| // |
| // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // IndexDataManager.cpp: Defines the IndexDataManager, a class that |
| // runs the Buffer translation process for index buffers. |
| |
| #include "libGLESv2/renderer/IndexDataManager.h" |
| |
| #include "common/debug.h" |
| |
| #include "libGLESv2/Buffer.h" |
| #include "libGLESv2/mathutil.h" |
| #include "libGLESv2/main.h" |
| |
| namespace rx |
| { |
| |
| IndexDataManager::IndexDataManager(rx::Renderer9 *renderer) : mRenderer(renderer) |
| { |
| mStreamingBufferShort = new StreamingIndexBufferInterface(mRenderer, INITIAL_INDEX_BUFFER_SIZE, D3DFMT_INDEX16); |
| |
| if (renderer->get32BitIndexSupport()) |
| { |
| mStreamingBufferInt = new StreamingIndexBufferInterface(mRenderer, INITIAL_INDEX_BUFFER_SIZE, D3DFMT_INDEX32); |
| |
| if (!mStreamingBufferInt) |
| { |
| // Don't leave it in a half-initialized state |
| delete mStreamingBufferShort; |
| mStreamingBufferShort = NULL; |
| } |
| } |
| else |
| { |
| mStreamingBufferInt = NULL; |
| } |
| |
| if (!mStreamingBufferShort) |
| { |
| ERR("Failed to allocate the streaming index buffer(s)."); |
| } |
| |
| mCountingBuffer = NULL; |
| } |
| |
| IndexDataManager::~IndexDataManager() |
| { |
| delete mStreamingBufferShort; |
| delete mStreamingBufferInt; |
| delete mCountingBuffer; |
| } |
| |
| void convertIndices(GLenum type, const void *input, GLsizei count, void *output) |
| { |
| if (type == GL_UNSIGNED_BYTE) |
| { |
| const GLubyte *in = static_cast<const GLubyte*>(input); |
| GLushort *out = static_cast<GLushort*>(output); |
| |
| for (GLsizei i = 0; i < count; i++) |
| { |
| out[i] = in[i]; |
| } |
| } |
| else if (type == GL_UNSIGNED_INT) |
| { |
| memcpy(output, input, count * sizeof(GLuint)); |
| } |
| else if (type == GL_UNSIGNED_SHORT) |
| { |
| memcpy(output, input, count * sizeof(GLushort)); |
| } |
| else UNREACHABLE(); |
| } |
| |
| template <class IndexType> |
| void computeRange(const IndexType *indices, GLsizei count, GLuint *minIndex, GLuint *maxIndex) |
| { |
| *minIndex = indices[0]; |
| *maxIndex = indices[0]; |
| |
| for (GLsizei i = 0; i < count; i++) |
| { |
| if (*minIndex > indices[i]) *minIndex = indices[i]; |
| if (*maxIndex < indices[i]) *maxIndex = indices[i]; |
| } |
| } |
| |
| void computeRange(GLenum type, const GLvoid *indices, GLsizei count, GLuint *minIndex, GLuint *maxIndex) |
| { |
| if (type == GL_UNSIGNED_BYTE) |
| { |
| computeRange(static_cast<const GLubyte*>(indices), count, minIndex, maxIndex); |
| } |
| else if (type == GL_UNSIGNED_INT) |
| { |
| computeRange(static_cast<const GLuint*>(indices), count, minIndex, maxIndex); |
| } |
| else if (type == GL_UNSIGNED_SHORT) |
| { |
| computeRange(static_cast<const GLushort*>(indices), count, minIndex, maxIndex); |
| } |
| else UNREACHABLE(); |
| } |
| |
| GLenum IndexDataManager::prepareIndexData(GLenum type, GLsizei count, gl::Buffer *buffer, const GLvoid *indices, TranslatedIndexData *translated, IDirect3DIndexBuffer9 **d3dIndexBuffer, unsigned int *serial) |
| { |
| if (!mStreamingBufferShort) |
| { |
| return GL_OUT_OF_MEMORY; |
| } |
| |
| D3DFORMAT format = (type == GL_UNSIGNED_INT) ? D3DFMT_INDEX32 : D3DFMT_INDEX16; |
| intptr_t offset = reinterpret_cast<intptr_t>(indices); |
| bool alignedOffset = false; |
| |
| if (buffer != NULL) |
| { |
| switch (type) |
| { |
| case GL_UNSIGNED_BYTE: alignedOffset = (offset % sizeof(GLubyte) == 0); break; |
| case GL_UNSIGNED_SHORT: alignedOffset = (offset % sizeof(GLushort) == 0); break; |
| case GL_UNSIGNED_INT: alignedOffset = (offset % sizeof(GLuint) == 0); break; |
| default: UNREACHABLE(); alignedOffset = false; |
| } |
| |
| if (typeSize(type) * count + offset > static_cast<std::size_t>(buffer->size())) |
| { |
| return GL_INVALID_OPERATION; |
| } |
| |
| indices = static_cast<const GLubyte*>(buffer->data()) + offset; |
| } |
| |
| StreamingIndexBufferInterface *streamingBuffer = (type == GL_UNSIGNED_INT) ? mStreamingBufferInt : mStreamingBufferShort; |
