blob: c776ad4a2dc60057cb04992e5eaad4ec7ccb6b02 [file] [log] [blame]
// Auto-generated file. Do not edit!
// Template: src/f32-spmm/scalar.c.in
// Generator: tools/xngen
//
// Copyright 2019 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <xnnpack/math.h>
#include <xnnpack/spmm.h>
void xnn_f32_spmm_ukernel_8x4__scalar(
uint32_t m,
uint32_t n,
const float*restrict a,
const float*restrict weights,
const int32_t*restrict widx_dmap,
const uint32_t*restrict nidx_nnzmap,
float*restrict c,
const union xnn_f32_minmax_params params[restrict static 1])
{
assert(m != 0);
const float vmin = params->scalar.min;
const float vmax = params->scalar.max;
size_t i = m;
while (i >= 8) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t j = n;
while (j >= 4) {
uint32_t nnz = *nnzmap++;
float vacc0x0 = *w++;
float vacc1x0 = vacc0x0;
float vacc2x0 = vacc0x0;
float vacc3x0 = vacc0x0;
float vacc4x0 = vacc0x0;
float vacc5x0 = vacc0x0;
float vacc6x0 = vacc0x0;
float vacc7x0 = vacc0x0;
float vacc0x1 = *w++;
float vacc1x1 = vacc0x1;
float vacc2x1 = vacc0x1;
float vacc3x1 = vacc0x1;
float vacc4x1 = vacc0x1;
float vacc5x1 = vacc0x1;
float vacc6x1 = vacc0x1;
float vacc7x1 = vacc0x1;
float vacc0x2 = *w++;
float vacc1x2 = vacc0x2;
float vacc2x2 = vacc0x2;
float vacc3x2 = vacc0x2;
float vacc4x2 = vacc0x2;
float vacc5x2 = vacc0x2;
float vacc6x2 = vacc0x2;
float vacc7x2 = vacc0x2;
float vacc0x3 = *w++;
float vacc1x3 = vacc0x3;
float vacc2x3 = vacc0x3;
float vacc3x3 = vacc0x3;
float vacc4x3 = vacc0x3;
float vacc5x3 = vacc0x3;
float vacc6x3 = vacc0x3;
float vacc7x3 = vacc0x3;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float va0 = a[0];
const float va1 = a[1];
const float va2 = a[2];
const float va3 = a[3];
const float va4 = a[4];
const float va5 = a[5];
const float va6 = a[6];
const float va7 = a[7];
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
const float vb0 = *w++;
const float vb1 = *w++;
const float vb2 = *w++;
const float vb3 = *w++;
vacc0x0 += va0 * vb0;
vacc1x0 += va1 * vb0;
vacc2x0 += va2 * vb0;
vacc3x0 += va3 * vb0;
vacc4x0 += va4 * vb0;
vacc5x0 += va5 * vb0;
vacc6x0 += va6 * vb0;
vacc7x0 += va7 * vb0;
vacc0x1 += va0 * vb1;
vacc1x1 += va1 * vb1;
vacc2x1 += va2 * vb1;
vacc3x1 += va3 * vb1;
vacc4x1 += va4 * vb1;
vacc5x1 += va5 * vb1;
vacc6x1 += va6 * vb1;
vacc7x1 += va7 * vb1;
vacc0x2 += va0 * vb2;
vacc1x2 += va1 * vb2;
vacc2x2 += va2 * vb2;
vacc3x2 += va3 * vb2;
vacc4x2 += va4 * vb2;
vacc5x2 += va5 * vb2;
vacc6x2 += va6 * vb2;
vacc7x2 += va7 * vb2;
vacc0x3 += va0 * vb3;
vacc1x3 += va1 * vb3;
vacc2x3 += va2 * vb3;
vacc3x3 += va3 * vb3;
vacc4x3 += va4 * vb3;
vacc5x3 += va5 * vb3;
vacc6x3 += va6 * vb3;
vacc7x3 += va7 * vb3;
} while (--nnz != 0);
}
float vout0x0 = math_min_f32(vacc0x0, vmax);
float vout1x0 = math_min_f32(vacc1x0, vmax);
float vout2x0 = math_min_f32(vacc2x0, vmax);
float vout3x0 = math_min_f32(vacc3x0, vmax);
float vout4x0 = math_min_f32(vacc4x0, vmax);
float vout5x0 = math_min_f32(vacc5x0, vmax);
float vout6x0 = math_min_f32(vacc6x0, vmax);
float vout7x0 = math_min_f32(vacc7x0, vmax);
