blob: 2f4bcb4f6cc9c7ea50f8b22c2c4f2899cd196296 [file] [log] [blame]
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ContextNULL.cpp:
// Implements the class methods for ContextNULL.
//
#include "libANGLE/renderer/null/ContextNULL.h"
#include "common/debug.h"
namespace rx
{
ContextNULL::ContextNULL(const gl::ContextState &state) : ContextImpl(state)
{
}
ContextNULL::~ContextNULL()
{
}
gl::Error ContextNULL::initialize()
{
UNIMPLEMENTED();
return gl::Error(GL_INVALID_OPERATION);
}
gl::Error ContextNULL::flush()
{
UNIMPLEMENTED();
return gl::Error(GL_INVALID_OPERATION);
}
gl::Error ContextNULL::finish()
{
UNIMPLEMENTED();
return gl::Error(GL_INVALID_OPERATION);
}
gl::Error ContextNULL::drawArrays(GLenum mode, GLint first, GLsizei count)
{
UNIMPLEMENTED();
return gl::Error(GL_INVALID_OPERATION);
}
gl::Error ContextNULL::drawArraysInstanced(GLenum mode,
GLint first,
GLsizei count,
GLsizei instanceCount)
{
UNIMPLEMENTED();
return gl::Error(GL_INVALID_OPERATION);
}
gl::Error ContextNULL::drawElements(GLenum mode,
GLsizei count,
GLenum type,
const GLvoid *indices,
const gl::IndexRange &indexRange)
{
UNIMPLEMENTED();
return gl::Error(GL_INVALID_OPERATION);
}
gl::Error ContextNULL::drawElementsInstanced(GLenum mode,
GLsizei count,
GLenum type,
const GLvoid *indices,
GLsizei instances,
const gl::IndexRange &indexRange)
{
UNIMPLEMENTED();
return gl::Error(GL_INVALID_OPERATION);
}
gl::Error ContextNULL::drawRangeElements(GLenum mode,
GLuint start,
GLuint end,
GLsizei count,
GLenum type,
const GLvoid *indices,
const gl::IndexRange &indexRange)
{
UNIMPLEMENTED();
return gl::Error(GL_INVALID_OPERATION);
}
CompilerImpl *ContextNULL::createCompiler()
{
UNIMPLEMENTED();
return static_cast<CompilerImpl *>(0);
}
ShaderImpl *ContextNULL::createShader(const gl::ShaderState &data)
{
UNIMPLEMENTED();
return static_cast<ShaderImpl *>(0);
}
ProgramImpl *ContextNULL::createProgram(const gl::ProgramState &data)
{
UNIMPLEMENTED();
return static_cast<ProgramImpl *>(0);
}
FramebufferImpl *ContextNULL::createFramebuffer(const gl::FramebufferState &data)
{
UNIMPLEMENTED();
return static_cast<FramebufferImpl *>(0);
}
TextureImpl *ContextNULL::createTexture(const gl::TextureState &state)
{
UNIMPLEMENTED();
return static_cast<TextureImpl *>(0);
}
RenderbufferImpl *ContextNULL::createRenderbuffer()
{
UNIMPLEMENTED();
return static_cast<RenderbufferImpl *>(0);
}
BufferImpl *ContextNULL::createBuffer()
{
UNIMPLEMENTED();
return static_cast<BufferImpl *>(0);
}
VertexArrayImpl *ContextNULL::createVertexArray(const gl::VertexArrayState &data)
{
UNIMPLEMENTED();
return static_cast<VertexArrayImpl *>(0);
}
QueryImpl *ContextNULL::createQuery(GLenum type)
{
UNIMPLEMENTED();
return static_cast<QueryImpl *>(0);
}
FenceNVImpl *ContextNULL::createFenceNV()
{
UNIMPLEMENTED();
return static_cast<FenceNVImpl *>(0);
}
FenceSyncImpl *ContextNULL::createFenceSync()
{
UNIMPLEMENTED();
return static_cast<FenceSyncImpl *>(0);
}
TransformFeedbackImpl *ContextNULL::createTransformFeedback(const gl::TransformFeedbackState &state)
{
UNIMPLEMENTED();
return static_cast<TransformFeedbackImpl *>(0);
}
SamplerImpl *ContextNULL::createSampler()
{
UNIMPLEMENTED();
return static_cast<SamplerImpl *>(0);
}
std::vector<PathImpl *> ContextNULL::createPaths(GLsizei range)
{
UNIMPLEMENTED();
return std::vector<PathImpl *>();
}
} // namespace rx