| |
| StaticIndexBufferInterface *staticBuffer = buffer ? buffer->getStaticIndexBuffer() : NULL; |
| IndexBufferInterface *indexBuffer = streamingBuffer; |
| UINT streamOffset = 0; |
| |
| if (staticBuffer && staticBuffer->lookupType(type) && alignedOffset) |
| { |
| indexBuffer = staticBuffer; |
| streamOffset = staticBuffer->lookupRange(offset, count, &translated->minIndex, &translated->maxIndex); |
| |
| if (streamOffset == -1) |
| { |
| streamOffset = (offset / typeSize(type)) * indexSize(format); |
| computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex); |
| staticBuffer->addRange(offset, count, translated->minIndex, translated->maxIndex, streamOffset); |
| } |
| } |
| else |
| { |
| int convertCount = count; |
| |
| if (staticBuffer) |
| { |
| if (staticBuffer->size() == 0 && alignedOffset) |
| { |
| indexBuffer = staticBuffer; |
| convertCount = buffer->size() / typeSize(type); |
| } |
| else |
| { |
| buffer->invalidateStaticData(); |
| staticBuffer = NULL; |
| } |
| } |
| |
| void *output = NULL; |
| |
| if (indexBuffer) |
| { |
| indexBuffer->reserveSpace(convertCount * indexSize(format), type); |
| output = indexBuffer->map(indexSize(format) * convertCount, &streamOffset); |
| } |
| |
| if (output == NULL) |
| { |
| ERR("Failed to map index buffer."); |
| return GL_OUT_OF_MEMORY; |
| } |
| |
| convertIndices(type, staticBuffer ? buffer->data() : indices, convertCount, output); |
| indexBuffer->unmap(); |
| |
| computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex); |
| |
| if (staticBuffer) |
| { |
| streamOffset = (offset / typeSize(type)) * indexSize(format); |
| staticBuffer->addRange(offset, count, translated->minIndex, translated->maxIndex, streamOffset); |
| } |
| } |
| |
| *d3dIndexBuffer = indexBuffer->getBuffer(); |
| *serial = indexBuffer->getSerial(); |
| translated->startIndex = streamOffset / indexSize(format); |
| |
| if (buffer) |
| { |
| buffer->promoteStaticUsage(count * typeSize(type)); |
| } |
| |
| return GL_NO_ERROR; |
| } |
| |
| std::size_t IndexDataManager::indexSize(D3DFORMAT format) const |
| { |
| return (format == D3DFMT_INDEX32) ? sizeof(unsigned int) : sizeof(unsigned short); |
| } |
| |
| std::size_t IndexDataManager::typeSize(GLenum type) const |
| { |
| switch (type) |
| { |
| case GL_UNSIGNED_INT: return sizeof(GLuint); |
| case GL_UNSIGNED_SHORT: return sizeof(GLushort); |
| case GL_UNSIGNED_BYTE: return sizeof(GLubyte); |
| default: UNREACHABLE(); return sizeof(GLushort); |
| } |
| } |
| |
| StaticIndexBufferInterface *IndexDataManager::getCountingIndices(GLsizei count) |
| { |
| if (count <= 65536) // 16-bit indices |
| { |
| const unsigned int spaceNeeded = count * sizeof(unsigned short); |
| |
| if (!mCountingBuffer || mCountingBuffer->size() < spaceNeeded) |
| { |
| delete mCountingBuffer; |
| mCountingBuffer = new StaticIndexBufferInterface(mRenderer); |
| mCountingBuffer->reserveSpace(spaceNeeded, GL_UNSIGNED_SHORT); |
| |
| UINT offset; |
| unsigned short *data = static_cast<unsigned short*>(mCountingBuffer->map(spaceNeeded, &offset)); |
| |
| if (data) |
| { |
| for(int i = 0; i < count; i++) |
| { |
| data[i] = i; |
| } |
| |
| mCountingBuffer->unmap(); |
| } |
| } |
| } |
| else if (mStreamingBufferInt) // 32-bit indices supported |
| { |
| const unsigned int spaceNeeded = count * sizeof(unsigned int); |
| |
| if (!mCountingBuffer || mCountingBuffer->size() < spaceNeeded) |
| { |
| delete mCountingBuffer; |
| mCountingBuffer = new StaticIndexBufferInterface(mRenderer); |
| mCountingBuffer->reserveSpace(spaceNeeded, GL_UNSIGNED_INT); |
| |
| UINT offset; |
| unsigned int *data = static_cast<unsigned int*>(mCountingBuffer->map(spaceNeeded, &offset)); |
| |
| if (data) |
| { |
| for(int i = 0; i < count; i++) |
| { |
| data[i] = i; |
| } |
| |
| mCountingBuffer->unmap(); |
| } |
| } |
| } |
| else return NULL; |
| |
| return mCountingBuffer; |
| } |
| |
| } |