float vout0x1 = math_min_f32(vacc0x1, vmax);
float vout1x1 = math_min_f32(vacc1x1, vmax);
float vout2x1 = math_min_f32(vacc2x1, vmax);
float vout3x1 = math_min_f32(vacc3x1, vmax);
float vout4x1 = math_min_f32(vacc4x1, vmax);
float vout5x1 = math_min_f32(vacc5x1, vmax);
float vout6x1 = math_min_f32(vacc6x1, vmax);
float vout7x1 = math_min_f32(vacc7x1, vmax);
float vout0x2 = math_min_f32(vacc0x2, vmax);
float vout1x2 = math_min_f32(vacc1x2, vmax);
float vout2x2 = math_min_f32(vacc2x2, vmax);
float vout3x2 = math_min_f32(vacc3x2, vmax);
float vout4x2 = math_min_f32(vacc4x2, vmax);
float vout5x2 = math_min_f32(vacc5x2, vmax);
float vout6x2 = math_min_f32(vacc6x2, vmax);
float vout7x2 = math_min_f32(vacc7x2, vmax);
float vout0x3 = math_min_f32(vacc0x3, vmax);
float vout1x3 = math_min_f32(vacc1x3, vmax);
float vout2x3 = math_min_f32(vacc2x3, vmax);
float vout3x3 = math_min_f32(vacc3x3, vmax);
float vout4x3 = math_min_f32(vacc4x3, vmax);
float vout5x3 = math_min_f32(vacc5x3, vmax);
float vout6x3 = math_min_f32(vacc6x3, vmax);
float vout7x3 = math_min_f32(vacc7x3, vmax);
vout0x0 = math_max_f32(vout0x0, vmin);
vout1x0 = math_max_f32(vout1x0, vmin);
vout2x0 = math_max_f32(vout2x0, vmin);
vout3x0 = math_max_f32(vout3x0, vmin);
vout4x0 = math_max_f32(vout4x0, vmin);
vout5x0 = math_max_f32(vout5x0, vmin);
vout6x0 = math_max_f32(vout6x0, vmin);
vout7x0 = math_max_f32(vout7x0, vmin);
vout0x1 = math_max_f32(vout0x1, vmin);
vout1x1 = math_max_f32(vout1x1, vmin);
vout2x1 = math_max_f32(vout2x1, vmin);
vout3x1 = math_max_f32(vout3x1, vmin);
vout4x1 = math_max_f32(vout4x1, vmin);
vout5x1 = math_max_f32(vout5x1, vmin);
vout6x1 = math_max_f32(vout6x1, vmin);
vout7x1 = math_max_f32(vout7x1, vmin);
vout0x2 = math_max_f32(vout0x2, vmin);
vout1x2 = math_max_f32(vout1x2, vmin);
vout2x2 = math_max_f32(vout2x2, vmin);
vout3x2 = math_max_f32(vout3x2, vmin);
vout4x2 = math_max_f32(vout4x2, vmin);
vout5x2 = math_max_f32(vout5x2, vmin);
vout6x2 = math_max_f32(vout6x2, vmin);
vout7x2 = math_max_f32(vout7x2, vmin);
vout0x3 = math_max_f32(vout0x3, vmin);
vout1x3 = math_max_f32(vout1x3, vmin);
vout2x3 = math_max_f32(vout2x3, vmin);
vout3x3 = math_max_f32(vout3x3, vmin);
vout4x3 = math_max_f32(vout4x3, vmin);
vout5x3 = math_max_f32(vout5x3, vmin);
vout6x3 = math_max_f32(vout6x3, vmin);
vout7x3 = math_max_f32(vout7x3, vmin);
c[0 * m + 0] = vout0x0;
c[0 * m + 1] = vout1x0;
c[0 * m + 2] = vout2x0;
c[0 * m + 3] = vout3x0;
c[0 * m + 4] = vout4x0;
c[0 * m + 5] = vout5x0;
c[0 * m + 6] = vout6x0;
c[0 * m + 7] = vout7x0;
c[1 * m + 0] = vout0x1;
c[1 * m + 1] = vout1x1;
c[1 * m + 2] = vout2x1;
c[1 * m + 3] = vout3x1;
c[1 * m + 4] = vout4x1;
c[1 * m + 5] = vout5x1;
c[1 * m + 6] = vout6x1;
c[1 * m + 7] = vout7x1;
c[2 * m + 0] = vout0x2;
c[2 * m + 1] = vout1x2;
c[2 * m + 2] = vout2x2;
c[2 * m + 3] = vout3x2;
c[2 * m + 4] = vout4x2;
c[2 * m + 5] = vout5x2;
c[2 * m + 6] = vout6x2;
c[2 * m + 7] = vout7x2;
c[3 * m + 0] = vout0x3;
c[3 * m + 1] = vout1x3;
c[3 * m + 2] = vout2x3;
c[3 * m + 3] = vout3x3;
