Refactor Texture::copy*Image methods to use gl::Error objects.
BUG=angle:520
Change-Id: I8b6bf5d50ee0d1f796eff52919ee65823fdee6cb
Reviewed-on: https://chromium-review.googlesource.com/216647
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libGLESv2/renderer/Image.cpp b/src/libGLESv2/renderer/Image.cpp
index dce409e..d4d6085 100644
--- a/src/libGLESv2/renderer/Image.cpp
+++ b/src/libGLESv2/renderer/Image.cpp
@@ -27,18 +27,14 @@
mDirty = false;
}
-void Image::copy(GLint xoffset, GLint yoffset, GLint zoffset, const gl::Rectangle &area, gl::Framebuffer *source)
+gl::Error Image::copy(GLint xoffset, GLint yoffset, GLint zoffset, const gl::Rectangle &area, gl::Framebuffer *source)
{
gl::FramebufferAttachment *colorbuffer = source->getReadColorbuffer();
-
- if (!colorbuffer)
- {
- return gl::error(GL_OUT_OF_MEMORY);
- }
+ ASSERT(colorbuffer);
RenderTarget *renderTarget = GetAttachmentRenderTarget(colorbuffer);
ASSERT(renderTarget);
- copy(xoffset, yoffset, zoffset, area, renderTarget);
+ return copy(xoffset, yoffset, zoffset, area, renderTarget);
}
}