blob: ba1b2d2296acc888da387613decf8e12eb0e2ce8 [file] [log] [blame]
// Copyright 2020 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
$assert CHANNEL_TILE % 4 == 0
$assert CHANNEL_TILE >= 4
$assert PIXEL_TILE == 1
$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
#include <assert.h>
#include <wasm_simd128.h>
#include <xnnpack/ibilinear.h>
void xnn_f32_ibilinear_ukernel__wasmsimd_c${CHANNEL_TILE}${"" if PIXEL_TILE == 1 else "x%d" % PIXEL_TILE}(
size_t output_pixels,
size_t channels,
const float**restrict input,
size_t input_offset,
const float*restrict weights,
float*restrict output,
size_t output_increment) XNN_OOB_READS
{
assert(output_pixels != 0);
assert(channels != 0);
assert(channels % sizeof(float) == 0);
do {
const float* i0 = (const float*) ((uintptr_t) input[0] + input_offset);
const float* i1 = (const float*) ((uintptr_t) input[1] + input_offset);
const float* i2 = (const float*) ((uintptr_t) input[2] + input_offset);
const float* i3 = (const float*) ((uintptr_t) input[3] + input_offset);
input += 4;
const v128_t valphah = wasm_v128_load32_splat(weights);
const v128_t valphav = wasm_v128_load32_splat(weights + 1);
weights += 2;
size_t c = channels;
$if CHANNEL_TILE > 4:
for (; c >= ${CHANNEL_TILE} * sizeof(float); c -= ${CHANNEL_TILE} * sizeof(float)) {
const v128_t vtl${ABC[0:4]} = wasm_v128_load(i0);
const v128_t vtr${ABC[0:4]} = wasm_v128_load(i1);
const v128_t vbl${ABC[0:4]} = wasm_v128_load(i2);
const v128_t vbr${ABC[0:4]} = wasm_v128_load(i3);
$for C in range(4, CHANNEL_TILE, 4):
const v128_t vtl${ABC[C:C+4]} = wasm_v128_load(i0 + ${C});
const v128_t vtr${ABC[C:C+4]} = wasm_v128_load(i1 + ${C});
const v128_t vbl${ABC[C:C+4]} = wasm_v128_load(i2 + ${C});
const v128_t vbr${ABC[C:C+4]} = wasm_v128_load(i3 + ${C});
i0 += ${CHANNEL_TILE};
i1 += ${CHANNEL_TILE};
i2 += ${CHANNEL_TILE};
i3 += ${CHANNEL_TILE};
$for C in range(0, CHANNEL_TILE, 4):
const v128_t vtd${ABC[C:C+4]} = wasm_f32x4_sub(vtr${ABC[C:C+4]}, vtl${ABC[C:C+4]});
const v128_t vbd${ABC[C:C+4]} = wasm_f32x4_sub(vbr${ABC[C:C+4]}, vbl${ABC[C:C+4]});
$for C in range(0, CHANNEL_TILE, 4):
const v128_t vt${ABC[C:C+4]} = wasm_f32x4_add(vtl${ABC[C:C+4]}, wasm_f32x4_mul(vtd${ABC[C:C+4]}, valphah));
const v128_t vb${ABC[C:C+4]} = wasm_f32x4_add(vbl${ABC[C:C+4]}, wasm_f32x4_mul(vbd${ABC[C:C+4]}, valphah));
$for C in range(0, CHANNEL_TILE, 4):
const v128_t vd${ABC[C:C+4]} = wasm_f32x4_sub(vb${ABC[C:C+4]}, vt${ABC[C:C+4]});
$for C in range(0, CHANNEL_TILE, 4):
const v128_t vo${ABC[C:C+4]} = wasm_f32x4_add(vt${ABC[C:C+4]}, wasm_f32x4_mul(vd${ABC[C:C+4]}, valphav));
wasm_v128_store(output, vo${ABC[0:4]});
$for C in range(4, CHANNEL_TILE, 4):
wasm_v128_store(output + ${C}, vo${ABC[C:C+4]});
output += ${CHANNEL_TILE};
}
for (; c >= 4 * sizeof(float); c -= 4 * sizeof(float)) {
const v128_t vtl = wasm_v128_load(i0);
const v128_t vtr = wasm_v128_load(i1);
const v128_t vbl = wasm_v128_load(i2);
const v128_t vbr = wasm_v128_load(i3);
i0 += 4;
i1 += 4;
i2 += 4;
i3 += 4;
const v128_t vtd = wasm_f32x4_sub(vtr, vtl);
const v128_t vbd = wasm_f32x4_sub(vbr, vbl);
const v128_t vt = wasm_f32x4_add(vtl, wasm_f32x4_mul(vtd, valphah));
const v128_t vb = wasm_f32x4_add(vbl, wasm_f32x4_mul(vbd, valphah));
const v128_t vd = wasm_f32x4_sub(vb, vt);
const v128_t vo = wasm_f32x4_add(vt, wasm_f32x4_mul(vd, valphav));
wasm_v128_store(output, vo);
output += 4;
}
if XNN_UNLIKELY(c != 0) {
const v128_t vtl = wasm_v128_load(i0);
const v128_t vtr = wasm_v128_load(i1);
const v128_t vbl = wasm_v128_load(i2);
const v128_t vbr = wasm_v128_load(i3);
const v128_t vtd = wasm_f32x4_sub(vtr, vtl);
const v128_t vbd = wasm_f32x4_sub(vbr, vbl);
const v128_t vt = wasm_f32x4_add(vtl, wasm_f32x4_mul(vtd, valphah));
const v128_t vb = wasm_f32x4_add(vbl, wasm_f32x4_mul(vbd, valphah));
const v128_t vd = wasm_f32x4_sub(vb, vt);
v128_t vo = wasm_f32x4_add(vt, wasm_f32x4_mul(vd, valphav));
if (c & (2 * sizeof(float))) {
*((double*) output) = wasm_f64x2_extract_lane(vo, 0);
vo = wasm_v32x4_shuffle(vo, vo, 2, 3, 2, 3);
output += 2;
}
if (c & (1 * sizeof(float))) {
*output++ = wasm_f32x4_extract_lane(vo, 0);
}
}
output = (float*) ((uintptr_t) output + output_increment);
} while (--output_pixels != 0);
}