c[3 * m + 4] = vout4x3;
c[3 * m + 5] = vout5x3;
c[3 * m + 6] = vout6x3;
c[3 * m + 7] = vout7x3;
c += 4 * m;
j -= 4;
}
if XNN_UNLIKELY(j != 0) {
do {
uint32_t nnz = *nnzmap++;
float vacc0 = *w++;
float vacc1 = vacc0;
float vacc2 = vacc0;
float vacc3 = vacc0;
float vacc4 = vacc0;
float vacc5 = vacc0;
float vacc6 = vacc0;
float vacc7 = vacc0;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float va0 = a[0];
const float va1 = a[1];
const float va2 = a[2];
const float va3 = a[3];
const float va4 = a[4];
const float va5 = a[5];
const float va6 = a[6];
const float va7 = a[7];
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
const float vb = *w++;
vacc0 += va0 * vb;
vacc1 += va1 * vb;
vacc2 += va2 * vb;
vacc3 += va3 * vb;
vacc4 += va4 * vb;
vacc5 += va5 * vb;
vacc6 += va6 * vb;
vacc7 += va7 * vb;
} while (--nnz != 0);
}
float vout0 = math_min_f32(vacc0, vmax);
float vout1 = math_min_f32(vacc1, vmax);
float vout2 = math_min_f32(vacc2, vmax);
float vout3 = math_min_f32(vacc3, vmax);
float vout4 = math_min_f32(vacc4, vmax);
float vout5 = math_min_f32(vacc5, vmax);
float vout6 = math_min_f32(vacc6, vmax);
float vout7 = math_min_f32(vacc7, vmax);
vout0 = math_max_f32(vout0, vmin);
vout1 = math_max_f32(vout1, vmin);
vout2 = math_max_f32(vout2, vmin);
vout3 = math_max_f32(vout3, vmin);
vout4 = math_max_f32(vout4, vmin);
vout5 = math_max_f32(vout5, vmin);
vout6 = math_max_f32(vout6, vmin);
vout7 = math_max_f32(vout7, vmin);
c[0] = vout0;
c[1] = vout1;
c[2] = vout2;
c[3] = vout3;
c[4] = vout4;
c[5] = vout5;
c[6] = vout6;
c[7] = vout7;
c += m;
j -= 1;
} while (j != 0);
}
c -= m * n;
c += 8;
a += 8;
i -= 8;
}
if XNN_UNLIKELY(i != 0) {
if (i & 4) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t j = n;
while (j >= 4) {
uint32_t nnz = *nnzmap++;
float vacc0x0 = *w++;
float vacc1x0 = vacc0x0;
float vacc2x0 = vacc0x0;
float vacc3x0 = vacc0x0;
float vacc0x1 = *w++;
float vacc1x1 = vacc0x1;
float vacc2x1 = vacc0x1;
float vacc3x1 = vacc0x1;
float vacc0x2 = *w++;
float vacc1x2 = vacc0x2;
float vacc2x2 = vacc0x2;
float vacc3x2 = vacc0x2;
float vacc0x3 = *w++;
float vacc1x3 = vacc0x3;
float vacc2x3 = vacc0x3;
float vacc3x3 = vacc0x3;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float va0 = a[0];
const float va1 = a[1];
const float va2 = a[2];
const float va3 = a[3];
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
const float vb0 = *w++;
const float vb1 = *w++;
const float vb2 = *w++;
const float vb3 = *w++;
vacc0x0 += va0 * vb0;
vacc1x0 += va1 * vb0;
vacc2x0 += va2 * vb0;
vacc3x0 += va3 * vb0;
vacc0x1 += va0 * vb1;
vacc1x1 += va1 * vb1;
vacc2x1 += va2 * vb1;
vacc3x1 += va3 * vb1;
vacc0x2 += va0 * vb2;
vacc1x2 += va1 * vb2;
vacc2x2 += va2 * vb2;
vacc3x2 += va3 * vb2;
vacc0x3 += va0 * vb3;
vacc1x3 += va1 * vb3;
vacc2x3 += va2 * vb3;
vacc3x3 += va3 * vb3;
} while (--nnz != 0);
}
float vout0x0 = math_min_f32(vacc0x0, vmax);
float vout1x0 = math_min_f32(vacc1x0, vmax);
float vout2x0 = math_min_f32(vacc2x0, vmax);
float vout3x0 = math_min_f32(vacc3x0, vmax);
float vout0x1 = math_min_f32(vacc0x1, vmax);
