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// Auto-generated file. Do not edit!
// Template: src/f32-spmm/scalar.c.in
// Generator: tools/xngen
//
// Copyright 2019 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <xnnpack/math.h>
#include <xnnpack/spmm.h>
void xnn_f32_spmm_minmax_ukernel_8x2__scalar(
uint32_t batch_size,
uint32_t output_channels,
const float*restrict input,
const float*restrict weights,
const int32_t*restrict widx_dmap,
const uint32_t*restrict nidx_nnzmap,
float*restrict output,
const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)])
{
assert(batch_size != 0);
const uintptr_t output_stride = 2 * batch_size * sizeof(float);
const float vmin = params->scalar.min;
const float vmax = params->scalar.max;
size_t n = batch_size;
while (n >= 8) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t c = output_channels;
while (c >= 2) {
uint32_t nnz = *nnzmap++;
float vacc0x0 = *w++;
float vacc1x0 = vacc0x0;
float vacc2x0 = vacc0x0;
float vacc3x0 = vacc0x0;
float vacc4x0 = vacc0x0;
float vacc5x0 = vacc0x0;
float vacc6x0 = vacc0x0;
float vacc7x0 = vacc0x0;
float vacc0x1 = *w++;
float vacc1x1 = vacc0x1;
float vacc2x1 = vacc0x1;
float vacc3x1 = vacc0x1;
float vacc4x1 = vacc0x1;
float vacc5x1 = vacc0x1;
float vacc6x1 = vacc0x1;
float vacc7x1 = vacc0x1;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float vi0 = input[0];
const float vi1 = input[1];
const float vi2 = input[2];
const float vi3 = input[3];
const float vi4 = input[4];
const float vi5 = input[5];
const float vi6 = input[6];
const float vi7 = input[7];
input = (const float*restrict) ((uintptr_t) input + (uintptr_t) diff);
const float vw0 = *w++;
const float vw1 = *w++;
vacc0x0 += vi0 * vw0;
vacc1x0 += vi1 * vw0;
vacc2x0 += vi2 * vw0;
vacc3x0 += vi3 * vw0;
vacc4x0 += vi4 * vw0;
vacc5x0 += vi5 * vw0;
vacc6x0 += vi6 * vw0;
vacc7x0 += vi7 * vw0;
vacc0x1 += vi0 * vw1;
vacc1x1 += vi1 * vw1;
vacc2x1 += vi2 * vw1;
vacc3x1 += vi3 * vw1;
vacc4x1 += vi4 * vw1;
vacc5x1 += vi5 * vw1;
vacc6x1 += vi6 * vw1;
vacc7x1 += vi7 * vw1;
} while (--nnz != 0);
}
float vout0x0 = math_min_f32(vacc0x0, vmax);
float vout1x0 = math_min_f32(vacc1x0, vmax);
float vout2x0 = math_min_f32(vacc2x0, vmax);
float vout3x0 = math_min_f32(vacc3x0, vmax);
float vout4x0 = math_min_f32(vacc4x0, vmax);
float vout5x0 = math_min_f32(vacc5x0, vmax);
float vout6x0 = math_min_f32(vacc6x0, vmax);
float vout7x0 = math_min_f32(vacc7x0, vmax);
float vout0x1 = math_min_f32(vacc0x1, vmax);
float vout1x1 = math_min_f32(vacc1x1, vmax);
float vout2x1 = math_min_f32(vacc2x1, vmax);
float vout3x1 = math_min_f32(vacc3x1, vmax);
float vout4x1 = math_min_f32(vacc4x1, vmax);
float vout5x1 = math_min_f32(vacc5x1, vmax);
float vout6x1 = math_min_f32(vacc6x1, vmax);
float vout7x1 = math_min_f32(vacc7x1, vmax);
vout0x0 = math_max_f32(vout0x0, vmin);
vout1x0 = math_max_f32(vout1x0, vmin);
vout2x0 = math_max_f32(vout2x0, vmin);
