blob: cbfe6d11d9b7a852f7066aa1deab507fdcaa721a [file] [log] [blame]
// Auto-generated file. Do not edit!
// Template: src/f32-qs8-vcvt/scalar-fmagic.c.in
// Generator: tools/xngen
//
// Copyright 2021 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <xnnpack/common.h>
#include <xnnpack/math.h>
#include <xnnpack/vcvt.h>
#include <fp16.h>
void xnn_f32_qu8_vcvt_ukernel__scalar_fmagic_x3(
size_t n,
const float* x,
uint8_t* y,
const union xnn_f32_qu8_cvt_params params[restrict XNN_MIN_ELEMENTS(1)])
{
assert(n != 0);
assert(n % sizeof(float) == 0);
assert(x != NULL);
assert(y != NULL);
const float vscale = params->scalar_fmagic.scale;
const float voutput_min_less_zero_point = params->scalar_fmagic.output_min_less_zero_point;
const float voutput_max_less_zero_point = params->scalar_fmagic.output_max_less_zero_point;
const float vmagic_bias = params->scalar_fmagic.magic_bias;
const int32_t vmagic_bias_less_zero_point = params->scalar_fmagic.magic_bias_less_zero_point;
for (; n >= 3 * sizeof(float); n -= 3 * sizeof(float)) {
float vx0 = x[0];
float vx1 = x[1];
float vx2 = x[2];
x += 3;
vx0 *= vscale;
vx1 *= vscale;
vx2 *= vscale;
vx0 = math_max_f32(vx0, voutput_min_less_zero_point);
vx1 = math_max_f32(vx1, voutput_min_less_zero_point);
vx2 = math_max_f32(vx2, voutput_min_less_zero_point);
vx0 = math_min_f32(vx0, voutput_max_less_zero_point);
vx1 = math_min_f32(vx1, voutput_max_less_zero_point);
vx2 = math_min_f32(vx2, voutput_max_less_zero_point);
vx0 += vmagic_bias;
vx1 += vmagic_bias;
vx2 += vmagic_bias;
int32_t vy0 = (int32_t) fp32_to_bits(vx0);
int32_t vy1 = (int32_t) fp32_to_bits(vx1);
int32_t vy2 = (int32_t) fp32_to_bits(vx2);
vy0 -= vmagic_bias_less_zero_point;
vy1 -= vmagic_bias_less_zero_point;
vy2 -= vmagic_bias_less_zero_point;
y[0] = (uint8_t) vy0;
y[1] = (uint8_t) vy1;
y[2] = (uint8_t) vy2;
y += 3;
}
if XNN_UNLIKELY(n != 0) {
do {
float vx = *x++;
vx *= vscale;
vx = math_max_f32(vx, voutput_min_less_zero_point);
vx = math_min_f32(vx, voutput_max_less_zero_point);
vx += vmagic_bias;
int32_t vy = (int32_t) fp32_to_bits(vx);
vy -= vmagic_bias_less_zero_point;
*y++ = (uint8_t) vy;
n -= sizeof(float);
} while (n != 0);
}
}