| // Copyright 2020 Google LLC |
| // |
| // This source code is licensed under the BSD-style license found in the |
| // LICENSE file in the root directory of this source tree. |
| |
| #include <assert.h> |
| |
| #include <wasm_simd128.h> |
| |
| |
| #include <xnnpack/dwconv.h> |
| #include <xnnpack/math.h> |
| |
| |
| $ARCH_SUFFIX = "_x86" if X86 else "_arm" |
| |
| void xnn_f32_dwconv2d_chw_ukernel_3x3s2p1__wasmsimd${ARCH_SUFFIX}_1x4_acc3( |
| size_t input_height, |
| size_t input_width, |
| const float* input, |
| const float* weights, |
| const float* zero, |
| float* output, |
| uint32_t padding_top, |
| const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)]) |
| { |
| assert(input_height != 0); |
| assert(input_width != 0); |
| assert(input_width % sizeof(float) == 0); |
| assert(padding_top >= 0); |
| assert(padding_top <= 1); |
| |
| const v128_t vmask_even = wasm_v128_load(params->scalar.mask_even); |
| const v128_t vmask_odd = wasm_v128_load(params->scalar.mask_odd); |
| const v128_t vmax = wasm_v32x4_load_splat(¶ms->scalar.max); |
| const v128_t vmin = wasm_v32x4_load_splat(¶ms->scalar.min); |
| |
| const v128_t vbias = wasm_v32x4_load_splat(weights); |
| const v128_t vk00 = wasm_v32x4_load_splat(weights + 1); |
| const v128_t vk01 = wasm_v32x4_load_splat(weights + 2); |
| const v128_t vk02 = wasm_v32x4_load_splat(weights + 3); |
| const v128_t vk10 = wasm_v32x4_load_splat(weights + 4); |
| const v128_t vk11 = wasm_v32x4_load_splat(weights + 5); |
| const v128_t vk12 = wasm_v32x4_load_splat(weights + 6); |
| const v128_t vk20 = wasm_v32x4_load_splat(weights + 7); |
| const v128_t vk21 = wasm_v32x4_load_splat(weights + 8); |
| const v128_t vk22 = wasm_v32x4_load_splat(weights + 9); |
| |
| const v128_t vzero = wasm_f32x4_splat(0.0f); |
| |
| const size_t input_decrement = round_down_po2(input_width, 4 /* SIMD output width */ * 2 /* subsampling */ * sizeof(float)); |
| |
| const float* i0 = (const float*) ((uintptr_t) input - ((-padding_top) & input_width)); |
| const float* i1 = (const float*) ((uintptr_t) i0 + input_width); |
| if XNN_UNPREDICTABLE(padding_top != 0) { |
| i0 = zero; |
| } |
| const float* i2 = (const float*) ((uintptr_t) i1 + input_width); |
| |
| size_t padded_input_height = input_height + padding_top + 1 /* padding bottom */; |
| size_t output_height = (padded_input_height - 3 /* kernel size */ + 2 /* subsampling */) / 2; |
| do { |
| if XNN_UNPREDICTABLE(padded_input_height <= 3) { |
| i2 = zero; |
| } |
| |
| v128_t vi0x7531 = vzero; |
| v128_t vi1x7531 = vzero; |
| v128_t vi2x7531 = vzero; |
| |
| size_t w = input_width; |
| for (; w >= 8 * sizeof(float); w -= 8 * sizeof(float)) { |
| v128_t vo8ACEp0 = vbias; |
| |
| const v128_t vi0x89AB = wasm_v128_load(i0); |
| const v128_t vi1x89AB = wasm_v128_load(i1); |
