daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Renderbuffer.cpp: the gl::Renderbuffer class and its derived classes |
| 8 | // Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
| 9 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 10 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/Renderbuffer.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 12 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 13 | #include "libGLESv2/main.h" |
| 14 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 15 | |
| 16 | namespace gl |
| 17 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 18 | unsigned int RenderbufferStorage::mCurrentSerial = 1; |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 19 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 20 | Renderbuffer::Renderbuffer(GLuint id, RenderbufferStorage *storage) : RefCountObject(id) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 21 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 22 | ASSERT(storage != NULL); |
| 23 | mStorage = storage; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 24 | } |
| 25 | |
| 26 | Renderbuffer::~Renderbuffer() |
| 27 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 28 | delete mStorage; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 29 | } |
| 30 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 31 | bool Renderbuffer::isColorbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 32 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 33 | return mStorage->isColorbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 34 | } |
| 35 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 36 | bool Renderbuffer::isDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 37 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 38 | return mStorage->isDepthbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 39 | } |
| 40 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 41 | bool Renderbuffer::isStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 42 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 43 | return mStorage->isStencilbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 44 | } |
| 45 | |
| 46 | IDirect3DSurface9 *Renderbuffer::getRenderTarget() |
| 47 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 48 | return mStorage->getRenderTarget(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 49 | } |
| 50 | |
| 51 | IDirect3DSurface9 *Renderbuffer::getDepthStencil() |
| 52 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 53 | return mStorage->getDepthStencil(); |
| 54 | } |
| 55 | |
| 56 | int Renderbuffer::getWidth() const |
| 57 | { |
| 58 | return mStorage->getWidth(); |
| 59 | } |
| 60 | |
| 61 | int Renderbuffer::getHeight() const |
| 62 | { |
| 63 | return mStorage->getHeight(); |
| 64 | } |
| 65 | |
| 66 | GLenum Renderbuffer::getFormat() const |
| 67 | { |
| 68 | return mStorage->getFormat(); |
| 69 | } |
| 70 | |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 71 | D3DFORMAT Renderbuffer::getD3DFormat() const |
| 72 | { |
| 73 | return mStorage->getD3DFormat(); |
| 74 | } |
| 75 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 76 | unsigned int Renderbuffer::getSerial() const |
| 77 | { |
| 78 | return mStorage->getSerial(); |
| 79 | } |
| 80 | |
| 81 | void Renderbuffer::setStorage(RenderbufferStorage *newStorage) |
| 82 | { |
| 83 | ASSERT(newStorage != NULL); |
| 84 | |
| 85 | delete mStorage; |
| 86 | mStorage = newStorage; |
| 87 | } |
| 88 | |
| 89 | RenderbufferStorage::RenderbufferStorage() |
| 90 | { |
| 91 | mSerial = issueSerial(); |
| 92 | } |
| 93 | |
| 94 | RenderbufferStorage::~RenderbufferStorage() |
| 95 | { |
| 96 | } |
| 97 | |
| 98 | bool RenderbufferStorage::isColorbuffer() const |
| 99 | { |
| 100 | return false; |
| 101 | } |
| 102 | |
| 103 | bool RenderbufferStorage::isDepthbuffer() const |
| 104 | { |
| 105 | return false; |
| 106 | } |
| 107 | |
| 108 | bool RenderbufferStorage::isStencilbuffer() const |
| 109 | { |
| 110 | return false; |
| 111 | } |
| 112 | |
| 113 | IDirect3DSurface9 *RenderbufferStorage::getRenderTarget() |
| 114 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 115 | return NULL; |
| 116 | } |
| 117 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 118 | IDirect3DSurface9 *RenderbufferStorage::getDepthStencil() |
| 119 | { |
| 120 | return NULL; |
| 121 | } |
| 122 | |
| 123 | int RenderbufferStorage::getWidth() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 124 | { |
| 125 | return mWidth; |
| 126 | } |
| 127 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 128 | int RenderbufferStorage::getHeight() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 129 | { |
| 130 | return mHeight; |
| 131 | } |
