| // |
| // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // RenderbufferVk.cpp: |
| // Implements the class methods for RenderbufferVk. |
| // |
| |
| #include "libANGLE/renderer/vulkan/RenderbufferVk.h" |
| |
| #include "libANGLE/Context.h" |
| #include "libANGLE/Image.h" |
| #include "libANGLE/renderer/vulkan/ContextVk.h" |
| #include "libANGLE/renderer/vulkan/ImageVk.h" |
| #include "libANGLE/renderer/vulkan/RendererVk.h" |
| |
| namespace rx |
| { |
| RenderbufferVk::RenderbufferVk(const gl::RenderbufferState &state) |
| : RenderbufferImpl(state), mOwnsImage(false), mImage(nullptr) |
| {} |
| |
| RenderbufferVk::~RenderbufferVk() {} |
| |
| void RenderbufferVk::onDestroy(const gl::Context *context) |
| { |
| ContextVk *contextVk = vk::GetImpl(context); |
| releaseAndDeleteImage(contextVk); |
| } |
| |
| angle::Result RenderbufferVk::setStorageImpl(const gl::Context *context, |
| size_t samples, |
| GLenum internalformat, |
| size_t width, |
| size_t height) |
| { |
| ContextVk *contextVk = vk::GetImpl(context); |
| RendererVk *renderer = contextVk->getRenderer(); |
| const vk::Format &vkFormat = renderer->getFormat(internalformat); |
| |
| if (!mOwnsImage) |
| { |
| releaseAndDeleteImage(contextVk); |
| } |
| |
| if (mImage != nullptr && mImage->valid()) |
| { |
| // Check against the state if we need to recreate the storage. |
| if (internalformat != mState.getFormat().info->internalFormat || |
| static_cast<GLsizei>(width) != mState.getWidth() || |
| static_cast<GLsizei>(height) != mState.getHeight()) |
| { |
| releaseImage(contextVk); |
| } |
| } |
| |
| if ((mImage == nullptr || !mImage->valid()) && (width != 0 && height != 0)) |
| { |
| if (mImage == nullptr) |
| { |
| mImage = new vk::ImageHelper(); |
| mOwnsImage = true; |
| } |
| |
| const angle::Format &textureFormat = vkFormat.actualImageFormat(); |
| bool isDepthOrStencilFormat = textureFormat.depthBits > 0 || textureFormat.stencilBits > 0; |
| const VkImageUsageFlags usage = |
| VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | |
| VK_IMAGE_USAGE_SAMPLED_BIT | |
| (textureFormat.redBits > 0 ? VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT : 0) | |
| (isDepthOrStencilFormat ? VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT : 0); |
| |
| VkExtent3D extents = {static_cast<uint32_t>(width), static_cast<uint32_t>(height), 1u}; |
| ANGLE_TRY(mImage->init(contextVk, gl::TextureType::_2D, extents, vkFormat, |
| static_cast<uint32_t>(samples), usage, 0, 0, 1, 1)); |
| |
| VkMemoryPropertyFlags flags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; |
| ANGLE_TRY(mImage->initMemory(contextVk, renderer->getMemoryProperties(), flags)); |
| |
| // Clear the renderbuffer if it has emulated channels. |
| mImage->stageClearIfEmulatedFormat(gl::ImageIndex::Make2D(0), vkFormat); |
| |
| mRenderTarget.init(mImage, &mImageViews, 0, 0); |
| } |
| |
| return angle::Result::Continue; |
| } |
| |
| angle::Result RenderbufferVk::setStorage(const gl::Context *context, |
| GLenum internalformat, |
| size_t width, |
| size_t height) |
| { |
| return setStorageImpl(context, 1, internalformat, width, height); |
| } |
| |
| angle::Result RenderbufferVk::setStorageMultisample(const gl::Context *context, |
| size_t samples, |
| GLenum internalformat, |
| size_t width, |
| size_t height) |
| { |
| return setStorageImpl(context, samples, internalformat, width, height); |
| } |
| |
| angle::Result RenderbufferVk::setStorageEGLImageTarget(const gl::Context *context, |
| egl::Image *image) |
| { |
| ContextVk *contextVk = vk::GetImpl(context); |
| RendererVk *renderer = contextVk->getRenderer(); |
| |
| releaseAndDeleteImage(contextVk); |
| |
| ImageVk *imageVk = vk::GetImpl(image); |
| mImage = imageVk->getImage(); |
| mOwnsImage = false; |
| |
