| // |
| // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // |
| // Symbol table for parsing. Most functionaliy and main ideas |
| // are documented in the header file. |
| // |
| |
| #if defined(_MSC_VER) |
| #pragma warning(disable: 4718) |
| #endif |
| |
| #include "compiler/translator/SymbolTable.h" |
| |
| #include <stdio.h> |
| #include <algorithm> |
| |
| int TSymbolTable::uniqueIdCounter = 0; |
| |
| // |
| // Functions have buried pointers to delete. |
| // |
| TFunction::~TFunction() |
| { |
| for (TParamList::iterator i = parameters.begin(); i != parameters.end(); ++i) |
| delete (*i).type; |
| } |
| |
| // |
| // Symbol table levels are a map of pointers to symbols that have to be deleted. |
| // |
| TSymbolTableLevel::~TSymbolTableLevel() |
| { |
| for (tLevel::iterator it = level.begin(); it != level.end(); ++it) |
| delete (*it).second; |
| } |
| |
| bool TSymbolTableLevel::insert(TSymbol *symbol) |
| { |
| symbol->setUniqueId(TSymbolTable::nextUniqueId()); |
| |
| // returning true means symbol was added to the table |
| tInsertResult result = level.insert(tLevelPair(symbol->getMangledName(), symbol)); |
| |
| return result.second; |
| } |
| |
| bool TSymbolTableLevel::insertUnmangled(TFunction *function) |
| { |
| function->setUniqueId(TSymbolTable::nextUniqueId()); |
| |
| // returning true means symbol was added to the table |
| tInsertResult result = level.insert(tLevelPair(function->getName(), function)); |
| |
| return result.second; |
| } |
| |
| TSymbol *TSymbolTableLevel::find(const TString &name) const |
| { |
| tLevel::const_iterator it = level.find(name); |
| if (it == level.end()) |
| return 0; |
| else |
| return (*it).second; |
| } |
| |
| TSymbol *TSymbolTable::find(const TString &name, int shaderVersion, |
| bool *builtIn, bool *sameScope) const |
| { |
| int level = currentLevel(); |
| TSymbol *symbol; |
| |
| do |
| { |
| if (level == ESSL3_BUILTINS && shaderVersion != 300) |
| level--; |
| if (level == ESSL1_BUILTINS && shaderVersion != 100) |
| level--; |
| |
| symbol = table[level]->find(name); |
| } |
| while (symbol == 0 && --level >= 0); |
| |
| if (builtIn) |
| *builtIn = (level <= LAST_BUILTIN_LEVEL); |
| if (sameScope) |
| *sameScope = (level == currentLevel()); |
| |
| return symbol; |
| } |
| |
| TSymbol *TSymbolTable::findBuiltIn( |
| const TString &name, int shaderVersion) const |
| { |
| for (int level = LAST_BUILTIN_LEVEL; level >= 0; level--) |
| { |
| if (level == ESSL3_BUILTINS && shaderVersion != 300) |
| level--; |
| if (level == ESSL1_BUILTINS && shaderVersion != 100) |
| level--; |
| |
| TSymbol *symbol = table[level]->find(name); |
| |
| if (symbol) |
| return symbol; |
| } |
| |
| return 0; |
| } |
| |
| TSymbolTable::~TSymbolTable() |
| { |
| while (table.size() > 0) |
| pop(); |
| } |
| |
| bool IsGenType(const TType *type) |
| { |
| if (type) |
| { |
| TBasicType basicType = type->getBasicType(); |
| return basicType == EbtGenType || basicType == EbtGenIType || basicType == EbtGenUType || basicType == EbtGenBType; |
| } |
| |
| return false; |
| } |
| |
| bool IsVecType(const TType *type) |
| { |
| if (type) |
| { |
| TBasicType basicType = type->getBasicType(); |
| return basicType == EbtVec || basicType == EbtIVec || basicType == EbtUVec || basicType == EbtBVec; |
| } |
| |
| return false; |
| } |
| |
| TType *SpecificType(TType *type, int size) |
| { |
| ASSERT(size >= 1 && size <= 4); |
| |
| if (!type) |
| { |
| return nullptr; |
| } |
| |
| ASSERT(!IsVecType(type)); |
| |
| switch(type->getBasicType()) |
| { |
| case EbtGenType: return new TType(EbtFloat, size); |
| case EbtGenIType: return new TType(EbtInt, size); |
| case EbtGenUType: return new TType(EbtUInt, size); |
| case EbtGenBType: return new TType(EbtBool, size); |
| default: return type; |
| } |
| } |
| |
| TType *VectorType(TType *type, int size) |
| { |
| ASSERT(size >= 2 && size <= 4); |
| |
| if (!type) |
| { |
| return nullptr; |
| } |
| |
| ASSERT(!IsGenType(type)); |
| |
| switch(type->getBasicType()) |
| { |
| case EbtVec: return new TType(EbtFloat, size); |
| case EbtIVec: return new TType(EbtInt, size); |
| case EbtUVec: return new TType(EbtUInt, size); |
| case EbtBVec: return new TType(EbtBool, size); |
| default: return type; |
| } |
| } |
| |
| void TSymbolTable::insertBuiltIn(ESymbolLevel level, TOperator op, const char *ext, TType *rvalue, const char *name, |
| TType *ptype1, TType *ptype2, TType *ptype3, TType *ptype4, TType *ptype5) |
| { |
| if (ptype1->getBasicType() == EbtGSampler2D) |
| { |