vout3x0 = math_max_f32(vout3x0, vmin);
vout4x0 = math_max_f32(vout4x0, vmin);
vout5x0 = math_max_f32(vout5x0, vmin);
vout6x0 = math_max_f32(vout6x0, vmin);
vout7x0 = math_max_f32(vout7x0, vmin);
vout0x1 = math_max_f32(vout0x1, vmin);
vout1x1 = math_max_f32(vout1x1, vmin);
vout2x1 = math_max_f32(vout2x1, vmin);
vout3x1 = math_max_f32(vout3x1, vmin);
vout4x1 = math_max_f32(vout4x1, vmin);
vout5x1 = math_max_f32(vout5x1, vmin);
vout6x1 = math_max_f32(vout6x1, vmin);
vout7x1 = math_max_f32(vout7x1, vmin);
output[0 * batch_size + 0] = vout0x0;
output[0 * batch_size + 1] = vout1x0;
output[0 * batch_size + 2] = vout2x0;
output[0 * batch_size + 3] = vout3x0;
output[0 * batch_size + 4] = vout4x0;
output[0 * batch_size + 5] = vout5x0;
output[0 * batch_size + 6] = vout6x0;
output[0 * batch_size + 7] = vout7x0;
output[1 * batch_size + 0] = vout0x1;
output[1 * batch_size + 1] = vout1x1;
output[1 * batch_size + 2] = vout2x1;
output[1 * batch_size + 3] = vout3x1;
output[1 * batch_size + 4] = vout4x1;
output[1 * batch_size + 5] = vout5x1;
output[1 * batch_size + 6] = vout6x1;
output[1 * batch_size + 7] = vout7x1;
output = (float*restrict) ((uintptr_t) output + output_stride);
c -= 2;
}
if XNN_UNLIKELY(c != 0) {
do {
uint32_t nnz = *nnzmap++;
float vacc0 = *w++;
float vacc1 = vacc0;
float vacc2 = vacc0;
float vacc3 = vacc0;
float vacc4 = vacc0;
float vacc5 = vacc0;
float vacc6 = vacc0;
float vacc7 = vacc0;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float vi0 = input[0];
const float vi1 = input[1];
const float vi2 = input[2];
const float vi3 = input[3];
const float vi4 = input[4];
const float vi5 = input[5];
const float vi6 = input[6];
const float vi7 = input[7];
input = (const float*restrict) ((uintptr_t) input + (uintptr_t) diff);
const float vw = *w++;
vacc0 += vi0 * vw;
vacc1 += vi1 * vw;
vacc2 += vi2 * vw;
vacc3 += vi3 * vw;
vacc4 += vi4 * vw;
vacc5 += vi5 * vw;
vacc6 += vi6 * vw;
vacc7 += vi7 * vw;
} while (--nnz != 0);
}
float vout0 = math_min_f32(vacc0, vmax);
float vout1 = math_min_f32(vacc1, vmax);
float vout2 = math_min_f32(vacc2, vmax);
float vout3 = math_min_f32(vacc3, vmax);
float vout4 = math_min_f32(vacc4, vmax);
float vout5 = math_min_f32(vacc5, vmax);
float vout6 = math_min_f32(vacc6, vmax);
float vout7 = math_min_f32(vacc7, vmax);
vout0 = math_max_f32(vout0, vmin);
vout1 = math_max_f32(vout1, vmin);
vout2 = math_max_f32(vout2, vmin);
vout3 = math_max_f32(vout3, vmin);
vout4 = math_max_f32(vout4, vmin);
vout5 = math_max_f32(vout5, vmin);
vout6 = math_max_f32(vout6, vmin);
vout7 = math_max_f32(vout7, vmin);
output[0] = vout0;
output[1] = vout1;
output[2] = vout2;
output[3] = vout3;
output[4] = vout4;
output[5] = vout5;
output[6] = vout6;
output[7] = vout7;
output += batch_size;
c -= 1;
} while (c != 0);
}
output -= batch_size * output_channels;
output += 8;
input += 8;
n -= 8;
}
if XNN_UNLIKELY(n != 0) {
if (n & 4) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t c = output_channels;
