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// Auto-generated file. Do not edit!
// Template: src/f32-dwconv2d-chw/5x5s2p2-scalar.c.in
// Generator: tools/xngen
//
// Copyright 2020 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <xnnpack/dwconv.h>
#include <xnnpack/math.h>
void xnn_f32_dwconv2d_chw_ukernel_5x5s2p2__scalar_2x1_acc2(
size_t input_height,
size_t input_width,
const float* input,
const float* weights,
const float* zero,
float* output,
uint32_t padding_top,
const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)])
{
assert(input_height != 0);
assert(input_width != 0);
assert(input_width % sizeof(float) == 0);
assert(padding_top >= 1);
assert(padding_top <= 2);
const float vmax = params->scalar.max;
const float vmin = params->scalar.min;
const float vbias = weights[0];
const float vk00 = weights[1];
const float vk01 = weights[2];
const float vk02 = weights[3];
const float vk03 = weights[4];
const float vk04 = weights[5];
const float vk10 = weights[6];
const float vk11 = weights[7];
const float vk12 = weights[8];
const float vk13 = weights[9];
const float vk14 = weights[10];
const float vk20 = weights[11];
const float vk21 = weights[12];
const float vk22 = weights[13];
const float vk23 = weights[14];
const float vk24 = weights[15];
const float vk30 = weights[16];
const float vk31 = weights[17];
const float vk32 = weights[18];
const float vk33 = weights[19];
const float vk34 = weights[20];
const float vk40 = weights[21];
const float vk41 = weights[22];
const float vk42 = weights[23];
const float vk43 = weights[24];
const float vk44 = weights[25];
const uint32_t padding_top_less_1 = padding_top - 1;
const float* i0 = zero;
const float* i1 = (const float*) ((uintptr_t) input - ((-padding_top_less_1) & input_width));
const float* i2 = (const float*) ((uintptr_t) i1 + input_width);
if XNN_UNPREDICTABLE(padding_top_less_1 != 0) {
i1 = zero;
}
const float* i3 = (const float*) ((uintptr_t) i2 + input_width);
const float* i4 = (const float*) ((uintptr_t) i3 + input_width);
const float* i5 = (const float*) ((uintptr_t) i4 + input_width);
const float* i6 = (const float*) ((uintptr_t) i5 + input_width);
const size_t output_width = round_down_po2((input_width + (2 /* padding */ - 3 /* kernel size */ + 2 /* subsampling */) * sizeof(float)) / 2, sizeof(float));
float* o0 = output;
float* o1 = (float*) ((uintptr_t) o0 + output_width);
size_t padded_input_height = input_height + (padding_top_less_1 + 1) + 2 /* padding bottom */;
size_t output_height = (padded_input_height - 5 /* kernel size */ + 2 /* subsampling */) / 2;
do {
if XNN_UNPREDICTABLE(padded_input_height < 6) {
i3 = zero;
}
if XNN_UNPREDICTABLE(padded_input_height < 7) {
i4 = zero;
o1 = o0;
}
if XNN_UNPREDICTABLE(padded_input_height < 8) {
