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12 <title>ImageMagick: MagickCore, C API for ImageMagick: Add a Special Effect</title>
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153<div class="main">
154
cristy0291e2d2010-04-04 17:50:18 +0000155<p class="navigation-index">[<a href="#AddNoiseImage">AddNoiseImage</a> &bull; <a href="#BlueShiftImage">BlueShiftImage</a> &bull; <a href="#CharcoalImage">CharcoalImage</a> &bull; <a href="#ColorizeImage">ColorizeImage</a> &bull; <a href="#ColorMatrixImage">ColorMatrixImage</a> &bull; <a href="#FxImage">FxImage</a> &bull; <a href="#ImplodeImage">ImplodeImage</a> &bull; <a href="#The MorphImages">The MorphImages</a> &bull; <a href="#PlasmaImage">PlasmaImage</a> &bull; <a href="#PolaroidImage">PolaroidImage</a> &bull; <a href="#MagickSepiaToneImage">MagickSepiaToneImage</a> &bull; <a href="#ShadowImage">ShadowImage</a> &bull; <a href="#SketchImage">SketchImage</a> &bull; <a href="#SolarizeImage">SolarizeImage</a> &bull; <a href="#SteganoImage">SteganoImage</a> &bull; <a href="#StereoAnaglyphImage">StereoAnaglyphImage</a> &bull; <a href="#SwirlImage">SwirlImage</a> &bull; <a href="#TintImage">TintImage</a> &bull; <a href="#VignetteImage">VignetteImage</a> &bull; <a href="#WaveImage">WaveImage</a>]</p>
cristy3ed852e2009-09-05 21:47:34 +0000156
157<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
158_8c.html" target="source" name="AddNoiseImage">AddNoiseImage</a></h2>
159<div class="doc-section">
160
161<p>AddNoiseImage() adds random noise to the image.</p></ol>
162
163<p>The format of the AddNoiseImage method is:</p>
164
165<pre class="code">
166 Image *AddNoiseImage(const Image *image,const NoiseType noise_type,
167 ExceptionInfo *exception)
168 Image *AddNoiseImageChannel(const Image *image,const ChannelType channel,
169 const NoiseType noise_type,ExceptionInfo *exception)
170</pre>
171
172<p>A description of each parameter follows:</p></ol>
173
174<h5>image</h5>
175<ol><p>the image.</p></ol>
176
177<h5>channel</h5>
178<ol><p>the channel type.</p></ol>
179
180<h5>noise_type</h5>
181<ol><p>The type of noise: Uniform, Gaussian, Multiplicative, Impulse, Laplacian, or Poisson.</p></ol>
182
183<h5>exception</h5>
184<ol><p>return any errors or warnings in this structure.</p></ol>
185
186 </div>
187<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
188_8c.html" target="source" name="BlueShiftImage">BlueShiftImage</a></h2>
189<div class="doc-section">
190
191<p>BlueShiftImage() mutes the colors of the image to simulate a scene at nighttime in the moonlight.</p></ol>
192
193<p>The format of the BlueShiftImage method is:</p>
194
195<pre class="code">
196 Image *BlueShiftImage(const Image *image,const double factor,
197 ExceptionInfo *exception)
198</pre>
199
200<p>A description of each parameter follows:</p></ol>
201
202<h5>image</h5>
203<ol><p>the image.</p></ol>
204
205<h5>factor</h5>
206<ol><p>the shift factor.</p></ol>
207
208<h5>exception</h5>
209<ol><p>return any errors or warnings in this structure.</p></ol>
210
211 </div>
212<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
213_8c.html" target="source" name="CharcoalImage">CharcoalImage</a></h2>
214<div class="doc-section">
215
216<p>CharcoalImage() creates a new image that is a copy of an existing one with the edge highlighted. It allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p></ol>
217
218<p>The format of the CharcoalImage method is:</p>
219
220<pre class="code">
221 Image *CharcoalImage(const Image *image,const double radius,
222 const double sigma,ExceptionInfo *exception)
223</pre>
224
225<p>A description of each parameter follows:</p></ol>
226
227<h5>image</h5>
228<ol><p>the image.</p></ol>
229
230<h5>radius</h5>
231<ol><p>the radius of the pixel neighborhood.</p></ol>
232
233<h5>sigma</h5>
234<ol><p>the standard deviation of the Gaussian, in pixels.</p></ol>
235
236<h5>exception</h5>
237<ol><p>return any errors or warnings in this structure.</p></ol>
238
239 </div>
240<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
241_8c.html" target="source" name="ColorizeImage">ColorizeImage</a></h2>
242<div class="doc-section">
243