| 132 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 133 | void RenderbufferStorage::setSize(int width, int height) |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 134 | { |
| 135 | mWidth = width; |
| 136 | mHeight = height; |
| 137 | } |
| 138 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 139 | GLenum RenderbufferStorage::getFormat() const |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 140 | { |
| 141 | return mFormat; |
| 142 | } |
| 143 | |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 144 | D3DFORMAT RenderbufferStorage::getD3DFormat() const |
| 145 | { |
| 146 | return mD3DFormat; |
| 147 | } |
| 148 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 149 | GLsizei RenderbufferStorage::getSamples() const |
| 150 | { |
| 151 | return mSamples; |
| 152 | } |
| 153 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 154 | unsigned int RenderbufferStorage::getSerial() const |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 155 | { |
| 156 | return mSerial; |
| 157 | } |
| 158 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 159 | unsigned int RenderbufferStorage::issueSerial() |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 160 | { |
| 161 | return mCurrentSerial++; |
| 162 | } |
| 163 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 164 | Colorbuffer::Colorbuffer(IDirect3DSurface9 *renderTarget) : mRenderTarget(renderTarget) |
| 165 | { |
| 166 | if (renderTarget) |
| 167 | { |
| 168 | renderTarget->AddRef(); |
| 169 | |
| 170 | D3DSURFACE_DESC description; |
| 171 | renderTarget->GetDesc(&description); |
| 172 | |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 173 | setSize(description.Width, description.Height); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 174 | mD3DFormat = description.Format; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 175 | mSamples = es2dx::GetSamplesFromMultisampleType(description.MultiSampleType); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 176 | } |
| 177 | else |
| 178 | { |
| 179 | mD3DFormat = D3DFMT_UNKNOWN; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 180 | mSamples = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 181 | } |
| 182 | } |
| 183 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 184 | Colorbuffer::Colorbuffer(int width, int height, GLenum format, GLsizei samples) |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 185 | { |
| 186 | IDirect3DDevice9 *device = getDevice(); |
| 187 | |
| 188 | mRenderTarget = NULL; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 189 | D3DFORMAT requestedFormat = es2dx::ConvertRenderbufferFormat(format); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 190 | int supportedSamples = getContext()->getNearestSupportedSamples(requestedFormat, samples); |
| 191 | |
| 192 | if (supportedSamples == -1) |
| 193 | { |
| 194 | error(GL_OUT_OF_MEMORY); |
| 195 | |
| 196 | return; |
| 197 | } |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 198 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 199 | if (width > 0 && height > 0) |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 200 | { |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 201 | HRESULT result = device->CreateRenderTarget(width, height, requestedFormat, |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 202 | es2dx::GetMultisampleTypeFromSamples(supportedSamples), 0, FALSE, &mRenderTarget, NULL); |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 203 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 204 | if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) |
| 205 | { |
| 206 | error(GL_OUT_OF_MEMORY); |
| 207 | |
| 208 | return; |
| 209 | } |
| 210 | |
| 211 | ASSERT(SUCCEEDED(result)); |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 212 | } |
| 213 | |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 214 | if (mRenderTarget) |
| 215 | { |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 216 | setSize(width, height); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 217 | mFormat = format; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 218 | mD3DFormat = requestedFormat; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 219 | mSamples = supportedSamples; |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 220 | } |
| 221 | else |
| 222 | { |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 223 | setSize(0, 0); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 224 | mFormat = GL_RGBA4; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 225 | mD3DFormat = D3DFMT_UNKNOWN; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 226 | mSamples = 0; |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 227 | } |
| 228 | } |
| 229 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 230 | Colorbuffer::~Colorbuffer() |
| 231 | { |
