Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
Jiawei Shao | 881b7bf | 2017-12-25 11:18:37 +0800 | [diff] [blame] | 7 | // ProgramLinkedResources.cpp: implements link-time checks for default block uniforms, and generates |
| 8 | // uniform locations. Populates data structures related to uniforms so that they can be stored in |
| 9 | // program state. |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 10 | |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 11 | #include "libANGLE/ProgramLinkedResources.h" |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 12 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 13 | #include "common/string_utils.h" |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 14 | #include "common/utilities.h" |
| 15 | #include "libANGLE/Caps.h" |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 16 | #include "libANGLE/Context.h" |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 17 | #include "libANGLE/Shader.h" |
Jiawei-Shao | ddb5eb5 | 2017-03-14 13:36:18 +0800 | [diff] [blame] | 18 | #include "libANGLE/features.h" |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 19 | |
| 20 | namespace gl |
| 21 | { |
| 22 | |
| 23 | namespace |
| 24 | { |
| 25 | |
| 26 | LinkedUniform *FindUniform(std::vector<LinkedUniform> &list, const std::string &name) |
| 27 | { |
| 28 | for (LinkedUniform &uniform : list) |
| 29 | { |
| 30 | if (uniform.name == name) |
| 31 | return &uniform; |
| 32 | } |
| 33 | |
| 34 | return nullptr; |
| 35 | } |
| 36 | |
Jamie Madill | 3c1da04 | 2017-11-27 18:33:40 -0500 | [diff] [blame] | 37 | int GetUniformLocationBinding(const ProgramBindings &uniformLocationBindings, |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 38 | const sh::Uniform &uniform) |
| 39 | { |
| 40 | int binding = uniformLocationBindings.getBinding(uniform.name); |
| 41 | if (uniform.isArray() && binding == -1) |
| 42 | { |
| 43 | // Bindings for array uniforms can be set either with or without [0] in the end. |
| 44 | ASSERT(angle::EndsWith(uniform.name, "[0]")); |
| 45 | std::string nameWithoutIndex = uniform.name.substr(0u, uniform.name.length() - 3u); |
| 46 | return uniformLocationBindings.getBinding(nameWithoutIndex); |
| 47 | } |
| 48 | return binding; |
| 49 | } |
| 50 | |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 51 | template <typename VarT> |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 52 | void SetActive(std::vector<VarT> *list, const std::string &name, ShaderType shaderType, bool active) |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 53 | { |
| 54 | for (auto &variable : *list) |
| 55 | { |
| 56 | if (variable.name == name) |
| 57 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 58 | variable.setActive(shaderType, active); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 59 | return; |
| 60 | } |
| 61 | } |
| 62 | } |
| 63 | |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 64 | // GLSL ES Spec 3.00.3, section 4.3.5. |
| 65 | LinkMismatchError LinkValidateUniforms(const sh::Uniform &uniform1, |
| 66 | const sh::Uniform &uniform2, |
| 67 | std::string *mismatchedStructFieldName) |
| 68 | { |
| 69 | #if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED |
| 70 | const bool validatePrecision = true; |
| 71 | #else |
| 72 | const bool validatePrecision = false; |
| 73 | #endif |
| 74 | |
| 75 | LinkMismatchError linkError = Program::LinkValidateVariablesBase( |
| 76 | uniform1, uniform2, validatePrecision, true, mismatchedStructFieldName); |
| 77 | if (linkError != LinkMismatchError::NO_MISMATCH) |
| 78 | { |
| 79 | return linkError; |
| 80 | } |
| 81 | |
| 82 | // GLSL ES Spec 3.10.4, section 4.4.5. |
| 83 | if (uniform1.binding != -1 && uniform2.binding != -1 && uniform1.binding != uniform2.binding) |
| 84 | { |
| 85 | return LinkMismatchError::BINDING_MISMATCH; |
| 86 | } |
| 87 | |
| 88 | // GLSL ES Spec 3.10.4, section 9.2.1. |
| 89 | if (uniform1.location != -1 && uniform2.location != -1 && |
| 90 | uniform1.location != uniform2.location) |
| 91 | { |
| 92 | return LinkMismatchError::LOCATION_MISMATCH; |
| 93 | } |
| 94 | if (uniform1.offset != uniform2.offset) |
| 95 | { |
| 96 | return LinkMismatchError::OFFSET_MISMATCH; |
| 97 | } |
| 98 | |
| 99 | return LinkMismatchError::NO_MISMATCH; |
| 100 | } |
| 101 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 102 | using ShaderUniform = std::pair<ShaderType, const sh::Uniform *>; |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 103 | |
| 104 | bool ValidateGraphicsUniformsPerShader(const Context *context, |
| 105 | Shader *shaderToLink, |
| 106 | bool extendLinkedUniforms, |
| 107 | std::map<std::string, ShaderUniform> *linkedUniforms, |
| 108 | InfoLog &infoLog) |
| 109 | { |
| 110 | ASSERT(context && shaderToLink && linkedUniforms); |
| 111 | |
| 112 | for (const sh::Uniform &uniform : shaderToLink->getUniforms(context)) |
| 113 | { |
| 114 | const auto &entry = linkedUniforms->find(uniform.name); |
| 115 | if (entry != linkedUniforms->end()) |
| 116 | { |
| 117 | const sh::Uniform &linkedUniform = *(entry->second.second); |
| 118 | std::string mismatchedStructFieldName; |
| 119 | LinkMismatchError linkError = |
| 120 | LinkValidateUniforms(uniform, linkedUniform, &mismatchedStructFieldName); |
| 121 | if (linkError != LinkMismatchError::NO_MISMATCH) |
| 122 | { |
| 123 | LogLinkMismatch(infoLog, uniform.name, "uniform", linkError, |
| 124 | mismatchedStructFieldName, entry->second.first, |
| 125 | shaderToLink->getType()); |
| 126 | return false; |
| 127 | } |
| 128 | } |
| 129 | else if (extendLinkedUniforms) |
| 130 | { |
| 131 | (*linkedUniforms)[uniform.name] = std::make_pair(shaderToLink->getType(), &uniform); |
| 132 | } |
| 133 | } |
| 134 | |
| 135 | return true; |
| 136 | } |
| 137 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 138 | } // anonymous namespace |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 139 | |
| 140 | UniformLinker::UniformLinker(const ProgramState &state) : mState(state) |
| 141 | { |
| 142 | } |
| 143 | |
Jamie Madill | acf2f3a | 2017-11-21 19:22:44 -0500 | [diff] [blame] | 144 | UniformLinker::~UniformLinker() = default; |
| 145 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 146 | void UniformLinker::getResults(std::vector<LinkedUniform> *uniforms, |
| 147 | std::vector<VariableLocation> *uniformLocations) |
| 148 | { |
| 149 | uniforms->swap(mUniforms); |
| 150 | uniformLocations->swap(mUniformLocations); |
| 151 | } |
| 152 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 153 | bool UniformLinker::link(const Context *context, |
| 154 | InfoLog &infoLog, |
Jamie Madill | 3c1da04 | 2017-11-27 18:33:40 -0500 | [diff] [blame] | 155 | const ProgramBindings &uniformLocationBindings) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 156 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 157 | if (mState.getAttachedShader(ShaderType::Vertex) && |
| 158 | mState.getAttachedShader(ShaderType::Fragment)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 159 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 160 | ASSERT(mState.getAttachedShader(ShaderType::Compute) == nullptr); |
Jiawei Shao | 7361860 | 2017-12-20 15:47:15 +0800 | [diff] [blame] | 161 | if (!validateGraphicsUniforms(context, infoLog)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 162 | { |
| 163 | return false; |
| 164 | } |
| 165 | } |
| 166 | |
| 167 | // Flatten the uniforms list (nested fields) into a simple list (no nesting). |
| 168 | // Also check the maximum uniform vector and sampler counts. |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 169 | if (!flattenUniformsAndCheckCaps(context, infoLog)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 170 | { |
| 171 | return false; |
| 172 | } |
| 173 | |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 174 | if (!checkMaxCombinedAtomicCounters(context->getCaps(), infoLog)) |
| 175 | { |
| 176 | return false; |
| 177 | } |
| 178 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 179 | if (!indexUniforms(infoLog, uniformLocationBindings)) |