244<p>ColorizeImage() blends the fill color with each pixel in the image. A percentage blend is specified with opacity. Control the application of different color components by specifying a different percentage for each component (e.g. 90/100/10 is 90 red, 100 green, and 10 blue).</p></ol>
245
246<p>The format of the ColorizeImage method is:</p>
247
248<pre class="code">
249 Image *ColorizeImage(const Image *image,const char *opacity,
250 const PixelPacket colorize,ExceptionInfo *exception)
251</pre>
252
253<p>A description of each parameter follows:</p></ol>
254
255<h5>image</h5>
256<ol><p>the image.</p></ol>
257
258<h5>opacity</h5>
259<ol><p>A character string indicating the level of opacity as a percentage.</p></ol>
260
261<h5>colorize</h5>
262<ol><p>A color value.</p></ol>
263
264<h5>exception</h5>
265<ol><p>return any errors or warnings in this structure.</p></ol>
266
267 </div>
268<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
cristy0291e2d2010-04-04 17:50:18 +0000269_8c.html" target="source" name="ColorMatrixImage">ColorMatrixImage</a></h2>
270<div class="doc-section">
271
272<p>ColorMatrixImage() applies color transformation to an image. This method permits saturation changes, hue rotation, luminance to alpha, and various other effects. Although variable-sized transformation matrices can be used, typically one uses a 5x5 matrix for an RGBA image and a 6x6 for CMYKA (or RGBA with offsets). The matrix is similar to those used by Adobe Flash except offsets are in column 6 rather than 5 (in support of CMYKA images) and offsets are normalized (divide Flash offset by 255).</p></ol>
273
274<p>The format of the ColorMatrixImage method is:</p>
275
276<pre class="code">
277 Image *ColorMatrixImage(const Image *image,
278 const KernelInfo *color_matrix,ExceptionInfo *exception)
279</pre>
280
281<p>A description of each parameter follows:</p></ol>
282
283<h5>image</h5>
284<ol><p>the image.</p></ol>
285
286<h5>color_matrix</h5>
287<ol><p>the color matrix.</p></ol>
288
289<h5>exception</h5>
290<ol><p>return any errors or warnings in this structure.</p></ol>
291
292 </div>
293<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
cristy3ed852e2009-09-05 21:47:34 +0000294_8c.html" target="source" name="FxImage">FxImage</a></h2>
295<div class="doc-section">
296
297<p>FxImage() applies a mathematical expression to the specified image.</p></ol>
298
299<p>The format of the FxImage method is:</p>
300
301<pre class="code">
302 Image *FxImage(const Image *image,const char *expression,
303 ExceptionInfo *exception)
304 Image *FxImageChannel(const Image *image,const ChannelType channel,
305 const char *expression,ExceptionInfo *exception)
306</pre>
307
308<p>A description of each parameter follows:</p></ol>
309
310<h5>image</h5>
311<ol><p>the image.</p></ol>
312
313<h5>channel</h5>
314<ol><p>the channel.</p></ol>
315
316<h5>expression</h5>
317<ol><p>A mathematical expression.</p></ol>
318
319<h5>exception</h5>
320<ol><p>return any errors or warnings in this structure.</p></ol>
321
322 </div>
323<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
324_8c.html" target="source" name="ImplodeImage">ImplodeImage</a></h2>
325<div class="doc-section">
326
327<p>ImplodeImage() creates a new image that is a copy of an existing one with the image pixels "implode" by the specified percentage. It allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p></ol>
328
329<p>The format of the ImplodeImage method is:</p>
330
331<pre class="code">
332 Image *ImplodeImage(const Image *image,const double amount,
333 ExceptionInfo *exception)
334</pre>
335
336<p>A description of each parameter follows:</p></ol>
337
338<h5>implode_image</h5>
339<ol><p>Method ImplodeImage returns a pointer to the image after it is implode. A null image is returned if there is a memory shortage.</p></ol>
340
341<h5>image</h5>
342<ol><p>the image.</p></ol>
343
344<h5>amount</h5>
345<ol><p>Define the extent of the implosion.</p></ol>
346
347<h5>exception</h5>
348<ol><p>return any errors or warnings in this structure.</p></ol>
349
350 </div>
351<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
