blob: 206ff28d3581ed9dd07cbf6be0aa68e03080cdc7 [file] [log] [blame]
// Auto-generated file. Do not edit!
// Template: src/x32-transpose/scalar.c.in
// Generator: tools/xngen
//
// Copyright 2021 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <xnnpack/common.h>
#include <xnnpack/math.h>
#include <xnnpack/transpose.h>
void xnn_x8_transpose_ukernel__4x4_scalar_int(
const uint8_t *input,
uint8_t * output,
size_t input_stride,
size_t output_stride,
size_t block_width,
size_t block_height)
{
assert(output_stride >= block_height * sizeof(int8_t));
assert(input_stride >= block_width * sizeof(int8_t));
const size_t tile_height = 4;
const size_t tile_width = 4;
const size_t tile_wbytes = tile_width * sizeof(int8_t);
const size_t input_reset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride;
const size_t output_reset = tile_width * output_stride - round_down_po2(block_height, 2) * sizeof(int8_t);
const size_t input_offset = tile_height * input_stride;
const int8_t* i0 = (const int8_t*) input;
const int8_t* i1 = (const int8_t*) ((uintptr_t) i0 + input_stride);
const int8_t* i2 = (const int8_t*) ((uintptr_t) i1 + input_stride);
const int8_t* i3 = (const int8_t*) ((uintptr_t) i2 + input_stride);
int8_t* o0 = (int8_t*) output;
int8_t* o1 = (int8_t*) ((uintptr_t) o0 + output_stride);
int8_t* o2 = (int8_t*) ((uintptr_t) o1 + output_stride);
int8_t* o3 = (int8_t*) ((uintptr_t) o2 + output_stride);
do {
if XNN_UNPREDICTABLE(block_width < 2) {
o1 = o0;
}
if XNN_UNPREDICTABLE(block_width <= 2) {
o2 = o0;
}
if XNN_UNPREDICTABLE(block_width < 4) {
o3 = o0;
}
size_t bh = block_height;
for (; bh >= 4; bh -= 4) {
*o3++ = i0[3];
*o3++ = i1[3];
*o3++ = i2[3];
*o3++ = i3[3];
*o2++ = i0[2];
*o2++ = i1[2];
*o2++ = i2[2];
*o2++ = i3[2];
*o1++ = i0[1];
*o1++ = i1[1];
*o1++ = i2[1];
*o1++ = i3[1];
*o0++ = i0[0];
*o0++ = i1[0];
*o0++ = i2[0];
*o0++ = i3[0];
i0 = (const int8_t*) ((uintptr_t) i0 + input_offset);
i1 = (const int8_t*) ((uintptr_t) i1 + input_offset);
i2 = (const int8_t*) ((uintptr_t) i2 + input_offset);
i3 = (const int8_t*) ((uintptr_t) i3 + input_offset);
}
const int8_t* i = i0;
if (bh & 2) {
o3[0] = i0[3];
o3[1] = i1[3];
o3 += 2;
o2[0] = i0[2];
o2[1] = i1[2];
o2 += 2;
o1[0] = i0[1];
o1[1] = i1[1];
o1 += 2;
o0[0] = i0[0];
o0[1] = i1[0];
o0 += 2;
i = i2;
}
if (bh & 1) {
o3[0] = i[3];
o2[0] = i[2];
o1[0] = i[1];
o0[0] = i[0];
}
i0 = (const int8_t*) ((uintptr_t) i0 + input_reset);
i1 = (const int8_t*) ((uintptr_t) i0 + input_stride);
i2 = (const int8_t*) ((uintptr_t) i1 + input_stride);
i3 = (const int8_t*) ((uintptr_t) i2 + input_stride);
o0 = (int8_t*) ((uintptr_t) o0 + output_reset);
o1 = (int8_t*) ((uintptr_t) o1 + output_reset);
o2 = (int8_t*) ((uintptr_t) o2 + output_reset);
o3 = (int8_t*) ((uintptr_t) o3 + output_reset);
block_width = doz(block_width, tile_width);
} while (block_width != 0);
}