Olli Etuaho | 09b04a2 | 2016-12-15 13:30:26 +0000 | [diff] [blame^] | 1 | // |
| 2 | // Copyright (c) 2002-2016 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // ValidateMultiviewWebGL.cpp: |
| 7 | // Validate the AST according to rules in the WEBGL_multiview extension spec. Only covers those |
| 8 | // rules not already covered in ParseContext. |
| 9 | // |
| 10 | |
| 11 | #include "compiler/translator/ValidateMultiviewWebGL.h" |
| 12 | |
| 13 | #include <array> |
| 14 | |
| 15 | #include "angle_gl.h" |
| 16 | #include "compiler/translator/Diagnostics.h" |
| 17 | #include "compiler/translator/FindSymbolNode.h" |
| 18 | #include "compiler/translator/IntermNode.h" |
| 19 | #include "compiler/translator/SymbolTable.h" |
| 20 | |
| 21 | namespace sh |
| 22 | { |
| 23 | |
| 24 | namespace |
| 25 | { |
| 26 | |
| 27 | class ValidateMultiviewTraverser : public TIntermTraverser |
| 28 | { |
| 29 | public: |
| 30 | // Check for errors and write error messages to diagnostics. Returns true if there are no |
| 31 | // errors. |
| 32 | static bool validate(TIntermBlock *root, |
| 33 | GLenum shaderType, |
| 34 | bool multiview2, |
| 35 | TDiagnostics *diagnostics); |
| 36 | |
| 37 | bool isValid() { return mValid; } |
| 38 | |
| 39 | protected: |
| 40 | void visitSymbol(TIntermSymbol *node) override; |
| 41 | bool visitBinary(Visit visit, TIntermBinary *node) override; |
| 42 | bool visitUnary(Visit visit, TIntermUnary *node) override; |
| 43 | bool visitIfElse(Visit visit, TIntermIfElse *node) override; |
| 44 | bool visitAggregate(Visit visit, TIntermAggregate *node) override; |
| 45 | |
| 46 | private: |
| 47 | ValidateMultiviewTraverser(GLenum shaderType, bool multiview2, TDiagnostics *diagnostics); |
| 48 | |
| 49 | static bool IsGLPosition(TIntermNode *node); |
| 50 | static bool IsGLViewIDOVR(TIntermNode *node); |
| 51 | static bool IsSimpleAssignmentToGLPositionX(TIntermBinary *node); |
| 52 | static bool IsSimpleAssignmentToGLPosition(TIntermBinary *node); |
| 53 | |
| 54 | void validateAndTraverseViewIDConditionalBlock(TIntermBlock *block, const char *token); |
| 55 | |
| 56 | bool mValid; |
| 57 | bool mMultiview2; |
| 58 | GLenum mShaderType; |
| 59 | |
| 60 | bool mInsideViewIDConditional; // Only set if mMultiview2 is false. |
| 61 | bool mInsideRestrictedAssignment; |
| 62 | bool mGLPositionAllowed; |
| 63 | bool mViewIDOVRAllowed; |
| 64 | |
| 65 | TDiagnostics *mDiagnostics; |
| 66 | }; |
| 67 | |
| 68 | bool ValidateMultiviewTraverser::validate(TIntermBlock *root, |
| 69 | GLenum shaderType, |
| 70 | bool multiview2, |
| 71 | TDiagnostics *diagnostics) |
| 72 | { |
| 73 | ValidateMultiviewTraverser validate(shaderType, multiview2, diagnostics); |
| 74 | ASSERT(root); |
| 75 | root->traverse(&validate); |
| 76 | return validate.isValid(); |
| 77 | } |
| 78 | |
| 79 | ValidateMultiviewTraverser::ValidateMultiviewTraverser(GLenum shaderType, |
| 80 | bool multiview2, |
| 81 | TDiagnostics *diagnostics) |
| 82 | : TIntermTraverser(true, true, true), |
| 83 | mValid(true), |
| 84 | mMultiview2(multiview2), |
| 85 | mShaderType(shaderType), |
| 86 | mInsideViewIDConditional(false), |
| 87 | mInsideRestrictedAssignment(false), |
| 88 | mGLPositionAllowed(multiview2), |
| 89 | mViewIDOVRAllowed(multiview2), |
| 90 | mDiagnostics(diagnostics) |
| 91 | { |
| 92 | } |
| 93 | |
| 94 | bool ValidateMultiviewTraverser::IsGLPosition(TIntermNode *node) |
| 95 | { |
| 96 | TIntermSymbol *symbolNode = node->getAsSymbolNode(); |
| 97 | return (symbolNode && symbolNode->getName().getString() == "gl_Position"); |
| 98 | } |
| 99 | |
