| // Copyright 2021 The Abseil Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_ |
| #define ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_ |
| |
| #include <limits> |
| |
| #include "absl/base/config.h" |
| |
| namespace absl { |
| ABSL_NAMESPACE_BEGIN |
| namespace numeric_internal { |
| |
| // Returns true iff long double is represented as a pair of doubles added |
| // together. |
| inline constexpr bool IsDoubleDouble() { |
| // A double-double value always has exactly twice the precision of a double |
| // value--one double carries the high digits and one double carries the low |
| // digits. This property is not shared with any other common floating-point |
| // representation, so this test won't trigger false positives. For reference, |
| // this table gives the number of bits of precision of each common |
| // floating-point representation: |
| // |
| // type precision |
| // IEEE single 24 b |
| // IEEE double 53 |
| // x86 long double 64 |
| // double-double 106 |
| // IEEE quadruple 113 |
| // |
| // Note in particular that a quadruple-precision float has greater precision |
| // than a double-double float despite taking up the same amount of memory; the |
| // quad has more of its bits allocated to the mantissa than the double-double |
| // has. |
| return std::numeric_limits<long double>::digits == |
| 2 * std::numeric_limits<double>::digits; |
| } |
| |
| } // namespace numeric_internal |
| ABSL_NAMESPACE_END |
| } // namespace absl |
| |
| #endif // ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_ |