| bool gvec4 = (rvalue->getBasicType() == EbtGVec4); |
| insertBuiltIn(level, gvec4 ? new TType(EbtFloat, 4) : rvalue, name, new TType(EbtSampler2D), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? new TType(EbtInt, 4) : rvalue, name, new TType(EbtISampler2D), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? new TType(EbtUInt, 4) : rvalue, name, new TType(EbtUSampler2D), ptype2, ptype3, ptype4, ptype5); |
| } |
| else if (ptype1->getBasicType() == EbtGSampler3D) |
| { |
| bool gvec4 = (rvalue->getBasicType() == EbtGVec4); |
| insertBuiltIn(level, gvec4 ? new TType(EbtFloat, 4) : rvalue, name, new TType(EbtSampler3D), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? new TType(EbtInt, 4) : rvalue, name, new TType(EbtISampler3D), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? new TType(EbtUInt, 4) : rvalue, name, new TType(EbtUSampler3D), ptype2, ptype3, ptype4, ptype5); |
| } |
| else if (ptype1->getBasicType() == EbtGSamplerCube) |
| { |
| bool gvec4 = (rvalue->getBasicType() == EbtGVec4); |
| insertBuiltIn(level, gvec4 ? new TType(EbtFloat, 4) : rvalue, name, new TType(EbtSamplerCube), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? new TType(EbtInt, 4) : rvalue, name, new TType(EbtISamplerCube), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? new TType(EbtUInt, 4) : rvalue, name, new TType(EbtUSamplerCube), ptype2, ptype3, ptype4, ptype5); |
| } |
| else if (ptype1->getBasicType() == EbtGSampler2DArray) |
| { |
| bool gvec4 = (rvalue->getBasicType() == EbtGVec4); |
| insertBuiltIn(level, gvec4 ? new TType(EbtFloat, 4) : rvalue, name, new TType(EbtSampler2DArray), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? new TType(EbtInt, 4) : rvalue, name, new TType(EbtISampler2DArray), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? new TType(EbtUInt, 4) : rvalue, name, new TType(EbtUSampler2DArray), ptype2, ptype3, ptype4, ptype5); |
| } |
| else if (IsGenType(rvalue) || IsGenType(ptype1) || IsGenType(ptype2) || IsGenType(ptype3)) |
| { |
| ASSERT(!ptype4 && !ptype5); |
| insertBuiltIn(level, op, ext, SpecificType(rvalue, 1), name, SpecificType(ptype1, 1), SpecificType(ptype2, 1), SpecificType(ptype3, 1)); |
| insertBuiltIn(level, op, ext, SpecificType(rvalue, 2), name, SpecificType(ptype1, 2), SpecificType(ptype2, 2), SpecificType(ptype3, 2)); |
| insertBuiltIn(level, op, ext, SpecificType(rvalue, 3), name, SpecificType(ptype1, 3), SpecificType(ptype2, 3), SpecificType(ptype3, 3)); |
| insertBuiltIn(level, op, ext, SpecificType(rvalue, 4), name, SpecificType(ptype1, 4), SpecificType(ptype2, 4), SpecificType(ptype3, 4)); |
| } |
| else if (IsVecType(rvalue) || IsVecType(ptype1) || IsVecType(ptype2) || IsVecType(ptype3)) |
| { |
| ASSERT(!ptype4 && !ptype5); |
| insertBuiltIn(level, op, ext, VectorType(rvalue, 2), name, VectorType(ptype1, 2), VectorType(ptype2, 2), VectorType(ptype3, 2)); |
| insertBuiltIn(level, op, ext, VectorType(rvalue, 3), name, VectorType(ptype1, 3), VectorType(ptype2, 3), VectorType(ptype3, 3)); |
| insertBuiltIn(level, op, ext, VectorType(rvalue, 4), name, VectorType(ptype1, 4), VectorType(ptype2, 4), VectorType(ptype3, 4)); |
| } |
| else |
| { |
| TFunction *function = new TFunction(NewPoolTString(name), *rvalue, op, ext); |
| |
| TParameter param1 = {0, ptype1}; |
| function->addParameter(param1); |
| |
| if (ptype2) |
| { |
| TParameter param2 = {0, ptype2}; |
| function->addParameter(param2); |
| } |
| |
| if (ptype3) |
| { |
| TParameter param3 = {0, ptype3}; |
| function->addParameter(param3); |
| } |
| |
| if (ptype4) |
| { |
| TParameter param4 = {0, ptype4}; |
| function->addParameter(param4); |
| } |
| |
| if (ptype5) |
| { |
| TParameter param5 = {0, ptype5}; |
| function->addParameter(param5); |
| } |
| |
| insert(level, function); |
| } |
| } |
| |
| TPrecision TSymbolTable::getDefaultPrecision(TBasicType type) const |
| { |
| if (!SupportsPrecision(type)) |
| return EbpUndefined; |
| |
| // unsigned integers use the same precision as signed |
| TBasicType baseType = (type == EbtUInt) ? EbtInt : type; |
| |
| int level = static_cast<int>(precisionStack.size()) - 1; |
| assert(level >= 0); // Just to be safe. Should not happen. |
| // If we dont find anything we return this. Should we error check this? |
| TPrecision prec = EbpUndefined; |
| while (level >= 0) |
| { |
| PrecisionStackLevel::iterator it = precisionStack[level]->find(baseType); |
| if (it != precisionStack[level]->end()) |
| { |
| prec = (*it).second; |
| break; |
| } |
| level--; |
| } |
| return prec; |
| } |