blob: e1032c7c2d570def2abb67e2e64f707d557cc580 [file] [log] [blame]
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// CHROMIUMPathRenderingTest
// Test CHROMIUM subset of NV_path_rendering
// This extension allows to render geometric paths as first class GL objects.
#include "test_utils/ANGLETest.h"
#include "shader_utils.h"
#include <cmath>
#include <cstring>
#include <cstddef>
#include <fstream>
using namespace angle;
namespace
{
bool CheckPixels(GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLint tolerance,
const angle::GLColor &color)
{
for (GLint yy = 0; yy < height; ++yy)
{
for (GLint xx = 0; xx < width; ++xx)
{
const auto px = x + xx;
const auto py = y + yy;
EXPECT_PIXEL_COLOR_EQ(px, py, color);
}
}
return true;
}
void ExpectEqualMatrix(const GLfloat *expected, const GLfloat *actual)
{
for (size_t i = 0; i < 16; ++i)
{
EXPECT_EQ(expected[i], actual[i]);
}
}
void ExpectEqualMatrix(const GLfloat *expected, const GLint *actual)
{
for (size_t i = 0; i < 16; ++i)
{
EXPECT_EQ(static_cast<GLint>(std::roundf(expected[i])), actual[i]);
}
}
const int kResolution = 300;
class CHROMIUMPathRenderingTest : public ANGLETest
{
protected:
CHROMIUMPathRenderingTest()
{
setWindowWidth(kResolution);
setWindowHeight(kResolution);
setConfigRedBits(8);
setConfigGreenBits(8);
setConfigBlueBits(8);
setConfigAlphaBits(8);
setConfigDepthBits(8);
setConfigStencilBits(8);
}
bool isApplicable() const { return extensionEnabled("GL_CHROMIUM_path_rendering"); }
void tryAllDrawFunctions(GLuint path, GLenum err)
{
glStencilFillPathCHROMIUM(path, GL_COUNT_UP_CHROMIUM, 0x7F);
EXPECT_GL_ERROR(err);
glStencilFillPathCHROMIUM(path, GL_COUNT_DOWN_CHROMIUM, 0x7F);
EXPECT_GL_ERROR(err);
glStencilStrokePathCHROMIUM(path, 0x80, 0x80);
EXPECT_GL_ERROR(err);
glCoverFillPathCHROMIUM(path, GL_BOUNDING_BOX_CHROMIUM);
EXPECT_GL_ERROR(err);
glCoverStrokePathCHROMIUM(path, GL_BOUNDING_BOX_CHROMIUM);
EXPECT_GL_ERROR(err);
glStencilThenCoverStrokePathCHROMIUM(path, 0x80, 0x80, GL_BOUNDING_BOX_CHROMIUM);
EXPECT_GL_ERROR(err);
glStencilThenCoverFillPathCHROMIUM(path, GL_COUNT_UP_CHROMIUM, 0x7F,
GL_BOUNDING_BOX_CHROMIUM);
EXPECT_GL_ERROR(err);
}
};
// Test setting and getting of path rendering matrices.