| 100 | bool ValidateMultiviewTraverser::IsGLViewIDOVR(TIntermNode *node) |
| 101 | { |
| 102 | TIntermSymbol *symbolNode = node->getAsSymbolNode(); |
| 103 | return (symbolNode && symbolNode->getName().getString() == "gl_ViewID_OVR"); |
| 104 | } |
| 105 | |
| 106 | bool ValidateMultiviewTraverser::IsSimpleAssignmentToGLPositionX(TIntermBinary *node) |
| 107 | { |
| 108 | if (node->getOp() == EOpAssign) |
| 109 | { |
| 110 | TIntermSwizzle *leftAsSwizzle = node->getLeft()->getAsSwizzleNode(); |
| 111 | if (leftAsSwizzle && IsGLPosition(leftAsSwizzle->getOperand()) && |
| 112 | leftAsSwizzle->offsetsMatch(0)) |
| 113 | { |
| 114 | return true; |
| 115 | } |
| 116 | TIntermBinary *leftAsBinary = node->getLeft()->getAsBinaryNode(); |
| 117 | if (leftAsBinary && leftAsBinary->getOp() == EOpIndexDirect && |
| 118 | IsGLPosition(leftAsBinary->getLeft()) && |
| 119 | leftAsBinary->getRight()->getAsConstantUnion()->getIConst(0) == 0) |
| 120 | { |
| 121 | return true; |
| 122 | } |
| 123 | } |
| 124 | return false; |
| 125 | } |
| 126 | |
| 127 | bool ValidateMultiviewTraverser::IsSimpleAssignmentToGLPosition(TIntermBinary *node) |
| 128 | { |
| 129 | if (node->getOp() == EOpAssign) |
| 130 | { |
| 131 | if (IsGLPosition(node->getLeft())) |
| 132 | { |
| 133 | return true; |
| 134 | } |
| 135 | TIntermSwizzle *leftAsSwizzle = node->getLeft()->getAsSwizzleNode(); |
| 136 | if (leftAsSwizzle && IsGLPosition(leftAsSwizzle->getOperand())) |
| 137 | { |
| 138 | return true; |
| 139 | } |
| 140 | TIntermBinary *leftAsBinary = node->getLeft()->getAsBinaryNode(); |
| 141 | if (leftAsBinary && leftAsBinary->getOp() == EOpIndexDirect && |
| 142 | IsGLPosition(leftAsBinary->getLeft())) |
| 143 | { |
| 144 | return true; |
| 145 | } |
| 146 | } |
| 147 | return false; |
| 148 | } |
| 149 | |
| 150 | void ValidateMultiviewTraverser::visitSymbol(TIntermSymbol *node) |
| 151 | { |
| 152 | if (IsGLPosition(node) && !mGLPositionAllowed) |
| 153 | { |
| 154 | ASSERT(!mMultiview2); |
| 155 | mDiagnostics->error(node->getLine(), |
| 156 | "Disallowed use of gl_Position when using OVR_multiview", |
| 157 | "gl_Position"); |
| 158 | mValid = false; |
| 159 | } |
| 160 | else if (IsGLViewIDOVR(node) && !mViewIDOVRAllowed) |
| 161 | { |
| 162 | ASSERT(!mMultiview2); |
| 163 | mDiagnostics->error(node->getLine(), |
| 164 | "Disallowed use of gl_ViewID_OVR when using OVR_multiview", |
| 165 | "gl_ViewID_OVR"); |
| 166 | mValid = false; |
| 167 | } |
| 168 | else if (!mMultiview2 && mShaderType == GL_FRAGMENT_SHADER) |
| 169 | { |
| 170 | std::array<const char *, 3> disallowedFragmentShaderSymbols{ |
| 171 | {"gl_FragCoord", "gl_PointCoord", "gl_FrontFacing"}}; |
| 172 | for (auto disallowedSymbol : disallowedFragmentShaderSymbols) |
| 173 | { |
| 174 | if (node->getSymbol() == disallowedSymbol) |
| 175 | { |
| 176 | mDiagnostics->error( |
| 177 | node->getLine(), |
| 178 | "Disallowed use of a built-in variable when using OVR_multiview", |
| 179 | disallowedSymbol); |
| 180 | mValid = false; |
| 181 | } |
| 182 | } |
| 183 | } |
| 184 | } |
| 185 | |
| 186 | bool ValidateMultiviewTraverser::visitBinary(Visit visit, TIntermBinary *node) |
| 187 | { |
| 188 | if (!mMultiview2 && mShaderType == GL_VERTEX_SHADER) |
| 189 | { |
| 190 | if (visit == PreVisit) |
| 191 | { |
| 192 | ASSERT(!mInsideViewIDConditional || mInsideRestrictedAssignment); |
| 193 | if (node->isAssignment()) |
| 194 | { |
| 195 | if (mInsideRestrictedAssignment) |
| 196 | { |
| 197 | mDiagnostics->error(node->getLine(), |
| 198 | "Disallowed assignment inside assignment to gl_Position.x " |
| 199 | "when using OVR_multiview", |