352_8c.html" target="source" name="The MorphImages">The MorphImages</a></h2>
353<div class="doc-section">
354
355<p>The MorphImages() method requires a minimum of two images. The first image is transformed into the second by a number of intervening images as specified by frames.</p></ol>
356
357<p>The format of the MorphImage method is:</p>
358
359<pre class="code">
360 Image *MorphImages(const Image *image,const unsigned long number_frames,
361 ExceptionInfo *exception)
362</pre>
363
364<p>A description of each parameter follows:</p></ol>
365
366<h5>image</h5>
367<ol><p>the image.</p></ol>
368
369<h5>number_frames</h5>
370<ol><p>Define the number of in-between image to generate. The more in-between frames, the smoother the morph.</p></ol>
371
372<h5>exception</h5>
373<ol><p>return any errors or warnings in this structure.</p></ol>
374
375 </div>
376<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
377_8c.html" target="source" name="PlasmaImage">PlasmaImage</a></h2>
378<div class="doc-section">
379
380<p>PlasmaImage() initializes an image with plasma fractal values. The image must be initialized with a base color and the random number generator seeded before this method is called.</p></ol>
381
382<p>The format of the PlasmaImage method is:</p>
383
384<pre class="code">
385 MagickBooleanType PlasmaImage(Image *image,const SegmentInfo *segment,
386 unsigned long attenuate,unsigned long depth)
387</pre>
388
389<p>A description of each parameter follows:</p></ol>
390
391<h5>image</h5>
392<ol><p>the image.</p></ol>
393
394<h5>segment</h5>
395<ol><p> Define the region to apply plasma fractals values.</p></ol>
396
397<h5>attenuate</h5>
398<ol><p>Define the plasmattenuation factor.</p></ol>
399
400<h5>depth</h5>
401<ol><p>Limit the plasma recursion depth.</p></ol>
402
403 </div>
404<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
405_8c.html" target="source" name="PolaroidImage">PolaroidImage</a></h2>
406<div class="doc-section">
407
408<p>PolaroidImage() simulates a Polaroid picture.</p></ol>
409
410<p>The format of the AnnotateImage method is:</p>
411
412<pre class="code">
413 Image *PolaroidImage(const Image *image,const DrawInfo *draw_info,
414 const double angle,ExceptionInfo exception)
415</pre>
416
417<p>A description of each parameter follows:</p></ol>
418
419<h5>image</h5>
420<ol><p>the image.</p></ol>
421
422<h5>draw_info</h5>
423<ol><p>the draw info.</p></ol>
424
425<h5>angle</h5>
426<ol><p>Apply the effect along this angle.</p></ol>
427
428<h5>exception</h5>
429<ol><p>return any errors or warnings in this structure.</p></ol>
430
431 </div>
432<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
cristy3ed852e2009-09-05 21:47:34 +0000433_8c.html" target="source" name="MagickSepiaToneImage">MagickSepiaToneImage</a></h2>
434<div class="doc-section">
435
436<p>MagickSepiaToneImage() applies a special effect to the image, similar to the effect achieved in a photo darkroom by sepia toning. Threshold ranges from 0 to QuantumRange and is a measure of the extent of the sepia toning. A threshold of 80 is a good starting point for a reasonable tone.</p></ol>
437
438<p>The format of the SepiaToneImage method is:</p>
439
440<pre class="code">
441 Image *SepiaToneImage(const Image *image,const double threshold,
442 ExceptionInfo *exception)
443</pre>
444
445<p>A description of each parameter follows:</p></ol>
446
447<h5>image</h5>
448<ol><p>the image.</p></ol>
449
450<h5>threshold</h5>
451<ol><p>the tone threshold.</p></ol>
452
453<h5>exception</h5>
454<ol><p>return any errors or warnings in this structure.</p></ol>
455
456 </div>
457<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
458_8c.html" target="source" name="ShadowImage">ShadowImage</a></h2>
459<div class="doc-section">
460
461<p>ShadowImage() simulates a shadow from the specified image and returns it.</p></ol>
462
463<p>The format of the ShadowImage method is:</p>
464
465<pre class="code">
466 Image *ShadowImage(const Image *image,const double opacity,
467 const double sigma,const long x_offset,const long y_offset,
468 ExceptionInfo *exception)
469</pre>
470
471<p>A description of each parameter follows:</p></ol>