| 232 | if (mRenderTarget) |
| 233 | { |
| 234 | mRenderTarget->Release(); |
| 235 | } |
| 236 | } |
| 237 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 238 | bool Colorbuffer::isColorbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 239 | { |
| 240 | return true; |
| 241 | } |
| 242 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 243 | GLuint Colorbuffer::getRedSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 244 | { |
| 245 | if (mRenderTarget) |
| 246 | { |
| 247 | D3DSURFACE_DESC description; |
| 248 | mRenderTarget->GetDesc(&description); |
| 249 | |
| 250 | return es2dx::GetRedSize(description.Format); |
| 251 | } |
| 252 | |
| 253 | return 0; |
| 254 | } |
| 255 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 256 | GLuint Colorbuffer::getGreenSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 257 | { |
| 258 | if (mRenderTarget) |
| 259 | { |
| 260 | D3DSURFACE_DESC description; |
| 261 | mRenderTarget->GetDesc(&description); |
| 262 | |
| 263 | return es2dx::GetGreenSize(description.Format); |
| 264 | } |
| 265 | |
| 266 | return 0; |
| 267 | } |
| 268 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 269 | GLuint Colorbuffer::getBlueSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 270 | { |
| 271 | if (mRenderTarget) |
| 272 | { |
| 273 | D3DSURFACE_DESC description; |
| 274 | mRenderTarget->GetDesc(&description); |
| 275 | |
| 276 | return es2dx::GetBlueSize(description.Format); |
| 277 | } |
| 278 | |
| 279 | return 0; |
| 280 | } |
| 281 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 282 | GLuint Colorbuffer::getAlphaSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 283 | { |
| 284 | if (mRenderTarget) |
| 285 | { |
| 286 | D3DSURFACE_DESC description; |
| 287 | mRenderTarget->GetDesc(&description); |
| 288 | |
| 289 | return es2dx::GetAlphaSize(description.Format); |
| 290 | } |
| 291 | |
| 292 | return 0; |
| 293 | } |
| 294 | |
| 295 | IDirect3DSurface9 *Colorbuffer::getRenderTarget() |
| 296 | { |
| 297 | return mRenderTarget; |
| 298 | } |
| 299 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 300 | DepthStencilbuffer::DepthStencilbuffer(IDirect3DSurface9 *depthStencil) : mDepthStencil(depthStencil) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 301 | { |
| 302 | if (depthStencil) |
| 303 | { |
| 304 | depthStencil->AddRef(); |
| 305 | |
| 306 | D3DSURFACE_DESC description; |
| 307 | depthStencil->GetDesc(&description); |
| 308 | |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 309 | setSize(description.Width, description.Height); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 310 | mFormat = (description.Format == D3DFMT_D16 ? GL_DEPTH_COMPONENT16 : GL_DEPTH24_STENCIL8_OES); |
| 311 | mSamples = es2dx::GetSamplesFromMultisampleType(description.MultiSampleType); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 312 | mD3DFormat = description.Format; |
| 313 | } |
| 314 | else |
| 315 | { |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 316 | mD3DFormat = D3DFMT_UNKNOWN; |
| 317 | mSamples = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 318 | } |
| 319 | } |
| 320 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 321 | DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLsizei samples) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 322 | { |
| 323 | IDirect3DDevice9 *device = getDevice(); |
| 324 | |
| 325 | mDepthStencil = NULL; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 326 | |
| 327 | int supportedSamples = getContext()->getNearestSupportedSamples(D3DFMT_D24S8, samples); |
| 328 | |
| 329 | if (supportedSamples == -1) |
| 330 | { |
| 331 | error(GL_OUT_OF_MEMORY); |
| 332 | |
| 333 | return; |
| 334 | } |
| 335 | |
| 336 | HRESULT result = device->CreateDepthStencilSurface(width, height, D3DFMT_D24S8, es2dx::GetMultisampleTypeFromSamples(supportedSamples), |
| 337 | 0, FALSE, &mDepthStencil, 0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 338 | |
| 339 | if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) |
| 340 | { |
| 341 | error(GL_OUT_OF_MEMORY); |
| 342 | |
| 343 | return; |
| 344 | } |
| 345 | |
| 346 | ASSERT(SUCCEEDED(result)); |
| 347 | |
| 348 | if (mDepthStencil) |
| 349 | { |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 350 | setSize(width, height); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 351 | mFormat = GL_DEPTH24_STENCIL8_OES; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 352 | mD3DFormat = D3DFMT_D24S8; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 353 | mSamples = supportedSamples; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 354 | } |
| 355 | else |
