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//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ProgramImpl.h: Defines the abstract rx::ProgramImpl class.
#ifndef LIBGLESV2_RENDERER_PROGRAMIMPL_H_
#define LIBGLESV2_RENDERER_PROGRAMIMPL_H_
#include "common/angleutils.h"
#include "libGLESv2/Constants.h"
#include "libGLESv2/ProgramBinary.h"
namespace rx
{
class DynamicHLSL;
class Renderer;
class ProgramImpl
{
public:
virtual ~ProgramImpl() { }
// TODO: Temporary interfaces to ease migration. Remove soon!
virtual Renderer *getRenderer() = 0;
virtual DynamicHLSL *getDynamicHLSL() = 0;
virtual void initializeUniformStorage(const std::vector<gl::LinkedUniform*> &uniforms) = 0;
virtual void reset() = 0;
};
}
#endif // LIBGLESV2_RENDERER_PROGRAMIMPL_H_