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// Auto-generated file. Do not edit!
// Template: src/f32-vbinary/vopc-wasmsimd.c.in
// Generator: tools/xngen
//
// Copyright 2020 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <wasm_simd128.h>
#include <xnnpack/common.h>
#include <xnnpack/vbinary.h>
void xnn_f32_vaddc_minmax_ukernel__wasmsimd_x86_x8(
size_t n,
const float* a,
const float* b,
float* y,
const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_DISABLE_TSAN
{
assert(n != 0);
assert(n % sizeof(float) == 0);
assert(a != NULL);
assert(b != NULL);
assert(y != NULL);
const v128_t vy_min = wasm_v32x4_load_splat(&params->scalar.min);
const v128_t vy_max = wasm_v32x4_load_splat(&params->scalar.max);
const v128_t vb = wasm_v32x4_load_splat(b);
for (; n >= 8 * sizeof(float); n -= 8 * sizeof(float)) {
const v128_t va0123 = wasm_v128_load(a);
const v128_t va4567 = wasm_v128_load(a + 4);
a += 8;
v128_t vy0123 = wasm_f32x4_add(va0123, vb);
v128_t vy4567 = wasm_f32x4_add(va4567, vb);
const v128_t vltmask0123 = wasm_f32x4_lt(vy0123, vy_min);
const v128_t vltmask4567 = wasm_f32x4_lt(vy4567, vy_min);
const v128_t vngtmask0123 = wasm_f32x4_le(vy0123, vy_max);
vy0123 = wasm_v128_bitselect(vy_min, vy0123, vltmask0123);
const v128_t vngtmask4567 = wasm_f32x4_le(vy4567, vy_max);
vy4567 = wasm_v128_bitselect(vy_min, vy4567, vltmask4567);
vy0123 = wasm_v128_bitselect(vy0123, vy_max, vngtmask0123);
vy4567 = wasm_v128_bitselect(vy4567, vy_max, vngtmask4567);
wasm_v128_store(y, vy0123);
wasm_v128_store(y + 4, vy4567);
y += 8;
}
for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
const v128_t va = wasm_v128_load(a);
a += 4;
v128_t vy = wasm_f32x4_add(va, vb);
const v128_t vltmask = wasm_f32x4_lt(vy, vy_min);
const v128_t vngtmask = wasm_f32x4_le(vy, vy_max);
vy = wasm_v128_bitselect(vy_min, vy, vltmask);
vy = wasm_v128_bitselect(vy, vy_max, vngtmask);
wasm_v128_store(y, vy);
y += 4;
}
if XNN_UNLIKELY(n != 0) {
const v128_t va = wasm_v128_load(a);
v128_t vy = wasm_f32x4_add(va, vb);
const v128_t vltmask = wasm_f32x4_lt(vy, vy_min);
const v128_t vngtmask = wasm_f32x4_le(vy, vy_max);
vy = wasm_v128_bitselect(vy_min, vy, vltmask);
vy = wasm_v128_bitselect(vy, vy_max, vngtmask);
if (n & (2 * sizeof(float))) {
*((double*) y) = wasm_f64x2_extract_lane(vy, 0);
vy = wasm_v32x4_shuffle(vy, vy, 2, 3, 2, 3);
y += 2;
}
if (n & (1 * sizeof(float))) {
*y = wasm_f32x4_extract_lane(vy, 0);
}
}
}