| // Copyright 2020 Google LLC |
| // |
| // This source code is licensed under the BSD-style license found in the |
| // LICENSE file in the root directory of this source tree. |
| |
| $assert BATCH_TILE % 4 == 0 |
| $assert BATCH_TILE >= 4 |
| $ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" |
| #include <assert.h> |
| |
| #include <wasm_simd128.h> |
| |
| #include <xnnpack/common.h> |
| #include <xnnpack/math.h> |
| #include <xnnpack/vunary.h> |
| |
| |
| void xnn_f32_vrndz_ukernel__wasmsimd_cvt_x${BATCH_TILE}( |
| size_t n, |
| const float* x, |
| float* y, |
| const union xnn_f32_rnd_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS |
| { |
| assert(n != 0); |
| assert(n % sizeof(float) == 0); |
| |
| const v128_t vsign_mask = wasm_f32x4_const_splat(-0.0f); |
| const v128_t vmagic_number = wasm_f32x4_const_splat(0x1.000000p+23f); |
| $if BATCH_TILE > 4: |
| for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) { |
| const v128_t vx${ABC[0:4]} = wasm_v128_load(x); |
| $for N in range(4, BATCH_TILE, 4): |
| const v128_t vx${ABC[N:N+4]} = wasm_v128_load(x + ${N}); |
| x += ${BATCH_TILE}; |
| |
| $for N in range(0, BATCH_TILE, 4): |
| const v128_t vintx${ABC[N:N+4]} = wasm_i32x4_trunc_sat_f32x4(vx${ABC[N:N+4]}); |
| const v128_t vabsx${ABC[N:N+4]} = wasm_f32x4_abs(vx${ABC[N:N+4]}); |
| |
| $for N in range(0, BATCH_TILE, 4): |
| const v128_t vrndx${ABC[N:N+4]} = wasm_f32x4_convert_i32x4(vintx${ABC[N:N+4]}); |
| const v128_t vrndmask${ABC[N:N+4]} = wasm_v128_andnot(wasm_f32x4_lt(vabsx${ABC[N:N+4]}, vmagic_number), vsign_mask); |
| |
| $for N in range(0, BATCH_TILE, 4): |
| const v128_t vy${ABC[N:N+4]} = wasm_v128_bitselect(vrndx${ABC[N:N+4]}, vx${ABC[N:N+4]}, vrndmask${ABC[N:N+4]}); |
| |
| wasm_v128_store(y, vy${ABC[0:4]}); |
| $for N in range(4, BATCH_TILE, 4): |
| wasm_v128_store(y + ${N}, vy${ABC[N:N+4]}); |
| y += ${BATCH_TILE}; |
| } |
| for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) { |
| const v128_t vx = wasm_v128_load(x); |
| x += 4; |
| |
| const v128_t vintx = wasm_i32x4_trunc_sat_f32x4(vx); |
| const v128_t vabsx = wasm_f32x4_abs(vx); |
| const v128_t vrndx = wasm_f32x4_convert_i32x4(vintx); |
| const v128_t vrndmask = wasm_v128_andnot(wasm_f32x4_lt(vabsx, vmagic_number), vsign_mask); |
| const v128_t vy = wasm_v128_bitselect(vrndx, vx, vrndmask); |
| |
| wasm_v128_store(y, vy); |
| y += 4; |
| } |
| if XNN_UNLIKELY(n != 0) { |
| const v128_t vx = wasm_v128_load(x); |
| |
| const v128_t vintx = wasm_i32x4_trunc_sat_f32x4(vx); |
| const v128_t vabsx = wasm_f32x4_abs(vx); |
| const v128_t vrndx = wasm_f32x4_convert_i32x4(vintx); |
| const v128_t vrndmask = wasm_v128_andnot(wasm_f32x4_lt(vabsx, vmagic_number), vsign_mask); |
| v128_t vy = wasm_v128_bitselect(vrndx, vx, vrndmask); |
| |
| if (n & (2 * sizeof(float))) { |
| *((double*) y) = wasm_f64x2_extract_lane(vy, 0); |
| vy = wasm_v32x4_shuffle(vy, vy, 2, 3, 2, 3); |
| y += 2; |
| } |
| if (n & (1 * sizeof(float))) { |
| *y = wasm_f32x4_extract_lane(vy, 0); |
| } |
| } |
| } |