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// Copyright 2019 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <xmmintrin.h>
#include <xnnpack/dwconv.h>
#include <xnnpack/math.h>
void xnn_f32_dwconv_spchw_ukernel_3x3s2p1__sse(
size_t input_height,
size_t input_width,
const float* input,
const float* weights,
const float* zero,
float* output,
uint32_t padding_top,
size_t input_tuple_stride,
size_t output_tuple_stride,
size_t input_width_stride,
size_t output_width_stride,
const union xnn_f32_spchw_params params[restrict XNN_MIN_ELEMENTS(1)])
{
assert(input_height!= 0);
assert(input_width != 0);
assert(padding_top >= 0 && padding_top <= 1);
const size_t padded_input_height = input_height + padding_top + 1 /* padding_bottom */;
const size_t output_height = (padded_input_height - 3) / 2 + 1;
const __m128 vmask_even = _mm_load_ps((const float*) params->sse.mask_even);
const __m128 vmask_odd = _mm_load_ps((const float*) params->sse.mask_odd);
const __m128 vmax = _mm_load_ps(params->sse.max);
const __m128 vmin = _mm_load_ps(params->sse.min);
const size_t input_width_decrement_single = input_width / 8 * input_tuple_stride * 2;
const size_t input_width_increment = input_width_stride * 2 - input_width_decrement_single;
const size_t output_width_increment = output_width_stride - input_width / 8 * output_tuple_stride;
const float* i0;
const float* i1;
const float* i2;
if (padding_top == 0) {
i0 = input;
i1 = (const float*) ((uintptr_t) i0 + input_width_stride);
i2 = (const float*) ((uintptr_t) i1 + input_width_stride);
if (input_height <= 2) {
i2 = zero;
}
if (input_height == 1) {
i1 = zero;
}
} else {
i0 = zero;
i1 = input;
i2 = (const float*) ((uintptr_t) i1 + input_width_stride);
if (input_height == 1) {
i2 = zero;
}
}
const __m128 vbias = _mm_load1_ps(weights);
const __m128 vk00 = _mm_load1_ps(weights + 1);
const __m128 vk01 = _mm_load1_ps(weights + 2);
const __m128 vk02 = _mm_load1_ps(weights + 3);
const __m128 vk10 = _mm_load1_ps(weights + 4);
const __m128 vk11 = _mm_load1_ps(weights + 5);
const __m128 vk12 = _mm_load1_ps(weights + 6);
const __m128 vk20 = _mm_load1_ps(weights + 7);
const __m128 vk21 = _mm_load1_ps(weights + 8);
const __m128 vk22 = _mm_load1_ps(weights + 9);
size_t m = output_height;
do {
__m128 vi0x7531 = _mm_setzero_ps();
__m128 vi1x7531 = _mm_setzero_ps();
__m128 vi2x7531 = _mm_setzero_ps();
size_t k = input_width;
for (; k >= 8; k -= 8) {
