blob: 3e039972ea232272002fa3245e8fcecd9408bbd6 [file] [log] [blame]
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// gl_enum_utils.cpp:
// Utility functions for converting GLenums to string.
#include "libANGLE/capture/gl_enum_utils.h"
#include "common/bitset_utils.h"
#include <iomanip>
#include <sstream>
namespace gl
{
const char kUnknownGLenumString[] = "EnumUnknown";
void OutputGLenumString(std::ostream &out, GLenumGroup enumGroup, unsigned int value)
{
const char *enumStr = GLenumToString(enumGroup, value);
if (enumStr != kUnknownGLenumString)
{
out << enumStr;
return;
}
if (enumGroup == GLenumGroup::Boolean)
{
// If an unknown enum was submitted as GLboolean, just write out the value.
if (enumStr == kUnknownGLenumString)
{
out << value;
}
else
{
out << enumStr;
}
return;
}
if (enumGroup != GLenumGroup::DefaultGroup)
{
// Retry with the "Default" group
enumStr = GLenumToString(GLenumGroup::DefaultGroup, value);
if (enumStr != kUnknownGLenumString)
{
out << enumStr;
return;
}
}
out << std::hex << "0x" << std::setfill('0') << std::setw(4) << value << std::dec;
}
void OutputGLbitfieldString(std::ostream &out, GLenumGroup enumGroup, unsigned int value)
{
out << GLbitfieldToString(enumGroup, value);
}
const char *GLbooleanToString(unsigned int value)
{
return GLenumToString(GLenumGroup::Boolean, value);
}
std::string GLbitfieldToString(GLenumGroup enumGroup, unsigned int value)
{
std::stringstream st;
if (value == 0)
{
return "0";
}
const angle::BitSet<32> bitSet(value);
bool first = true;
for (const auto index : bitSet)
{
if (!first)
{
st << " | ";
}
first = false;
unsigned int mask = 1u << index;
OutputGLenumString(st, enumGroup, mask);
}
return st.str();
}
} // namespace gl