| 200 | GetOperatorString(node->getOp())); |
| 201 | mValid = false; |
| 202 | } |
| 203 | else if (IsSimpleAssignmentToGLPositionX(node) && |
| 204 | FindSymbolNode(node->getRight(), "gl_ViewID_OVR", EbtUInt)) |
| 205 | { |
| 206 | if (!getParentNode()->getAsBlock()) |
| 207 | { |
| 208 | mDiagnostics->error(node->getLine(), |
| 209 | "Disallowed use of assignment to gl_Position.x " |
| 210 | "when using OVR_multiview", |
| 211 | "="); |
| 212 | mValid = false; |
| 213 | } |
| 214 | mInsideRestrictedAssignment = true; |
| 215 | mViewIDOVRAllowed = true; |
| 216 | node->getRight()->traverse(this); |
| 217 | mInsideRestrictedAssignment = false; |
| 218 | mViewIDOVRAllowed = false; |
| 219 | return false; |
| 220 | } |
| 221 | else if (IsSimpleAssignmentToGLPosition(node)) |
| 222 | { |
| 223 | node->getRight()->traverse(this); |
| 224 | return false; |
| 225 | } |
| 226 | } |
| 227 | } |
| 228 | } |
| 229 | return true; |
| 230 | } |
| 231 | |
| 232 | bool ValidateMultiviewTraverser::visitUnary(Visit visit, TIntermUnary *node) |
| 233 | { |
| 234 | if (visit == PreVisit && !mMultiview2 && mInsideRestrictedAssignment) |
| 235 | { |
| 236 | if (node->isAssignment()) |
| 237 | { |
| 238 | mDiagnostics->error(node->getLine(), |
| 239 | "Disallowed unary operator inside assignment to gl_Position.x when " |
| 240 | "using OVR_multiview", |
| 241 | GetOperatorString(node->getOp())); |
| 242 | mValid = false; |
| 243 | } |
| 244 | } |
| 245 | return true; |
| 246 | } |
| 247 | |
| 248 | void ValidateMultiviewTraverser::validateAndTraverseViewIDConditionalBlock(TIntermBlock *block, |
| 249 | const char *token) |
| 250 | { |
| 251 | if (block->getSequence()->size() > 1) |
| 252 | { |
| 253 | mDiagnostics->error(block->getLine(), |
| 254 | "Only one assignment to gl_Position allowed inside if block dependent " |
| 255 | "on gl_ViewID_OVR when using OVR_multiview", |
| 256 | token); |
| 257 | mValid = false; |
| 258 | } |
| 259 | else if (block->getSequence()->size() == 1) |
| 260 | { |
| 261 | TIntermBinary *assignment = block->getSequence()->at(0)->getAsBinaryNode(); |
| 262 | if (assignment && IsSimpleAssignmentToGLPositionX(assignment)) |
| 263 | { |
| 264 | mInsideRestrictedAssignment = true; |
| 265 | assignment->getRight()->traverse(this); |
| 266 | mInsideRestrictedAssignment = false; |
| 267 | } |
| 268 | else |
| 269 | { |
| 270 | mDiagnostics->error(block->getLine(), |
| 271 | "Only one assignment to gl_Position.x allowed inside if block " |
| 272 | "dependent on gl_ViewID_OVR when using OVR_multiview", |
| 273 | token); |
| 274 | mValid = false; |
| 275 | } |
| 276 | } |
| 277 | } |
| 278 | |
| 279 | bool ValidateMultiviewTraverser::visitIfElse(Visit visit, TIntermIfElse *node) |
| 280 | { |
| 281 | if (!mMultiview2 && mShaderType == GL_VERTEX_SHADER) |
| 282 | { |
| 283 | ASSERT(visit == PreVisit); |
| 284 | |
| 285 | // Check if the if statement refers to gl_ViewID_OVR and if it does so correctly |
| 286 | TIntermBinary *binaryCondition = node->getCondition()->getAsBinaryNode(); |
| 287 | bool conditionIsAllowedComparisonWithViewID = false; |
| 288 | if (binaryCondition && binaryCondition->getOp() == EOpEqual) |
| 289 | { |
| 290 | conditionIsAllowedComparisonWithViewID = |
| 291 | IsGLViewIDOVR(binaryCondition->getLeft()) && |
| 292 | binaryCondition->getRight()->getAsConstantUnion() && |
| 293 | binaryCondition->getRight()->getQualifier() == EvqConst; |
| 294 | if (!conditionIsAllowedComparisonWithViewID) |
| 295 | { |
| 296 | conditionIsAllowedComparisonWithViewID = |
| 297 | IsGLViewIDOVR(binaryCondition->getRight()) && |