| 180 | { |
| 181 | return false; |
| 182 | } |
| 183 | |
| 184 | return true; |
| 185 | } |
| 186 | |
Jiawei Shao | 7361860 | 2017-12-20 15:47:15 +0800 | [diff] [blame] | 187 | bool UniformLinker::validateGraphicsUniforms(const Context *context, InfoLog &infoLog) const |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 188 | { |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 189 | // Check that uniforms defined in the graphics shaders are identical |
| 190 | std::map<std::string, ShaderUniform> linkedUniforms; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 191 | |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame^] | 192 | for (ShaderType shaderType : kAllGraphicsShaderTypes) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 193 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame^] | 194 | Shader *currentShader = mState.getAttachedShader(shaderType); |
| 195 | if (currentShader) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 196 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame^] | 197 | if (shaderType == ShaderType::Vertex) |
| 198 | { |
| 199 | for (const sh::Uniform &vertexUniform : currentShader->getUniforms(context)) |
| 200 | { |
| 201 | linkedUniforms[vertexUniform.name] = |
| 202 | std::make_pair(ShaderType::Vertex, &vertexUniform); |
| 203 | } |
| 204 | } |
| 205 | else |
| 206 | { |
| 207 | bool isLastShader = (shaderType == ShaderType::Fragment); |
| 208 | if (!ValidateGraphicsUniformsPerShader(context, currentShader, !isLastShader, |
| 209 | &linkedUniforms, infoLog)) |
| 210 | { |
| 211 | return false; |
| 212 | } |
| 213 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 214 | } |
| 215 | } |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 216 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 217 | return true; |
| 218 | } |
| 219 | |
Jamie Madill | 3c1da04 | 2017-11-27 18:33:40 -0500 | [diff] [blame] | 220 | bool UniformLinker::indexUniforms(InfoLog &infoLog, const ProgramBindings &uniformLocationBindings) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 221 | { |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 222 | // Locations which have been allocated for an unused uniform. |
| 223 | std::set<GLuint> ignoredLocations; |
| 224 | |
| 225 | int maxUniformLocation = -1; |
| 226 | |
| 227 | // Gather uniform locations that have been set either using the bindUniformLocation API or by |
| 228 | // using a location layout qualifier and check conflicts between them. |
| 229 | if (!gatherUniformLocationsAndCheckConflicts(infoLog, uniformLocationBindings, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 230 | &ignoredLocations, &maxUniformLocation)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 231 | { |
| 232 | return false; |
| 233 | } |
| 234 | |
| 235 | // Conflicts have been checked, now we can prune non-statically used uniforms. Code further down |
| 236 | // the line relies on only having statically used uniforms in mUniforms. |
| 237 | pruneUnusedUniforms(); |
| 238 | |
| 239 | // Gather uniforms that have their location pre-set and uniforms that don't yet have a location. |
| 240 | std::vector<VariableLocation> unlocatedUniforms; |
| 241 | std::map<GLuint, VariableLocation> preLocatedUniforms; |
| 242 | |
| 243 | for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++) |
| 244 | { |
| 245 | const LinkedUniform &uniform = mUniforms[uniformIndex]; |
| 246 | |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 247 | if (uniform.isBuiltIn() || IsAtomicCounterType(uniform.type)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 248 | { |
| 249 | continue; |
| 250 | } |
| 251 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 252 | int preSetLocation = GetUniformLocationBinding(uniformLocationBindings, uniform); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 253 | int shaderLocation = uniform.location; |
| 254 | |
| 255 | if (shaderLocation != -1) |
| 256 | { |
| 257 | preSetLocation = shaderLocation; |
| 258 | } |
| 259 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 260 | unsigned int elementCount = uniform.getBasicTypeElementCount(); |
| 261 | for (unsigned int arrayIndex = 0; arrayIndex < elementCount; arrayIndex++) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 262 | { |
Jamie Madill | fb997ec | 2017-09-20 15:44:27 -0400 | [diff] [blame] | 263 | VariableLocation location(arrayIndex, static_cast<unsigned int>(uniformIndex)); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 264 | |
| 265 | if ((arrayIndex == 0 && preSetLocation != -1) || shaderLocation != -1) |
| 266 | { |
| 267 | int elementLocation = preSetLocation + arrayIndex; |
| 268 | preLocatedUniforms[elementLocation] = location; |
| 269 | } |
| 270 | else |
| 271 | { |
| 272 | unlocatedUniforms.push_back(location); |
| 273 | } |
| 274 | } |
| 275 | } |
| 276 | |
| 277 | // Make enough space for all uniforms, with pre-set locations or not. |
| 278 | mUniformLocations.resize( |
| 279 | std::max(unlocatedUniforms.size() + preLocatedUniforms.size() + ignoredLocations.size(), |
| 280 | static_cast<size_t>(maxUniformLocation + 1))); |
| 281 | |
| 282 | // Assign uniforms with pre-set locations |
| 283 | for (const auto &uniform : preLocatedUniforms) |
| 284 | { |
| 285 | mUniformLocations[uniform.first] = uniform.second; |
| 286 | } |
| 287 | |
| 288 | // Assign ignored uniforms |
| 289 | for (const auto &ignoredLocation : ignoredLocations) |
| 290 | { |
Jamie Madill | fb997ec | 2017-09-20 15:44:27 -0400 | [diff] [blame] | 291 | mUniformLocations[ignoredLocation].markIgnored(); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 292 | } |
| 293 | |
| 294 | // Automatically assign locations for the rest of the uniforms |
| 295 | size_t nextUniformLocation = 0; |
| 296 | for (const auto &unlocatedUniform : unlocatedUniforms) |
| 297 | { |
Jamie Madill | fb997ec | 2017-09-20 15:44:27 -0400 | [diff] [blame] | 298 | while (mUniformLocations[nextUniformLocation].used() || |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 299 | mUniformLocations[nextUniformLocation].ignored) |
| 300 | { |
| 301 | nextUniformLocation++; |
| 302 | } |
| 303 | |
| 304 | ASSERT(nextUniformLocation < mUniformLocations.size()); |
| 305 | mUniformLocations[nextUniformLocation] = unlocatedUniform; |
| 306 | nextUniformLocation++; |
| 307 | } |
| 308 | |
| 309 | return true; |
| 310 | } |
| 311 | |
| 312 | bool UniformLinker::gatherUniformLocationsAndCheckConflicts( |
| 313 | InfoLog &infoLog, |
Jamie Madill | 3c1da04 | 2017-11-27 18:33:40 -0500 | [diff] [blame] | 314 | const ProgramBindings &uniformLocationBindings, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 315 | std::set<GLuint> *ignoredLocations, |
| 316 | int *maxUniformLocation) |
| 317 | { |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 318 | // All the locations where another uniform can't be located. |
| 319 | std::set<GLuint> reservedLocations; |
| 320 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 321 | for (const LinkedUniform &uniform : mUniforms) |
| 322 | { |
| 323 | if (uniform.isBuiltIn()) |
| 324 | { |
| 325 | continue; |
| 326 | } |
| 327 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 328 | int apiBoundLocation = GetUniformLocationBinding(uniformLocationBindings, uniform); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 329 | int shaderLocation = uniform.location; |
| 330 | |
| 331 | if (shaderLocation != -1) |
| 332 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 333 | unsigned int elementCount = uniform.getBasicTypeElementCount(); |
| 334 | |
| 335 | for (unsigned int arrayIndex = 0; arrayIndex < elementCount; arrayIndex++) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 336 | { |
| 337 | // GLSL ES 3.10 section 4.4.3 |
| 338 | int elementLocation = shaderLocation + arrayIndex; |
| 339 | *maxUniformLocation = std::max(*maxUniformLocation, elementLocation); |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 340 | if (reservedLocations.find(elementLocation) != reservedLocations.end()) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 341 | { |
