blob: 885ebf26b297567ae17d77f984d147cac8ffa8f2 [file] [log] [blame]
// Copyright (c) Facebook, Inc. and its affiliates.
// All rights reserved.
//
// Copyright 2019 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#pragma once
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
// Define architecture identification macros
#if defined(__i386__) || defined(__i486__) || defined(__i586__) || defined(__i686__) || defined(_M_IX86)
#define XNN_ARCH_X86 1
#else
#define XNN_ARCH_X86 0
#endif
#if defined(__x86_64__) || defined(__x86_64) || defined(_M_X64) || defined(_M_AMD64)
#define XNN_ARCH_X86_64 1
#else
#define XNN_ARCH_X86_64 0
#endif
#if defined(__arm__) || defined(_M_ARM)
#define XNN_ARCH_ARM 1
#else
#define XNN_ARCH_ARM 0
#endif
#if defined(__aarch64__) || defined(_M_ARM64)
#define XNN_ARCH_ARM64 1
#else
#define XNN_ARCH_ARM64 0
#endif
#if defined(__PPC64__) || defined(__ppc64__) || defined(__powerpc64__) || defined(_ARCH_PPC64)
#define XNN_ARCH_PPC64 1
#else
#define XNN_ARCH_PPC64 0
#endif
#if defined(__pnacl__)
#define XNN_ARCH_PNACL 1
#else
#define XNN_ARCH_PNACL 0
#endif
#if defined(__asmjs__)
#define XNN_ARCH_ASMJS 1
#else
#define XNN_ARCH_ASMJS 0
#endif
#if defined(__wasm__)
#if defined(__wasm_simd128__)
#define XNN_ARCH_WASMSIMD 1
#define XNN_ARCH_WASM 0
#else
#define XNN_ARCH_WASM 1
#define XNN_ARCH_WASMSIMD 0
#endif
#else
#define XNN_ARCH_WASM 0
#define XNN_ARCH_WASMSIMD 0
#endif
// Define architecture identification macros
#if defined(__ANDROID__)
#define XNN_PLATFORM_ANDROID 1
#else
#define XNN_PLATFORM_ANDROID 0
#endif
#if defined(__APPLE__) && TARGET_OS_IPHONE
// iOS on iPhone / iPad Touch, iPad OS, watchOS, or tvOS
#define XNN_PLATFORM_IOS 1
#else
#define XNN_PLATFORM_IOS 0
#endif
#if XNN_PLATFORM_ANDROID || XNN_PLATFORM_IOS
#define XNN_PLATFORM_MOBILE 1
#else
#define XNN_PLATFORM_MOBILE 0
#endif
#if defined(__EMSCRIPTEN__) || defined(__wasm__)
#define XNN_PLATFORM_WEB 1
#else
#define XNN_PLATFORM_WEB 0
#endif
#if defined(__GNUC__)
#if defined(__clang__) || (__GNUC__ > 4 || __GNUC__ == 4 && __GNUC_MINOR__ >= 5)
#define XNN_UNREACHABLE do { __builtin_unreachable(); } while (0)
#else
#define XNN_UNREACHABLE do { __builtin_trap(); } while (0)
#endif
#elif defined(_MSC_VER)
#define XNN_UNREACHABLE __assume(0)
#else
#define XNN_UNREACHABLE do { } while (0)
#endif
#define XNN_ALIGN(alignment) __attribute__((__aligned__(alignment)))
#define XNN_COUNT_OF(array) (sizeof(array) / sizeof(0[array]))
#if defined(__GNUC__)
#define XNN_LIKELY(condition) (__builtin_expect(!!(condition), 1))
#define XNN_UNLIKELY(condition) (__builtin_expect(!!(condition), 0))
#else
#define XNN_LIKELY(condition) (!!(condition))
#define XNN_UNLIKELY(condition) (!!(condition))
#endif
// TODO - __builtin_expect_with_probability for GCC 9+
#if defined(__clang__)
#if __has_builtin(__builtin_unpredictable)
#define XNN_UNPREDICTABLE(condition) (__builtin_unpredictable(!!(condition)))
#else
#define XNN_UNPREDICTABLE(condition) (!!(condition))
#endif
#else
#define XNN_UNPREDICTABLE(condition) (!!(condition))
#endif
#if defined(__GNUC__)
#define XNN_INLINE inline __attribute__((__always_inline__))
#else
#define XNN_INLINE inline
#endif
#ifndef XNN_INTERNAL
#if defined(__ELF__)
#define XNN_INTERNAL __attribute__((__visibility__("internal")))
#elif defined(__MACH__)
#define XNN_INTERNAL __attribute__((__visibility__("hidden")))
#else
#define XNN_INTERNAL
#endif
#endif
#ifndef XNN_PRIVATE
#if defined(__ELF__)
#define XNN_PRIVATE __attribute__((__visibility__("hidden")))
#elif defined(__MACH__)
#define XNN_PRIVATE __attribute__((__visibility__("hidden")))
#else
#define XNN_PRIVATE
#endif
#endif