| // Copyright 2020 Google LLC |
| // |
| // This source code is licensed under the BSD-style license found in the |
| // LICENSE file in the root directory of this source tree. |
| |
| #include <assert.h> |
| #include <stddef.h> |
| |
| #include <emmintrin.h> |
| |
| #include <xnnpack/math-stubs.h> |
| |
| |
| void xnn_math_f32_roundz__sse2_cvt( |
| size_t n, |
| const float* input, |
| float* output) |
| { |
| assert(n % (4 * sizeof(float)) == 0); |
| |
| // This magic number serves two purposes: |
| // 1. Set the bit corresponding to the sign of a floating-point number in a bitmask. |
| // 2. Check if the input to CVTTPS2DQ (_mm_cvttps_epi32) is out-of-range, which results in 0x80000000 output. |
| const __m128i vmagic = _mm_set1_epi32(0x80000000); |
| |
| for (; n != 0; n -= 4 * sizeof(float)) { |
| const __m128 vx = _mm_load_ps(input); |
| input += 4; |
| |
| // Convert floating-point value x to integer, with rounding towards zero. |
| // If x is beyond [-2**31, 2**31-1] range or x is NaN, the result is -2**31 (0x80000000). |
| const __m128i vintx = _mm_cvttps_epi32(vx); |
| |
| // Compute bitmask for the bits we want to copy from the rounded x. Other bits will be copied from x. |
| // If x is out-of-range for CVTTPS2DQ, we want all bits from x. |
| // If x is in-range for CVTTPS2DQ, we want all but the sign bit from the rounded x and the sign bit from x. |
| const __m128 vrndmask = _mm_castsi128_ps(_mm_or_si128(vmagic, _mm_cmpeq_epi32(vintx, vmagic))); |
| |
| // Convert integer back to floating-point. |
| // We binary OR the result with the sign of x to restore the sign of negative zero. |
| const __m128 vrndx = _mm_cvtepi32_ps(vintx); |
| |
| // Combine x rounded via conversion to integer and the initial x value. |
| // For -2**31 < x < 2**31, the result is x rounded via conversion to integer. |
| // Otherwise (including NaN inputs), the result is x itself. |
| const __m128 vy = _mm_or_ps(_mm_and_ps(vx, vrndmask), _mm_andnot_ps(vrndmask, vrndx)); |
| |
| _mm_store_ps(output, vy); |
| output += 4; |
| } |
| } |