i5 = zero;
}
if XNN_UNPREDICTABLE(padded_input_height < 9) {
i6 = zero;
}
float vi0x0 = 0.0f;
float vi1x0 = 0.0f;
float vi2x0 = 0.0f;
float vi3x0 = 0.0f;
float vi4x0 = 0.0f;
float vi5x0 = 0.0f;
float vi6x0 = 0.0f;
float vi0x1 = 0.0f;
float vi1x1 = 0.0f;
float vi2x1 = 0.0f;
float vi3x1 = 0.0f;
float vi4x1 = 0.0f;
float vi5x1 = 0.0f;
float vi6x1 = 0.0f;
float vi0x2 = *i0++;
float vi1x2 = *i1++;
float vi2x2 = *i2++;
float vi3x2 = *i3++;
float vi4x2 = *i4++;
float vi5x2 = *i5++;
float vi6x2 = *i6++;
size_t w = input_width;
for (; w > 2 * sizeof(float); w -= 2 * sizeof(float)) {
const float vi0x3 = i0[0];
const float vi1x3 = i1[0];
const float vi2x3 = i2[0];
const float vi3x3 = i3[0];
const float vi4x3 = i4[0];
const float vi5x3 = i5[0];
const float vi6x3 = i6[0];
const float vi0x4 = i0[1];
i0 += 2;
const float vi1x4 = i1[1];
i1 += 2;
const float vi2x4 = i2[1];
i2 += 2;
const float vi3x4 = i3[1];
i3 += 2;
const float vi4x4 = i4[1];
i4 += 2;
const float vi5x4 = i5[1];
i5 += 2;
const float vi6x4 = i6[1];
i6 += 2;
float vo0p0 = vbias + vi0x0 * vk00;
float vo1p0 = vbias + vi2x0 * vk00;
float vo0p1 = vi1x0 * vk10;
float vo1p1 = vi3x0 * vk10;
vo0p0 += vi2x0 * vk20;
vo1p0 += vi4x0 * vk20;
vo0p1 += vi3x0 * vk30;
vo1p1 += vi5x0 * vk30;
vo0p0 += vi4x0 * vk40;
vo1p0 += vi6x0 * vk40;
vi0x0 = vi0x2;
vi1x0 = vi1x2;
vi2x0 = vi2x2;
vi3x0 = vi3x2;
vi4x0 = vi4x2;
vi5x0 = vi5x2;
vi6x0 = vi6x2;
vo0p1 += vi0x1 * vk01;
vo1p1 += vi2x1 * vk01;
vo0p0 += vi1x1 * vk11;
vo1p0 += vi3x1 * vk11;
vo0p1 += vi2x1 * vk21;
vo1p1 += vi4x1 * vk21;
vo0p0 += vi3x1 * vk31;
vo1p0 += vi5x1 * vk31;
vo0p1 += vi4x1 * vk41;
vo1p1 += vi6x1 * vk41;
vi0x1 = vi0x3;
vi1x1 = vi1x3;
vi2x1 = vi2x3;
vi3x1 = vi3x3;
vi4x1 = vi4x3;
vi5x1 = vi5x3;
vi6x1 = vi6x3;
vo0p0 += vi0x2 * vk02;
vo1p0 += vi2x2 * vk02;
vo0p1 += vi1x2 * vk12;
vo1p1 += vi3x2 * vk12;
vo0p0 += vi2x2 * vk22;
vo1p0 += vi4x2 * vk22;
vo0p1 += vi3x2 * vk32;
vo1p1 += vi5x2 * vk32;
vo0p0 += vi4x2 * vk42;
vo1p0 += vi6x2 * vk42;
vi0x2 = vi0x4;
vi1x2 = vi1x4;
vi2x2 = vi2x4;
vi3x2 = vi3x4;
vi4x2 = vi4x4;
vi5x2 = vi5x4;
vi6x2 = vi6x4;
vo0p1 += vi0x3 * vk03;
vo1p1 += vi2x3 * vk03;
vo0p0 += vi1x3 * vk13;
vo1p0 += vi3x3 * vk13;
vo0p1 += vi2x3 * vk23;
vo1p1 += vi4x3 * vk23;
vo0p0 += vi3x3 * vk33;
vo1p0 += vi5x3 * vk33;
vo0p1 += vi4x3 * vk43;
vo1p1 += vi6x3 * vk43;
vo0p0 += vi0x4 * vk04;
vo1p0 += vi2x4 * vk04;
vo0p1 += vi1x4 * vk14;
vo1p1 += vi3x4 * vk14;
vo0p0 += vi2x4 * vk24;
vo1p0 += vi4x4 * vk24;
vo0p1 += vi3x4 * vk34;
vo1p1 += vi5x4 * vk34;
vo0p0 += vi4x4 * vk44;
vo1p0 += vi6x4 * vk44;
vo0p0 += vo0p1;
vo1p0 += vo1p1;
float vo0 = math_max_f32(vo0p0, vmin);
float vo1 = math_max_f32(vo1p0, vmin);
vo0 = math_min_f32(vo0, vmax);
vo1 = math_min_f32(vo1, vmax);
*o1++ = vo1;
*o0++ = vo0;
}
if XNN_LIKELY(w == 2 * sizeof(float)) {