TEST_P(CHROMIUMPathRenderingTest, TestMatrix)
{
if (!isApplicable())
return;
static const GLfloat kIdentityMatrix[16] = {1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f};
static const GLfloat kSeqMatrix[16] = {0.5f, -0.5f, -0.1f, -0.8f, 4.4f, 5.5f,
6.6f, 7.7f, 8.8f, 9.9f, 10.11f, 11.22f,
12.33f, 13.44f, 14.55f, 15.66f};
static const GLenum kMatrixModes[] = {GL_PATH_MODELVIEW_CHROMIUM, GL_PATH_PROJECTION_CHROMIUM};
static const GLenum kGetMatrixModes[] = {GL_PATH_MODELVIEW_MATRIX_CHROMIUM,
GL_PATH_PROJECTION_MATRIX_CHROMIUM};
for (size_t i = 0; i < 2; ++i)
{
GLfloat mf[16];
GLint mi[16];
std::memset(mf, 0, sizeof(mf));
std::memset(mi, 0, sizeof(mi));
glGetFloatv(kGetMatrixModes[i], mf);
glGetIntegerv(kGetMatrixModes[i], mi);
ExpectEqualMatrix(kIdentityMatrix, mf);
ExpectEqualMatrix(kIdentityMatrix, mi);
glMatrixLoadfCHROMIUM(kMatrixModes[i], kSeqMatrix);
std::memset(mf, 0, sizeof(mf));
std::memset(mi, 0, sizeof(mi));
glGetFloatv(kGetMatrixModes[i], mf);
glGetIntegerv(kGetMatrixModes[i], mi);
ExpectEqualMatrix(kSeqMatrix, mf);
ExpectEqualMatrix(kSeqMatrix, mi);
glMatrixLoadIdentityCHROMIUM(kMatrixModes[i]);
std::memset(mf, 0, sizeof(mf));
std::memset(mi, 0, sizeof(mi));
glGetFloatv(kGetMatrixModes[i], mf);
glGetIntegerv(kGetMatrixModes[i], mi);
ExpectEqualMatrix(kIdentityMatrix, mf);
ExpectEqualMatrix(kIdentityMatrix, mi);
ASSERT_GL_NO_ERROR();
}
}
// Test that trying to set incorrect matrix target results
// in a GL error.
TEST_P(CHROMIUMPathRenderingTest, TestMatrixErrors)
{
if (!isApplicable())
return;
GLfloat mf[16];
std::memset(mf, 0, sizeof(mf));
glMatrixLoadfCHROMIUM(GL_PATH_MODELVIEW_CHROMIUM, mf);
ASSERT_GL_NO_ERROR();
glMatrixLoadIdentityCHROMIUM(GL_PATH_PROJECTION_CHROMIUM);
ASSERT_GL_NO_ERROR();
// Test that invalid matrix targets fail.
glMatrixLoadfCHROMIUM(GL_PATH_MODELVIEW_CHROMIUM - 1, mf);
EXPECT_GL_ERROR(GL_INVALID_ENUM);
// Test that invalid matrix targets fail.
glMatrixLoadIdentityCHROMIUM(GL_PATH_PROJECTION_CHROMIUM + 1);
EXPECT_GL_ERROR(GL_INVALID_ENUM);
}
// Test basic path create and delete.
TEST_P(CHROMIUMPathRenderingTest, TestGenDelete)
{
if (!isApplicable())
return;
// This is unspecified in NV_path_rendering.
EXPECT_EQ(0u, glGenPathsCHROMIUM(0));
EXPECT_GL_ERROR(GL_INVALID_VALUE);
GLuint path = glGenPathsCHROMIUM(1);
EXPECT_NE(0u, path);
glDeletePathsCHROMIUM(path, 1);
ASSERT_GL_NO_ERROR();
GLuint first_path = glGenPathsCHROMIUM(5);
EXPECT_NE(0u, first_path);
glDeletePathsCHROMIUM(first_path, 5);
ASSERT_GL_NO_ERROR();
// Test deleting paths that are not actually allocated:
// "unused names in /paths/ are silently ignored".
first_path = glGenPathsCHROMIUM(5);
EXPECT_NE(0u, first_path);
glDeletePathsCHROMIUM(first_path, 6);
ASSERT_GL_NO_ERROR();
GLsizei big_range = 0xffff;
first_path = glGenPathsCHROMIUM(big_range);
EXPECT_NE(0u, first_path);
glDeletePathsCHROMIUM(first_path, big_range);
ASSERT_GL_NO_ERROR();
// Test glIsPathCHROMIUM(). A path object is not considered a path untill
// it has actually been specified with a path data.
path = glGenPathsCHROMIUM(1);
EXPECT_TRUE(glIsPathCHROMIUM(path) == GL_FALSE);
// specify the data.
GLubyte commands[] = {GL_MOVE_TO_CHROMIUM, GL_CLOSE_PATH_CHROMIUM};
GLfloat coords[] = {50.0f, 50.0f};
glPathCommandsCHROMIUM(path, 2, commands, 2, GL_FLOAT, coords);
EXPECT_TRUE(glIsPathCHROMIUM(path) == GL_TRUE);
glDeletePathsCHROMIUM(path, 1);
EXPECT_TRUE(glIsPathCHROMIUM(path) == GL_FALSE);
}
// Test incorrect path creation and deletion and expect GL errors.
