| // Copyright 2019 Google LLC |
| // |
| // This source code is licensed under the BSD-style license found in the |
| // LICENSE file in the root directory of this source tree. |
| |
| #include <assert.h> |
| |
| #include <xmmintrin.h> |
| |
| #include <xnnpack/dwconv.h> |
| #include <xnnpack/math.h> |
| |
| |
| void xnn_f32_dwconv_spchw_ukernel_3x3s2p1__sse( |
| size_t input_height, |
| size_t input_width, |
| const float* input, |
| const float* weights, |
| const float* zero, |
| float* output, |
| uint32_t padding_top, |
| size_t input_tuple_stride, |
| size_t output_tuple_stride, |
| size_t input_width_stride, |
| size_t output_width_stride, |
| const union xnn_f32_spchw_params params[restrict XNN_MIN_ELEMENTS(1)]) |
| { |
| assert(input_height!= 0); |
| assert(input_width != 0); |
| assert(padding_top >= 0 && padding_top <= 1); |
| |
| const size_t padded_input_height = input_height + padding_top + 1 /* padding_bottom */; |
| const size_t output_height = (padded_input_height - 3) / 2 + 1; |
| |
| const __m128 vmask_even = _mm_load_ps((const float*) params->sse.mask_even); |
| const __m128 vmask_odd = _mm_load_ps((const float*) params->sse.mask_odd); |
| const __m128 vmax = _mm_load_ps(params->sse.max); |
| const __m128 vmin = _mm_load_ps(params->sse.min); |
| |
| const size_t input_width_decrement_single = input_width / 8 * input_tuple_stride * 2; |
| const size_t input_width_increment = input_width_stride * 2 - input_width_decrement_single; |
| const size_t output_width_increment = output_width_stride - input_width / 8 * output_tuple_stride; |
| |
| const float* i0; |
| const float* i1; |
| const float* i2; |
| |
| if (padding_top == 0) { |
| i0 = input; |
| i1 = (const float*) ((uintptr_t) i0 + input_width_stride); |
| i2 = (const float*) ((uintptr_t) i1 + input_width_stride); |
| if (input_height <= 2) { |
| i2 = zero; |
| } |
| if (input_height == 1) { |
| i1 = zero; |
| } |
| } else { |
| i0 = zero; |
| i1 = input; |
| i2 = (const float*) ((uintptr_t) i1 + input_width_stride); |
| if (input_height == 1) { |
| i2 = zero; |
| } |
| } |
| |
| const __m128 vbias = _mm_load1_ps(weights); |
| const __m128 vk00 = _mm_load1_ps(weights + 1); |
| const __m128 vk01 = _mm_load1_ps(weights + 2); |
| const __m128 vk02 = _mm_load1_ps(weights + 3); |
| const __m128 vk10 = _mm_load1_ps(weights + 4); |
| const __m128 vk11 = _mm_load1_ps(weights + 5); |
| const __m128 vk12 = _mm_load1_ps(weights + 6); |
| const __m128 vk20 = _mm_load1_ps(weights + 7); |
| const __m128 vk21 = _mm_load1_ps(weights + 8); |
| const __m128 vk22 = _mm_load1_ps(weights + 9); |
| |
| size_t m = output_height; |
| do { |
| __m128 vi0x7531 = _mm_setzero_ps(); |
| __m128 vi1x7531 = _mm_setzero_ps(); |
| __m128 vi2x7531 = _mm_setzero_ps(); |
| |
| size_t k = input_width; |
| for (; k >= 8; k -= 8) { |
| __m128 vo8ACEp0 = vbias; |
| |
| const __m128 vi0x89AB = _mm_loadu_ps(i0); |
