Further cleanup of ShaderLang.h. Removed redundant/unused macros and enum fields.
Review URL: http://codereview.appspot.com/1842046

git-svn-id: https://angleproject.googlecode.com/svn/trunk@349 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/compiler/ShaderLang.cpp b/src/compiler/ShaderLang.cpp
index 57dddf5..9e33a9d 100644
--- a/src/compiler/ShaderLang.cpp
+++ b/src/compiler/ShaderLang.cpp
@@ -105,7 +105,7 @@
 //
 // Cleanup symbol tables
 //
-int __fastcall ShFinalize()
+int ShFinalize()
 {  
   if (PerProcessGPA) {
     PerProcessGPA->popAll();