| 298 | binaryCondition->getLeft()->getAsConstantUnion() && |
| 299 | binaryCondition->getLeft()->getQualifier() == EvqConst; |
| 300 | } |
| 301 | } |
| 302 | if (conditionIsAllowedComparisonWithViewID) |
| 303 | { |
| 304 | mInsideViewIDConditional = true; |
| 305 | if (node->getTrueBlock()) |
| 306 | { |
| 307 | validateAndTraverseViewIDConditionalBlock(node->getTrueBlock(), "if"); |
| 308 | } |
| 309 | else |
| 310 | { |
| 311 | mDiagnostics->error(node->getLine(), "Expected assignment to gl_Position.x", "if"); |
| 312 | } |
| 313 | if (node->getFalseBlock()) |
| 314 | { |
| 315 | validateAndTraverseViewIDConditionalBlock(node->getFalseBlock(), "else"); |
| 316 | } |
| 317 | mInsideViewIDConditional = false; |
| 318 | } |
| 319 | else |
| 320 | { |
| 321 | node->getCondition()->traverse(this); |
| 322 | if (node->getTrueBlock()) |
| 323 | { |
| 324 | node->getTrueBlock()->traverse(this); |
| 325 | } |
| 326 | if (node->getFalseBlock()) |
| 327 | { |
| 328 | node->getFalseBlock()->traverse(this); |
| 329 | } |
| 330 | } |
| 331 | return false; |
| 332 | } |
| 333 | return true; |
| 334 | } |
| 335 | |
| 336 | bool ValidateMultiviewTraverser::visitAggregate(Visit visit, TIntermAggregate *node) |
| 337 | { |
| 338 | if (visit == PreVisit && !mMultiview2 && mInsideRestrictedAssignment) |
| 339 | { |
| 340 | // Check if the node is an user-defined function call or if an l-value is required, or if |
| 341 | // there are possible visible side effects, such as image writes. |
| 342 | if (node->getOp() == EOpFunctionCall) |
| 343 | { |
| 344 | if (node->isUserDefined()) |
| 345 | { |
| 346 | mDiagnostics->error(node->getLine(), |
| 347 | "Disallowed user defined function call inside assignment to " |
| 348 | "gl_Position.x when using OVR_multiview", |
| 349 | GetOperatorString(node->getOp())); |
| 350 | mValid = false; |
| 351 | } |
| 352 | else if (TFunction::unmangleName(node->getFunctionSymbolInfo()->getName()) == |
| 353 | "imageStore") |
| 354 | { |
| 355 | // TODO(oetuaho@nvidia.com): Record which built-in functions have side effects in |
| 356 | // the symbol info instead. |
| 357 | mDiagnostics->error(node->getLine(), |
| 358 | "Disallowed function call with side effects inside assignment " |
| 359 | "to gl_Position.x when using OVR_multiview", |
| 360 | GetOperatorString(node->getOp())); |
| 361 | mValid = false; |
| 362 | } |
| 363 | } |
| 364 | else if (node->getOp() == EOpModf) |
| 365 | { |
| 366 | // TODO(oetuaho@nvidia.com): It's quite hacky to hard-code modf - should maybe refactor |
| 367 | // out parameter detecting functionality in LValueTrackingTraverser so that it could be |
| 368 | // used here as well? |
| 369 | // LValueTrackingTraverser itself seems like a bad fit with the needs of this traverser. |
| 370 | mDiagnostics->error(node->getLine(), |
| 371 | "Disallowed use of a function with an out parameter inside " |
| 372 | "assignment to gl_Position.x when using OVR_multiview", |
| 373 | GetOperatorString(node->getOp())); |
| 374 | mValid = false; |
| 375 | } |
| 376 | } |
| 377 | return true; |
| 378 | } |
| 379 | |
| 380 | } // anonymous namespace |
| 381 | |
| 382 | bool ValidateMultiviewWebGL(TIntermBlock *root, |
| 383 | GLenum shaderType, |
| 384 | bool multiview2, |
| 385 | TDiagnostics *diagnostics) |
| 386 | { |
| 387 | if (shaderType == GL_VERTEX_SHADER && !FindSymbolNode(root, "gl_ViewID_OVR", EbtUInt)) |
| 388 | { |
| 389 | return true; |
| 390 | } |
| 391 | return ValidateMultiviewTraverser::validate(root, shaderType, multiview2, diagnostics); |
| 392 | } |
| 393 | |
| 394 | } // namespace sh |