| 342 | infoLog << "Multiple uniforms bound to location " << elementLocation << "."; |
| 343 | return false; |
| 344 | } |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 345 | reservedLocations.insert(elementLocation); |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 346 | if (!uniform.active) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 347 | { |
| 348 | ignoredLocations->insert(elementLocation); |
| 349 | } |
| 350 | } |
| 351 | } |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 352 | else if (apiBoundLocation != -1 && uniform.staticUse) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 353 | { |
| 354 | // Only the first location is reserved even if the uniform is an array. |
| 355 | *maxUniformLocation = std::max(*maxUniformLocation, apiBoundLocation); |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 356 | if (reservedLocations.find(apiBoundLocation) != reservedLocations.end()) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 357 | { |
| 358 | infoLog << "Multiple uniforms bound to location " << apiBoundLocation << "."; |
| 359 | return false; |
| 360 | } |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 361 | reservedLocations.insert(apiBoundLocation); |
| 362 | if (!uniform.active) |
| 363 | { |
| 364 | ignoredLocations->insert(apiBoundLocation); |
| 365 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 366 | } |
| 367 | } |
| 368 | |
| 369 | // Record the uniform locations that were bound using the API for uniforms that were not found |
| 370 | // from the shader. Other uniforms should not be assigned to those locations. |
| 371 | for (const auto &locationBinding : uniformLocationBindings) |
| 372 | { |
| 373 | GLuint location = locationBinding.second; |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 374 | if (reservedLocations.find(location) == reservedLocations.end()) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 375 | { |
| 376 | ignoredLocations->insert(location); |
| 377 | *maxUniformLocation = std::max(*maxUniformLocation, static_cast<int>(location)); |
| 378 | } |
| 379 | } |
| 380 | |
| 381 | return true; |
| 382 | } |
| 383 | |
| 384 | void UniformLinker::pruneUnusedUniforms() |
| 385 | { |
| 386 | auto uniformIter = mUniforms.begin(); |
| 387 | while (uniformIter != mUniforms.end()) |
| 388 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 389 | if (uniformIter->active) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 390 | { |
| 391 | ++uniformIter; |
| 392 | } |
| 393 | else |
| 394 | { |
| 395 | uniformIter = mUniforms.erase(uniformIter); |
| 396 | } |
| 397 | } |
| 398 | } |
| 399 | |
| 400 | bool UniformLinker::flattenUniformsAndCheckCapsForShader( |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 401 | const Context *context, |
| 402 | Shader *shader, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 403 | GLuint maxUniformComponents, |
| 404 | GLuint maxTextureImageUnits, |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 405 | GLuint maxImageUnits, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 406 | GLuint maxAtomicCounters, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 407 | const std::string &componentsErrorMessage, |
| 408 | const std::string &samplerErrorMessage, |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 409 | const std::string &imageErrorMessage, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 410 | const std::string &atomicCounterErrorMessage, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 411 | std::vector<LinkedUniform> &samplerUniforms, |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 412 | std::vector<LinkedUniform> &imageUniforms, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 413 | std::vector<LinkedUniform> &atomicCounterUniforms, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 414 | InfoLog &infoLog) |
| 415 | { |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 416 | ShaderUniformCount shaderUniformCount; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 417 | for (const sh::Uniform &uniform : shader->getUniforms(context)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 418 | { |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 419 | shaderUniformCount += flattenUniform(uniform, &samplerUniforms, &imageUniforms, |
| 420 | &atomicCounterUniforms, shader->getType()); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 421 | } |
| 422 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 423 | if (shaderUniformCount.vectorCount > maxUniformComponents) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 424 | { |
| 425 | infoLog << componentsErrorMessage << maxUniformComponents << ")."; |
| 426 | return false; |
| 427 | } |
| 428 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 429 | if (shaderUniformCount.samplerCount > maxTextureImageUnits) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 430 | { |
| 431 | infoLog << samplerErrorMessage << maxTextureImageUnits << ")."; |
| 432 | return false; |
| 433 | } |
| 434 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 435 | if (shaderUniformCount.imageCount > maxImageUnits) |
| 436 | { |
| 437 | infoLog << imageErrorMessage << maxImageUnits << ")."; |
| 438 | return false; |
| 439 | } |
| 440 | |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 441 | if (shaderUniformCount.atomicCounterCount > maxAtomicCounters) |
| 442 | { |
| 443 | infoLog << atomicCounterErrorMessage << maxAtomicCounters << ")."; |
| 444 | return false; |
| 445 | } |
| 446 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 447 | return true; |
| 448 | } |
| 449 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 450 | bool UniformLinker::flattenUniformsAndCheckCaps(const Context *context, InfoLog &infoLog) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 451 | { |
| 452 | std::vector<LinkedUniform> samplerUniforms; |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 453 | std::vector<LinkedUniform> imageUniforms; |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 454 | std::vector<LinkedUniform> atomicCounterUniforms; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 455 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 456 | const Caps &caps = context->getCaps(); |
| 457 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 458 | if (mState.getAttachedShader(ShaderType::Compute)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 459 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 460 | Shader *computeShader = mState.getAttachedShader(ShaderType::Compute); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 461 | |
| 462 | // TODO (mradev): check whether we need finer-grained component counting |
| 463 | if (!flattenUniformsAndCheckCapsForShader( |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 464 | context, computeShader, caps.maxComputeUniformComponents / 4, |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 465 | caps.maxComputeTextureImageUnits, caps.maxComputeImageUniforms, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 466 | caps.maxComputeAtomicCounters, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 467 | "Compute shader active uniforms exceed MAX_COMPUTE_UNIFORM_COMPONENTS (", |
| 468 | "Compute shader sampler count exceeds MAX_COMPUTE_TEXTURE_IMAGE_UNITS (", |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 469 | "Compute shader image count exceeds MAX_COMPUTE_IMAGE_UNIFORMS (", |
| 470 | "Compute shader atomic counter count exceeds MAX_COMPUTE_ATOMIC_COUNTERS (", |
| 471 | samplerUniforms, imageUniforms, atomicCounterUniforms, infoLog)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 472 | { |
| 473 | return false; |
| 474 | } |
| 475 | } |
| 476 | else |
| 477 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 478 | Shader *vertexShader = mState.getAttachedShader(ShaderType::Vertex); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 479 | |