while (c >= 2) {
uint32_t nnz = *nnzmap++;
float vacc0x0 = *w++;
float vacc1x0 = vacc0x0;
float vacc2x0 = vacc0x0;
float vacc3x0 = vacc0x0;
float vacc0x1 = *w++;
float vacc1x1 = vacc0x1;
float vacc2x1 = vacc0x1;
float vacc3x1 = vacc0x1;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float vi0 = input[0];
const float vi1 = input[1];
const float vi2 = input[2];
const float vi3 = input[3];
input = (const float*restrict) ((uintptr_t) input + (uintptr_t) diff);
const float vw0 = *w++;
const float vw1 = *w++;
vacc0x0 += vi0 * vw0;
vacc1x0 += vi1 * vw0;
vacc2x0 += vi2 * vw0;
vacc3x0 += vi3 * vw0;
vacc0x1 += vi0 * vw1;
vacc1x1 += vi1 * vw1;
vacc2x1 += vi2 * vw1;
vacc3x1 += vi3 * vw1;
} while (--nnz != 0);
}
float vout0x0 = math_min_f32(vacc0x0, vmax);
float vout1x0 = math_min_f32(vacc1x0, vmax);
float vout2x0 = math_min_f32(vacc2x0, vmax);
float vout3x0 = math_min_f32(vacc3x0, vmax);
float vout0x1 = math_min_f32(vacc0x1, vmax);
float vout1x1 = math_min_f32(vacc1x1, vmax);
float vout2x1 = math_min_f32(vacc2x1, vmax);
float vout3x1 = math_min_f32(vacc3x1, vmax);
vout0x0 = math_max_f32(vout0x0, vmin);
vout1x0 = math_max_f32(vout1x0, vmin);
vout2x0 = math_max_f32(vout2x0, vmin);
vout3x0 = math_max_f32(vout3x0, vmin);
vout0x1 = math_max_f32(vout0x1, vmin);
vout1x1 = math_max_f32(vout1x1, vmin);
vout2x1 = math_max_f32(vout2x1, vmin);
vout3x1 = math_max_f32(vout3x1, vmin);
output[0 * batch_size + 0] = vout0x0;
output[0 * batch_size + 1] = vout1x0;
output[0 * batch_size + 2] = vout2x0;
output[0 * batch_size + 3] = vout3x0;
output[1 * batch_size + 0] = vout0x1;
output[1 * batch_size + 1] = vout1x1;
output[1 * batch_size + 2] = vout2x1;
output[1 * batch_size + 3] = vout3x1;
output = (float*restrict) ((uintptr_t) output + output_stride);
c -= 2;
}
if XNN_UNLIKELY(c != 0) {
do {
uint32_t nnz = *nnzmap++;
float vacc0 = *w++;
float vacc1 = vacc0;
float vacc2 = vacc0;
float vacc3 = vacc0;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float vi0 = input[0];
const float vi1 = input[1];
const float vi2 = input[2];
const float vi3 = input[3];
input = (const float*restrict) ((uintptr_t) input + (uintptr_t) diff);
const float vw = *w++;
vacc0 += vi0 * vw;
vacc1 += vi1 * vw;
vacc2 += vi2 * vw;
vacc3 += vi3 * vw;
} while (--nnz != 0);
}
float vout0 = math_min_f32(vacc0, vmax);
float vout1 = math_min_f32(vacc1, vmax);
float vout2 = math_min_f32(vacc2, vmax);
float vout3 = math_min_f32(vacc3, vmax);
vout0 = math_max_f32(vout0, vmin);
vout1 = math_max_f32(vout1, vmin);
vout2 = math_max_f32(vout2, vmin);
vout3 = math_max_f32(vout3, vmin);
output[0] = vout0;
output[1] = vout1;
output[2] = vout2;
output[3] = vout3;
output += batch_size;
c -= 1;
} while (c != 0);
}
output -= batch_size * output_channels;
output += 4;
input += 4;
}
if (n & 2) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t c = output_channels;
while (c >= 2) {
uint32_t nnz = *nnzmap++;
