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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SurfaceImpl.h: Implementation methods of egl::Surface
#ifndef LIBANGLE_RENDERER_SURFACEIMPL_H_
#define LIBANGLE_RENDERER_SURFACEIMPL_H_
#include "common/angleutils.h"
#include "libANGLE/Error.h"
namespace egl
{
class Display;
struct Config;
}
namespace rx
{
class SurfaceImpl
{
public:
SurfaceImpl(egl::Display *display, const egl::Config *config,
EGLint fixedSize, EGLint postSubBufferSupported, EGLenum textureFormat,
EGLenum textureType);
virtual ~SurfaceImpl();
virtual egl::Error initialize() = 0;
virtual egl::Error swap() = 0;
virtual egl::Error postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height) = 0;
virtual egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) = 0;
virtual egl::Error bindTexImage(EGLint buffer) = 0;
virtual egl::Error releaseTexImage(EGLint buffer) = 0;
virtual void setSwapInterval(EGLint interval) = 0;
// width and height can change with client window resizing
virtual EGLint getWidth() const = 0;
virtual EGLint getHeight() const = 0;
const egl::Config *getConfig() const { return mConfig; }
EGLint isFixedSize() const { return mFixedSize; }
EGLenum getFormat() const;
EGLint isPostSubBufferSupported() const { return mPostSubBufferSupported; }
EGLenum getTextureFormat() const { return mTextureFormat; }
EGLenum getTextureTarget() const { return mTextureTarget; }
protected:
// Useful for mocking
SurfaceImpl()
: mDisplay(nullptr),
mConfig(nullptr),
mFixedSize(0),
mPostSubBufferSupported(0),
mTextureFormat(EGL_NONE),
mTextureTarget(EGL_NONE)
{}
egl::Display *const mDisplay;
const egl::Config *mConfig; // EGL config surface was created with
EGLint mFixedSize;
EGLint mPostSubBufferSupported;
// EGLint horizontalResolution; // Horizontal dot pitch
// EGLint verticalResolution; // Vertical dot pitch
// EGLBoolean largestPBuffer; // If true, create largest pbuffer possible
// EGLBoolean mipmapTexture; // True if texture has mipmaps
// EGLint mipmapLevel; // Mipmap level to render to
// EGLenum multisampleResolve; // Multisample resolve behavior
EGLenum mTextureFormat; // Format of texture: RGB, RGBA, or no texture
EGLenum mTextureTarget; // Type of texture: 2D or no texture
// EGLenum vgAlphaFormat; // Alpha format for OpenVG
// EGLenum vgColorSpace; // Color space for OpenVG
private:
DISALLOW_COPY_AND_ASSIGN(SurfaceImpl);
};
}
#endif // LIBANGLE_RENDERER_SURFACEIMPL_H_