| // |
| // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // ContextNULL.cpp: |
| // Implements the class methods for ContextNULL. |
| // |
| |
| #include "libANGLE/renderer/null/ContextNULL.h" |
| |
| #include "common/debug.h" |
| |
| namespace rx |
| { |
| |
| ContextNULL::ContextNULL(const gl::ContextState &state) : ContextImpl(state) |
| { |
| } |
| |
| ContextNULL::~ContextNULL() |
| { |
| } |
| |
| gl::Error ContextNULL::initialize() |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error ContextNULL::flush() |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error ContextNULL::finish() |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error ContextNULL::drawArrays(GLenum mode, GLint first, GLsizei count) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error ContextNULL::drawArraysInstanced(GLenum mode, |
| GLint first, |
| GLsizei count, |
| GLsizei instanceCount) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error ContextNULL::drawElements(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const GLvoid *indices, |
| const gl::IndexRange &indexRange) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error ContextNULL::drawElementsInstanced(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const GLvoid *indices, |
| GLsizei instances, |
| const gl::IndexRange &indexRange) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error ContextNULL::drawRangeElements(GLenum mode, |
| GLuint start, |
| GLuint end, |
| GLsizei count, |
| GLenum type, |
| const GLvoid *indices, |
| const gl::IndexRange &indexRange) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| CompilerImpl *ContextNULL::createCompiler() |
| { |
| UNIMPLEMENTED(); |
| return static_cast<CompilerImpl *>(0); |
| } |
| |
| ShaderImpl *ContextNULL::createShader(const gl::ShaderState &data) |
| { |
| UNIMPLEMENTED(); |
| return static_cast<ShaderImpl *>(0); |
| } |
| |
| ProgramImpl *ContextNULL::createProgram(const gl::ProgramState &data) |
| { |
| UNIMPLEMENTED(); |
| return static_cast<ProgramImpl *>(0); |
| } |
| |
| FramebufferImpl *ContextNULL::createFramebuffer(const gl::FramebufferState &data) |
| { |
| UNIMPLEMENTED(); |
| return static_cast<FramebufferImpl *>(0); |
| } |
| |
| TextureImpl *ContextNULL::createTexture(const gl::TextureState &state) |
| { |
| UNIMPLEMENTED(); |
| return static_cast<TextureImpl *>(0); |
| } |
| |
| RenderbufferImpl *ContextNULL::createRenderbuffer() |
| { |
| UNIMPLEMENTED(); |
| return static_cast<RenderbufferImpl *>(0); |
| } |
| |
| BufferImpl *ContextNULL::createBuffer() |
| { |
| UNIMPLEMENTED(); |
| return static_cast<BufferImpl *>(0); |
| } |
| |
| VertexArrayImpl *ContextNULL::createVertexArray(const gl::VertexArrayState &data) |
| { |
| UNIMPLEMENTED(); |
| return static_cast<VertexArrayImpl *>(0); |
| } |
| |
| QueryImpl *ContextNULL::createQuery(GLenum type) |
| { |
| UNIMPLEMENTED(); |
| return static_cast<QueryImpl *>(0); |
| } |
| |
| FenceNVImpl *ContextNULL::createFenceNV() |
| { |
| UNIMPLEMENTED(); |
| return static_cast<FenceNVImpl *>(0); |
| } |
| |
| FenceSyncImpl *ContextNULL::createFenceSync() |
| { |
| UNIMPLEMENTED(); |
| return static_cast<FenceSyncImpl *>(0); |
| } |
| |
| TransformFeedbackImpl *ContextNULL::createTransformFeedback(const gl::TransformFeedbackState &state) |
| { |
| UNIMPLEMENTED(); |
| return static_cast<TransformFeedbackImpl *>(0); |
| } |
| |
| SamplerImpl *ContextNULL::createSampler() |
| { |
| UNIMPLEMENTED(); |
| return static_cast<SamplerImpl *>(0); |
| } |
| |
| std::vector<PathImpl *> ContextNULL::createPaths(GLsizei range) |
| { |
| UNIMPLEMENTED(); |
| return std::vector<PathImpl *>(); |
| } |
| |
| } // namespace rx |