472
473<h5>image</h5>
474<ol><p>the image.</p></ol>
475
476<h5>opacity</h5>
477<ol><p>percentage transparency.</p></ol>
478
479<h5>sigma</h5>
480<ol><p>the standard deviation of the Gaussian, in pixels.</p></ol>
481
482<h5>x_offset</h5>
483<ol><p>the shadow x-offset.</p></ol>
484
485<h5>y_offset</h5>
486<ol><p>the shadow y-offset.</p></ol>
487
488<h5>exception</h5>
489<ol><p>return any errors or warnings in this structure.</p></ol>
490
491 </div>
492<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
493_8c.html" target="source" name="SketchImage">SketchImage</a></h2>
494<div class="doc-section">
495
496<p>SketchImage() simulates a pencil sketch. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and SketchImage() selects a suitable radius for you. Angle gives the angle of the sketch.</p></ol>
497
498<p>The format of the SketchImage method is:</p>
499
500<pre class="code">
501 Image *SketchImage(const Image *image,const double radius,
502 const double sigma,const double angle,ExceptionInfo *exception)
503</pre>
504
505<p>A description of each parameter follows:</p></ol>
506
507<h5>image</h5>
508<ol><p>the image.</p></ol>
509
510<h5>radius</h5>
511<ol><p>the radius of the Gaussian, in pixels, not counting the center pixel.</p></ol>
512
513<h5>sigma</h5>
514<ol><p>the standard deviation of the Gaussian, in pixels.</p></ol>
515
516<h5>angle</h5>
517<ol><p>Apply the effect along this angle.</p></ol>
518
519<h5>exception</h5>
520<ol><p>return any errors or warnings in this structure.</p></ol>
521
522 </div>
523<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
524_8c.html" target="source" name="SolarizeImage">SolarizeImage</a></h2>
525<div class="doc-section">
526
527<p>SolarizeImage() applies a special effect to the image, similar to the effect achieved in a photo darkroom by selectively exposing areas of photo sensitive paper to light. Threshold ranges from 0 to QuantumRange and is a measure of the extent of the solarization.</p></ol>
528
529<p>The format of the SolarizeImage method is:</p>
530
531<pre class="code">
532 MagickBooleanType SolarizeImage(Image *image,const double threshold)
533</pre>
534
535<p>A description of each parameter follows:</p></ol>
536
537<h5>image</h5>
538<ol><p>the image.</p></ol>
539
540<h5>threshold</h5>
541<ol><p>Define the extent of the solarization.</p></ol>
542
543 </div>
544<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
545_8c.html" target="source" name="SteganoImage">SteganoImage</a></h2>
546<div class="doc-section">
547
548<p>SteganoImage() hides a digital watermark within the image. Recover the hidden watermark later to prove that the authenticity of an image. Offset defines the start position within the image to hide the watermark.</p></ol>
549
550<p>The format of the SteganoImage method is:</p>
551
552<pre class="code">
553 Image *SteganoImage(const Image *image,Image *watermark,
554 ExceptionInfo *exception)
555</pre>
556
557<p>A description of each parameter follows:</p></ol>
558
559<h5>image</h5>
560<ol><p>the image.</p></ol>
561
562<h5>watermark</h5>
563<ol><p>the watermark image.</p></ol>
564
565<h5>exception</h5>
566<ol><p>return any errors or warnings in this structure.</p></ol>
567
568 </div>
569<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
570_8c.html" target="source" name="StereoAnaglyphImage">StereoAnaglyphImage</a></h2>
571<div class="doc-section">
572
573<p>StereoAnaglyphImage() combines two images and produces a single image that is the composite of a left and right image of a stereo pair. Special red-green stereo glasses are required to view this effect.</p></ol>
574
575<p>The format of the StereoAnaglyphImage method is:</p>
576
577<pre class="code">
578 Image *StereoImage(const Image *left_image,const Image *right_image,
579 ExceptionInfo *exception)
580 Image *StereoAnaglyphImage(const Image *left_image,
581 const Image *right_image,const long x_offset,const long y_offset,
582 ExceptionInfo *exception)
583</pre>
584
585<p>A description of each parameter follows:</p></ol>
586
587<h5>left_image</h5>
588<ol><p>the left image.</p></ol>
589
590<h5>right_image</h5>
591<ol><p>the right image.</p></ol>