| 480 | if (!flattenUniformsAndCheckCapsForShader( |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 481 | context, vertexShader, caps.maxVertexUniformVectors, |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 482 | caps.maxVertexTextureImageUnits, caps.maxVertexImageUniforms, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 483 | caps.maxVertexAtomicCounters, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 484 | "Vertex shader active uniforms exceed MAX_VERTEX_UNIFORM_VECTORS (", |
| 485 | "Vertex shader sampler count exceeds MAX_VERTEX_TEXTURE_IMAGE_UNITS (", |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 486 | "Vertex shader image count exceeds MAX_VERTEX_IMAGE_UNIFORMS (", |
| 487 | "Vertex shader atomic counter count exceeds MAX_VERTEX_ATOMIC_COUNTERS (", |
| 488 | samplerUniforms, imageUniforms, atomicCounterUniforms, infoLog)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 489 | { |
| 490 | return false; |
| 491 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 492 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 493 | Shader *fragmentShader = mState.getAttachedShader(ShaderType::Fragment); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 494 | |
| 495 | if (!flattenUniformsAndCheckCapsForShader( |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 496 | context, fragmentShader, caps.maxFragmentUniformVectors, caps.maxTextureImageUnits, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 497 | caps.maxFragmentImageUniforms, caps.maxFragmentAtomicCounters, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 498 | "Fragment shader active uniforms exceed MAX_FRAGMENT_UNIFORM_VECTORS (", |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 499 | "Fragment shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (", |
| 500 | "Fragment shader image count exceeds MAX_FRAGMENT_IMAGE_UNIFORMS (", |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 501 | "Fragment shader atomic counter count exceeds MAX_FRAGMENT_ATOMIC_COUNTERS (", |
| 502 | samplerUniforms, imageUniforms, atomicCounterUniforms, infoLog)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 503 | { |
| 504 | return false; |
| 505 | } |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 506 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 507 | Shader *geometryShader = mState.getAttachedShader(ShaderType::Geometry); |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 508 | // TODO (jiawei.shao@intel.com): check whether we need finer-grained component counting |
| 509 | if (geometryShader && |
| 510 | !flattenUniformsAndCheckCapsForShader( |
| 511 | context, geometryShader, caps.maxGeometryUniformComponents / 4, |
| 512 | caps.maxGeometryTextureImageUnits, caps.maxGeometryImageUniforms, |
| 513 | caps.maxGeometryAtomicCounters, |
| 514 | "Geometry shader active uniforms exceed MAX_GEOMETRY_UNIFORM_VECTORS_EXT (", |
| 515 | "Geometry shader sampler count exceeds MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (", |
| 516 | "Geometry shader image count exceeds MAX_GEOMETRY_IMAGE_UNIFORMS_EXT (", |
| 517 | "Geometry shader atomic counter count exceeds MAX_GEOMETRY_ATOMIC_COUNTERS_EXT (", |
| 518 | samplerUniforms, imageUniforms, atomicCounterUniforms, infoLog)) |
| 519 | { |
| 520 | return false; |
| 521 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 522 | } |
| 523 | |
| 524 | mUniforms.insert(mUniforms.end(), samplerUniforms.begin(), samplerUniforms.end()); |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 525 | mUniforms.insert(mUniforms.end(), imageUniforms.begin(), imageUniforms.end()); |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 526 | mUniforms.insert(mUniforms.end(), atomicCounterUniforms.begin(), atomicCounterUniforms.end()); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 527 | return true; |
| 528 | } |
| 529 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 530 | UniformLinker::ShaderUniformCount UniformLinker::flattenUniform( |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 531 | const sh::Uniform &uniform, |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 532 | std::vector<LinkedUniform> *samplerUniforms, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 533 | std::vector<LinkedUniform> *imageUniforms, |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 534 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 535 | ShaderType shaderType) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 536 | { |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 537 | int location = uniform.location; |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 538 | ShaderUniformCount shaderUniformCount = |
| 539 | flattenUniformImpl(uniform, uniform.name, uniform.mappedName, samplerUniforms, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 540 | imageUniforms, atomicCounterUniforms, shaderType, uniform.active, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 541 | uniform.staticUse, uniform.binding, uniform.offset, &location); |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 542 | if (uniform.active) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 543 | { |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 544 | return shaderUniformCount; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 545 | } |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 546 | return ShaderUniformCount(); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 547 | } |
| 548 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 549 | UniformLinker::ShaderUniformCount UniformLinker::flattenArrayOfStructsUniform( |
| 550 | const sh::ShaderVariable &uniform, |
| 551 | unsigned int arrayNestingIndex, |
| 552 | const std::string &namePrefix, |
| 553 | const std::string &mappedNamePrefix, |
| 554 | std::vector<LinkedUniform> *samplerUniforms, |
| 555 | std::vector<LinkedUniform> *imageUniforms, |
| 556 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 557 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 558 | bool markActive, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 559 | bool markStaticUse, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 560 | int binding, |
| 561 | int offset, |
| 562 | int *location) |
| 563 | { |
| 564 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 565 | // innermost. |
| 566 | ShaderUniformCount shaderUniformCount; |
| 567 | const unsigned int currentArraySize = uniform.getNestedArraySize(arrayNestingIndex); |
| 568 | for (unsigned int arrayElement = 0u; arrayElement < currentArraySize; ++arrayElement) |
| 569 | { |
| 570 | const std::string elementName = namePrefix + ArrayString(arrayElement); |
| 571 | const std::string elementMappedName = mappedNamePrefix + ArrayString(arrayElement); |
| 572 | if (arrayNestingIndex + 1u < uniform.arraySizes.size()) |
| 573 | { |
| 574 | shaderUniformCount += flattenArrayOfStructsUniform( |
| 575 | uniform, arrayNestingIndex + 1u, elementName, elementMappedName, samplerUniforms, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 576 | imageUniforms, atomicCounterUniforms, shaderType, markActive, markStaticUse, |
| 577 | binding, offset, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 578 | } |
| 579 | else |
| 580 | { |
| 581 | shaderUniformCount += flattenStructUniform( |
| 582 | uniform.fields, elementName, elementMappedName, samplerUniforms, imageUniforms, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 583 | atomicCounterUniforms, shaderType, markActive, markStaticUse, binding, offset, |
| 584 | location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 585 | } |
| 586 | } |
| 587 | return shaderUniformCount; |
| 588 | } |
| 589 | |
| 590 | UniformLinker::ShaderUniformCount UniformLinker::flattenStructUniform( |
| 591 | const std::vector<sh::ShaderVariable> &fields, |
| 592 | const std::string &namePrefix, |
| 593 | const std::string &mappedNamePrefix, |
| 594 | std::vector<LinkedUniform> *samplerUniforms, |
| 595 | std::vector<LinkedUniform> *imageUniforms, |
| 596 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 597 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 598 | bool markActive, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 599 | bool markStaticUse, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 600 | int binding, |
