| // Copyright 2020 Google LLC |
| // |
| // This source code is licensed under the BSD-style license found in the |
| // LICENSE file in the root directory of this source tree. |
| |
| #include <assert.h> |
| |
| #include <wasm_simd128.h> |
| |
| #include <xnnpack/zip.h> |
| |
| |
| void xnn_x32_zip_x3_ukernel__wasmsimd( |
| size_t n, |
| const uint32_t* input, |
| uint32_t* output) |
| { |
| assert(n != 0); |
| assert(n % sizeof(uint32_t) == 0); |
| |
| const float* x = (const float*) input; |
| const float* y = (const float*) ((uintptr_t) x + n); |
| const float* z = (const float*) ((uintptr_t) y + n); |
| float* o = (float*) output; |
| |
| while (n >= 4 * sizeof(uint32_t)) { |
| // vx = ( x3, x2, x1, x0 ) |
| const v128_t vx = wasm_v128_load(x); |
| x += 4; |
| // vy = ( y3, y2, y1, y0 ) |
| const v128_t vy = wasm_v128_load(y); |
| y += 4; |
| // vz = ( z3, z2, z1, z0 ) |
| const v128_t vz = wasm_v128_load(z); |
| z += 4; |
| |
| // vxy = ( y2, y0, x2, x0 ) |
| const v128_t vxy = wasm_v32x4_shuffle(vx, vy, 0, 2, 4, 6); |
| // vyz = ( z3, z1, y3, y1 ) |
| const v128_t vyz = wasm_v32x4_shuffle(vy, vz, 1, 3, 5, 7); |
| // vzx = ( x3, x1, z2, z0 ) |
| const v128_t vzx = wasm_v32x4_shuffle(vz, vx, 0, 2, 5, 7); |
| |
| // vxyz0 = ( x1, z0, y0, x0 ) |
| const v128_t vxyz0 = wasm_v32x4_shuffle(vxy, vzx, 0, 2, 4, 6); |
| // vxyz1 = ( y2, x2, z1, y1 ) |
| const v128_t vxyz1 = wasm_v32x4_shuffle(vyz, vxy, 0, 2, 5, 7); |
| // vxyz2 = ( z3, y3, x3, z2 ) |
| const v128_t vxyz2 = wasm_v32x4_shuffle(vzx, vyz, 1, 3, 5, 7); |
| |
| wasm_v128_store(o, vxyz0); |
| wasm_v128_store(o + 4, vxyz1); |
| wasm_v128_store(o + 8, vxyz2); |
| o += 12; |
| n -= 4 * sizeof(uint32_t); |
| } |
| if XNN_UNLIKELY(n != 0) { |
| do { |
| const float vx = *x++; |
| const float vy = *y++; |
| const float vz = *z++; |
| o[0] = vx; |
| o[1] = vy; |
| o[2] = vz; |
| o += 3; |
| n -= sizeof(uint32_t); |
| } while (n != 0); |
| } |
| } |