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// Copyright 2020 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <stddef.h>
#include <immintrin.h>
#include <xnnpack/common.h>
#include <xnnpack/math-stubs.h>
// Table of exp2(k / 16) values decremented (as integer) by (k << 19), k = 0..15
extern XNN_INTERNAL const float xnn_table_exp2minus_k_over_16[16];
void xnn_math_f32_expm1minus__avx2_rr1_lut16_p3_gather(
size_t n,
const float* input,
float* output)
{
assert(n % (8 * sizeof(float)) == 0);
// The largest x for which expm1f(x) is saturated at -1.0f.
const __m256 vsat_cutoff = _mm256_set1_ps(-0x1.154246p+4f);
// Large number such that ulp(magic bias) == exp2(-4)
const __m256 vmagic_bias = _mm256_set1_ps(0x1.800000p19f);
const __m256 vlog2e = _mm256_set1_ps(0x1.715476p+0f);
// Mask for the lowest 4 bits
const __m256i vindex_mask = _mm256_set1_epi32(0xF);
const __m256 vminus_ln2 = _mm256_set1_ps(-0x1.62E43p-1f);
// Coefficient of polynomial approximation
// exp(t) - 1 ~ t * (1 + t * (c2 + t * c3))
// on [-log(2)/32, log(2)/32]
const __m256 vc3 = _mm256_set1_ps(0x1.55561Cp-3f);
const __m256 vc2 = _mm256_set1_ps(0x1.0001ECp-1f);
const __m256 vone = _mm256_set1_ps(1.0f);
for (; n != 0; n -= 8 * sizeof(float)) {
__m256 vx = _mm256_loadu_ps(input);
// The function saturates at -1 for large negative inputs: expm1f(x) == -1.0f for x <= sat_cutoff ~= -17.328680.
// To guarantee this behaviour, we clip input at sat_cutoff, and leverage the fact that for our implementation
// expm1f(sat_cutoff) == -1.0f. The order of operands in the [V]MAXPS instruction matters: it ensures that NaN
// inputs are passed unchanged.
vx = _mm256_max_ps(vsat_cutoff, vx);
// Compute reduced argument n := round(x / log(2), 4).
// We do it by adding a large number (magic bias), which cause rounding of the result to 4 fractional bits, then
// subtracing the large number back. The first addition is combined with multiplication by log2e into a single FMA
// instruction. The trick with adding large number is valid only within certain bounds (|x / log(2)| <= 2**18,
// i.e. |x| <= 0x1.62E43p+17 = 181704.375), but that is acceptable, because inputs x are restricted to
// [-17.328680, 0].
// Note that addition-subtraction of the large number doesn't cause overflow for inputs in this range.
__m256 vn = _mm256_fmadd_ps(vx, vlog2e, vmagic_bias);
// Create a floating-point number s (scale) such that s := 2**n for valid inputs, i.e. -17.328680 <= x <= 0.0. As n
// has 4 fractional bits, we split s == 2**n = 2**int(n) * 2**frac(n). We create s in two steps:
// 1. Fetch 2**frac(n) from the table using the 4 low bits of n, as integer. Note that the fetched values are in
// the [1.0, 2.0) range, i.e. their floating-point exponent is 0.
// 2. Adjust fecthed value by addition of int(n) to its floating-point exponent. The result is always a normalized
// number, because for -17.328680 <= x <= 0.0 we have -25 <= int(n) <= 0, and thus the adjusted exponent is not
// lower than -25.
//
// Shift bits 4:12 into 23:31 (position of floating-point exponent).
const __m256i ven = _mm256_slli_epi32(_mm256_castps_si256(vn), 19);
// Use bits 0:4 bits of n, as integer, as an index for table lookup of l := 2**frac(n).
const __m256i vidx = _mm256_and_si256(_mm256_castps_si256(vn), vindex_mask);
const __m256i vl = _mm256_i32gather_epi32((const int*) xnn_table_exp2minus_k_over_16, vidx, sizeof(float));
// Adjust exponent of the value l fetched from the table to get the final s value.
const __m256 vs = _mm256_castsi256_ps(_mm256_add_epi32(vl, ven));
// Subtract the large number back to get final n := round(x / log(2), 4).
vn = _mm256_sub_ps(vn, vmagic_bias);
// Compute reduced argument t := x - n * log(2).
__m256 vt = _mm256_fmadd_ps(vn, vminus_ln2, vx);
// Compute degree-3 polynomial approximation for exp(t) - 1 on [-log(2)/32, log(2)/32].
// P(t) = t * (1 + t * (c2 + t * c3)) = t + t * (t * (c2 + t * c3)) = t + t * p
__m256 vp = _mm256_fmadd_ps(vc3, vt, vc2);
vp = _mm256_mul_ps(vp, vt);
// Reconstruct the exp(x) - 1 value:
// exp(x) - 1 = s * (1 + t * (1 + t * (c2 + t * c3))) - 1
// = (s - 1) + s * (t + t * p)
// = ((t * s) + (t * s) * p) + (s - 1)
vt = _mm256_mul_ps(vt, vs);
const __m256 vsm1 = _mm256_sub_ps(vs, vone);
vp = _mm256_fmadd_ps(vp, vt, vt);
const __m256 vf = _mm256_add_ps(vp, vsm1);
_mm256_storeu_ps(output, vf);
input += 8;
output += 8;
}
}