| const v128_t vi2x89AB = wasm_v128_load(i2); |
| |
| const v128_t vi0xCDEF = wasm_v128_load(i0 + 4); |
| i0 += 8; |
| const v128_t vi1xCDEF = wasm_v128_load(i1 + 4); |
| i1 += 8; |
| const v128_t vi2xCDEF = wasm_v128_load(i2 + 4); |
| i2 += 8; |
| |
| const v128_t vi0x8ACE = wasm_v32x4_shuffle(vi0x89AB, vi0xCDEF, 0, 2, 4 + 0, 4 + 2); |
| const v128_t vi0x9BDF = wasm_v32x4_shuffle(vi0x89AB, vi0xCDEF, 1, 3, 4 + 1, 4 + 3); |
| const v128_t vi1x8ACE = wasm_v32x4_shuffle(vi1x89AB, vi1xCDEF, 0, 2, 4 + 0, 4 + 2); |
| const v128_t vi1x9BDF = wasm_v32x4_shuffle(vi1x89AB, vi1xCDEF, 1, 3, 4 + 1, 4 + 3); |
| const v128_t vi2x8ACE = wasm_v32x4_shuffle(vi2x89AB, vi2xCDEF, 0, 2, 4 + 0, 4 + 2); |
| const v128_t vi2x9BDF = wasm_v32x4_shuffle(vi2x89AB, vi2xCDEF, 1, 3, 4 + 1, 4 + 3); |
| |
| vo8ACEp0 = wasm_f32x4_add(vo8ACEp0, wasm_f32x4_mul(vi0x8ACE, vk01)); |
| v128_t vo8ACEp1 = wasm_f32x4_mul(vi1x8ACE, vk11); |
| v128_t vo8ACEp2 = wasm_f32x4_mul(vi2x8ACE, vk21); |
| |
| const v128_t vi0xF9BD = wasm_v32x4_shuffle(vi0x9BDF, vi0x9BDF, 3, 0, 1, 2); |
| const v128_t vi1xF9BD = wasm_v32x4_shuffle(vi1x9BDF, vi1x9BDF, 3, 0, 1, 2); |
| const v128_t vi2xF9BD = wasm_v32x4_shuffle(vi2x9BDF, vi2x9BDF, 3, 0, 1, 2); |
| |
| vo8ACEp0 = wasm_f32x4_add(vo8ACEp0, wasm_f32x4_mul(vi0x9BDF, vk02)); |
| vo8ACEp1 = wasm_f32x4_add(vo8ACEp1, wasm_f32x4_mul(vi1x9BDF, vk12)); |
| vo8ACEp2 = wasm_f32x4_add(vo8ACEp2, wasm_f32x4_mul(vi2x9BDF, vk22)); |
| |
| const v128_t vi0x7BDF = wasm_v32x4_shuffle(vi0xF9BD, vi0x7531, 4, 1, 2, 3); |
| const v128_t vi1x7BDF = wasm_v32x4_shuffle(vi1xF9BD, vi1x7531, 4, 1, 2, 3); |
| const v128_t vi2x7BDF = wasm_v32x4_shuffle(vi2xF9BD, vi2x7531, 4, 1, 2, 3); |
| |
| vi0x7531 = vi0xF9BD; |
| vi1x7531 = vi1xF9BD; |
| vi2x7531 = vi2xF9BD; |
| |
| vo8ACEp0 = wasm_f32x4_add(vo8ACEp0, wasm_f32x4_mul(vi0x7BDF, vk00)); |
| vo8ACEp1 = wasm_f32x4_add(vo8ACEp1, wasm_f32x4_mul(vi1x7BDF, vk10)); |
| vo8ACEp2 = wasm_f32x4_add(vo8ACEp2, wasm_f32x4_mul(vi2x7BDF, vk20)); |
| |
| v128_t vo = wasm_f32x4_add(vo8ACEp0, vo8ACEp1); |
| vo = wasm_f32x4_add(vo, vo8ACEp2); |
| |
| $if X86: |
| vo = wasm_v128_bitselect(vmin, vo, wasm_f32x4_lt(vo, vmin)); |
| vo = wasm_v128_bitselect(vo, vmax, wasm_f32x4_le(vo, vmax)); |
| $else: |
| vo = wasm_f32x4_max(vo, vmin); |
| vo = wasm_f32x4_min(vo, vmax); |
| |
| wasm_v128_store(output, vo); |
| output += 4; |
| } |
| // Potentially process the last block of 0..7 pixels. |
| assert(w < 8 * sizeof(float)); |
| if XNN_LIKELY(w != 0) { |
| v128_t vo8ACEp0 = vbias; |
| |
| const v128_t vi0x89AB = wasm_v128_load(i0); |
| const v128_t vi1x89AB = wasm_v128_load(i1); |
| const v128_t vi2x89AB = wasm_v128_load(i2); |
| |
| const v128_t vi0xCDEF = wasm_v128_load(i0 + 4); |
| const v128_t vi1xCDEF = wasm_v128_load(i1 + 4); |
| const v128_t vi2xCDEF = wasm_v128_load(i2 + 4); |
| |