TEST_P(CHROMIUMPathRenderingTest, TestGenDeleteErrors)
{
if (!isApplicable())
return;
// GenPaths / DeletePaths tests.
// std::numeric_limits<GLuint>::max() is wrong for GLsizei.
GLuint first_path = glGenPathsCHROMIUM(std::numeric_limits<GLuint>::max());
EXPECT_EQ(first_path, 0u);
EXPECT_GL_ERROR(GL_INVALID_VALUE);
first_path = glGenPathsCHROMIUM(-1);
EXPECT_EQ(0u, first_path);
EXPECT_GL_ERROR(GL_INVALID_VALUE);
glDeletePathsCHROMIUM(1, -5);
EXPECT_GL_ERROR(GL_INVALID_VALUE);
first_path = glGenPathsCHROMIUM(-1);
EXPECT_EQ(0u, first_path);
EXPECT_GL_ERROR(GL_INVALID_VALUE);
}
// Test setting and getting path parameters.
TEST_P(CHROMIUMPathRenderingTest, TestPathParameter)
{
if (!isApplicable())
return;
GLuint path = glGenPathsCHROMIUM(1);
// specify the data.
GLubyte commands[] = {GL_MOVE_TO_CHROMIUM, GL_CLOSE_PATH_CHROMIUM};
GLfloat coords[] = {50.0f, 50.0f};
glPathCommandsCHROMIUM(path, 2, commands, 2, GL_FLOAT, coords);
ASSERT_GL_NO_ERROR();
EXPECT_TRUE(glIsPathCHROMIUM(path) == GL_TRUE);
static const GLenum kEndCaps[] = {GL_FLAT_CHROMIUM, GL_SQUARE_CHROMIUM, GL_ROUND_CHROMIUM};
for (std::size_t i = 0; i < 3; ++i)
{
GLint x;
glPathParameteriCHROMIUM(path, GL_PATH_END_CAPS_CHROMIUM, static_cast<GLenum>(kEndCaps[i]));
ASSERT_GL_NO_ERROR();
glGetPathParameterivCHROMIUM(path, GL_PATH_END_CAPS_CHROMIUM, &x);
ASSERT_GL_NO_ERROR();
EXPECT_EQ(kEndCaps[i], static_cast<GLenum>(x));
GLfloat f;
glPathParameterfCHROMIUM(path, GL_PATH_END_CAPS_CHROMIUM,
static_cast<GLenum>(kEndCaps[(i + 1) % 3]));
glGetPathParameterfvCHROMIUM(path, GL_PATH_END_CAPS_CHROMIUM, &f);
ASSERT_GL_NO_ERROR();
EXPECT_EQ(kEndCaps[(i + 1) % 3], static_cast<GLenum>(f));
}
static const GLenum kJoinStyles[] = {GL_MITER_REVERT_CHROMIUM, GL_BEVEL_CHROMIUM,
GL_ROUND_CHROMIUM};
for (std::size_t i = 0; i < 3; ++i)
{
GLint x;
glPathParameteriCHROMIUM(path, GL_PATH_JOIN_STYLE_CHROMIUM,
static_cast<GLenum>(kJoinStyles[i]));
ASSERT_GL_NO_ERROR();
glGetPathParameterivCHROMIUM(path, GL_PATH_JOIN_STYLE_CHROMIUM, &x);
ASSERT_GL_NO_ERROR();
EXPECT_EQ(kJoinStyles[i], static_cast<GLenum>(x));
GLfloat f;
glPathParameterfCHROMIUM(path, GL_PATH_JOIN_STYLE_CHROMIUM,
static_cast<GLenum>(kJoinStyles[(i + 1) % 3]));
ASSERT_GL_NO_ERROR();
glGetPathParameterfvCHROMIUM(path, GL_PATH_JOIN_STYLE_CHROMIUM, &f);
ASSERT_GL_NO_ERROR();
EXPECT_EQ(kJoinStyles[(i + 1) % 3], static_cast<GLenum>(f));
}
{
glPathParameterfCHROMIUM(path, GL_PATH_STROKE_WIDTH_CHROMIUM, 5.0f);
ASSERT_GL_NO_ERROR();
GLfloat f;
glGetPathParameterfvCHROMIUM(path, GL_PATH_STROKE_WIDTH_CHROMIUM, &f);
EXPECT_EQ(5.0f, f);
}
glDeletePathsCHROMIUM(path, 1);
}
// Test that setting incorrect path parameter generates GL error.
