blob: da5cbd277f9e9a15d6f60582be29392f879223f9 [file] [log] [blame]
// Copyright 2019 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
$assert MR % 4 == 0
$assert NR in [1, 2, 4]
$ABC = "0123456789ABCDEFGHIJK"
#include <assert.h>
#include <arm_neon.h>
#include <xnnpack/spmm.h>
void xnn_f32_spmm_ukernel_${MR}x${NR}__${"neonfma" if FMA else "neon"}(
uint32_t m,
uint32_t n,
const float*restrict a,
const float*restrict weights,
const int32_t*restrict widx_dmap,
const uint32_t*restrict nidx_nnzmap,
float*restrict c,
const union xnn_f32_output_params params[restrict static 1])
{
assert(m != 0);
const float32x4_t vmin = vld1q_dup_f32(&params->scalar.min);
const float32x4_t vmax = vld1q_dup_f32(&params->scalar.max);
size_t i = m;
while XNN_LIKELY(i >= ${MR}) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t j = n;
while (j >= ${NR}) {
uint32_t nnz = *nnzmap++;
$for N in range(0, NR, 1):
float32x4_t vacc${ABC[0:4]}c${N} = vld1q_dup_f32(w); w += 1;
$for M in range(4, MR, 4):
float32x4_t vacc${ABC[M:M+4]}c${N} = vacc${ABC[0:4]}c${N};
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float32x4_t va${ABC[0:4]} = vld1q_f32(a);
$for M in range(4, MR, 4):
const float32x4_t va${ABC[M:M+4]} = vld1q_f32(a + ${M});
$if MR == 16:
__builtin_prefetch(a + 16);
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
$if NR == 1:
const float32x4_t vb = vld1q_dup_f32(w); w += 1;
$elif NR == 2:
const float32x2_t vb = vld1_f32(w); w += 2;
$elif NR == 4:
const float32x4_t vb = vld1q_f32(w); w += 4;
$if NR == 1:
$for M in range(0, MR, 4):
vacc${ABC[M:M+4]}c0 = vfmaq_f32(vacc${ABC[M:M+4]}c0, va${ABC[M:M+4]}, vb);
$else:
$for N in range(NR):
$for M in range(0, MR, 4):
vacc${ABC[M:M+4]}c${N} = vfmaq_lane${"q" if NR == 4 else ""}_f32(vacc${ABC[M:M+4]}c${N}, va${ABC[M:M+4]}, vb, ${N});
} while (--nnz != 0);
}
$for N in range(0, NR, 1):
$for M in range(0, MR, 4):
float32x4_t vout${ABC[M:M+4]}c${N} = vminq_f32(vacc${ABC[M:M+4]}c${N}, vmax);
$for N in range(0, NR, 1):
$for M in range(0, MR, 4):
vout${ABC[M:M+4]}c${N} = vmaxq_f32(vout${ABC[M:M+4]}c${N}, vmin);
$for N in range(0, NR, 1):
$for M in range(0, MR, 4):
vst1q_f32(c + ${N} * m + ${M}, vout${ABC[M:M+4]}c${N});
c += ${NR} * m;
j -= ${NR};
}
// clean up loop, fall back to nr=1
if XNN_UNLIKELY(j != 0) {
do {
uint32_t nnz = *nnzmap++;
float32x4_t vacc${ABC[0:4]} = vld1q_dup_f32(w); w += 1;
$for M in range(4, MR, 4):
float32x4_t vacc${ABC[M:M+4]} = vacc${ABC[0:4]};
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float32x4_t va${ABC[0:4]} = vld1q_f32(a);
$for M in range(4, MR, 4):
const float32x4_t va${ABC[M:M+4]} = vld1q_f32(a + ${M});
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
const float32x4_t vb = vld1q_dup_f32(w); w += 1;
$for M in range(0, MR, 4):
vacc${ABC[M:M+4]} = vfmaq_f32(vacc${ABC[M:M+4]}, va${ABC[M:M+4]}, vb);
} while (--nnz != 0);
}
$for M in range(0, MR, 4):
float32x4_t vout${ABC[M:M+4]} = vminq_f32(vacc${ABC[M:M+4]}, vmax);
$for M in range(0, MR, 4):
vout${ABC[M:M+4]} = vmaxq_f32(vout${ABC[M:M+4]}, vmin);
$for M in range(0, MR, 4):
vst1q_f32(c + ${M}, vout${ABC[M:M+4]});
c += m;
j -= 1;
} while (j != 0);
}
c -= m * n;
c += ${MR};
a += ${MR};
i -= ${MR};
}
if XNN_UNLIKELY(i != 0) {
$for LOG2M in reversed(range((MR - 1).bit_length())):
$SUBMR = 1 << LOG2M
if (i & ${SUBMR}) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t j = n;
while (j >= ${NR}) {
uint32_t nnz = *nnzmap++;
$for N in range(0, NR, 1):
$if SUBMR < 4:
float32x2_t vacc${ABC[0:SUBMR]}c${N} = vld1_dup_f32(w); w += 1;
$else:
float32x4_t vacc${ABC[0:4]}c${N} = vld1q_dup_f32(w); w += 1;
$for M in range(4, SUBMR, 4):
float32x4_t vacc${ABC[M:M+4]}c${N} = vacc${ABC[0:4]}c${N};
