blob: 344aff24e215caf02e161e2e9ad0890363581164 [file] [log] [blame]
// Copyright 2019 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
$assert MR % 4 == 0
$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
$VMULADD_F32 = "vfma_f32" if FMA else "vmla_f32"
$VMULADDQ_F32 = "vfmaq_f32" if FMA else "vmlaq_f32"
#include <assert.h>
#include <arm_neon.h>
#include <xnnpack/spmm.h>
void xnn_f32_spmm_minmax_ukernel_${MR}x${NR}__${"neonfma" if FMA else "neon"}_pipelined(
size_t mc,
size_t nc,
const float*restrict input,
const float*restrict weights,
const int32_t*restrict widx_dmap,
const uint32_t*restrict nidx_nnzmap,
float*restrict output,
size_t output_stride,
const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)])
{
assert(mc != 0);
assert(mc % sizeof(float) == 0);
assert(nc != 0);
const float32x4_t vmin = vld1q_dup_f32(&params->scalar.min);
const float32x4_t vmax = vld1q_dup_f32(&params->scalar.max);
size_t output_decrement = output_stride * nc - ${MR} * sizeof(float);
while XNN_LIKELY(mc >= ${MR} * sizeof(float)) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
float32x4_t vw = vld1q_dup_f32(w); w += 1;
intptr_t diff = *dmap++;
float32x4_t vi0123 = vld1q_f32(input);
$for M in range(4, MR, 4):
float32x4_t vi${ABC[M:M+4]} = vld1q_f32(input + ${M});
size_t n = nc;
do {
uint32_t nnz = *nnzmap++;
$for M in range(0, MR, 4):
float32x4_t vacc${ABC[M:M+4]} = vw;
vw = vld1q_dup_f32(w); w += 1;
if XNN_LIKELY(nnz != 0) {
do {
$for M in range(0, MR, 4):
vacc${ABC[M:M+4]} = ${VMULADDQ_F32}(vacc${ABC[M:M+4]}, vi${ABC[M:M+4]}, vw);
input = (const float*restrict) ((uintptr_t) input + (uintptr_t) diff);
$for M in range(0, MR, 16):
__builtin_prefetch(input + ${M+16});
diff = *dmap++;
vw = vld1q_dup_f32(w); w += 1;
__builtin_prefetch(w + 32);
vi0123 = vld1q_f32(input);
$for M in range(4, MR, 4):
vi${ABC[M:M+4]} = vld1q_f32(input + ${M});
} while (--nnz != 0);
}
$for M in range(0, MR, 4):
float32x4_t vout${ABC[M:M+4]} = vminq_f32(vacc${ABC[M:M+4]}, vmax);
$for M in range(0, MR, 4):
vout${ABC[M:M+4]} = vmaxq_f32(vout${ABC[M:M+4]}, vmin);
vst1q_f32(output, vout0123);
$for M in range(4, MR, 4):
vst1q_f32(output + ${M}, vout${ABC[M:M+4]});
output = (float*restrict) ((uintptr_t) output + output_stride);
} while (--n != 0);
output = (float*restrict) ((uintptr_t) output - output_decrement);
input += ${MR};
mc -= ${MR} * sizeof(float);
}
if XNN_UNLIKELY(mc != 0) {
$for LOG2M in reversed(range((MR - 1).bit_length())):
$SUBMR = 1 << LOG2M
$if SUBMR * 2 >= MR:
output_decrement += ${MR - SUBMR} * sizeof(float);
$else:
output_decrement += ${SUBMR} * sizeof(float);
if (mc & (${SUBMR} * sizeof(float))) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t n = nc;
do {
uint32_t nnz = *nnzmap++;
$if SUBMR <= 2:
float32x2_t vacc${ABC[0:SUBMR]} = vld1_dup_f32(w); w += 1;
$else:
float32x4_t vacc0123 = vld1q_dup_f32(w); w += 1;
$for M in range(4, SUBMR, 4):
float32x4_t vacc${ABC[M:M+4]} = vacc0123;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
$if SUBMR == 1:
const float32x2_t vi0 = vld1_dup_f32(input);
$elif SUBMR == 2:
const float32x2_t vi01 = vld1_f32(input);
$else:
const float32x4_t vi0123 = vld1q_f32(input);
$for M in range(4, SUBMR, 4):
const float32x4_t vi${ABC[M:M+4]} = vld1q_f32(input + ${M});
input = (const float*restrict) ((uintptr_t) input + (uintptr_t) diff);
$for M in range(0, MR, 16):
__builtin_prefetch(input + ${M+16});
$if SUBMR <= 2:
const float32x2_t vb = vld1_dup_f32(w); w += 1;
$else:
const float32x4_t vb = vld1q_dup_f32(w); w += 1;
__builtin_prefetch(w + 32);
$if SUBMR <= 2:
vacc${ABC[0:SUBMR]} = ${VMULADD_F32}(vacc${ABC[0:SUBMR]}, vi${ABC[0:SUBMR]}, vb);
$else:
$for M in range(0, SUBMR, 4):
vacc${ABC[M:M+4]} = ${VMULADDQ_F32}(vacc${ABC[M:M+4]}, vi${ABC[M:M+4]}, vb);
} while (--nnz != 0);
}
$if SUBMR <= 2:
float32x2_t vout${ABC[0:SUBMR]} = vmin_f32(vacc${ABC[0:SUBMR]}, vget_low_f32(vmax));
vout${ABC[0:SUBMR]} = vmax_f32(vout${ABC[0:SUBMR]}, vget_low_f32(vmin));
$if SUBMR == 1:
vst1_lane_f32(output, vout${ABC[0]}, 0);
$else:
vst1_f32(output, vout${ABC[0:SUBMR]});
$else:
$for M in range(0, SUBMR, 4):
float32x4_t vout${ABC[M:M+4]} = vminq_f32(vacc${ABC[M:M+4]}, vmax);
$for M in range(0, SUBMR, 4):
vout${ABC[M:M+4]} = vmaxq_f32(vout${ABC[M:M+4]}, vmin);
vst1q_f32(output, vout0123);
$for M in range(4, SUBMR, 4):
vst1q_f32(output + ${M}, vout${ABC[M:M+4]});
output = (float*restrict) ((uintptr_t) output + output_stride);
} while (--n != 0);
output = (float*restrict) ((uintptr_t) output - output_decrement);
input += ${SUBMR};
}
}
}