TEST_P(CHROMIUMPathRenderingTest, TestPathParameterErrors)
{
if (!isApplicable())
return;
GLuint path = glGenPathsCHROMIUM(1);
// PathParameter*: Wrong value for the pname should fail.
glPathParameteriCHROMIUM(path, GL_PATH_JOIN_STYLE_CHROMIUM, GL_FLAT_CHROMIUM);
EXPECT_GL_ERROR(GL_INVALID_ENUM);
glPathParameterfCHROMIUM(path, GL_PATH_END_CAPS_CHROMIUM, GL_MITER_REVERT_CHROMIUM);
EXPECT_GL_ERROR(GL_INVALID_ENUM);
// PathParameter*: Wrong floating-point value should fail.
glPathParameterfCHROMIUM(path, GL_PATH_STROKE_WIDTH_CHROMIUM, -0.1f);
EXPECT_GL_ERROR(GL_INVALID_VALUE);
// PathParameter*: Wrong pname should fail.
glPathParameteriCHROMIUM(path, GL_PATH_STROKE_WIDTH_CHROMIUM - 1, 5);
EXPECT_GL_ERROR(GL_INVALID_ENUM);
glDeletePathsCHROMIUM(path, 1);
}
// Test expected path object state.
TEST_P(CHROMIUMPathRenderingTest, TestPathObjectState)
{
if (!isApplicable())
return;
glViewport(0, 0, kResolution, kResolution);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glStencilMask(0xffffffff);
glClearStencil(0);
glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
glPathStencilFuncCHROMIUM(GL_ALWAYS, 0, 0xFF);
glStencilOp(GL_KEEP, GL_KEEP, GL_ZERO);
ASSERT_GL_NO_ERROR();
// Test that trying to draw non-existing paths does not produce errors or results.
GLuint non_existing_paths[] = {0, 55, 74744};
for (auto &p : non_existing_paths)
{
EXPECT_TRUE(glIsPathCHROMIUM(p) == GL_FALSE);
ASSERT_GL_NO_ERROR();
tryAllDrawFunctions(p, GL_NO_ERROR);
}
// Path name marked as used but without path object state causes
// a GL error upon any draw command.
GLuint path = glGenPathsCHROMIUM(1);
EXPECT_TRUE(glIsPathCHROMIUM(path) == GL_FALSE);
tryAllDrawFunctions(path, GL_INVALID_OPERATION);
glDeletePathsCHROMIUM(path, 1);
// Document a bit of an inconsistency: path name marked as used but without
// path object state causes a GL error upon any draw command (tested above).
// Path name that had path object state, but then was "cleared", still has a
// path object state, even though the state is empty.
path = glGenPathsCHROMIUM(1);
EXPECT_TRUE(glIsPathCHROMIUM(path) == GL_FALSE);
GLubyte commands[] = {GL_MOVE_TO_CHROMIUM, GL_CLOSE_PATH_CHROMIUM};
GLfloat coords[] = {50.0f, 50.0f};
glPathCommandsCHROMIUM(path, 2, commands, 2, GL_FLOAT, coords);
EXPECT_TRUE(glIsPathCHROMIUM(path) == GL_TRUE);
glPathCommandsCHROMIUM(path, 0, NULL, 0, GL_FLOAT, NULL);
EXPECT_TRUE(glIsPathCHROMIUM(path) == GL_TRUE); // The surprise.
tryAllDrawFunctions(path, GL_NO_ERROR);
glDeletePathsCHROMIUM(path, 1);
// Make sure nothing got drawn by the drawing commands that should not produce
// anything.
const angle::GLColor black = {0, 0, 0, 0};
EXPECT_TRUE(CheckPixels(0, 0, kResolution, kResolution, 0, black));
}
// Test that trying to use path object that doesn't exist generates
// a GL error.