| 601 | int offset, |
| 602 | int *location) |
| 603 | { |
| 604 | ShaderUniformCount shaderUniformCount; |
| 605 | for (const sh::ShaderVariable &field : fields) |
| 606 | { |
| 607 | const std::string &fieldName = namePrefix + "." + field.name; |
| 608 | const std::string &fieldMappedName = mappedNamePrefix + "." + field.mappedName; |
| 609 | |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 610 | shaderUniformCount += flattenUniformImpl(field, fieldName, fieldMappedName, samplerUniforms, |
| 611 | imageUniforms, atomicCounterUniforms, shaderType, |
| 612 | markActive, markStaticUse, -1, -1, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 613 | } |
| 614 | return shaderUniformCount; |
| 615 | } |
| 616 | |
| 617 | UniformLinker::ShaderUniformCount UniformLinker::flattenArrayUniform( |
| 618 | const sh::ShaderVariable &uniform, |
| 619 | const std::string &namePrefix, |
| 620 | const std::string &mappedNamePrefix, |
| 621 | std::vector<LinkedUniform> *samplerUniforms, |
| 622 | std::vector<LinkedUniform> *imageUniforms, |
| 623 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 624 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 625 | bool markActive, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 626 | bool markStaticUse, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 627 | int binding, |
| 628 | int offset, |
| 629 | int *location) |
| 630 | { |
| 631 | ShaderUniformCount shaderUniformCount; |
| 632 | |
| 633 | ASSERT(uniform.isArray()); |
| 634 | for (unsigned int arrayElement = 0u; arrayElement < uniform.getOutermostArraySize(); |
| 635 | ++arrayElement) |
| 636 | { |
| 637 | sh::ShaderVariable uniformElement = uniform; |
| 638 | uniformElement.indexIntoArray(arrayElement); |
| 639 | const std::string elementName = namePrefix + ArrayString(arrayElement); |
| 640 | const std::string elementMappedName = mappedNamePrefix + ArrayString(arrayElement); |
| 641 | |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 642 | shaderUniformCount += |
| 643 | flattenUniformImpl(uniformElement, elementName, elementMappedName, samplerUniforms, |
| 644 | imageUniforms, atomicCounterUniforms, shaderType, markActive, |
| 645 | markStaticUse, binding, offset, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 646 | } |
| 647 | return shaderUniformCount; |
| 648 | } |
| 649 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 650 | UniformLinker::ShaderUniformCount UniformLinker::flattenUniformImpl( |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 651 | const sh::ShaderVariable &uniform, |
| 652 | const std::string &fullName, |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 653 | const std::string &fullMappedName, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 654 | std::vector<LinkedUniform> *samplerUniforms, |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 655 | std::vector<LinkedUniform> *imageUniforms, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 656 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 657 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 658 | bool markActive, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 659 | bool markStaticUse, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 660 | int binding, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 661 | int offset, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 662 | int *location) |
| 663 | { |
| 664 | ASSERT(location); |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 665 | ShaderUniformCount shaderUniformCount; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 666 | |
| 667 | if (uniform.isStruct()) |
| 668 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 669 | if (uniform.isArray()) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 670 | { |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 671 | shaderUniformCount += |
| 672 | flattenArrayOfStructsUniform(uniform, 0u, fullName, fullMappedName, samplerUniforms, |
| 673 | imageUniforms, atomicCounterUniforms, shaderType, |
| 674 | markActive, markStaticUse, binding, offset, location); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 675 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 676 | else |
| 677 | { |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 678 | shaderUniformCount += |
| 679 | flattenStructUniform(uniform.fields, fullName, fullMappedName, samplerUniforms, |
| 680 | imageUniforms, atomicCounterUniforms, shaderType, markActive, |
| 681 | markStaticUse, binding, offset, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 682 | } |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 683 | return shaderUniformCount; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 684 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 685 | if (uniform.isArrayOfArrays()) |
| 686 | { |
| 687 | // GLES 3.1 November 2016 section 7.3.1 page 77: |
| 688 | // "For an active variable declared as an array of an aggregate data type (structures or |
| 689 | // arrays), a separate entry will be generated for each active array element" |
| 690 | return flattenArrayUniform(uniform, fullName, fullMappedName, samplerUniforms, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 691 | imageUniforms, atomicCounterUniforms, shaderType, markActive, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 692 | markStaticUse, binding, offset, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 693 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 694 | |
| 695 | // Not a struct |
| 696 | bool isSampler = IsSamplerType(uniform.type); |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 697 | bool isImage = IsImageType(uniform.type); |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 698 | bool isAtomicCounter = IsAtomicCounterType(uniform.type); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 699 | std::vector<gl::LinkedUniform> *uniformList = &mUniforms; |
| 700 | if (isSampler) |
| 701 | { |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 702 | uniformList = samplerUniforms; |
| 703 | } |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 704 | else if (isImage) |
| 705 | { |
| 706 | uniformList = imageUniforms; |
| 707 | } |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 708 | else if (isAtomicCounter) |
| 709 | { |
| 710 | uniformList = atomicCounterUniforms; |
| 711 | } |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 712 | |
| 713 | std::string fullNameWithArrayIndex(fullName); |
| 714 | std::string fullMappedNameWithArrayIndex(fullMappedName); |
| 715 | |
| 716 | if (uniform.isArray()) |
| 717 | { |
| 718 | // We're following the GLES 3.1 November 2016 spec section 7.3.1.1 Naming Active Resources |
| 719 | // and including [0] at the end of array variable names. |
| 720 | fullNameWithArrayIndex += "[0]"; |
| 721 | fullMappedNameWithArrayIndex += "[0]"; |
| 722 | } |
| 723 | |
| 724 | LinkedUniform *existingUniform = FindUniform(*uniformList, fullNameWithArrayIndex); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 725 | if (existingUniform) |
| 726 | { |
| 727 | if (binding != -1) |
| 728 | { |
| 729 | existingUniform->binding = binding; |
| 730 | } |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 731 | if (offset != -1) |
| 732 | { |
| 733 | existingUniform->offset = offset; |
| 734 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 735 | if (*location != -1) |
| 736 | { |
| 737 | existingUniform->location = *location; |
| 738 | } |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 739 | if (markActive) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 740 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 741 | existingUniform->active = true; |
| 742 | existingUniform->setActive(shaderType, true); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 743 | } |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 744 | if (markStaticUse) |
| 745 | { |
| 746 | existingUniform->staticUse = true; |
| 747 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 748 | } |