float vout1x1 = math_min_f32(vacc1x1, vmax);
float vout2x1 = math_min_f32(vacc2x1, vmax);
float vout3x1 = math_min_f32(vacc3x1, vmax);
float vout0x2 = math_min_f32(vacc0x2, vmax);
float vout1x2 = math_min_f32(vacc1x2, vmax);
float vout2x2 = math_min_f32(vacc2x2, vmax);
float vout3x2 = math_min_f32(vacc3x2, vmax);
float vout0x3 = math_min_f32(vacc0x3, vmax);
float vout1x3 = math_min_f32(vacc1x3, vmax);
float vout2x3 = math_min_f32(vacc2x3, vmax);
float vout3x3 = math_min_f32(vacc3x3, vmax);
vout0x0 = math_max_f32(vout0x0, vmin);
vout1x0 = math_max_f32(vout1x0, vmin);
vout2x0 = math_max_f32(vout2x0, vmin);
vout3x0 = math_max_f32(vout3x0, vmin);
vout0x1 = math_max_f32(vout0x1, vmin);
vout1x1 = math_max_f32(vout1x1, vmin);
vout2x1 = math_max_f32(vout2x1, vmin);
vout3x1 = math_max_f32(vout3x1, vmin);
vout0x2 = math_max_f32(vout0x2, vmin);
vout1x2 = math_max_f32(vout1x2, vmin);
vout2x2 = math_max_f32(vout2x2, vmin);
vout3x2 = math_max_f32(vout3x2, vmin);
vout0x3 = math_max_f32(vout0x3, vmin);
vout1x3 = math_max_f32(vout1x3, vmin);
vout2x3 = math_max_f32(vout2x3, vmin);
vout3x3 = math_max_f32(vout3x3, vmin);
c[0 * m + 0] = vout0x0;
c[0 * m + 1] = vout1x0;
c[0 * m + 2] = vout2x0;
c[0 * m + 3] = vout3x0;
c[1 * m + 0] = vout0x1;
c[1 * m + 1] = vout1x1;
c[1 * m + 2] = vout2x1;
c[1 * m + 3] = vout3x1;
c[2 * m + 0] = vout0x2;
c[2 * m + 1] = vout1x2;
c[2 * m + 2] = vout2x2;
c[2 * m + 3] = vout3x2;
c[3 * m + 0] = vout0x3;
c[3 * m + 1] = vout1x3;
c[3 * m + 2] = vout2x3;
c[3 * m + 3] = vout3x3;
c += 4 * m;
j -= 4;
}
if XNN_UNLIKELY(j != 0) {
do {
uint32_t nnz = *nnzmap++;
float vacc0 = *w++;
float vacc1 = vacc0;
float vacc2 = vacc0;
float vacc3 = vacc0;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float va0 = a[0];
const float va1 = a[1];
const float va2 = a[2];
const float va3 = a[3];
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
const float vb = *w++;
vacc0 += va0 * vb;
vacc1 += va1 * vb;
vacc2 += va2 * vb;
vacc3 += va3 * vb;
} while (--nnz != 0);
}
float vout0 = math_min_f32(vacc0, vmax);
float vout1 = math_min_f32(vacc1, vmax);
float vout2 = math_min_f32(vacc2, vmax);
float vout3 = math_min_f32(vacc3, vmax);
vout0 = math_max_f32(vout0, vmin);
vout1 = math_max_f32(vout1, vmin);
vout2 = math_max_f32(vout2, vmin);
vout3 = math_max_f32(vout3, vmin);
c[0] = vout0;
c[1] = vout1;
c[2] = vout2;
c[3] = vout3;
c += m;
j -= 1;
} while (j != 0);
}
c -= m * n;
c += 4;
a += 4;
}
if (i & 2) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t j = n;
while (j >= 4) {
uint32_t nnz = *nnzmap++;
float vacc0x0 = *w++;
float vacc1x0 = vacc0x0;
float vacc0x1 = *w++;
float vacc1x1 = vacc0x1;
float vacc0x2 = *w++;
float vacc1x2 = vacc0x2;
float vacc0x3 = *w++;
float vacc1x3 = vacc0x3;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float va0 = a[0];
const float va1 = a[1];
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
const float vb0 = *w++;
const float vb1 = *w++;
const float vb2 = *w++;
const float vb3 = *w++;
vacc0x0 += va0 * vb0;
vacc1x0 += va1 * vb0;
