blob: 4bb5325054d30fa5dfb9200a22ae9ac4582d5210 [file] [log] [blame]
// Copyright 2020 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
$assert BATCH_TILE % 4 == 0
$assert BATCH_TILE >= 4
$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
$VMULADDQ_F32 = "vfmaq_f32" if FMA else "vmlaq_f32"
#include <assert.h>
#include <arm_neon.h>
#include <xnnpack/vunary.h>
#include <xnnpack/common.h>
void xnn_f32_velu_ukernel__${"neonfma" if FMA else "neon"}_rr${1 if FMA else 2}_p6_x${BATCH_TILE}(
size_t n,
const float* x,
float* y,
const union xnn_f32_elu_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_DISABLE_TSAN
{
assert(n != 0);
assert(n % sizeof(float) == 0);
assert(x != NULL);
assert(y != NULL);
const float32x4_t vprescale = vld1q_dup_f32(&params->scalar.prescale);
const float32x4_t valpha = vld1q_dup_f32(&params->scalar.alpha);
const float32x4_t vbeta = vld1q_dup_f32(&params->scalar.beta);
const float32x4_t vsat_cutoff = vmovq_n_f32(-0x1.154246p+4f);
const float32x4_t vmagic_bias = vmovq_n_f32(0x1.8000FEp23f);
const float32x4_t vlog2e = vmovq_n_f32(0x1.715476p+0f);
$if FMA:
const float32x4_t vminus_ln2 = vmovq_n_f32(-0x1.62E430p-1f);
$else:
const float32x4_t vminus_ln2_hi = vmovq_n_f32(-0x1.62E440p-1f);
const float32x4_t vminus_ln2_lo = vmovq_n_f32(0x1.0105C6p-21f);
const float32x4_t vc6 = vmovq_n_f32(0x1.6b7338p-10f);
const float32x4_t vc5 = vmovq_n_f32(0x1.12278Ep-7f);
const float32x4_t vc4 = vmovq_n_f32(0x1.555716p-5f);
const float32x4_t vc3 = vmovq_n_f32(0x1.5554B0p-3f);
const float32x4_t vc2 = vmovq_n_f32(0x1.FFFFFEp-2f);
const float32x4_t vone = vmovq_n_f32(1.0f);
$if BATCH_TILE > 4:
for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
$for N in range(0, BATCH_TILE, 4):
float32x4_t vx${ABC[N:N+4]} = vld1q_f32(x); x += 4;
$for N in range(0, BATCH_TILE, 4):
const float32x4_t vz${ABC[N:N+4]} = vmaxq_f32(vmulq_f32(vx${ABC[N:N+4]}, vprescale), vsat_cutoff);
$for N in range(0, BATCH_TILE, 4):
float32x4_t vn${ABC[N:N+4]} = ${VMULADDQ_F32}(vmagic_bias, vz${ABC[N:N+4]}, vlog2e);
$for N in range(0, BATCH_TILE, 4):
float32x4_t vs${ABC[N:N+4]} = vreinterpretq_f32_s32(vshlq_n_s32(vreinterpretq_s32_f32(vn${ABC[N:N+4]}), 23));
vn${ABC[N:N+4]} = vsubq_f32(vn${ABC[N:N+4]}, vmagic_bias);
$if FMA:
$for N in range(0, BATCH_TILE, 4):
float32x4_t vt${ABC[N:N+4]} = ${VMULADDQ_F32}(vz${ABC[N:N+4]}, vn${ABC[N:N+4]}, vminus_ln2);
$else:
$for N in range(0, BATCH_TILE, 4):
float32x4_t vt${ABC[N:N+4]} = ${VMULADDQ_F32}(vz${ABC[N:N+4]}, vn${ABC[N:N+4]}, vminus_ln2_hi);
$for N in range(0, BATCH_TILE, 4):
vt${ABC[N:N+4]} = ${VMULADDQ_F32}(vt${ABC[N:N+4]}, vn${ABC[N:N+4]}, vminus_ln2_lo);
$for N in range(0, BATCH_TILE, 4):
float32x4_t vp${ABC[N:N+4]} = ${VMULADDQ_F32}(vc5, vc6, vt${ABC[N:N+4]});
$for N in range(0, BATCH_TILE, 4):
vp${ABC[N:N+4]} = ${VMULADDQ_F32}(vc4, vp${ABC[N:N+4]}, vt${ABC[N:N+4]});
$for N in range(0, BATCH_TILE, 4):
vp${ABC[N:N+4]} = ${VMULADDQ_F32}(vc3, vp${ABC[N:N+4]}, vt${ABC[N:N+4]});
$for N in range(0, BATCH_TILE, 4):
vp${ABC[N:N+4]} = ${VMULADDQ_F32}(vc2, vp${ABC[N:N+4]}, vt${ABC[N:N+4]});