| 749 | else |
| 750 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 751 | ASSERT(uniform.arraySizes.size() <= 1u); |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 752 | LinkedUniform linkedUniform(uniform.type, uniform.precision, fullNameWithArrayIndex, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 753 | uniform.arraySizes, binding, offset, *location, -1, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 754 | sh::BlockMemberInfo::getDefaultBlockInfo()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 755 | linkedUniform.mappedName = fullMappedNameWithArrayIndex; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 756 | linkedUniform.active = markActive; |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 757 | linkedUniform.staticUse = markStaticUse; |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 758 | linkedUniform.flattenedOffsetInParentArrays = uniform.flattenedOffsetInParentArrays; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 759 | if (markActive) |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 760 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 761 | linkedUniform.setActive(shaderType, true); |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 762 | } |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 763 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 764 | uniformList->push_back(linkedUniform); |
| 765 | } |
| 766 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 767 | // Struct and array of arrays uniforms get flattened so we can use getBasicTypeElementCount(). |
| 768 | unsigned int elementCount = uniform.getBasicTypeElementCount(); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 769 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 770 | // Samplers and images aren't "real" uniforms, so they don't count towards register usage. |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 771 | // Likewise, don't count "real" uniforms towards opaque count. |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 772 | shaderUniformCount.vectorCount = |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 773 | (IsOpaqueType(uniform.type) ? 0 : (VariableRegisterCount(uniform.type) * elementCount)); |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 774 | shaderUniformCount.samplerCount = (isSampler ? elementCount : 0); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 775 | shaderUniformCount.imageCount = (isImage ? elementCount : 0); |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 776 | shaderUniformCount.atomicCounterCount = (isAtomicCounter ? elementCount : 0); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 777 | |
| 778 | if (*location != -1) |
| 779 | { |
| 780 | *location += elementCount; |
| 781 | } |
| 782 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 783 | return shaderUniformCount; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 784 | } |
| 785 | |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 786 | bool UniformLinker::checkMaxCombinedAtomicCounters(const Caps &caps, InfoLog &infoLog) |
| 787 | { |
| 788 | unsigned int atomicCounterCount = 0; |
| 789 | for (const auto &uniform : mUniforms) |
| 790 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 791 | if (IsAtomicCounterType(uniform.type) && uniform.active) |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 792 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 793 | atomicCounterCount += uniform.getBasicTypeElementCount(); |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 794 | if (atomicCounterCount > caps.maxCombinedAtomicCounters) |
| 795 | { |
| 796 | infoLog << "atomic counter count exceeds MAX_COMBINED_ATOMIC_COUNTERS" |
| 797 | << caps.maxCombinedAtomicCounters << ")."; |
| 798 | return false; |
| 799 | } |
| 800 | } |
| 801 | } |
| 802 | return true; |
| 803 | } |
| 804 | |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 805 | // InterfaceBlockLinker implementation. |
| 806 | InterfaceBlockLinker::InterfaceBlockLinker(std::vector<InterfaceBlock> *blocksOut) |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame^] | 807 | : mShaderBlocks({}), mBlocksOut(blocksOut) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 808 | { |
| 809 | } |
| 810 | |
| 811 | InterfaceBlockLinker::~InterfaceBlockLinker() |
| 812 | { |
| 813 | } |
| 814 | |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame^] | 815 | void InterfaceBlockLinker::addShaderBlocks(ShaderType shaderType, |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 816 | const std::vector<sh::InterfaceBlock> *blocks) |
| 817 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame^] | 818 | mShaderBlocks[shaderType] = blocks; |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 819 | } |
| 820 | |
| 821 | void InterfaceBlockLinker::linkBlocks(const GetBlockSize &getBlockSize, |
| 822 | const GetBlockMemberInfo &getMemberInfo) const |
| 823 | { |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 824 | ASSERT(mBlocksOut->empty()); |
| 825 | |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 826 | std::set<std::string> visitedList; |
| 827 | |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame^] | 828 | for (ShaderType shaderType : AllShaderTypes()) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 829 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame^] | 830 | if (!mShaderBlocks[shaderType]) |
| 831 | { |
| 832 | continue; |
| 833 | } |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 834 | |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame^] | 835 | for (const auto &block : *mShaderBlocks[shaderType]) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 836 | { |
Jiawei Shao | 1c08cbb | 2018-03-15 15:11:56 +0800 | [diff] [blame] | 837 | if (!IsActiveInterfaceBlock(block)) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 838 | continue; |
| 839 | |
| 840 | if (visitedList.count(block.name) > 0) |
| 841 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 842 | if (block.active) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 843 | { |
| 844 | for (InterfaceBlock &priorBlock : *mBlocksOut) |
| 845 | { |
| 846 | if (block.name == priorBlock.name) |
| 847 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 848 | priorBlock.setActive(shaderType, true); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 849 | // Update the block members static use. |
| 850 | defineBlockMembers(nullptr, block.fields, block.fieldPrefix(), |
| 851 | block.fieldMappedPrefix(), -1, |
| 852 | block.blockType == sh::BlockType::BLOCK_BUFFER, 1, |
| 853 | shaderType); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 854 | } |
| 855 | } |
| 856 | } |
| 857 | } |
| 858 | else |
| 859 | { |
| 860 | defineInterfaceBlock(getBlockSize, getMemberInfo, block, shaderType); |
| 861 | visitedList.insert(block.name); |
| 862 | } |
| 863 | } |
| 864 | } |
| 865 | } |
| 866 | |
| 867 | template <typename VarT> |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 868 | void InterfaceBlockLinker::defineArrayOfStructsBlockMembers(const GetBlockMemberInfo &getMemberInfo, |
| 869 | const VarT &field, |
| 870 | unsigned int arrayNestingIndex, |
| 871 | const std::string &prefix, |
| 872 | const std::string &mappedPrefix, |
| 873 | int blockIndex, |
| 874 | bool singleEntryForTopLevelArray, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 875 | int topLevelArraySize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 876 | ShaderType shaderType) const |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 877 | { |
| 878 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 879 | // innermost. |
| 880 | unsigned int entryGenerationArraySize = field.getNestedArraySize(arrayNestingIndex); |
| 881 | if (singleEntryForTopLevelArray) |
| 882 | { |
| 883 | entryGenerationArraySize = 1; |
| 884 | } |
| 885 | for (unsigned int arrayElement = 0u; arrayElement < entryGenerationArraySize; ++arrayElement) |
| 886 | { |
| 887 | const std::string elementName = prefix + ArrayString(arrayElement); |
