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Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.h:
7// Defines the class interface for FramebufferVk, implementing FramebufferImpl.
8//
9
10#ifndef LIBANGLE_RENDERER_VULKAN_FRAMEBUFFERVK_H_
11#define LIBANGLE_RENDERER_VULKAN_FRAMEBUFFERVK_H_
12
13#include "libANGLE/renderer/FramebufferImpl.h"
Jamie Madill66546be2018-03-08 09:47:20 -050014#include "libANGLE/renderer/RenderTargetCache.h"
Jamie Madill6c7ab7f2018-03-31 14:19:15 -040015#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050016#include "libANGLE/renderer/vulkan/vk_cache_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040017
18namespace rx
19{
Jamie Madill9f2a8612017-11-30 12:43:09 -050020class RendererVk;
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021class RenderTargetVk;
22class WindowSurfaceVk;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040023
Jamie Madill6c7ab7f2018-03-31 14:19:15 -040024class FramebufferVk : public FramebufferImpl, public vk::CommandGraphResource
Jamie Madill9e54b5a2016-05-25 12:57:39 -040025{
26 public:
Jamie Madill7b57b9d2017-01-13 09:33:38 -050027 // Factory methods so we don't have to use constructors with overloads.
28 static FramebufferVk *CreateUserFBO(const gl::FramebufferState &state);
29
30 // The passed-in SurfaceVK must be destroyed after this FBO is destroyed. Our Surface code is
31 // ref-counted on the number of 'current' contexts, so we shouldn't get any dangling surface
32 // references. See Surface::setIsCurrent(bool).
33 static FramebufferVk *CreateDefaultFBO(const gl::FramebufferState &state,
34 WindowSurfaceVk *backbuffer);
35
Jamie Madill9e54b5a2016-05-25 12:57:39 -040036 ~FramebufferVk() override;
Jamie Madillc564c072017-06-01 12:45:42 -040037 void destroy(const gl::Context *context) override;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040038
Jamie Madill4928b7c2017-06-20 12:57:39 -040039 gl::Error discard(const gl::Context *context, size_t count, const GLenum *attachments) override;
40 gl::Error invalidate(const gl::Context *context,
41 size_t count,
42 const GLenum *attachments) override;
43 gl::Error invalidateSub(const gl::Context *context,
44 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -040045 const GLenum *attachments,
46 const gl::Rectangle &area) override;
47
Jamie Madillc564c072017-06-01 12:45:42 -040048 gl::Error clear(const gl::Context *context, GLbitfield mask) override;
49 gl::Error clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -040050 GLenum buffer,
51 GLint drawbuffer,
52 const GLfloat *values) override;
Jamie Madillc564c072017-06-01 12:45:42 -040053 gl::Error clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -040054 GLenum buffer,
55 GLint drawbuffer,
56 const GLuint *values) override;
Jamie Madillc564c072017-06-01 12:45:42 -040057 gl::Error clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -040058 GLenum buffer,
59 GLint drawbuffer,
60 const GLint *values) override;
Jamie Madillc564c072017-06-01 12:45:42 -040061 gl::Error clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -040062 GLenum buffer,
63 GLint drawbuffer,
64 GLfloat depth,
65 GLint stencil) override;
66
Jamie Madill4928b7c2017-06-20 12:57:39 -040067 GLenum getImplementationColorReadFormat(const gl::Context *context) const override;
68 GLenum getImplementationColorReadType(const gl::Context *context) const override;
Jamie Madillc564c072017-06-01 12:45:42 -040069 gl::Error readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -040070 const gl::Rectangle &area,
71 GLenum format,
72 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -040073 void *pixels) override;
Luc Ferron018709f2018-05-10 13:53:11 -040074 RenderTargetVk *getColorReadRenderTarget();
Jamie Madillc564c072017-06-01 12:45:42 -040075 gl::Error blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -040076 const gl::Rectangle &sourceArea,
77 const gl::Rectangle &destArea,
78 GLbitfield mask,
79 GLenum filter) override;
80
Kenneth Russellce8602a2017-10-03 18:23:08 -070081 bool checkStatus(const gl::Context *context) const override;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040082
Jamie Madill19fa1c62018-03-08 09:47:21 -050083 gl::Error syncState(const gl::Context *context,
84 const gl::Framebuffer::DirtyBits &dirtyBits) override;
Jamie Madill7b57b9d2017-01-13 09:33:38 -050085
Geoff Lang13455072018-05-09 11:24:43 -040086 gl::Error getSamplePosition(const gl::Context *context,
87 size_t index,
88 GLfloat *xy) const override;
Jamie Madillab9f9c32017-01-17 17:47:34 -050089
Jamie Madillb90779e2018-04-27 11:45:01 -040090 const vk::RenderPassDesc &getRenderPassDesc();
91 gl::Error getCommandGraphNodeForDraw(ContextVk *contextVk, vk::CommandGraphNode **nodeOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -050092
Jamie Madill7b57b9d2017-01-13 09:33:38 -050093 private:
94 FramebufferVk(const gl::FramebufferState &state);
95 FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer);
Jamie Madillab9f9c32017-01-17 17:47:34 -050096
Jamie Madillb90779e2018-04-27 11:45:01 -040097 gl::ErrorOrResult<vk::Framebuffer *> getFramebuffer(RendererVk *rendererVk);
Jamie Madillab9f9c32017-01-17 17:47:34 -050098
Jamie Madillb90779e2018-04-27 11:45:01 -040099 gl::Error clearWithClearAttachments(ContextVk *contextVk,
100 bool clearColor,
101 bool clearDepth,
102 bool clearStencil);
Jamie Madill9aef3672018-04-27 11:45:06 -0400103 gl::Error clearWithDraw(ContextVk *contextVk, VkColorComponentFlags colorMaskFlags);
104 void updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a);
Luc Ferron5242d5b2018-02-15 07:14:35 -0500105
Jamie Madillab9f9c32017-01-17 17:47:34 -0500106 WindowSurfaceVk *mBackbuffer;
107
Jamie Madill9f2a8612017-11-30 12:43:09 -0500108 Optional<vk::RenderPassDesc> mRenderPassDesc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500109 vk::Framebuffer mFramebuffer;
Jamie Madill66546be2018-03-08 09:47:20 -0500110 RenderTargetCache<RenderTargetVk> mRenderTargetCache;
Jamie Madill9aef3672018-04-27 11:45:06 -0400111
112 // These two variables are used to quickly compute if we need to do a masked clear. If a color
113 // channel is masked out, we check against the Framebuffer Attachments (RenderTargets) to see
114 // if the masked out channel is present in any of the attachments.
115 VkColorComponentFlags mActiveColorComponents;
116 gl::DrawBufferMask mActiveColorComponentMasks[4];
117
118 // For use in masked clear.
119 vk::BufferAndMemory mMaskedClearUniformBuffer;
120 VkDescriptorSet mMaskedClearDescriptorSet;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400121};
122
Luc Ferron018709f2018-05-10 13:53:11 -0400123gl::Error ReadPixelsFromRenderTarget(const gl::Context *context,
124 const gl::Rectangle &area,
125 const PackPixelsParams &packPixelsParams,
126 RenderTargetVk *renderTarget,
127 vk::CommandBuffer *commandBuffer,
128 void *pixels);
129
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400130} // namespace rx
131
132#endif // LIBANGLE_RENDERER_VULKAN_FRAMEBUFFERVK_H_