| i0 = (const float*) ((uintptr_t) i0 + input_tuple_stride); |
| const __m128 vi1x89AB = _mm_loadu_ps(i1); |
| i1 = (const float*) ((uintptr_t) i1 + input_tuple_stride); |
| const __m128 vi2x89AB = _mm_loadu_ps(i2); |
| i2 = (const float*) ((uintptr_t) i2 + input_tuple_stride); |
| |
| const __m128 vi0xCDEF = _mm_loadu_ps(i0); |
| i0 = (const float*) ((uintptr_t) i0 + input_tuple_stride); |
| const __m128 vi1xCDEF = _mm_loadu_ps(i1); |
| i1 = (const float*) ((uintptr_t) i1 + input_tuple_stride); |
| const __m128 vi2xCDEF = _mm_loadu_ps(i2); |
| i2 = (const float*) ((uintptr_t) i2 + input_tuple_stride); |
| |
| const __m128 vi0x8ACE = _mm_shuffle_ps(vi0x89AB, vi0xCDEF, _MM_SHUFFLE(2, 0, 2, 0)); |
| const __m128 vi0x9BDF = _mm_shuffle_ps(vi0x89AB, vi0xCDEF, _MM_SHUFFLE(3, 1, 3, 1)); |
| const __m128 vi1x8ACE = _mm_shuffle_ps(vi1x89AB, vi1xCDEF, _MM_SHUFFLE(2, 0, 2, 0)); |
| const __m128 vi1x9BDF = _mm_shuffle_ps(vi1x89AB, vi1xCDEF, _MM_SHUFFLE(3, 1, 3, 1)); |
| const __m128 vi2x8ACE = _mm_shuffle_ps(vi2x89AB, vi2xCDEF, _MM_SHUFFLE(2, 0, 2, 0)); |
| const __m128 vi2x9BDF = _mm_shuffle_ps(vi2x89AB, vi2xCDEF, _MM_SHUFFLE(3, 1, 3, 1)); |
| |
| vo8ACEp0 = _mm_add_ps(vo8ACEp0, _mm_mul_ps(vi0x8ACE, vk01)); |
| __m128 vo8ACEp1 = _mm_mul_ps(vi1x8ACE, vk11); |
| __m128 vo8ACEp2 = _mm_mul_ps(vi2x8ACE, vk21); |
| |
| const __m128 vi0xF9BD = _mm_shuffle_ps(vi0x9BDF, vi0x9BDF, _MM_SHUFFLE(2, 1, 0, 3)); |
| const __m128 vi1xF9BD = _mm_shuffle_ps(vi1x9BDF, vi1x9BDF, _MM_SHUFFLE(2, 1, 0, 3)); |
| const __m128 vi2xF9BD = _mm_shuffle_ps(vi2x9BDF, vi2x9BDF, _MM_SHUFFLE(2, 1, 0, 3)); |
| |
| vo8ACEp0 = _mm_add_ps(vo8ACEp0, _mm_mul_ps(vi0x9BDF, vk02)); |
| vo8ACEp1 = _mm_add_ps(vo8ACEp1, _mm_mul_ps(vi1x9BDF, vk12)); |
| vo8ACEp2 = _mm_add_ps(vo8ACEp2, _mm_mul_ps(vi2x9BDF, vk22)); |
| |
| const __m128 vi0x7BDF = _mm_move_ss(vi0xF9BD, vi0x7531); |
| const __m128 vi1x7BDF = _mm_move_ss(vi1xF9BD, vi1x7531); |
| const __m128 vi2x7BDF = _mm_move_ss(vi2xF9BD, vi2x7531); |
| |
| vi0x7531 = vi0xF9BD; |
| vi1x7531 = vi1xF9BD; |
| vi2x7531 = vi2xF9BD; |
| |
| vo8ACEp0 = _mm_add_ps(vo8ACEp0, _mm_mul_ps(vi0x7BDF, vk00)); |
| vo8ACEp1 = _mm_add_ps(vo8ACEp1, _mm_mul_ps(vi1x7BDF, vk10)); |
| vo8ACEp2 = _mm_add_ps(vo8ACEp2, _mm_mul_ps(vi2x7BDF, vk20)); |
| |
| __m128 vo = _mm_add_ps(vo8ACEp0, vo8ACEp1); |
| vo = _mm_add_ps(vo, vo8ACEp2); |
| |
| vo = _mm_max_ps(vo, vmin); |
| vo = _mm_min_ps(vo, vmax); |
| |
| _mm_storeu_ps(output, vo); |
| output = (float*) ((uintptr_t) output + output_tuple_stride); |
| } |
| // Last block has 0-7 pixels to process. |
| assert(k < 8); |
| if XNN_LIKELY(k != 0) { |
| __m128 vo8ACEp0 = vbias; |
| |
| const __m128 vi0x89AB = _mm_loadu_ps(i0); |
| const __m128 vi1x89AB = _mm_loadu_ps(i1); |
| const __m128 vi2x89AB = _mm_loadu_ps(i2); |
| |
| const __m128 vi0xCDEF = _mm_loadu_ps((const float*) ((uintptr_t) i0 + input_tuple_stride)); |
| const __m128 vi1xCDEF = _mm_loadu_ps((const float*) ((uintptr_t) i1 + input_tuple_stride)); |
