blob: 16de7ebeb00be508a9b2c7c8f5c4e6b31821f95e [file] [log] [blame]
// Copyright 2021 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
$assert BATCH_TILE % 8 == 0
$assert BATCH_TILE >= 8
$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
#include <assert.h>
#include <arm_neon.h>
#include <xnnpack/common.h>
#include <xnnpack/intrinsics-polyfill.h>
#include <xnnpack/vcvt.h>
$XINT8_T = {"QS8": "int8_t", "QU8": "uint8_t"}[DATATYPE]
$WASM_X8X16_NARROW_I16X8 = {"QS8": "wasm_i8x16_narrow_i16x8", "QU8": "wasm_u8x16_narrow_i16x8"}[DATATYPE]
$WASM_X8X16_MIN = {"QS8": "wasm_i8x16_min", "QU8": "wasm_u8x16_min"}[DATATYPE]
void xnn_f32_${DATATYPE.lower()}_vcvt_ukernel__wasmsimd_magic_x${BATCH_TILE}(
size_t n,
const float* x,
${XINT8_T}* y,
const union xnn_f32_${DATATYPE.lower()}_cvt_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
{
assert(n != 0);
assert(n % sizeof(float) == 0);
assert(x != NULL);
assert(y != NULL);
const v128_t vscale = wasm_v128_load64_splat(params->wasmsimd_magic.scale);
const v128_t vmagic_bias = wasm_v128_load64_splat(params->wasmsimd_magic.magic_bias);
const v128_t vmagic_min = wasm_v128_load64_splat(params->wasmsimd_magic.magic_min);
const v128_t vmagic_bias_less_zero_point = wasm_v128_load64_splat(params->wasmsimd_magic.magic_bias_less_zero_point);
const v128_t voutput_max = wasm_v128_load64_splat(params->wasmsimd_magic.output_max);
$if BATCH_TILE > 8:
for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
v128_t vx${ABC[0:4]} = wasm_v128_load(x);
$for N in range(4, BATCH_TILE, 4):
v128_t vx${ABC[N:N+4]} = wasm_v128_load(x + ${N});
x += ${BATCH_TILE};
$for N in range(0, BATCH_TILE, 4):
vx${ABC[N:N+4]} = wasm_f32x4_mul(vx${ABC[N:N+4]}, vscale);
$for N in range(0, BATCH_TILE, 4):
vx${ABC[N:N+4]} = wasm_f32x4_add(vx${ABC[N:N+4]}, vmagic_bias);
$for N in range(0, BATCH_TILE, 4):
v128_t vacc${ABC[N:N+4]} = wasm_i32x4_max(vx${ABC[N:N+4]}, vmagic_min);
$for N in range(0, BATCH_TILE, 4):
vacc${ABC[N:N+4]} = wasm_i32x4_sub(vacc${ABC[N:N+4]}, vmagic_bias_less_zero_point);
$for N in range(0, BATCH_TILE, 8):
const v128_t vacc${ABC[N:N+8]} = wasm_i16x8_narrow_i32x4(vacc${ABC[N:N+4]}, vacc${ABC[N+4:N+8]});
$for N in range(0, BATCH_TILE, 16):
$if N + 8 < BATCH_TILE:
v128_t vy${ABC[N:N+16]} = ${WASM_X8X16_NARROW_I16X8}(vacc${ABC[N:N+8]}, vacc${ABC[N+8:N+16]});
$else:
v128_t vy${ABC[N:N+8]} = ${WASM_X8X16_NARROW_I16X8}(vacc${ABC[N:N+8]}, vacc${ABC[N:N+8]});
$for N in range(0, BATCH_TILE, 16):
$if N + 8 < BATCH_TILE:
vy${ABC[N:N+16]} = ${WASM_X8X16_MIN}(vy${ABC[N:N+16]}, voutput_max);
$else:
vy${ABC[N:N+8]} = ${WASM_X8X16_MIN}(vy${ABC[N:N+8]}, voutput_max);
wasm_v128_store(y, vy${ABC[0:16]});
$for N in range(16, BATCH_TILE, 16):
$if N + 8 < BATCH_TILE:
wasm_v128_store(y + ${N}, vy${ABC[N:N+16]});
$else:
*((double*) (y + ${N})) = wasm_f64x2_extract_lane(vy${ABC[N:N+8]}, 0);
y += ${BATCH_TILE};
}
for (; n >= 8 * sizeof(float); n -= 8 * sizeof(float)) {
v128_t vx_lo = wasm_v128_load(x);
v128_t vx_hi = wasm_v128_load(x + 4);
x += 8;
vx_lo = wasm_f32x4_mul(vx_lo, vscale);
vx_hi = wasm_f32x4_mul(vx_hi, vscale);
vx_lo = wasm_f32x4_add(vx_lo, vmagic_bias);
vx_hi = wasm_f32x4_add(vx_hi, vmagic_bias);
v128_t vacc_lo = wasm_i32x4_max(vx_lo, vmagic_min);
v128_t vacc_hi = wasm_i32x4_max(vx_hi, vmagic_min);
vacc_lo = wasm_i32x4_sub(vacc_lo, vmagic_bias_less_zero_point);
vacc_hi = wasm_i32x4_sub(vacc_hi, vmagic_bias_less_zero_point);
const v128_t vacc = wasm_i16x8_narrow_i32x4(vacc_lo, vacc_hi);
v128_t vy = ${WASM_X8X16_NARROW_I16X8}(vacc, vacc);
vy = ${WASM_X8X16_MIN}(vy, voutput_max);
*((double*) y) = wasm_f64x2_extract_lane(vy, 0);
y += 8;
}
if XNN_UNLIKELY(n != 0) {
assert(n >= 1 * sizeof(float));
assert(n <= 7 * sizeof(float));
v128_t vx_lo = wasm_v128_load(x);
const float* x_hi = (const float*) ((uintptr_t) x + (n & (4 * sizeof(float))));
v128_t vx_hi = wasm_v128_load(x_hi);
vx_lo = wasm_f32x4_mul(vx_lo, vscale);
vx_hi = wasm_f32x4_mul(vx_hi, vscale);
vx_lo = wasm_f32x4_add(vx_lo, vmagic_bias);
vx_hi = wasm_f32x4_add(vx_hi, vmagic_bias);
v128_t vacc_lo = wasm_i32x4_max(vx_lo, vmagic_min);
v128_t vacc_hi = wasm_i32x4_max(vx_hi, vmagic_min);
vacc_lo = wasm_i32x4_sub(vacc_lo, vmagic_bias_less_zero_point);
vacc_hi = wasm_i32x4_sub(vacc_hi, vmagic_bias_less_zero_point);
const v128_t vacc = wasm_i16x8_narrow_i32x4(vacc_lo, vacc_hi);
v128_t vy = ${WASM_X8X16_NARROW_I16X8}(vacc, vacc);
vy = ${WASM_X8X16_MIN}(vy, voutput_max);
if (n & (4 * sizeof(float))) {
*((float*) y) = wasm_f32x4_extract_lane(vy, 0);
y += 4;
vy = wasm_u64x2_shr(vy, 32);
}
uint32_t vy_lo = (uint32_t) wasm_i32x4_extract_lane(vy, 0);
if (n & (2 * sizeof(float))) {
*((uint16_t*) y) = (uint16_t) vy_lo;
y += 2;
vy_lo >>= 16;
}
if (n & (1 * sizeof(float))) {
*y = (${XINT8_T}) vy_lo;
}
}
}