Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // FramebufferVk.h: |
| 7 | // Defines the class interface for FramebufferVk, implementing FramebufferImpl. |
| 8 | // |
| 9 | |
| 10 | #ifndef LIBANGLE_RENDERER_VULKAN_FRAMEBUFFERVK_H_ |
| 11 | #define LIBANGLE_RENDERER_VULKAN_FRAMEBUFFERVK_H_ |
| 12 | |
| 13 | #include "libANGLE/renderer/FramebufferImpl.h" |
Jamie Madill | 66546be | 2018-03-08 09:47:20 -0500 | [diff] [blame] | 14 | #include "libANGLE/renderer/RenderTargetCache.h" |
Jamie Madill | 6c7ab7f | 2018-03-31 14:19:15 -0400 | [diff] [blame] | 15 | #include "libANGLE/renderer/vulkan/CommandGraph.h" |
Jamie Madill | 3c424b4 | 2018-01-19 12:35:09 -0500 | [diff] [blame] | 16 | #include "libANGLE/renderer/vulkan/vk_cache_utils.h" |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 17 | |
| 18 | namespace rx |
| 19 | { |
Jamie Madill | 9f2a861 | 2017-11-30 12:43:09 -0500 | [diff] [blame] | 20 | class RendererVk; |
Jamie Madill | 7b57b9d | 2017-01-13 09:33:38 -0500 | [diff] [blame] | 21 | class RenderTargetVk; |
| 22 | class WindowSurfaceVk; |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 23 | |
Jamie Madill | 6c7ab7f | 2018-03-31 14:19:15 -0400 | [diff] [blame] | 24 | class FramebufferVk : public FramebufferImpl, public vk::CommandGraphResource |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 25 | { |
| 26 | public: |
Jamie Madill | 7b57b9d | 2017-01-13 09:33:38 -0500 | [diff] [blame] | 27 | // Factory methods so we don't have to use constructors with overloads. |
| 28 | static FramebufferVk *CreateUserFBO(const gl::FramebufferState &state); |
| 29 | |
| 30 | // The passed-in SurfaceVK must be destroyed after this FBO is destroyed. Our Surface code is |
| 31 | // ref-counted on the number of 'current' contexts, so we shouldn't get any dangling surface |
| 32 | // references. See Surface::setIsCurrent(bool). |
| 33 | static FramebufferVk *CreateDefaultFBO(const gl::FramebufferState &state, |
| 34 | WindowSurfaceVk *backbuffer); |
| 35 | |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 36 | ~FramebufferVk() override; |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 37 | void destroy(const gl::Context *context) override; |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 38 | |
Jamie Madill | 4928b7c | 2017-06-20 12:57:39 -0400 | [diff] [blame] | 39 | gl::Error discard(const gl::Context *context, size_t count, const GLenum *attachments) override; |
| 40 | gl::Error invalidate(const gl::Context *context, |
| 41 | size_t count, |
| 42 | const GLenum *attachments) override; |
| 43 | gl::Error invalidateSub(const gl::Context *context, |
| 44 | size_t count, |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 45 | const GLenum *attachments, |
| 46 | const gl::Rectangle &area) override; |
| 47 | |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 48 | gl::Error clear(const gl::Context *context, GLbitfield mask) override; |
| 49 | gl::Error clearBufferfv(const gl::Context *context, |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 50 | GLenum buffer, |
| 51 | GLint drawbuffer, |
| 52 | const GLfloat *values) override; |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 53 | gl::Error clearBufferuiv(const gl::Context *context, |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 54 | GLenum buffer, |
| 55 | GLint drawbuffer, |
| 56 | const GLuint *values) override; |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 57 | gl::Error clearBufferiv(const gl::Context *context, |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 58 | GLenum buffer, |
| 59 | GLint drawbuffer, |
| 60 | const GLint *values) override; |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 61 | gl::Error clearBufferfi(const gl::Context *context, |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 62 | GLenum buffer, |
| 63 | GLint drawbuffer, |
| 64 | GLfloat depth, |
| 65 | GLint stencil) override; |
| 66 | |
Jamie Madill | 4928b7c | 2017-06-20 12:57:39 -0400 | [diff] [blame] | 67 | GLenum getImplementationColorReadFormat(const gl::Context *context) const override; |
| 68 | GLenum getImplementationColorReadType(const gl::Context *context) const override; |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 69 | gl::Error readPixels(const gl::Context *context, |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 70 | const gl::Rectangle &area, |
