blob: 2c75a61fd4c44b5574e88a4779d9ef1f483187b5 [file] [log] [blame]
// Copyright 2020 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
$assert BATCH_TILE % 4 == 0
$assert BATCH_TILE >= 4
$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
$assert OP in ["ADD", "DIV", "RDIV", "MAX", "MIN", "MUL", "SUB", "RSUB", "SQRDIFF"]
$assert ACTIVATION in ["LINEAR", "MINMAX", "RELU"]
#include <assert.h>
#include <wasm_simd128.h>
#include <xnnpack/common.h>
#include <xnnpack/vbinary.h>
$WASM_F32X4_OP = {
$ "ADD": lambda x: "wasm_f32x4_add(%s, vb)" % x,
$ "DIV": lambda x: "wasm_f32x4_div(%s, vb)" % x,
$ "RDIV": lambda x: "wasm_f32x4_div(vb, %s)" % x,
$ "MAX": lambda x: ("wasm_f32x4_pmax(vb, %s)" if X86 else "wasm_f32x4_max(%s, vb)") % x,
$ "MIN": lambda x: ("wasm_f32x4_pmin(vb, %s)" if X86 else "wasm_f32x4_min(%s, vb)") % x,
$ "MUL": lambda x: "wasm_f32x4_mul(%s, vb)" % x,
$ "SUB": lambda x: "wasm_f32x4_sub(%s, vb)" % x,
$ "RSUB": lambda x: "wasm_f32x4_sub(vb, %s)" % x,
$ "SQRDIFF": lambda x: "wasm_f32x4_sub(%s, vb)" % x,
$}[OP]
$assert ACTIVATION in ["LINEAR", "RELU", "MINMAX"]
$ARCH_SUFFIX = "" if ACTIVATION in ["LINEAR", "RELU"] and OP not in ["MIN", "MAX"] else "_x86" if X86 else "_arm"
$ACTIVATION_SUFFIX = {"LINEAR": ""}.get(ACTIVATION, "_" + ACTIVATION.lower())
$PARAMS = {"LINEAR": "xnn_f32_default_params", "RELU": "xnn_f32_relu_params", "MINMAX": "xnn_f32_minmax_params"}[ACTIVATION]
void xnn_f32_v${OP.lower()}c${ACTIVATION_SUFFIX}_ukernel__wasmsimd${ARCH_SUFFIX}_x${BATCH_TILE}(
size_t n,
const float* a,
const float* b,
float* y,
const union ${PARAMS} params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
{
assert(n != 0);
assert(n % sizeof(float) == 0);
assert(a != NULL);
assert(b != NULL);
assert(y != NULL);
$if ACTIVATION == "MINMAX":
const v128_t vy_min = wasm_v128_load64_splat(params->wasmsimd.min);
const v128_t vy_max = wasm_v128_load64_splat(params->wasmsimd.max);
$elif ACTIVATION == "RELU":
const v128_t vzero = wasm_i32x4_const_splat(0);
const v128_t vb = wasm_v128_load32_splat(b);
for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
const v128_t va${ABC[0:4]} = wasm_v128_load(a);
$for N in range(4, BATCH_TILE, 4):
const v128_t va${ABC[N:N+4]} = wasm_v128_load(a + ${N});
a += ${BATCH_TILE};
$for N in range(0, BATCH_TILE, 4):
v128_t vy${ABC[N:N+4]} = ${WASM_F32X4_OP("va" + ABC[N:N+4])};
$if OP == "SQRDIFF":
$for N in range(0, BATCH_TILE, 4):
vy${ABC[N:N+4]} = wasm_f32x4_mul(vy${ABC[N:N+4]}, vy${ABC[N:N+4]});
$if ACTIVATION == "MINMAX":
$if X86:
$for N in range(0, BATCH_TILE, 4):
vy${ABC[N:N+4]} = wasm_f32x4_pmax(vy_min, vy${ABC[N:N+4]});
$for N in range(0, BATCH_TILE, 4):
vy${ABC[N:N+4]} = wasm_f32x4_pmin(vy_max, vy${ABC[N:N+4]});
$else:
$for N in range(0, BATCH_TILE, 4):
vy${ABC[N:N+4]} = wasm_f32x4_max(vy${ABC[N:N+4]}, vy_min);
$for N in range(0, BATCH_TILE, 4):
vy${ABC[N:N+4]} = wasm_f32x4_min(vy${ABC[N:N+4]}, vy_max);
$elif ACTIVATION == "RELU":
$for N in range(0, BATCH_TILE, 4):
vy${ABC[N:N+4]} = wasm_i32x4_max(vy${ABC[N:N+4]}, vzero);
wasm_v128_store(y, vy${ABC[0:4]});
$for N in range(4, BATCH_TILE, 4):
wasm_v128_store(y + ${N}, vy${ABC[N:N+4]});
y += ${BATCH_TILE};
}
$if BATCH_TILE > 4:
for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
const v128_t va = wasm_v128_load(a);
a += 4;
v128_t vy = ${WASM_F32X4_OP("va")};
$if OP == "SQRDIFF":
vy = wasm_f32x4_mul(vy, vy);
$if ACTIVATION == "MINMAX":
$if X86:
vy = wasm_f32x4_pmax(vy_min, vy);
vy = wasm_f32x4_pmin(vy_max, vy);
$else:
vy = wasm_f32x4_max(vy, vy_min);
vy = wasm_f32x4_min(vy, vy_max);
$elif ACTIVATION == "RELU":
vy = wasm_i32x4_max(vy, vzero);
wasm_v128_store(y, vy);
y += 4;
}
if XNN_UNLIKELY(n != 0) {
const v128_t va = wasm_v128_load(a);
v128_t vy = ${WASM_F32X4_OP("va")};
$if OP == "SQRDIFF":
vy = wasm_f32x4_mul(vy, vy);
$if ACTIVATION == "MINMAX":
$if X86:
vy = wasm_f32x4_pmax(vy_min, vy);
vy = wasm_f32x4_pmin(vy_max, vy);
$else:
vy = wasm_f32x4_max(vy, vy_min);
vy = wasm_f32x4_min(vy, vy_max);
$elif ACTIVATION == "RELU":
vy = wasm_i32x4_max(vy, vzero);
if (n & (2 * sizeof(float))) {
*((double*) y) = wasm_f64x2_extract_lane(vy, 0);
vy = wasm_v32x4_shuffle(vy, vy, 2, 3, 2, 3);
y += 2;
}
if (n & (1 * sizeof(float))) {
*y = wasm_f32x4_extract_lane(vy, 0);
}
}
}