TEST_P(CHROMIUMPathRenderingTest, TestUnnamedPathsErrors)
{
if (!isApplicable())
return;
// Unnamed paths: Trying to create a path object with non-existing path name
// produces error. (Not a error in real NV_path_rendering).
ASSERT_GL_NO_ERROR();
GLubyte commands[] = {GL_MOVE_TO_CHROMIUM, GL_CLOSE_PATH_CHROMIUM};
GLfloat coords[] = {50.0f, 50.0f};
glPathCommandsCHROMIUM(555, 2, commands, 2, GL_FLOAT, coords);
EXPECT_GL_ERROR(GL_INVALID_OPERATION);
// PathParameter*: Using non-existing path object produces error.
ASSERT_GL_NO_ERROR();
glPathParameterfCHROMIUM(555, GL_PATH_STROKE_WIDTH_CHROMIUM, 5.0f);
EXPECT_GL_ERROR(GL_INVALID_OPERATION);
ASSERT_GL_NO_ERROR();
glPathParameteriCHROMIUM(555, GL_PATH_JOIN_STYLE_CHROMIUM, GL_ROUND_CHROMIUM);
EXPECT_GL_ERROR(GL_INVALID_OPERATION);
}
// Test that setting incorrect path data generates a GL error.
TEST_P(CHROMIUMPathRenderingTest, TestPathCommandsErrors)
{
if (!isApplicable())
return;
static const GLenum kInvalidCoordType = GL_NONE;
GLuint path = glGenPathsCHROMIUM(1);
GLubyte commands[] = {GL_MOVE_TO_CHROMIUM, GL_CLOSE_PATH_CHROMIUM};
GLfloat coords[] = {50.0f, 50.0f};
glPathCommandsCHROMIUM(path, 2, commands, -4, GL_FLOAT, coords);
EXPECT_GL_ERROR(GL_INVALID_VALUE);
glPathCommandsCHROMIUM(path, -1, commands, 2, GL_FLOAT, coords);
EXPECT_GL_ERROR(GL_INVALID_VALUE);
glPathCommandsCHROMIUM(path, 2, commands, 2, kInvalidCoordType, coords);
EXPECT_GL_ERROR(GL_INVALID_ENUM);
// incorrect number of coordinates
glPathCommandsCHROMIUM(path, 2, commands, std::numeric_limits<GLsizei>::max(), GL_FLOAT,
coords);
EXPECT_GL_ERROR(GL_INVALID_VALUE);
// This should fail due to cmd count + coord count * short size.
glPathCommandsCHROMIUM(path, 2, commands, std::numeric_limits<GLsizei>::max(), GL_SHORT,
coords);
EXPECT_GL_ERROR(GL_INVALID_OPERATION);
glDeletePathsCHROMIUM(path, 1);
}
// Test that trying to render a path with invalid arguments
// generates a GL error.
TEST_P(CHROMIUMPathRenderingTest, TestPathRenderingInvalidArgs)
{
if (!isApplicable())
return;
GLuint path = glGenPathsCHROMIUM(1);
glPathCommandsCHROMIUM(path, 0, NULL, 0, GL_FLOAT, NULL);
// Verify that normal calls work.
glStencilFillPathCHROMIUM(path, GL_COUNT_UP_CHROMIUM, 0x7F);
ASSERT_GL_NO_ERROR();
glStencilThenCoverFillPathCHROMIUM(path, GL_COUNT_UP_CHROMIUM, 0x7F, GL_BOUNDING_BOX_CHROMIUM);
ASSERT_GL_NO_ERROR();
// Using invalid fill mode causes INVALID_ENUM.