| const __m128 vi2xCDEF = _mm_loadu_ps((const float*) ((uintptr_t) i2 + input_tuple_stride)); |
| |
| const __m128 vi0x8ACE = _mm_and_ps(vmask_even, _mm_shuffle_ps(vi0x89AB, vi0xCDEF, _MM_SHUFFLE(2, 0, 2, 0))); |
| const __m128 vi0x9BDF = _mm_and_ps(vmask_odd, _mm_shuffle_ps(vi0x89AB, vi0xCDEF, _MM_SHUFFLE(3, 1, 3, 1))); |
| const __m128 vi1x8ACE = _mm_and_ps(vmask_even, _mm_shuffle_ps(vi1x89AB, vi1xCDEF, _MM_SHUFFLE(2, 0, 2, 0))); |
| const __m128 vi1x9BDF = _mm_and_ps(vmask_odd, _mm_shuffle_ps(vi1x89AB, vi1xCDEF, _MM_SHUFFLE(3, 1, 3, 1))); |
| const __m128 vi2x8ACE = _mm_and_ps(vmask_even, _mm_shuffle_ps(vi2x89AB, vi2xCDEF, _MM_SHUFFLE(2, 0, 2, 0))); |
| const __m128 vi2x9BDF = _mm_and_ps(vmask_odd, _mm_shuffle_ps(vi2x89AB, vi2xCDEF, _MM_SHUFFLE(3, 1, 3, 1))); |
| |
| vo8ACEp0 = _mm_add_ps(vo8ACEp0, _mm_mul_ps(vi0x8ACE, vk01)); |
| __m128 vo8ACEp1 = _mm_mul_ps(vi1x8ACE, vk11); |
| __m128 vo8ACEp2 = _mm_mul_ps(vi2x8ACE, vk21); |
| |
| const __m128 vi0xF9BD = _mm_shuffle_ps(vi0x9BDF, vi0x9BDF, _MM_SHUFFLE(2, 1, 0, 3)); |
| const __m128 vi1xF9BD = _mm_shuffle_ps(vi1x9BDF, vi1x9BDF, _MM_SHUFFLE(2, 1, 0, 3)); |
| const __m128 vi2xF9BD = _mm_shuffle_ps(vi2x9BDF, vi2x9BDF, _MM_SHUFFLE(2, 1, 0, 3)); |
| |
| vo8ACEp0 = _mm_add_ps(vo8ACEp0, _mm_mul_ps(vi0x9BDF, vk02)); |
| vo8ACEp1 = _mm_add_ps(vo8ACEp1, _mm_mul_ps(vi1x9BDF, vk12)); |
| vo8ACEp2 = _mm_add_ps(vo8ACEp2, _mm_mul_ps(vi2x9BDF, vk22)); |
| |
| const __m128 vi0x7BDF = _mm_move_ss(vi0xF9BD, vi0x7531); |
| const __m128 vi1x7BDF = _mm_move_ss(vi1xF9BD, vi1x7531); |
| const __m128 vi2x7BDF = _mm_move_ss(vi2xF9BD, vi2x7531); |
| |
| vo8ACEp0 = _mm_add_ps(vo8ACEp0, _mm_mul_ps(vi0x7BDF, vk00)); |
| vo8ACEp1 = _mm_add_ps(vo8ACEp1, _mm_mul_ps(vi1x7BDF, vk10)); |
| vo8ACEp2 = _mm_add_ps(vo8ACEp2, _mm_mul_ps(vi2x7BDF, vk20)); |
| |
| __m128 vo = _mm_add_ps(vo8ACEp0, vo8ACEp1); |
| vo = _mm_add_ps(vo, vo8ACEp2); |
| |
| vo = _mm_max_ps(vo, vmin); |
| vo = _mm_min_ps(vo, vmax); |
| |
| if (k == 7) { |
| _mm_storeu_ps(output, vo); |
| } else { |
| float* output_lo = output; |
| k += 1; |
| if (k & 4) { |
| _mm_storel_pi((__m64*) output_lo, vo); |
| output_lo += 2; |
| vo = _mm_movehl_ps(vo, vo); |
| } |
| if (k & 2) { |
| _mm_store_ss(output_lo, vo); |
| } |
| } |
| } |
| |
| i0 = (const float*) ((uintptr_t) i2 - input_width_decrement_single); |
| i1 = (const float*) ((uintptr_t) i1 + input_width_increment); |
| i2 = (const float*) ((uintptr_t) i2 + input_width_increment); |
| output = (float*) ((uintptr_t) output + output_width_increment); |
| m -= 1; |
| if (m == 1 && padding_top == input_height % 2) { |
| // to mimic the following code with only one if, we do some small |
| // shenanigans... |
| // if (padding_top == 0 && input_height % 2 == 0) { |
| // i2 = zero; |
| // } else if (padding_top == 1 && input_height % 2 == 1) { |
| // i2 = zero; |
| // } |
| i2 = zero; |
| } |
| } while (m != 0); |
| } |