592
593<h5>exception</h5>
594<ol><p>return any errors or warnings in this structure.</p></ol>
595
596<h5>x_offset</h5>
597<ol><p>amount, in pixels, by which the left image is offset to the right of the right image.</p></ol>
598
599<h5>y_offset</h5>
600<ol><p>amount, in pixels, by which the left image is offset to the bottom of the right image.</p></ol>
601
602
603 </div>
604<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
605_8c.html" target="source" name="SwirlImage">SwirlImage</a></h2>
606<div class="doc-section">
607
608<p>SwirlImage() swirls the pixels about the center of the image, where degrees indicates the sweep of the arc through which each pixel is moved. You get a more dramatic effect as the degrees move from 1 to 360.</p></ol>
609
610<p>The format of the SwirlImage method is:</p>
611
612<pre class="code">
613 Image *SwirlImage(const Image *image,double degrees,
614 ExceptionInfo *exception)
615</pre>
616
617<p>A description of each parameter follows:</p></ol>
618
619<h5>image</h5>
620<ol><p>the image.</p></ol>
621
622<h5>degrees</h5>
623<ol><p>Define the tightness of the swirling effect.</p></ol>
624
625<h5>exception</h5>
626<ol><p>return any errors or warnings in this structure.</p></ol>
627
628 </div>
629<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
630_8c.html" target="source" name="TintImage">TintImage</a></h2>
631<div class="doc-section">
632
633<p>TintImage() applies a color vector to each pixel in the image. The length of the vector is 0 for black and white and at its maximum for the midtones. The vector weighting function is f(x)=(1-(4.0*((x-0.5)*(x-0.5))))</p></ol>
634
635<p>The format of the TintImage method is:</p>
636
637<pre class="code">
638 Image *TintImage(const Image *image,const char *opacity,
639 const PixelPacket tint,ExceptionInfo *exception)
640</pre>
641
642<p>A description of each parameter follows:</p></ol>
643
644<h5>image</h5>
645<ol><p>the image.</p></ol>
646
647<h5>opacity</h5>
648<ol><p>A color value used for tinting.</p></ol>
649
650<h5>tint</h5>
651<ol><p>A color value used for tinting.</p></ol>
652
653<h5>exception</h5>
654<ol><p>return any errors or warnings in this structure.</p></ol>
655
656 </div>
657<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
658_8c.html" target="source" name="VignetteImage">VignetteImage</a></h2>
659<div class="doc-section">
660
661<p>VignetteImage() softens the edges of the image in vignette style.</p></ol>
662
663<p>The format of the VignetteImage method is:</p>
664
665<pre class="code">
666 Image *VignetteImage(const Image *image,const double radius,
667 const double sigma,const long x,const long y,ExceptionInfo *exception)
668</pre>
669
670<p>A description of each parameter follows:</p></ol>
671
672<h5>image</h5>
673<ol><p>the image.</p></ol>
674
675<h5>radius</h5>
676<ol><p>the radius of the pixel neighborhood.</p></ol>
677
678<h5>sigma</h5>
679<ol><p>the standard deviation of the Gaussian, in pixels.</p></ol>
680
681<h5>x, y</h5>
682<ol><p>Define the x and y ellipse offset.</p></ol>
683
684<h5>exception</h5>
685<ol><p>return any errors or warnings in this structure.</p></ol>
686
687 </div>
688<h2><a href="http://www.imagemagick.org/api/MagickCore/fx
689_8c.html" target="source" name="WaveImage">WaveImage</a></h2>
690<div class="doc-section">
691
692<p>WaveImage() creates a "ripple" effect in the image by shifting the pixels vertically along a sine wave whose amplitude and wavelength is specified by the given parameters.</p></ol>
693
694<p>The format of the WaveImage method is:</p>
695
696<pre class="code">
697 Image *WaveImage(const Image *image,const double amplitude,
698 const double wave_length,ExceptionInfo *exception)
699</pre>
700
701<p>A description of each parameter follows:</p></ol>
702
703<h5>image</h5>
704<ol><p>the image.</p></ol>
705
706<h5>amplitude, wave_length</h5>
707<ol><p>Define the amplitude and wave length of the sine wave.</p></ol>
708
709<h5>exception</h5>
710<ol><p>return any errors or warnings in this structure.</p></ol>
711
712 </div>
cristy3eaa0ef2010-03-06 20:35:26 +0000713
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