glStencilFillPathCHROMIUM(path, GL_COUNT_UP_CHROMIUM - 1, 0x7F);
EXPECT_GL_ERROR(GL_INVALID_ENUM);
glStencilThenCoverFillPathCHROMIUM(path, GL_COUNT_UP_CHROMIUM - 1, 0x7F,
GL_BOUNDING_BOX_CHROMIUM);
EXPECT_GL_ERROR(GL_INVALID_ENUM);
// Using invalid cover mode causes INVALID_ENUM.
glCoverFillPathCHROMIUM(path, GL_CONVEX_HULL_CHROMIUM - 1);
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_ENUM), glGetError());
glStencilThenCoverFillPathCHROMIUM(path, GL_COUNT_UP_CHROMIUM, 0x7F,
GL_BOUNDING_BOX_CHROMIUM + 1);
EXPECT_GL_ERROR(GL_INVALID_ENUM);
// For instanced variants, we need this to error the same way
// regardless of whether # of paths == 0 would cause an early return.
// TODO: enable this once instanced path rendering is implemented.
// for (int path_count = 0; path_count <= 1; ++path_count)
// {
// glStencilFillPathInstancedCHROMIUM(path_count, GL_UNSIGNED_INT, &path, 0,
// GL_COUNT_UP_CHROMIUM - 1, 0x7F, GL_NONE, NULL);
// EXPECT_EQ(static_cast<GLenum>(GL_INVALID_ENUM), glGetError());
// glStencilThenCoverFillPathInstancedCHROMIUM(
// path_count, GL_UNSIGNED_INT, &path, 0, GL_COUNT_UP_CHROMIUM - 1, 0x7F,
// GL_BOUNDING_BOX_OF_BOUNDING_BOXES_CHROMIUM, GL_NONE, NULL);
// EXPECT_EQ(static_cast<GLenum>(GL_INVALID_ENUM), glGetError());
// }
// Using mask+1 not being power of two causes INVALID_VALUE with up/down fill mode
glStencilFillPathCHROMIUM(path, GL_COUNT_UP_CHROMIUM, 0x40);
EXPECT_GL_ERROR(GL_INVALID_VALUE);
glStencilThenCoverFillPathCHROMIUM(path, GL_COUNT_DOWN_CHROMIUM, 12, GL_BOUNDING_BOX_CHROMIUM);
EXPECT_GL_ERROR(GL_INVALID_VALUE);
// TODO: enable this once instanced path rendering is implemented.
// for (int path_count = 0; path_count <= 1; ++path_count)
// {
// glStencilFillPathInstancedCHROMIUM(path_count, GL_UNSIGNED_INT, &path, 0,
// GL_COUNT_UP_CHROMIUM, 0x30, GL_NONE, NULL);
// EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), glGetError());
// glStencilThenCoverFillPathInstancedCHROMIUM(
// path_count, GL_UNSIGNED_INT, &path, 0, GL_COUNT_DOWN_CHROMIUM, 0xFE,
// GL_BOUNDING_BOX_OF_BOUNDING_BOXES_CHROMIUM, GL_NONE, NULL);
// EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE), glGetError());
// }
glDeletePathsCHROMIUM(path, 1);
}
const GLfloat kProjectionMatrix[16] = {2.0f / kResolution,
0.0f,
0.0f,
0.0f,
0.0f,
2.0f / kResolution,
0.0f,
0.0f,
0.0f,
0.0f,
-1.0f,
0.0f,
-1.0f,
-1.0f,
0.0f,
1.0f};
class CHROMIUMPathRenderingDrawTest : public ANGLETest
{
protected:
CHROMIUMPathRenderingDrawTest()
{
setWindowWidth(kResolution);
setWindowHeight(kResolution);
setConfigRedBits(8);
setConfigGreenBits(8);
setConfigBlueBits(8);
setConfigAlphaBits(8);
setConfigDepthBits(8);
setConfigStencilBits(8);
}
bool isApplicable() const { return extensionEnabled("GL_CHROMIUM_path_rendering"); }
void setupStateForTestPattern()
{
glViewport(0, 0, kResolution, kResolution);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glStencilMask(0xffffffff);
glClearStencil(0);
glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
glEnable(GL_STENCIL_TEST);
static const char *kVertexShaderSource =
"void main() {\n"
" gl_Position = vec4(1.0); \n"
"}";
static const char *kFragmentShaderSource =
"precision mediump float;\n"
"uniform vec4 color;\n"
"void main() {\n"
" gl_FragColor = color;\n"
"}";
GLuint program = CompileProgram(kVertexShaderSource, kFragmentShaderSource);
glUseProgram(program);
mColorLoc = glGetUniformLocation(program, "color");
glDeleteProgram(program);
// Set up orthogonal projection with near/far plane distance of 2.
