blob: 0f184265ee67bd199d930d1db891580ee8ad961b [file] [log] [blame]
// Copyright 2019 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <xnnpack/dwconv.h>
#include <xnnpack/math.h>
void xnn_f32_dwconv_chw_ukernel_3x3p1__scalar_1x1_acc3(
size_t input_height,
size_t input_width,
const float* input,
const float* weights,
const float* zero,
float* output,
uint32_t padding_top,
const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)])
{
assert(input_height != 0);
assert(input_width != 0);
assert(input_width % sizeof(float) == 0);
assert(padding_top == 1);
const float params_min = params->scalar.min;
const float params_max = params->scalar.max;
const float vbias = weights[0];
const float vk00 = weights[1];
const float vk01 = weights[2];
const float vk02 = weights[3];
const float vk10 = weights[4];
const float vk11 = weights[5];
const float vk12 = weights[6];
const float vk20 = weights[7];
const float vk21 = weights[8];
const float vk22 = weights[9];
const float* i0 = zero;
const float* i1 = input;
const float* i2 = (const float*) ((uintptr_t) i1 + input_width);
size_t output_height = input_height;
do {
if XNN_UNPREDICTABLE(output_height == 1) {
i2 = zero;
}
float vi0x0 = 0.0f;
float vi1x0 = 0.0f;
float vi2x0 = 0.0f;
float vi0x1 = *i0++;
float vi1x1 = *i1++;
float vi2x1 = *i2++;
size_t w = input_width;
for (; w > 1 * sizeof(float); w -= 1 * sizeof(float)) {
const float vi0x2 = *i0++;
const float vi1x2 = *i1++;
const float vi2x2 = *i2++;
float vacc0 = vk00 * vi0x0;
vi0x0 = vi0x1;
float vacc1 = vk10 * vi1x0;
vi1x0 = vi1x1;
float vacc2 = vk20 * vi2x0;
vi2x0 = vi2x1;
vacc0 += vk01 * vi0x1;
vi0x1 = vi0x2;
vacc1 += vk11 * vi1x1;
vi1x1 = vi1x2;
vacc2 += vk21 * vi2x1;
vi2x1 = vi2x2;
vacc0 += vk02 * vi0x2;
vacc1 += vk12 * vi1x2;
vacc2 += vk22 * vi2x2;
float voutput = (vbias + vacc0) + (vacc1 + vacc2);
voutput = math_max_f32(voutput, params_min);
voutput = math_min_f32(voutput, params_max);
*output++ = voutput;
}
// Always process the last pixel separately to account for right edge.
assert(w == 1 * sizeof(float));
{
float vacc0 = vk00 * vi0x0;
float vacc1 = vk10 * vi1x0;
float vacc2 = vk20 * vi2x0;
vacc0 += vk01 * vi0x1;
vacc1 += vk11 * vi1x1;
vacc2 += vk21 * vi2x1;
float voutput = (vbias + vacc0) + (vacc1 + vacc2);
voutput = math_max_f32(voutput, params_min);
voutput = math_min_f32(voutput, params_max);
*output++ = voutput;
}
i0 = (const float*) ((uintptr_t) i1 - input_width);
} while (--output_height != 0);
}