const float vi0x3 = *i0++;
const float vi1x3 = *i1++;
const float vi2x3 = *i2++;
const float vi3x3 = *i3++;
const float vi4x3 = *i4++;
const float vi5x3 = *i5++;
const float vi6x3 = *i6++;
float vo0p0 = vbias + vi0x0 * vk00;
float vo1p0 = vbias + vi2x0 * vk00;
float vo0p1 = vi1x0 * vk10;
float vo1p1 = vi3x0 * vk10;
vo0p0 += vi2x0 * vk20;
vo1p0 += vi4x0 * vk20;
vo0p1 += vi3x0 * vk30;
vo1p1 += vi5x0 * vk30;
vo0p0 += vi4x0 * vk40;
vo1p0 += vi6x0 * vk40;
vo0p1 += vi0x1 * vk01;
vo1p1 += vi2x1 * vk01;
vo0p0 += vi1x1 * vk11;
vo1p0 += vi3x1 * vk11;
vo0p1 += vi2x1 * vk21;
vo1p1 += vi4x1 * vk21;
vo0p0 += vi3x1 * vk31;
vo1p0 += vi5x1 * vk31;
vo0p1 += vi4x1 * vk41;
vo1p1 += vi6x1 * vk41;
vo0p0 += vi0x2 * vk02;
vo1p0 += vi2x2 * vk02;
vo0p1 += vi1x2 * vk12;
vo1p1 += vi3x2 * vk12;
vo0p0 += vi2x2 * vk22;
vo1p0 += vi4x2 * vk22;
vo0p1 += vi3x2 * vk32;
vo1p1 += vi5x2 * vk32;
vo0p0 += vi4x2 * vk42;
vo1p0 += vi6x2 * vk42;
vo0p1 += vi0x3 * vk03;
vo1p1 += vi2x3 * vk03;
vo0p0 += vi1x3 * vk13;
vo1p0 += vi3x3 * vk13;
vo0p1 += vi2x3 * vk23;
vo1p1 += vi4x3 * vk23;
vo0p0 += vi3x3 * vk33;
vo1p0 += vi5x3 * vk33;
vo0p1 += vi4x3 * vk43;
vo1p1 += vi6x3 * vk43;
vo0p0 += vo0p1;
vo1p0 += vo1p1;
float vo0 = math_max_f32(vo0p0, vmin);
float vo1 = math_max_f32(vo1p0, vmin);
vo0 = math_min_f32(vo0, vmax);
vo1 = math_min_f32(vo1, vmax);
*o1++ = vo1;
*o0++ = vo0;
} else {
float vo0p0 = vbias + vi0x0 * vk00;
float vo1p0 = vbias + vi2x0 * vk00;
float vo0p1 = vi1x0 * vk10;
float vo1p1 = vi3x0 * vk10;
vo0p0 += vi2x0 * vk20;
vo1p0 += vi4x0 * vk20;
vo0p1 += vi3x0 * vk30;
vo1p1 += vi5x0 * vk30;
vo0p0 += vi4x0 * vk40;
vo1p0 += vi6x0 * vk40;
vo0p1 += vi0x1 * vk01;
vo1p1 += vi2x1 * vk01;
vo0p0 += vi1x1 * vk11;
vo1p0 += vi3x1 * vk11;
vo0p1 += vi2x1 * vk21;
vo1p1 += vi4x1 * vk21;
vo0p0 += vi3x1 * vk31;
vo1p0 += vi5x1 * vk31;
vo0p1 += vi4x1 * vk41;
vo1p1 += vi6x1 * vk41;
vo0p0 += vi0x2 * vk02;
vo1p0 += vi2x2 * vk02;
vo0p1 += vi1x2 * vk12;
vo1p1 += vi3x2 * vk12;
vo0p0 += vi2x2 * vk22;
vo1p0 += vi4x2 * vk22;
vo0p1 += vi3x2 * vk32;
vo1p1 += vi5x2 * vk32;
vo0p0 += vi4x2 * vk42;
vo1p0 += vi6x2 * vk42;
vo0p0 += vo0p1;
vo1p0 += vo1p1;
float vo0 = math_max_f32(vo0p0, vmin);
float vo1 = math_max_f32(vo1p0, vmin);
vo0 = math_min_f32(vo0, vmax);
vo1 = math_min_f32(vo1, vmax);
*o1++ = vo1;
*o0++ = vo0;
}
i0 = (const float*) ((uintptr_t) i3);
i1 = (const float*) ((uintptr_t) i4);
i2 = (const float*) ((uintptr_t) i5);
i3 = (const float*) ((uintptr_t) i6);
i4 = (const float*) ((uintptr_t) i3 + input_width);
i5 = (const float*) ((uintptr_t) i4 + input_width);
i6 = (const float*) ((uintptr_t) i5 + input_width);
o0 = o1;
o1 = (float*) ((uintptr_t) o0 + output_width);
output_height = doz(output_height, 2);
padded_input_height = doz(padded_input_height, 4);
} while (output_height != 0);
}