$for N in range(0, BATCH_TILE, 4):
vp${ABC[N:N+4]} = vmulq_f32(vp${ABC[N:N+4]}, vt${ABC[N:N+4]});
$for N in range(0, BATCH_TILE, 4):
vt${ABC[N:N+4]} = vmulq_f32(vt${ABC[N:N+4]}, vs${ABC[N:N+4]});
vs${ABC[N:N+4]} = vsubq_f32(vs${ABC[N:N+4]}, vone);
$for N in range(0, BATCH_TILE, 4):
vp${ABC[N:N+4]} = ${VMULADDQ_F32}(vt${ABC[N:N+4]}, vp${ABC[N:N+4]}, vt${ABC[N:N+4]});
$for N in range(0, BATCH_TILE, 4):
const float32x4_t ve${ABC[N:N+4]} = vmulq_f32(vaddq_f32(vp${ABC[N:N+4]}, vs${ABC[N:N+4]}), valpha);
$for N in range(0, BATCH_TILE, 4):
const uint32x4_t vm${ABC[N:N+4]} = vcltq_f32(vx${ABC[N:N+4]}, vmovq_n_f32(0.0f));
vx${ABC[N:N+4]} = vmulq_f32(vx${ABC[N:N+4]}, vbeta);
$for N in range(0, BATCH_TILE, 4):
const float32x4_t vy${ABC[N:N+4]} = vbslq_f32(vm${ABC[N:N+4]}, ve${ABC[N:N+4]}, vx${ABC[N:N+4]});
$for N in range(0, BATCH_TILE, 4):
vst1q_f32(y, vy${ABC[N:N+4]}); y += 4;
}
for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
float32x4_t vx = vld1q_f32(x); x += 4;
const float32x4_t vz = vmaxq_f32(vmulq_f32(vx, vprescale), vsat_cutoff);
float32x4_t vn = ${VMULADDQ_F32}(vmagic_bias, vz, vlog2e);
float32x4_t vs = vreinterpretq_f32_s32(vshlq_n_s32(vreinterpretq_s32_f32(vn), 23));
vn = vsubq_f32(vn, vmagic_bias);
$if FMA:
float32x4_t vt = ${VMULADDQ_F32}(vz, vn, vminus_ln2);
$else:
float32x4_t vt = ${VMULADDQ_F32}(vz, vn, vminus_ln2_hi);
vt = ${VMULADDQ_F32}(vt, vn, vminus_ln2_lo);
float32x4_t vp = ${VMULADDQ_F32}(vc5, vc6, vt);
vp = ${VMULADDQ_F32}(vc4, vp, vt);
vp = ${VMULADDQ_F32}(vc3, vp, vt);
vp = ${VMULADDQ_F32}(vc2, vp, vt);
vp = vmulq_f32(vp, vt);
vt = vmulq_f32(vt, vs);
vs = vsubq_f32(vs, vone);
vp = ${VMULADDQ_F32}(vt, vp, vt);
const float32x4_t ve = vmulq_f32(vaddq_f32(vp, vs), valpha);
const uint32x4_t vm = vcltq_f32(vx, vmovq_n_f32(0.0f));
vx = vmulq_f32(vx, vbeta);
const float32x4_t vy = vbslq_f32(vm, ve, vx);
vst1q_f32(y, vy); y += 4;
}
if XNN_UNLIKELY(n != 0) {
float32x4_t vx = vld1q_f32(x);
const float32x4_t vz = vmaxq_f32(vmulq_f32(vx, vprescale), vsat_cutoff);
float32x4_t vn = ${VMULADDQ_F32}(vmagic_bias, vz, vlog2e);
float32x4_t vs = vreinterpretq_f32_s32(vshlq_n_s32(vreinterpretq_s32_f32(vn), 23));
vn = vsubq_f32(vn, vmagic_bias);
$if FMA:
float32x4_t vt = ${VMULADDQ_F32}(vz, vn, vminus_ln2);
$else:
float32x4_t vt = ${VMULADDQ_F32}(vz, vn, vminus_ln2_hi);
vt = ${VMULADDQ_F32}(vt, vn, vminus_ln2_lo);
float32x4_t vp = ${VMULADDQ_F32}(vc5, vc6, vt);
vp = ${VMULADDQ_F32}(vc4, vp, vt);
vp = ${VMULADDQ_F32}(vc3, vp, vt);
vp = ${VMULADDQ_F32}(vc2, vp, vt);
vp = vmulq_f32(vp, vt);
vt = vmulq_f32(vt, vs);
vs = vsubq_f32(vs, vone);
vp = ${VMULADDQ_F32}(vt, vp, vt);
const float32x4_t ve = vmulq_f32(vaddq_f32(vp, vs), valpha);
const uint32x4_t vm = vcltq_f32(vx, vmovq_n_f32(0.0f));
vx = vmulq_f32(vx, vbeta);
const float32x4_t vy = vbslq_f32(vm, ve, vx);
float32x2_t vy_lo = vget_low_f32(vy);
if (n & (2 * sizeof(float))) {
vst1_f32(y, vy_lo); y += 2;
vy_lo = vget_high_f32(vy);
}
if (n & (1 * sizeof(float))) {
vst1_lane_f32(y, vy_lo, 0);
}
}
}