| 888 | const std::string elementMappedName = mappedPrefix + ArrayString(arrayElement); |
| 889 | if (arrayNestingIndex + 1u < field.arraySizes.size()) |
| 890 | { |
| 891 | defineArrayOfStructsBlockMembers(getMemberInfo, field, arrayNestingIndex + 1u, |
| 892 | elementName, elementMappedName, blockIndex, false, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 893 | topLevelArraySize, shaderType); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 894 | } |
| 895 | else |
| 896 | { |
| 897 | defineBlockMembers(getMemberInfo, field.fields, elementName, elementMappedName, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 898 | blockIndex, false, topLevelArraySize, shaderType); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 899 | } |
| 900 | } |
| 901 | } |
| 902 | |
| 903 | template <typename VarT> |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 904 | void InterfaceBlockLinker::defineBlockMembers(const GetBlockMemberInfo &getMemberInfo, |
| 905 | const std::vector<VarT> &fields, |
| 906 | const std::string &prefix, |
| 907 | const std::string &mappedPrefix, |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 908 | int blockIndex, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 909 | bool singleEntryForTopLevelArray, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 910 | int topLevelArraySize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 911 | ShaderType shaderType) const |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 912 | { |
| 913 | for (const VarT &field : fields) |
| 914 | { |
| 915 | std::string fullName = (prefix.empty() ? field.name : prefix + "." + field.name); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 916 | std::string fullMappedName = |
| 917 | (mappedPrefix.empty() ? field.mappedName : mappedPrefix + "." + field.mappedName); |
| 918 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 919 | defineBlockMember(getMemberInfo, field, fullName, fullMappedName, blockIndex, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 920 | singleEntryForTopLevelArray, topLevelArraySize, shaderType); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 921 | } |
| 922 | } |
| 923 | |
| 924 | template <typename VarT> |
| 925 | void InterfaceBlockLinker::defineBlockMember(const GetBlockMemberInfo &getMemberInfo, |
| 926 | const VarT &field, |
| 927 | const std::string &fullName, |
| 928 | const std::string &fullMappedName, |
| 929 | int blockIndex, |
| 930 | bool singleEntryForTopLevelArray, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 931 | int topLevelArraySize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 932 | ShaderType shaderType) const |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 933 | { |
| 934 | int nextArraySize = topLevelArraySize; |
| 935 | if (((field.isArray() && field.isStruct()) || field.isArrayOfArrays()) && |
| 936 | singleEntryForTopLevelArray) |
| 937 | { |
| 938 | // In OpenGL ES 3.10 spec, session 7.3.1.1 'For an active shader storage block |
| 939 | // member declared as an array of an aggregate type, an entry will be generated only |
| 940 | // for the first array element, regardless of its type.' |
| 941 | nextArraySize = field.getOutermostArraySize(); |
| 942 | } |
| 943 | |
| 944 | if (field.isStruct()) |
| 945 | { |
| 946 | if (field.isArray()) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 947 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 948 | defineArrayOfStructsBlockMembers(getMemberInfo, field, 0u, fullName, fullMappedName, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 949 | blockIndex, singleEntryForTopLevelArray, nextArraySize, |
| 950 | shaderType); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 951 | } |
| 952 | else |
| 953 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 954 | ASSERT(nextArraySize == topLevelArraySize); |
| 955 | defineBlockMembers(getMemberInfo, field.fields, fullName, fullMappedName, blockIndex, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 956 | false, nextArraySize, shaderType); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 957 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 958 | return; |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 959 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 960 | if (field.isArrayOfArrays()) |
| 961 | { |
| 962 | unsigned int entryGenerationArraySize = field.getOutermostArraySize(); |
| 963 | if (singleEntryForTopLevelArray) |
| 964 | { |
| 965 | entryGenerationArraySize = 1u; |
| 966 | } |
| 967 | for (unsigned int arrayElement = 0u; arrayElement < entryGenerationArraySize; |
| 968 | ++arrayElement) |
| 969 | { |
| 970 | VarT fieldElement = field; |
| 971 | fieldElement.indexIntoArray(arrayElement); |
| 972 | const std::string elementName = fullName + ArrayString(arrayElement); |
| 973 | const std::string elementMappedName = fullMappedName + ArrayString(arrayElement); |
| 974 | |
| 975 | defineBlockMember(getMemberInfo, fieldElement, elementName, elementMappedName, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 976 | blockIndex, false, nextArraySize, shaderType); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 977 | } |
| 978 | return; |
| 979 | } |
| 980 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 981 | std::string fullNameWithArrayIndex = fullName; |
| 982 | std::string fullMappedNameWithArrayIndex = fullMappedName; |
| 983 | |
| 984 | if (field.isArray()) |
| 985 | { |
| 986 | fullNameWithArrayIndex += "[0]"; |
| 987 | fullMappedNameWithArrayIndex += "[0]"; |
| 988 | } |
| 989 | |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 990 | if (blockIndex == -1) |
| 991 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 992 | updateBlockMemberActiveImpl(fullNameWithArrayIndex, shaderType, field.active); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 993 | } |
| 994 | else |
| 995 | { |
| 996 | // If getBlockMemberInfo returns false, the variable is optimized out. |
| 997 | sh::BlockMemberInfo memberInfo; |
| 998 | if (!getMemberInfo(fullName, fullMappedName, &memberInfo)) |
| 999 | { |
| 1000 | return; |
| 1001 | } |
| 1002 | |
| 1003 | ASSERT(nextArraySize == topLevelArraySize); |
| 1004 | defineBlockMemberImpl(field, fullNameWithArrayIndex, fullMappedNameWithArrayIndex, |
| 1005 | blockIndex, memberInfo, nextArraySize, shaderType); |
| 1006 | } |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1007 | } |
| 1008 | |
| 1009 | void InterfaceBlockLinker::defineInterfaceBlock(const GetBlockSize &getBlockSize, |
| 1010 | const GetBlockMemberInfo &getMemberInfo, |
| 1011 | const sh::InterfaceBlock &interfaceBlock, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1012 | ShaderType shaderType) const |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1013 | { |
| 1014 | size_t blockSize = 0; |
| 1015 | std::vector<unsigned int> blockIndexes; |
| 1016 | |
| 1017 | int blockIndex = static_cast<int>(mBlocksOut->size()); |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1018 | // Track the first and last block member index to determine the range of active block members in |
| 1019 | // the block. |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1020 | size_t firstBlockMemberIndex = getCurrentBlockMemberIndex(); |
| 1021 | defineBlockMembers(getMemberInfo, interfaceBlock.fields, interfaceBlock.fieldPrefix(), |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1022 | interfaceBlock.fieldMappedPrefix(), blockIndex, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1023 | interfaceBlock.blockType == sh::BlockType::BLOCK_BUFFER, 1, shaderType); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1024 | size_t lastBlockMemberIndex = getCurrentBlockMemberIndex(); |
| 1025 | |
| 1026 | for (size_t blockMemberIndex = firstBlockMemberIndex; blockMemberIndex < lastBlockMemberIndex; |
| 1027 | ++blockMemberIndex) |
| 1028 | { |
| 1029 | blockIndexes.push_back(static_cast<unsigned int>(blockMemberIndex)); |
| 1030 | } |
| 1031 | |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1032 | for (unsigned int arrayElement = 0; arrayElement < interfaceBlock.elementCount(); |
