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// Auto-generated file. Do not edit!
// Template: src/f32-vbinary/vop-scalar.c.in
// Generator: tools/xngen
//
// Copyright 2019 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <xnnpack/common.h>
#include <xnnpack/math.h>
#include <xnnpack/vbinary.h>
void xnn_f32_vsub_minmax_ukernel__wasm_x8(
size_t n,
const float* a,
const float* b,
float* y,
const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)])
{
assert(n != 0);
assert(n % sizeof(float) == 0);
assert(a != NULL);
assert(b != NULL);
assert(y != NULL);
const float vy_min = params->scalar.min;
const float vy_max = params->scalar.max;
for (; n >= 8 * sizeof(float); n -= 8 * sizeof(float)) {
const float va0 = a[0];
const float va1 = a[1];
const float va2 = a[2];
const float va3 = a[3];
const float va4 = a[4];
const float va5 = a[5];
const float va6 = a[6];
const float va7 = a[7];
a += 8;
const float vb0 = b[0];
const float vb1 = b[1];
const float vb2 = b[2];
const float vb3 = b[3];
const float vb4 = b[4];
const float vb5 = b[5];
const float vb6 = b[6];
const float vb7 = b[7];
b += 8;
float vy0 = va0 - vb0;
float vy1 = va1 - vb1;
float vy2 = va2 - vb2;
float vy3 = va3 - vb3;
float vy4 = va4 - vb4;
float vy5 = va5 - vb5;
float vy6 = va6 - vb6;
float vy7 = va7 - vb7;
vy0 = __builtin_wasm_max_f32(vy0, vy_min);
vy1 = __builtin_wasm_max_f32(vy1, vy_min);
vy2 = __builtin_wasm_max_f32(vy2, vy_min);
vy3 = __builtin_wasm_max_f32(vy3, vy_min);
vy4 = __builtin_wasm_max_f32(vy4, vy_min);
vy5 = __builtin_wasm_max_f32(vy5, vy_min);
vy6 = __builtin_wasm_max_f32(vy6, vy_min);
vy7 = __builtin_wasm_max_f32(vy7, vy_min);
vy0 = __builtin_wasm_min_f32(vy0, vy_max);
vy1 = __builtin_wasm_min_f32(vy1, vy_max);
vy2 = __builtin_wasm_min_f32(vy2, vy_max);
vy3 = __builtin_wasm_min_f32(vy3, vy_max);
vy4 = __builtin_wasm_min_f32(vy4, vy_max);
vy5 = __builtin_wasm_min_f32(vy5, vy_max);
vy6 = __builtin_wasm_min_f32(vy6, vy_max);
vy7 = __builtin_wasm_min_f32(vy7, vy_max);
y[0] = vy0;
y[1] = vy1;
y[2] = vy2;
y[3] = vy3;
y[4] = vy4;
y[5] = vy5;
y[6] = vy6;
y[7] = vy7;
y += 8;
}
if XNN_UNLIKELY(n != 0) {
do {
const float va = *a++;
const float vb = *b++;
float vy = va - vb;
vy = __builtin_wasm_max_f32(vy, vy_min);
vy = __builtin_wasm_min_f32(vy, vy_max);
*y++ = vy;
n -= sizeof(float);
} while (n != 0);
}
}