glMatrixLoadfCHROMIUM(GL_PATH_PROJECTION_CHROMIUM, kProjectionMatrix);
glMatrixLoadIdentityCHROMIUM(GL_PATH_MODELVIEW_CHROMIUM);
ASSERT_GL_NO_ERROR();
}
void setupPathStateForTestPattern(GLuint path)
{
static const GLubyte kCommands[] = {GL_MOVE_TO_CHROMIUM, GL_LINE_TO_CHROMIUM,
GL_QUADRATIC_CURVE_TO_CHROMIUM,
GL_CUBIC_CURVE_TO_CHROMIUM, GL_CLOSE_PATH_CHROMIUM};
static const GLfloat kCoords[] = {50.0f, 50.0f, 75.0f, 75.0f, 100.0f, 62.5f, 50.0f,
25.5f, 0.0f, 62.5f, 50.0f, 50.0f, 25.0f, 75.0f};
glPathCommandsCHROMIUM(path, 5, kCommands, 14, GL_FLOAT, kCoords);
glPathParameterfCHROMIUM(path, GL_PATH_STROKE_WIDTH_CHROMIUM, 5.0f);
glPathParameterfCHROMIUM(path, GL_PATH_MITER_LIMIT_CHROMIUM, 1.0f);
glPathParameterfCHROMIUM(path, GL_PATH_STROKE_BOUND_CHROMIUM, .02f);
glPathParameteriCHROMIUM(path, GL_PATH_JOIN_STYLE_CHROMIUM, GL_ROUND_CHROMIUM);
glPathParameteriCHROMIUM(path, GL_PATH_END_CAPS_CHROMIUM, GL_SQUARE_CHROMIUM);
ASSERT_GL_NO_ERROR();
}
void verifyTestPatternFill(float x, float y)
{
static const float kFillCoords[] = {55.0f, 54.0f, 50.0f, 28.0f, 66.0f, 63.0f};
static const angle::GLColor kBlue = {0, 0, 255, 255};
for (size_t i = 0; i < 6; i += 2)
{
float fx = kFillCoords[i];
float fy = kFillCoords[i + 1];
EXPECT_TRUE(CheckPixels(x + fx, y + fy, 1, 1, 0, kBlue));
}
}
void verifyTestPatternBg(float x, float y)
{
static const float kBackgroundCoords[] = {80.0f, 80.0f, 20.0f, 20.0f, 90.0f, 1.0f};
static const angle::GLColor kExpectedColor = {0, 0, 0, 0};
for (size_t i = 0; i < 6; i += 2)
{
float bx = kBackgroundCoords[i];
float by = kBackgroundCoords[i + 1];
EXPECT_TRUE(CheckPixels(x + bx, y + by, 1, 1, 0, kExpectedColor));
}
}
void verifyTestPatternStroke(float x, float y)
{
// Inside the stroke we should have green.
static const angle::GLColor kGreen = {0, 255, 0, 255};
EXPECT_TRUE(CheckPixels(x + 50, y + 53, 1, 1, 0, kGreen));
EXPECT_TRUE(CheckPixels(x + 26, y + 76, 1, 1, 0, kGreen));
// Outside the path we should have black.
static const angle::GLColor black = {0, 0, 0, 0};
EXPECT_TRUE(CheckPixels(x + 10, y + 10, 1, 1, 0, black));
EXPECT_TRUE(CheckPixels(x + 80, y + 80, 1, 1, 0, black));
}
GLuint mColorLoc;
};
// Tests that basic path rendering functions work.