| 356 | { |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 357 | setSize(0, 0); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 358 | mFormat = GL_RGBA4; //default format |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 359 | mD3DFormat = D3DFMT_UNKNOWN; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 360 | mSamples = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 361 | } |
| 362 | } |
| 363 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 364 | DepthStencilbuffer::~DepthStencilbuffer() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 365 | { |
| 366 | if (mDepthStencil) |
| 367 | { |
| 368 | mDepthStencil->Release(); |
| 369 | } |
| 370 | } |
| 371 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 372 | bool DepthStencilbuffer::isDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 373 | { |
| 374 | return true; |
| 375 | } |
| 376 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 377 | bool DepthStencilbuffer::isStencilbuffer() const |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 378 | { |
| 379 | return true; |
| 380 | } |
| 381 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 382 | GLuint DepthStencilbuffer::getDepthSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 383 | { |
| 384 | if (mDepthStencil) |
| 385 | { |
| 386 | D3DSURFACE_DESC description; |
| 387 | mDepthStencil->GetDesc(&description); |
| 388 | |
daniel@transgaming.com | 7a2c280 | 2010-03-16 06:23:33 +0000 | [diff] [blame] | 389 | return es2dx::GetDepthSize(description.Format); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 390 | } |
| 391 | |
| 392 | return 0; |
| 393 | } |
| 394 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 395 | GLuint DepthStencilbuffer::getStencilSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 396 | { |
| 397 | if (mDepthStencil) |
| 398 | { |
| 399 | D3DSURFACE_DESC description; |
| 400 | mDepthStencil->GetDesc(&description); |
| 401 | |
| 402 | return es2dx::GetStencilSize(description.Format); |
| 403 | } |
| 404 | |
| 405 | return 0; |
| 406 | } |
| 407 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 408 | IDirect3DSurface9 *DepthStencilbuffer::getDepthStencil() |
| 409 | { |
| 410 | return mDepthStencil; |
| 411 | } |
| 412 | |
| 413 | Depthbuffer::Depthbuffer(IDirect3DSurface9 *depthStencil) : DepthStencilbuffer(depthStencil) |
| 414 | { |
| 415 | if (depthStencil) |
| 416 | { |
| 417 | mFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function |
| 418 | // will expect one of the valid renderbuffer formats for use in |
| 419 | // glRenderbufferStorage |
| 420 | } |
| 421 | } |
| 422 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 423 | Depthbuffer::Depthbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 424 | { |
| 425 | if (getDepthStencil()) |
| 426 | { |
| 427 | mFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function |
| 428 | // will expect one of the valid renderbuffer formats for use in |
| 429 | // glRenderbufferStorage |
| 430 | } |
| 431 | } |
| 432 | |
| 433 | Depthbuffer::~Depthbuffer() |
| 434 | { |
| 435 | } |
| 436 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 437 | bool Depthbuffer::isDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 438 | { |
| 439 | return true; |
| 440 | } |
| 441 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 442 | bool Depthbuffer::isStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 443 | { |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 444 | return false; |
| 445 | } |
| 446 | |
| 447 | Stencilbuffer::Stencilbuffer(IDirect3DSurface9 *depthStencil) : DepthStencilbuffer(depthStencil) |
| 448 | { |
| 449 | if (depthStencil) |
| 450 | { |
| 451 | mFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function |
| 452 | // will expect one of the valid renderbuffer formats for use in |
| 453 | // glRenderbufferStorage |
| 454 | } |
| 455 | else |
| 456 | { |
| 457 | mFormat = GL_RGBA4; //default format |
| 458 | } |
| 459 | } |
| 460 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 461 | Stencilbuffer::Stencilbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 462 | { |
| 463 | if (getDepthStencil()) |
| 464 | { |
| 465 | mFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function |
| 466 | // will expect one of the valid renderbuffer formats for use in |
| 467 | // glRenderbufferStorage |
| 468 | } |
| 469 | } |
| 470 | |
| 471 | Stencilbuffer::~Stencilbuffer() |
| 472 | { |
| 473 | } |
| 474 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 475 | bool Stencilbuffer::isDepthbuffer() const |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 476 | { |
| 477 | return false; |
| 478 | } |
| 479 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 480 | bool Stencilbuffer::isStencilbuffer() const |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 481 | { |
| 482 | return true; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 483 | } |
| 484 | } |