| # Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| { |
| # Everything below this is duplicated in the GN build. If you change |
| # anything also change angle/BUILD.gn |
| 'targets': |
| [ |
| { |
| 'target_name': 'libEGL', |
| 'type': 'shared_library', |
| 'dependencies': [ 'libGLESv2', ], |
| 'includes': [ '../build/common_defines.gypi', ], |
| 'include_dirs': |
| [ |
| '.', |
| '../include', |
| ], |
| 'sources': |
| [ |
| '<@(libegl_sources)', |
| ], |
| 'defines': |
| [ |
| 'GL_APICALL=', |
| 'GL_GLEXT_PROTOTYPES=', |
| 'EGLAPI=', |
| 'LIBEGL_IMPLEMENTATION', |
| ], |
| 'conditions': |
| [ |
| ['angle_build_winrt==1', |
| { |
| 'msvs_enable_winrt' : '1', |
| 'msvs_requires_importlibrary' : 'true', |
| 'msvs_settings': |
| { |
| 'VCLinkerTool': |
| { |
| 'EnableCOMDATFolding': '1', |
| 'OptimizeReferences': '1', |
| } |
| }, |
| }], |
| ['angle_build_winphone==1', |
| { |
| 'msvs_enable_winphone' : '1', |
| }], |
| ], |
| }, |
| ], |
| } |