| 71 | GLenum format, |
| 72 | GLenum type, |
Jamie Madill | d482615 | 2017-09-21 11:18:59 -0400 | [diff] [blame] | 73 | void *pixels) override; |
Luc Ferron | 018709f | 2018-05-10 13:53:11 -0400 | [diff] [blame^] | 74 | RenderTargetVk *getColorReadRenderTarget(); |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 75 | gl::Error blit(const gl::Context *context, |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 76 | const gl::Rectangle &sourceArea, |
| 77 | const gl::Rectangle &destArea, |
| 78 | GLbitfield mask, |
| 79 | GLenum filter) override; |
| 80 | |
Kenneth Russell | ce8602a | 2017-10-03 18:23:08 -0700 | [diff] [blame] | 81 | bool checkStatus(const gl::Context *context) const override; |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 82 | |
Jamie Madill | 19fa1c6 | 2018-03-08 09:47:21 -0500 | [diff] [blame] | 83 | gl::Error syncState(const gl::Context *context, |
| 84 | const gl::Framebuffer::DirtyBits &dirtyBits) override; |
Jamie Madill | 7b57b9d | 2017-01-13 09:33:38 -0500 | [diff] [blame] | 85 | |
Geoff Lang | 1345507 | 2018-05-09 11:24:43 -0400 | [diff] [blame] | 86 | gl::Error getSamplePosition(const gl::Context *context, |
| 87 | size_t index, |
| 88 | GLfloat *xy) const override; |
Jamie Madill | ab9f9c3 | 2017-01-17 17:47:34 -0500 | [diff] [blame] | 89 | |
Jamie Madill | b90779e | 2018-04-27 11:45:01 -0400 | [diff] [blame] | 90 | const vk::RenderPassDesc &getRenderPassDesc(); |
| 91 | gl::Error getCommandGraphNodeForDraw(ContextVk *contextVk, vk::CommandGraphNode **nodeOut); |
Jamie Madill | ab9f9c3 | 2017-01-17 17:47:34 -0500 | [diff] [blame] | 92 | |
Jamie Madill | 7b57b9d | 2017-01-13 09:33:38 -0500 | [diff] [blame] | 93 | private: |
| 94 | FramebufferVk(const gl::FramebufferState &state); |
| 95 | FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer); |
Jamie Madill | ab9f9c3 | 2017-01-17 17:47:34 -0500 | [diff] [blame] | 96 | |
Jamie Madill | b90779e | 2018-04-27 11:45:01 -0400 | [diff] [blame] | 97 | gl::ErrorOrResult<vk::Framebuffer *> getFramebuffer(RendererVk *rendererVk); |
Jamie Madill | ab9f9c3 | 2017-01-17 17:47:34 -0500 | [diff] [blame] | 98 | |
Jamie Madill | b90779e | 2018-04-27 11:45:01 -0400 | [diff] [blame] | 99 | gl::Error clearWithClearAttachments(ContextVk *contextVk, |
| 100 | bool clearColor, |
| 101 | bool clearDepth, |
| 102 | bool clearStencil); |
Jamie Madill | 9aef367 | 2018-04-27 11:45:06 -0400 | [diff] [blame] | 103 | gl::Error clearWithDraw(ContextVk *contextVk, VkColorComponentFlags colorMaskFlags); |
| 104 | void updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a); |
Luc Ferron | 5242d5b | 2018-02-15 07:14:35 -0500 | [diff] [blame] | 105 | |
Jamie Madill | ab9f9c3 | 2017-01-17 17:47:34 -0500 | [diff] [blame] | 106 | WindowSurfaceVk *mBackbuffer; |
| 107 | |
Jamie Madill | 9f2a861 | 2017-11-30 12:43:09 -0500 | [diff] [blame] | 108 | Optional<vk::RenderPassDesc> mRenderPassDesc; |
Jamie Madill | ab9f9c3 | 2017-01-17 17:47:34 -0500 | [diff] [blame] | 109 | vk::Framebuffer mFramebuffer; |
Jamie Madill | 66546be | 2018-03-08 09:47:20 -0500 | [diff] [blame] | 110 | RenderTargetCache<RenderTargetVk> mRenderTargetCache; |
Jamie Madill | 9aef367 | 2018-04-27 11:45:06 -0400 | [diff] [blame] | 111 | |
| 112 | // These two variables are used to quickly compute if we need to do a masked clear. If a color |
| 113 | // channel is masked out, we check against the Framebuffer Attachments (RenderTargets) to see |
| 114 | // if the masked out channel is present in any of the attachments. |
| 115 | VkColorComponentFlags mActiveColorComponents; |
| 116 | gl::DrawBufferMask mActiveColorComponentMasks[4]; |
| 117 | |
| 118 | // For use in masked clear. |
| 119 | vk::BufferAndMemory mMaskedClearUniformBuffer; |
| 120 | VkDescriptorSet mMaskedClearDescriptorSet; |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 121 | }; |
| 122 | |
Luc Ferron | 018709f | 2018-05-10 13:53:11 -0400 | [diff] [blame^] | 123 | gl::Error ReadPixelsFromRenderTarget(const gl::Context *context, |
| 124 | const gl::Rectangle &area, |
| 125 | const PackPixelsParams &packPixelsParams, |
| 126 | RenderTargetVk *renderTarget, |
| 127 | vk::CommandBuffer *commandBuffer, |
| 128 | void *pixels); |
| 129 | |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 130 | } // namespace rx |
| 131 | |
| 132 | #endif // LIBANGLE_RENDERER_VULKAN_FRAMEBUFFERVK_H_ |