__m128 vo8ACEp0 = vbias;
const __m128 vi0x89AB = _mm_loadu_ps(i0);
i0 = (const float*) ((uintptr_t) i0 + input_tuple_stride);
const __m128 vi1x89AB = _mm_loadu_ps(i1);
i1 = (const float*) ((uintptr_t) i1 + input_tuple_stride);
const __m128 vi2x89AB = _mm_loadu_ps(i2);
i2 = (const float*) ((uintptr_t) i2 + input_tuple_stride);
const __m128 vi0xCDEF = _mm_loadu_ps(i0);
i0 = (const float*) ((uintptr_t) i0 + input_tuple_stride);
const __m128 vi1xCDEF = _mm_loadu_ps(i1);
i1 = (const float*) ((uintptr_t) i1 + input_tuple_stride);
const __m128 vi2xCDEF = _mm_loadu_ps(i2);
i2 = (const float*) ((uintptr_t) i2 + input_tuple_stride);
const __m128 vi0x8ACE = _mm_shuffle_ps(vi0x89AB, vi0xCDEF, _MM_SHUFFLE(2, 0, 2, 0));
const __m128 vi0x9BDF = _mm_shuffle_ps(vi0x89AB, vi0xCDEF, _MM_SHUFFLE(3, 1, 3, 1));
const __m128 vi1x8ACE = _mm_shuffle_ps(vi1x89AB, vi1xCDEF, _MM_SHUFFLE(2, 0, 2, 0));
const __m128 vi1x9BDF = _mm_shuffle_ps(vi1x89AB, vi1xCDEF, _MM_SHUFFLE(3, 1, 3, 1));
const __m128 vi2x8ACE = _mm_shuffle_ps(vi2x89AB, vi2xCDEF, _MM_SHUFFLE(2, 0, 2, 0));
const __m128 vi2x9BDF = _mm_shuffle_ps(vi2x89AB, vi2xCDEF, _MM_SHUFFLE(3, 1, 3, 1));
vo8ACEp0 = _mm_add_ps(vo8ACEp0, _mm_mul_ps(vi0x8ACE, vk01));
__m128 vo8ACEp1 = _mm_mul_ps(vi1x8ACE, vk11);
__m128 vo8ACEp2 = _mm_mul_ps(vi2x8ACE, vk21);
const __m128 vi0xF9BD = _mm_shuffle_ps(vi0x9BDF, vi0x9BDF, _MM_SHUFFLE(2, 1, 0, 3));
const __m128 vi1xF9BD = _mm_shuffle_ps(vi1x9BDF, vi1x9BDF, _MM_SHUFFLE(2, 1, 0, 3));
const __m128 vi2xF9BD = _mm_shuffle_ps(vi2x9BDF, vi2x9BDF, _MM_SHUFFLE(2, 1, 0, 3));
vo8ACEp0 = _mm_add_ps(vo8ACEp0, _mm_mul_ps(vi0x9BDF, vk02));
vo8ACEp1 = _mm_add_ps(vo8ACEp1, _mm_mul_ps(vi1x9BDF, vk12));
vo8ACEp2 = _mm_add_ps(vo8ACEp2, _mm_mul_ps(vi2x9BDF, vk22));
const __m128 vi0x7BDF = _mm_move_ss(vi0xF9BD, vi0x7531);
const __m128 vi1x7BDF = _mm_move_ss(vi1xF9BD, vi1x7531);
const __m128 vi2x7BDF = _mm_move_ss(vi2xF9BD, vi2x7531);
vi0x7531 = vi0xF9BD;
vi1x7531 = vi1xF9BD;
vi2x7531 = vi2xF9BD;
vo8ACEp0 = _mm_add_ps(vo8ACEp0, _mm_mul_ps(vi0x7BDF, vk00));
vo8ACEp1 = _mm_add_ps(vo8ACEp1, _mm_mul_ps(vi1x7BDF, vk10));
vo8ACEp2 = _mm_add_ps(vo8ACEp2, _mm_mul_ps(vi2x7BDF, vk20));
__m128 vo = _mm_add_ps(vo8ACEp0, vo8ACEp1);
vo = _mm_add_ps(vo, vo8ACEp2);
vo = _mm_max_ps(vo, vmin);
vo = _mm_min_ps(vo, vmax);
_mm_storeu_ps(output, vo);
output = (float*) ((uintptr_t) output + output_tuple_stride);
}
// Last block has 0-7 pixels to process.