float vacc0x0 = *w++;
float vacc1x0 = vacc0x0;
float vacc0x1 = *w++;
float vacc1x1 = vacc0x1;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float vi0 = input[0];
const float vi1 = input[1];
input = (const float*restrict) ((uintptr_t) input + (uintptr_t) diff);
const float vw0 = *w++;
const float vw1 = *w++;
vacc0x0 += vi0 * vw0;
vacc1x0 += vi1 * vw0;
vacc0x1 += vi0 * vw1;
vacc1x1 += vi1 * vw1;
} while (--nnz != 0);
}
float vout0x0 = math_min_f32(vacc0x0, vmax);
float vout1x0 = math_min_f32(vacc1x0, vmax);
float vout0x1 = math_min_f32(vacc0x1, vmax);
float vout1x1 = math_min_f32(vacc1x1, vmax);
vout0x0 = math_max_f32(vout0x0, vmin);
vout1x0 = math_max_f32(vout1x0, vmin);
vout0x1 = math_max_f32(vout0x1, vmin);
vout1x1 = math_max_f32(vout1x1, vmin);
output[0 * batch_size + 0] = vout0x0;
output[0 * batch_size + 1] = vout1x0;
output[1 * batch_size + 0] = vout0x1;
output[1 * batch_size + 1] = vout1x1;
output = (float*restrict) ((uintptr_t) output + output_stride);
c -= 2;
}
if XNN_UNLIKELY(c != 0) {
do {
uint32_t nnz = *nnzmap++;
float vacc0 = *w++;
float vacc1 = vacc0;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float vi0 = input[0];
const float vi1 = input[1];
input = (const float*restrict) ((uintptr_t) input + (uintptr_t) diff);
const float vw = *w++;
vacc0 += vi0 * vw;
vacc1 += vi1 * vw;
} while (--nnz != 0);
}
float vout0 = math_min_f32(vacc0, vmax);
float vout1 = math_min_f32(vacc1, vmax);
vout0 = math_max_f32(vout0, vmin);
vout1 = math_max_f32(vout1, vmin);
output[0] = vout0;
output[1] = vout1;
output += batch_size;
c -= 1;
} while (c != 0);
}
output -= batch_size * output_channels;
output += 2;
input += 2;
}
if (n & 1) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t c = output_channels;
while (c >= 2) {
uint32_t nnz = *nnzmap++;
float vacc0x0 = *w++;
float vacc0x1 = *w++;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float vi0 = input[0];
input = (const float*restrict) ((uintptr_t) input + (uintptr_t) diff);
const float vw0 = *w++;
const float vw1 = *w++;
vacc0x0 += vi0 * vw0;
vacc0x1 += vi0 * vw1;
} while (--nnz != 0);
}
float vout0x0 = math_min_f32(vacc0x0, vmax);
float vout0x1 = math_min_f32(vacc0x1, vmax);
vout0x0 = math_max_f32(vout0x0, vmin);
vout0x1 = math_max_f32(vout0x1, vmin);
output[0 * batch_size + 0] = vout0x0;
output[1 * batch_size + 0] = vout0x1;
output = (float*restrict) ((uintptr_t) output + output_stride);
c -= 2;
}
if XNN_UNLIKELY(c != 0) {
do {
uint32_t nnz = *nnzmap++;
float vacc0 = *w++;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float vi0 = input[0];
input = (const float*restrict) ((uintptr_t) input + (uintptr_t) diff);
const float vw = *w++;
vacc0 += vi0 * vw;
} while (--nnz != 0);
}
float vout0 = math_min_f32(vacc0, vmax);
vout0 = math_max_f32(vout0, vmin);
output[0] = vout0;
output += batch_size;
c -= 1;
} while (c != 0);
}
output -= batch_size * output_channels;
output += 1;
input += 1;
}
}
}