; |
| |
| ssize_t |
| scene; |
| |
| assert(image != (Image *) NULL); |
| assert(image->signature == MagickSignature); |
| if (image->debug != MagickFalse) |
| (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename); |
| assert(exception != (ExceptionInfo *) NULL); |
| assert(exception->signature == MagickSignature); |
| /* |
| Determine canvas image size, and its virtual canvas size and offset |
| */ |
| page=image->page; |
| width=image->columns; |
| height=image->rows; |
| switch (method) |
| { |
| case TrimBoundsLayer: |
| case MergeLayer: |
| default: |
| { |
| next = GetNextImageInList(image); |
| for ( ; next != (Image *) NULL; next=GetNextImageInList(next)) { |
| if ( page.x > next->page.x ) { |
| width += page.x-next->page.x; |
| page.x = next->page.x; |
| } |
| if ( page.y > next->page.y ) { |
| height += page.y-next->page.y; |
| page.y = next->page.y; |
| } |
| if ( (ssize_t) width < (next->page.x + (ssize_t)next->columns - page.x) ) |
| width = (size_t) next->page.x + (ssize_t)next->columns - page.x; |
| if ( (ssize_t) height < (next->page.y + (ssize_t)next->rows - page.y) ) |
| height = (size_t) next->page.y + (ssize_t)next->rows - page.y; |
| } |
| break; |
| } |
| case FlattenLayer: |
| { |
| if ( page.width > 0 ) |
| width=page.width; |
| if ( page.height > 0 ) |
| height=page.height; |
| page.x=0; |
| page.y=0; |
| break; |
| } |
| case MosaicLayer: |
| { |
| if ( page.width > 0 ) |
| width=page.width; |
| if ( page.height > 0 ) |
| height=page.height; |
| for (next=image; next != (Image *) NULL; next=GetNextImageInList(next)) { |
| if (method == MosaicLayer) { |
| page.x=next->page.x; |
| page.y=next->page.y; |
| if ( (ssize_t) width < (next->page.x + (ssize_t)next->columns) ) |
| width = (size_t) next->page.x + next->columns; |
| if ( (ssize_t) height < (next->page.y + (ssize_t)next->rows) ) |
| height = (size_t) next->page.y + next->rows; |
| } |
| } |
| page.width=width; |
| page.height=height; |
| page.x=0; |
| page.y=0; |
| } |
| break; |
| } |
| /* set virtual canvas size if not defined */ |
| if ( page.width == 0 ) |
| page.width = (page.x < 0) ? width : width+page.x; |
| if ( page.height == 0 ) |
| page.height = (page.y < 0) ? height : height+page.y; |
| |
| /* |
| Handle "TrimBoundsLayer" method separately to normal 'layer merge' |
| */ |
| if ( method == TrimBoundsLayer ) { |
| number_images=GetImageListLength(image); |
| for (scene=0; scene < (ssize_t) number_images; scene++) |
| { |
| image->page.x -= page.x; |
| image->page.y -= page.y; |
| image->page.width = width; |
| image->page.height = height; |
| proceed=SetImageProgress(image,MergeLayersTag,(MagickOffsetType) scene, |
| number_images); |
| if (proceed == MagickFalse) |
| break; |
| image=GetNextImageInList(image); |
| } |
| return((Image *) NULL); |
| } |
| |
| /* |
| Create canvas size of width and height, and background color. |
| */ |
| canvas=CloneImage(image,width,height,MagickTrue,exception); |
| if (canvas == (Image *) NULL) |
| return((Image *) NULL); |
| (void) SetImageBackgroundColor(canvas); |
| canvas->page=page; |
| canvas->dispose=UndefinedDispose; |
| |
| /* |
| Compose images onto canvas, with progress monitor |
| */ |
| number_images=GetImageListLength(image); |
| for (scene=0; scene < (ssize_t) number_images; scene++) |
| { |
| (void) CompositeImage(canvas,image->compose,image,image->page.x- |
| canvas->page.x,image->page.y-canvas->page.y); |
| proceed=SetImageProgress(image,MergeLayersTag,(MagickOffsetType) scene, |
| number_images); |
| if (proceed == MagickFalse) |
| break; |
| image=GetNextImageInList(image); |
| } |
| return(canvas); |
| } |
| |