| 1033 | ++arrayElement) |
| 1034 | { |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1035 | std::string blockArrayName = interfaceBlock.name; |
| 1036 | std::string blockMappedArrayName = interfaceBlock.mappedName; |
| 1037 | if (interfaceBlock.isArray()) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1038 | { |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1039 | blockArrayName += ArrayString(arrayElement); |
| 1040 | blockMappedArrayName += ArrayString(arrayElement); |
| 1041 | } |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1042 | |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1043 | // Don't define this block at all if it's not active in the implementation. |
| 1044 | if (!getBlockSize(blockArrayName, blockMappedArrayName, &blockSize)) |
| 1045 | { |
| 1046 | continue; |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1047 | } |
| 1048 | |
Jiajia Qin | feb2c63 | 2017-12-08 17:59:19 +0800 | [diff] [blame] | 1049 | // ESSL 3.10 section 4.4.4 page 58: |
| 1050 | // Any uniform or shader storage block declared without a binding qualifier is initially |
| 1051 | // assigned to block binding point zero. |
| 1052 | int blockBinding = |
| 1053 | (interfaceBlock.binding == -1 ? 0 : interfaceBlock.binding + arrayElement); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1054 | InterfaceBlock block(interfaceBlock.name, interfaceBlock.mappedName, |
Jiajia Qin | feb2c63 | 2017-12-08 17:59:19 +0800 | [diff] [blame] | 1055 | interfaceBlock.isArray(), arrayElement, blockBinding); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1056 | block.memberIndexes = blockIndexes; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1057 | block.setActive(shaderType, interfaceBlock.active); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1058 | |
| 1059 | // Since all block elements in an array share the same active interface blocks, they |
| 1060 | // will all be active once any block member is used. So, since interfaceBlock.name[0] |
| 1061 | // was active, here we will add every block element in the array. |
| 1062 | block.dataSize = static_cast<unsigned int>(blockSize); |
| 1063 | mBlocksOut->push_back(block); |
| 1064 | } |
| 1065 | } |
| 1066 | |
| 1067 | // UniformBlockLinker implementation. |
| 1068 | UniformBlockLinker::UniformBlockLinker(std::vector<InterfaceBlock> *blocksOut, |
| 1069 | std::vector<LinkedUniform> *uniformsOut) |
| 1070 | : InterfaceBlockLinker(blocksOut), mUniformsOut(uniformsOut) |
| 1071 | { |
| 1072 | } |
| 1073 | |
| 1074 | UniformBlockLinker::~UniformBlockLinker() |
| 1075 | { |
| 1076 | } |
| 1077 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1078 | void UniformBlockLinker::defineBlockMemberImpl(const sh::ShaderVariable &field, |
| 1079 | const std::string &fullName, |
| 1080 | const std::string &fullMappedName, |
| 1081 | int blockIndex, |
| 1082 | const sh::BlockMemberInfo &memberInfo, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1083 | int /*topLevelArraySize*/, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1084 | ShaderType shaderType) const |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1085 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1086 | LinkedUniform newUniform(field.type, field.precision, fullName, field.arraySizes, -1, -1, -1, |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1087 | blockIndex, memberInfo); |
| 1088 | newUniform.mappedName = fullMappedName; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1089 | newUniform.setActive(shaderType, field.active); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1090 | |
| 1091 | // Since block uniforms have no location, we don't need to store them in the uniform locations |
| 1092 | // list. |
| 1093 | mUniformsOut->push_back(newUniform); |
| 1094 | } |
| 1095 | |
| 1096 | size_t UniformBlockLinker::getCurrentBlockMemberIndex() const |
| 1097 | { |
| 1098 | return mUniformsOut->size(); |
| 1099 | } |
| 1100 | |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1101 | void UniformBlockLinker::updateBlockMemberActiveImpl(const std::string &fullName, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1102 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1103 | bool active) const |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1104 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1105 | SetActive(mUniformsOut, fullName, shaderType, active); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1106 | } |
| 1107 | |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1108 | // ShaderStorageBlockLinker implementation. |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1109 | ShaderStorageBlockLinker::ShaderStorageBlockLinker(std::vector<InterfaceBlock> *blocksOut, |
| 1110 | std::vector<BufferVariable> *bufferVariablesOut) |
| 1111 | : InterfaceBlockLinker(blocksOut), mBufferVariablesOut(bufferVariablesOut) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1112 | { |
| 1113 | } |
| 1114 | |
| 1115 | ShaderStorageBlockLinker::~ShaderStorageBlockLinker() |
| 1116 | { |
| 1117 | } |
| 1118 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1119 | void ShaderStorageBlockLinker::defineBlockMemberImpl(const sh::ShaderVariable &field, |
| 1120 | const std::string &fullName, |
| 1121 | const std::string &fullMappedName, |
| 1122 | int blockIndex, |
| 1123 | const sh::BlockMemberInfo &memberInfo, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1124 | int topLevelArraySize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1125 | ShaderType shaderType) const |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1126 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1127 | BufferVariable newBufferVariable(field.type, field.precision, fullName, field.arraySizes, |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1128 | blockIndex, memberInfo); |
| 1129 | newBufferVariable.mappedName = fullMappedName; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1130 | newBufferVariable.setActive(shaderType, field.active); |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1131 | |
| 1132 | newBufferVariable.topLevelArraySize = topLevelArraySize; |
| 1133 | |
| 1134 | mBufferVariablesOut->push_back(newBufferVariable); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1135 | } |
| 1136 | |
| 1137 | size_t ShaderStorageBlockLinker::getCurrentBlockMemberIndex() const |
| 1138 | { |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1139 | return mBufferVariablesOut->size(); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1140 | } |
| 1141 | |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1142 | void ShaderStorageBlockLinker::updateBlockMemberActiveImpl(const std::string &fullName, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1143 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1144 | bool active) const |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1145 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1146 | SetActive(mBufferVariablesOut, fullName, shaderType, active); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1147 | } |
| 1148 | |
Jiajia Qin | 94f1e89 | 2017-11-20 12:14:32 +0800 | [diff] [blame] | 1149 | // AtomicCounterBufferLinker implementation. |
| 1150 | AtomicCounterBufferLinker::AtomicCounterBufferLinker( |
| 1151 | std::vector<AtomicCounterBuffer> *atomicCounterBuffersOut) |
| 1152 | : mAtomicCounterBuffersOut(atomicCounterBuffersOut) |
| 1153 | { |
| 1154 | } |
| 1155 | |
| 1156 | AtomicCounterBufferLinker::~AtomicCounterBufferLinker() |
| 1157 | { |
| 1158 | } |
| 1159 | |
| 1160 | void AtomicCounterBufferLinker::link(const std::map<int, unsigned int> &sizeMap) const |
| 1161 | { |
| 1162 | for (auto &atomicCounterBuffer : *mAtomicCounterBuffersOut) |
| 1163 | { |
| 1164 | auto bufferSize = sizeMap.find(atomicCounterBuffer.binding); |
| 1165 | ASSERT(bufferSize != sizeMap.end()); |
| 1166 | atomicCounterBuffer.dataSize = bufferSize->second; |
| 1167 | } |
| 1168 | } |
| 1169 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 1170 | } // namespace gl |