assert(k < 8);
if XNN_LIKELY(k != 0) {
__m128 vo8ACEp0 = vbias;
const __m128 vi0x89AB = _mm_loadu_ps(i0);
const __m128 vi1x89AB = _mm_loadu_ps(i1);
const __m128 vi2x89AB = _mm_loadu_ps(i2);
const __m128 vi0xCDEF = _mm_loadu_ps((const float*) ((uintptr_t) i0 + input_tuple_stride));
const __m128 vi1xCDEF = _mm_loadu_ps((const float*) ((uintptr_t) i1 + input_tuple_stride));
const __m128 vi2xCDEF = _mm_loadu_ps((const float*) ((uintptr_t) i2 + input_tuple_stride));
const __m128 vi0x8ACE = _mm_and_ps(vmask_even, _mm_shuffle_ps(vi0x89AB, vi0xCDEF, _MM_SHUFFLE(2, 0, 2, 0)));
const __m128 vi0x9BDF = _mm_and_ps(vmask_odd, _mm_shuffle_ps(vi0x89AB, vi0xCDEF, _MM_SHUFFLE(3, 1, 3, 1)));
const __m128 vi1x8ACE = _mm_and_ps(vmask_even, _mm_shuffle_ps(vi1x89AB, vi1xCDEF, _MM_SHUFFLE(2, 0, 2, 0)));
const __m128 vi1x9BDF = _mm_and_ps(vmask_odd, _mm_shuffle_ps(vi1x89AB, vi1xCDEF, _MM_SHUFFLE(3, 1, 3, 1)));
const __m128 vi2x8ACE = _mm_and_ps(vmask_even, _mm_shuffle_ps(vi2x89AB, vi2xCDEF, _MM_SHUFFLE(2, 0, 2, 0)));
const __m128 vi2x9BDF = _mm_and_ps(vmask_odd, _mm_shuffle_ps(vi2x89AB, vi2xCDEF, _MM_SHUFFLE(3, 1, 3, 1)));
vo8ACEp0 = _mm_add_ps(vo8ACEp0, _mm_mul_ps(vi0x8ACE, vk01));
__m128 vo8ACEp1 = _mm_mul_ps(vi1x8ACE, vk11);
__m128 vo8ACEp2 = _mm_mul_ps(vi2x8ACE, vk21);
const __m128 vi0xF9BD = _mm_shuffle_ps(vi0x9BDF, vi0x9BDF, _MM_SHUFFLE(2, 1, 0, 3));
const __m128 vi1xF9BD = _mm_shuffle_ps(vi1x9BDF, vi1x9BDF, _MM_SHUFFLE(2, 1, 0, 3));
const __m128 vi2xF9BD = _mm_shuffle_ps(vi2x9BDF, vi2x9BDF, _MM_SHUFFLE(2, 1, 0, 3));
vo8ACEp0 = _mm_add_ps(vo8ACEp0, _mm_mul_ps(vi0x9BDF, vk02));
vo8ACEp1 = _mm_add_ps(vo8ACEp1, _mm_mul_ps(vi1x9BDF, vk12));
vo8ACEp2 = _mm_add_ps(vo8ACEp2, _mm_mul_ps(vi2x9BDF, vk22));
const __m128 vi0x7BDF = _mm_move_ss(vi0xF9BD, vi0x7531);
const __m128 vi1x7BDF = _mm_move_ss(vi1xF9BD, vi1x7531);
const __m128 vi2x7BDF = _mm_move_ss(vi2xF9BD, vi2x7531);
vo8ACEp0 = _mm_add_ps(vo8ACEp0, _mm_mul_ps(vi0x7BDF, vk00));
vo8ACEp1 = _mm_add_ps(vo8ACEp1, _mm_mul_ps(vi1x7BDF, vk10));
vo8ACEp2 = _mm_add_ps(vo8ACEp2, _mm_mul_ps(vi2x7BDF, vk20));
__m128 vo = _mm_add_ps(vo8ACEp0, vo8ACEp1);
vo = _mm_add_ps(vo, vo8ACEp2);
vo = _mm_max_ps(vo, vmin);
vo = _mm_min_ps(vo, vmax);
if (k == 7) {
_mm_storeu_ps(output, vo);
} else {
float* output_lo = output;
k += 1;
if (k & 4) {
_mm_storel_pi((__m64*) output_lo, vo);
output_lo += 2;
vo = _mm_movehl_ps(vo, vo);
}
if (k & 2) {
_mm_store_ss(output_lo, vo);
}
}
}
i0 = (const float*) ((uintptr_t) i2 - input_width_decrement_single);
i1 = (const float*) ((uintptr_t) i1 + input_width_increment);
i2 = (const float*) ((uintptr_t) i2 + input_width_increment);
output = (float*) ((uintptr_t) output + output_width_increment);
m -= 1;
if (m == 1 && padding_top == input_height % 2) {
// to mimic the following code with only one if, we do some small
// shenanigans...
// if (padding_top == 0 && input_height % 2 == 0) {
// i2 = zero;
// } else if (padding_top == 1 && input_height % 2 == 1) {
// i2 = zero;
// }
i2 = zero;
}
} while (m != 0);
}