TEST_P(CHROMIUMPathRenderingDrawTest, TestPathRendering)
{
if (!isApplicable())
return;
static const float kBlue[] = {0.0f, 0.0f, 1.0f, 1.0f};
static const float kGreen[] = {0.0f, 1.0f, 0.0f, 1.0f};
setupStateForTestPattern();
GLuint path = glGenPathsCHROMIUM(1);
setupPathStateForTestPattern(path);
// Do the stencil fill, cover fill, stencil stroke, cover stroke
// in unconventional order:
// 1) stencil the stroke in stencil high bit
// 2) stencil the fill in low bits
// 3) cover the fill
// 4) cover the stroke
// This is done to check that glPathStencilFunc works, eg the mask
// goes through. Stencil func is not tested ATM, for simplicity.
glPathStencilFuncCHROMIUM(GL_ALWAYS, 0, 0xFF);
glStencilStrokePathCHROMIUM(path, 0x80, 0x80);
glPathStencilFuncCHROMIUM(GL_ALWAYS, 0, 0x7F);
glStencilFillPathCHROMIUM(path, GL_COUNT_UP_CHROMIUM, 0x7F);
glStencilFunc(GL_LESS, 0, 0x7F);
glStencilOp(GL_KEEP, GL_KEEP, GL_ZERO);
glUniform4fv(mColorLoc, 1, kBlue);
glCoverFillPathCHROMIUM(path, GL_BOUNDING_BOX_CHROMIUM);
glStencilFunc(GL_EQUAL, 0x80, 0x80);
glStencilOp(GL_KEEP, GL_KEEP, GL_ZERO);
glUniform4fv(mColorLoc, 1, kGreen);
glCoverStrokePathCHROMIUM(path, GL_CONVEX_HULL_CHROMIUM);
glDeletePathsCHROMIUM(path, 1);
ASSERT_GL_NO_ERROR();
// Verify the image.
verifyTestPatternFill(0.0f, 0.0f);
verifyTestPatternBg(0.0f, 0.0f);
verifyTestPatternStroke(0.0f, 0.0f);
}
// Test that StencilThen{Stroke,Fill} path rendering functions work
TEST_P(CHROMIUMPathRenderingDrawTest, TestPathRenderingThenFunctions)
{
if (!isApplicable())
return;
static float kBlue[] = {0.0f, 0.0f, 1.0f, 1.0f};
static float kGreen[] = {0.0f, 1.0f, 0.0f, 1.0f};
setupStateForTestPattern();
GLuint path = glGenPathsCHROMIUM(1);
setupPathStateForTestPattern(path);
glPathStencilFuncCHROMIUM(GL_ALWAYS, 0, 0xFF);
glStencilFunc(GL_EQUAL, 0x80, 0x80);
glStencilOp(GL_KEEP, GL_KEEP, GL_ZERO);
glUniform4fv(mColorLoc, 1, kGreen);
glStencilThenCoverStrokePathCHROMIUM(path, 0x80, 0x80, GL_BOUNDING_BOX_CHROMIUM);
glPathStencilFuncCHROMIUM(GL_ALWAYS, 0, 0x7F);
glStencilFunc(GL_LESS, 0, 0x7F);
glStencilOp(GL_KEEP, GL_KEEP, GL_ZERO);
glUniform4fv(mColorLoc, 1, kBlue);
glStencilThenCoverFillPathCHROMIUM(path, GL_COUNT_UP_CHROMIUM, 0x7F, GL_CONVEX_HULL_CHROMIUM);
glDeletePathsCHROMIUM(path, 1);
// Verify the image.
verifyTestPatternFill(0.0f, 0.0f);
verifyTestPatternBg(0.0f, 0.0f);
verifyTestPatternStroke(0.0f, 0.0f);
}
} // namespace
ANGLE_INSTANTIATE_TEST(CHROMIUMPathRenderingTest,
ES2_OPENGL(),
ES2_OPENGLES(),
ES3_OPENGL(),
ES3_OPENGLES());
ANGLE_INSTANTIATE_TEST(CHROMIUMPathRenderingDrawTest,
ES2_OPENGL(),
ES2_OPENGLES(),
ES3_OPENGL(),
ES3_OPENGLES());