| const v128_t vi0x8ACE = wasm_v128_and(vmask_even, wasm_v32x4_shuffle(vi0x89AB, vi0xCDEF, 0, 2, 4 + 0, 4 + 2)); |
| const v128_t vi0x9BDF = wasm_v128_and(vmask_odd, wasm_v32x4_shuffle(vi0x89AB, vi0xCDEF, 1, 3, 4 + 1, 4 + 3)); |
| const v128_t vi1x8ACE = wasm_v128_and(vmask_even, wasm_v32x4_shuffle(vi1x89AB, vi1xCDEF, 0, 2, 4 + 0, 4 + 2)); |
| const v128_t vi1x9BDF = wasm_v128_and(vmask_odd, wasm_v32x4_shuffle(vi1x89AB, vi1xCDEF, 1, 3, 4 + 1, 4 + 3)); |
| const v128_t vi2x8ACE = wasm_v128_and(vmask_even, wasm_v32x4_shuffle(vi2x89AB, vi2xCDEF, 0, 2, 4 + 0, 4 + 2)); |
| const v128_t vi2x9BDF = wasm_v128_and(vmask_odd, wasm_v32x4_shuffle(vi2x89AB, vi2xCDEF, 1, 3, 4 + 1, 4 + 3)); |
| |
| vo8ACEp0 = wasm_f32x4_add(vo8ACEp0, wasm_f32x4_mul(vi0x8ACE, vk01)); |
| v128_t vo8ACEp1 = wasm_f32x4_mul(vi1x8ACE, vk11); |
| v128_t vo8ACEp2 = wasm_f32x4_mul(vi2x8ACE, vk21); |
| |
| const v128_t vi0xF9BD = wasm_v32x4_shuffle(vi0x9BDF, vi0x9BDF, 3, 0, 1, 2); |
| const v128_t vi1xF9BD = wasm_v32x4_shuffle(vi1x9BDF, vi1x9BDF, 3, 0, 1, 2); |
| const v128_t vi2xF9BD = wasm_v32x4_shuffle(vi2x9BDF, vi2x9BDF, 3, 0, 1, 2); |
| |
| vo8ACEp0 = wasm_f32x4_add(vo8ACEp0, wasm_f32x4_mul(vi0x9BDF, vk02)); |
| vo8ACEp1 = wasm_f32x4_add(vo8ACEp1, wasm_f32x4_mul(vi1x9BDF, vk12)); |
| vo8ACEp2 = wasm_f32x4_add(vo8ACEp2, wasm_f32x4_mul(vi2x9BDF, vk22)); |
| |
| const v128_t vi0x7BDF = wasm_v32x4_shuffle(vi0xF9BD, vi0x7531, 4, 1, 2, 3); |
| const v128_t vi1x7BDF = wasm_v32x4_shuffle(vi1xF9BD, vi1x7531, 4, 1, 2, 3); |
| const v128_t vi2x7BDF = wasm_v32x4_shuffle(vi2xF9BD, vi2x7531, 4, 1, 2, 3); |
| |
| vo8ACEp0 = wasm_f32x4_add(vo8ACEp0, wasm_f32x4_mul(vi0x7BDF, vk00)); |
| vo8ACEp1 = wasm_f32x4_add(vo8ACEp1, wasm_f32x4_mul(vi1x7BDF, vk10)); |
| vo8ACEp2 = wasm_f32x4_add(vo8ACEp2, wasm_f32x4_mul(vi2x7BDF, vk20)); |
| |
| v128_t vo = wasm_f32x4_add(vo8ACEp0, vo8ACEp1); |
| vo = wasm_f32x4_add(vo, vo8ACEp2); |
| |
| $if X86: |
| vo = wasm_v128_bitselect(vmin, vo, wasm_f32x4_lt(vo, vmin)); |
| vo = wasm_v128_bitselect(vo, vmax, wasm_f32x4_le(vo, vmax)); |
| $else: |
| vo = wasm_f32x4_max(vo, vmin); |
| vo = wasm_f32x4_min(vo, vmax); |
| |
| if (w == 7 * sizeof(float)) { |
| wasm_v128_store(output, vo); |
| output += 4; |
| } else { |
| w += 1 * sizeof(float); |
| if (w & (4 * sizeof(float))) { |
| *((double*) output) = wasm_f64x2_extract_lane(vo, 0); |
| output += 2; |
| vo = wasm_v32x4_shuffle(vo, vo, 2, 3, 0, 1); |
| } |
| if (w & (2 * sizeof(float))) { |
| *output = wasm_f32x4_extract_lane(vo, 0); |
| output += 1; |
| } |
| } |
| } |
| |
| i0 = (const float*) ((uintptr_t) i2 - input_decrement); |
| i1 = (const float*) ((uintptr_t) i0 + input_width); |
| i2 = (const float*) ((uintptr_t) i1 + input_width); |
| |
| output_height -= 1; |
| padded_input_height -= 2; |
| } while (output_height != 0); |
| } |