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
$if SUBMR == 1:
const float32x2_t va${ABC[0]} = vld1_dup_f32(a);
$elif SUBMR == 2:
const float32x2_t va${ABC[0:2]} = vld1_f32(a);
$else:
const float32x4_t va${ABC[0:4]} = vld1q_f32(a);
$for M in range(4, SUBMR, 4):
const float32x4_t va${ABC[M:M+4]} = vld1q_f32(a + ${M});
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
$if NR == 1:
$if SUBMR < 4:
const float32x2_t vb = vld1_dup_f32(w); w += 1;
$else:
const float32x4_t vb = vld1q_dup_f32(w); w += 1;
$elif NR == 2:
const float32x2_t vb = vld1_f32(w); w += 2;
$elif NR == 4:
const float32x4_t vb = vld1q_f32(w); w += 4;
$if NR == 1:
$if SUBMR < 4:
vacc${ABC[0:SUBMR]}c0 = vfmaq_f32(vacc${ABC[0:SUBMR]}c0, va${ABC[0:SUBMR]}, vb);
$else:
$for M in range(0, SUBMR, 4):
vacc${ABC[M:M+4]}c0 = vfmaq_f32(vacc${ABC[M:M+4]}c0, va${ABC[M:M+4]}, vb);
$else:
$for N in range(NR):
$if SUBMR < 4:
vacc${ABC[0:SUBMR]}c${N} = vfma_lane${"q" if NR == 4 else ""}_f32(vacc${ABC[0:SUBMR]}c${N}, va${ABC[0:SUBMR]}, vb, ${N});
$else:
$for M in range(0, SUBMR, 4):
vacc${ABC[M:M+4]}c${N} = vfmaq_lane${"q" if NR == 4 else ""}_f32(vacc${ABC[M:M+4]}c${N}, va${ABC[M:M+4]}, vb, ${N});
} while (--nnz != 0);
}
$for N in range(0, NR, 1):
$if SUBMR < 4:
float32x2_t vout${ABC[0:SUBMR]}c${N} = vmin_f32(vacc${ABC[0:SUBMR]}c${N}, vget_low_f32(vmax));
$else:
$for M in range(0, SUBMR, 4):
float32x4_t vout${ABC[M:M+4]}c${N} = vminq_f32(vacc${ABC[M:M+4]}c${N}, vmax);
$for N in range(0, NR, 1):
$if SUBMR < 4:
vout${ABC[0:SUBMR]}c${N} = vmax_f32(vout${ABC[0:SUBMR]}c${N}, vget_low_f32(vmin));
$else:
$for M in range(0, SUBMR, 4):
vout${ABC[M:M+4]}c${N} = vmaxq_f32(vout${ABC[M:M+4]}c${N}, vmin);
$for N in range(0, NR, 1):
$if SUBMR == 1:
vst1_lane_f32(c + ${N} * m + ${M}, vout${ABC[0:SUBMR]}c${N}, 0);
$elif SUBMR == 2:
vst1_f32(c + ${N} * m + ${M}, vout${ABC[0:SUBMR]}c${N});
$else:
$for M in range(0, SUBMR, 4):
vst1q_f32(c + ${N} * m + ${M}, vout${ABC[M:M+4]}c${N});
c += ${NR} * m;
j -= ${NR};
}
// clean up loop, fall back to nr=1
if XNN_UNLIKELY(j != 0) {
do {
uint32_t nnz = *nnzmap++;
$if SUBMR < 4:
float32x2_t vacc${ABC[0:SUBMR]} = vld1_dup_f32(w); w += 1;
$else:
float32x4_t vacc${ABC[0:4]} = vld1q_dup_f32(w); w += 1;
$for M in range(4, SUBMR, 4):
float32x4_t vacc${ABC[M:M+4]} = vacc${ABC[0:4]};
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
$if SUBMR == 1:
const float32x2_t va${ABC[0:1]} = vld1_dup_f32(a);
$elif SUBMR == 2:
const float32x2_t va${ABC[0:2]} = vld1_f32(a);
$else:
const float32x4_t va${ABC[0:4]} = vld1q_f32(a);
$for M in range(4, SUBMR, 4):
const float32x4_t va${ABC[M:M+4]} = vld1q_f32(a + ${M});
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
$if SUBMR < 4:
const float32x2_t vb = vld1_dup_f32(w); w += 1;
vacc${ABC[0:SUBMR]} = vfma_f32(vacc${ABC[0:SUBMR]}, va${ABC[0:SUBMR]}, vb);
$else:
const float32x4_t vb = vld1q_dup_f32(w); w += 1;
$for M in range(0, SUBMR, 4):
vacc${ABC[M:M+4]} = vfmaq_f32(vacc${ABC[M:M+4]}, va${ABC[M:M+4]}, vb);
} while (--nnz != 0);
}
$if SUBMR < 4:
float32x2_t vout${ABC[0:SUBMR]} = vmin_f32(vacc${ABC[0:SUBMR]}, vget_low_f32(vmax));
vout${ABC[0:SUBMR]} = vmax_f32(vout${ABC[0:SUBMR]}, vget_low_f32(vmin));
$else:
$for M in range(0, SUBMR, 4):
float32x4_t vout${ABC[M:M+4]} = vminq_f32(vacc${ABC[M:M+4]}, vmax);
$for M in range(0, SUBMR, 4):
vout${ABC[M:M+4]} = vmaxq_f32(vout${ABC[M:M+4]}, vmin);
$if SUBMR == 1:
vst1_lane_f32(c, vout${ABC[0:1]}, 1);
$elif SUBMR == 2:
vst1_f32(c, vout${ABC[0:2]});
$else:
$for M in range(0, SUBMR, 4):
vst1q_f32(c + ${M}, vout${ABC[M:M+4]});
c += m;
j -= 1;
} while (j != 0);
}
c -= m * n;
c += ${SUBMR};
a += ${SUBMR};
}
}
}