| const vk::Format &vkFormat = renderer->getFormat(image->getFormat().info->sizedInternalFormat); |
| const angle::Format &textureFormat = vkFormat.actualImageFormat(); |
| |
| VkImageAspectFlags aspect = vk::GetFormatAspectFlags(textureFormat); |
| |
| // Transfer the image to this queue if needed |
| uint32_t rendererQueueFamilyIndex = contextVk->getRenderer()->getQueueFamilyIndex(); |
| if (mImage->isQueueChangeNeccesary(rendererQueueFamilyIndex)) |
| { |
| vk::CommandBuffer *commandBuffer = nullptr; |
| ANGLE_TRY(contextVk->endRenderPassAndGetCommandBuffer(&commandBuffer)); |
| mImage->changeLayoutAndQueue(aspect, vk::ImageLayout::ColorAttachment, |
| rendererQueueFamilyIndex, commandBuffer); |
| } |
| |
| gl::TextureType viewType = imageVk->getImageTextureType(); |
| |
| if (imageVk->getImageTextureType() == gl::TextureType::CubeMap) |
| { |
| viewType = vk::Get2DTextureType(imageVk->getImage()->getLayerCount(), |
| imageVk->getImage()->getSamples()); |
| } |
| |
| mRenderTarget.init(mImage, &mImageViews, imageVk->getImageLevel(), imageVk->getImageLayer()); |
| |
| return angle::Result::Continue; |
| } |
| |
| angle::Result RenderbufferVk::getAttachmentRenderTarget(const gl::Context *context, |
| GLenum binding, |
| const gl::ImageIndex &imageIndex, |
| GLsizei samples, |
| FramebufferAttachmentRenderTarget **rtOut) |
| { |
| ASSERT(mImage && mImage->valid()); |
| ANGLE_TRY(mRenderTarget.flushStagedUpdates(vk::GetImpl(context))); |
| *rtOut = &mRenderTarget; |
| return angle::Result::Continue; |
| } |
| |
| angle::Result RenderbufferVk::initializeContents(const gl::Context *context, |
| const gl::ImageIndex &imageIndex) |
| { |
| // Note: stageSubresourceRobustClear only uses the intended format to count channels. |
| mImage->stageSubresourceRobustClear(imageIndex, mImage->getFormat()); |
| return mImage->flushAllStagedUpdates(vk::GetImpl(context)); |
| } |
| |
| void RenderbufferVk::releaseOwnershipOfImage(const gl::Context *context) |
| { |
| ContextVk *contextVk = vk::GetImpl(context); |
| |
| mOwnsImage = false; |
| releaseAndDeleteImage(contextVk); |
| } |
| |
| void RenderbufferVk::releaseAndDeleteImage(ContextVk *contextVk) |
| { |
| releaseImage(contextVk); |
| SafeDelete(mImage); |
| } |
| |
| void RenderbufferVk::releaseImage(ContextVk *contextVk) |
| { |
| RendererVk *renderer = contextVk->getRenderer(); |
| |
| if (mImage && mOwnsImage) |
| { |
| mImage->releaseImage(renderer); |
| mImage->releaseStagingBuffer(renderer); |
| } |
| else |
| { |
| mImage = nullptr; |
| } |
| |
| mImageViews.release(renderer); |
| } |
| |
| const gl::InternalFormat &RenderbufferVk::getImplementationSizedFormat() const |
| { |
| GLenum internalFormat = mImage->getFormat().actualImageFormat().glInternalFormat; |
| return gl::GetSizedInternalFormatInfo(internalFormat); |
| } |
| |
| GLenum RenderbufferVk::getColorReadFormat(const gl::Context *context) |
| { |
| const gl::InternalFormat &sizedFormat = getImplementationSizedFormat(); |
| return sizedFormat.format; |
| } |
| |
| GLenum RenderbufferVk::getColorReadType(const gl::Context *context) |
| { |
| const gl::InternalFormat &sizedFormat = getImplementationSizedFormat(); |
| return sizedFormat.type; |
| } |
| |
| angle::Result RenderbufferVk::getRenderbufferImage(const gl::Context *context, |
| const gl::PixelPackState &packState, |
| gl::Buffer *packBuffer, |
| GLenum format, |
| GLenum type, |
| void *pixels) |
| { |
| // Storage not defined. |
| if (!mImage || !mImage->valid()) |
| return angle::Result::Continue; |
| |
| ContextVk *contextVk = vk::GetImpl(context); |
| ANGLE_TRY(mImage->flushAllStagedUpdates(contextVk)); |
| return mImage->readPixelsForGetImage(contextVk, packState, packBuffer, 0, 0, format, type, |
| pixels); |
| } |
| } // namespace rx |