vacc0x1 += va0 * vb1;
vacc1x1 += va1 * vb1;
vacc0x2 += va0 * vb2;
vacc1x2 += va1 * vb2;
vacc0x3 += va0 * vb3;
vacc1x3 += va1 * vb3;
} while (--nnz != 0);
}
float vout0x0 = math_min_f32(vacc0x0, vmax);
float vout1x0 = math_min_f32(vacc1x0, vmax);
float vout0x1 = math_min_f32(vacc0x1, vmax);
float vout1x1 = math_min_f32(vacc1x1, vmax);
float vout0x2 = math_min_f32(vacc0x2, vmax);
float vout1x2 = math_min_f32(vacc1x2, vmax);
float vout0x3 = math_min_f32(vacc0x3, vmax);
float vout1x3 = math_min_f32(vacc1x3, vmax);
vout0x0 = math_max_f32(vout0x0, vmin);
vout1x0 = math_max_f32(vout1x0, vmin);
vout0x1 = math_max_f32(vout0x1, vmin);
vout1x1 = math_max_f32(vout1x1, vmin);
vout0x2 = math_max_f32(vout0x2, vmin);
vout1x2 = math_max_f32(vout1x2, vmin);
vout0x3 = math_max_f32(vout0x3, vmin);
vout1x3 = math_max_f32(vout1x3, vmin);
c[0 * m + 0] = vout0x0;
c[0 * m + 1] = vout1x0;
c[1 * m + 0] = vout0x1;
c[1 * m + 1] = vout1x1;
c[2 * m + 0] = vout0x2;
c[2 * m + 1] = vout1x2;
c[3 * m + 0] = vout0x3;
c[3 * m + 1] = vout1x3;
c += 4 * m;
j -= 4;
}
if XNN_UNLIKELY(j != 0) {
do {
uint32_t nnz = *nnzmap++;
float vacc0 = *w++;
float vacc1 = vacc0;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float va0 = a[0];
const float va1 = a[1];
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
const float vb = *w++;
vacc0 += va0 * vb;
vacc1 += va1 * vb;
} while (--nnz != 0);
}
float vout0 = math_min_f32(vacc0, vmax);
float vout1 = math_min_f32(vacc1, vmax);
vout0 = math_max_f32(vout0, vmin);
vout1 = math_max_f32(vout1, vmin);
c[0] = vout0;
c[1] = vout1;
c += m;
j -= 1;
} while (j != 0);
}
c -= m * n;
c += 2;
a += 2;
}
if (i & 1) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t j = n;
while (j >= 4) {
uint32_t nnz = *nnzmap++;
float vacc0x0 = *w++;
float vacc0x1 = *w++;
float vacc0x2 = *w++;
float vacc0x3 = *w++;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float va0 = a[0];
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
const float vb0 = *w++;
const float vb1 = *w++;
const float vb2 = *w++;
const float vb3 = *w++;
vacc0x0 += va0 * vb0;
vacc0x1 += va0 * vb1;
vacc0x2 += va0 * vb2;
vacc0x3 += va0 * vb3;
} while (--nnz != 0);
}
float vout0x0 = math_min_f32(vacc0x0, vmax);
float vout0x1 = math_min_f32(vacc0x1, vmax);
float vout0x2 = math_min_f32(vacc0x2, vmax);
float vout0x3 = math_min_f32(vacc0x3, vmax);
vout0x0 = math_max_f32(vout0x0, vmin);
vout0x1 = math_max_f32(vout0x1, vmin);
vout0x2 = math_max_f32(vout0x2, vmin);
vout0x3 = math_max_f32(vout0x3, vmin);
c[0 * m + 0] = vout0x0;
c[1 * m + 0] = vout0x1;
c[2 * m + 0] = vout0x2;
c[3 * m + 0] = vout0x3;
c += 4 * m;
j -= 4;
}
if XNN_UNLIKELY(j != 0) {
do {
uint32_t nnz = *nnzmap++;
float vacc0 = *w++;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float va0 = a[0];
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
const float vb = *w++;
vacc0 += va0 * vb;
} while (--nnz != 0);
}
float vout0 = math_min_f32(vacc0, vmax);
vout0 = math_max_f32(vout0, vmin);
c[0] = vout0;
c += m;
j -= 1;
} while (j != 0);
}
c -= m * n;
c += 1;
a += 1;
}
}
}