Geoff Lang | f11dbdb | 2013-10-23 14:37:58 -0400 | [diff] [blame] | 1 | #include "ANGLETest.h" |
| 2 | |
| 3 | class ReadPixelsTest : public ANGLETest |
| 4 | { |
| 5 | protected: |
| 6 | ReadPixelsTest() |
| 7 | { |
Jamie Madill | 8a7bed8 | 2014-05-01 14:51:07 -0400 | [diff] [blame] | 8 | setClientVersion(3); |
Geoff Lang | f11dbdb | 2013-10-23 14:37:58 -0400 | [diff] [blame] | 9 | setWindowWidth(32); |
| 10 | setWindowHeight(32); |
| 11 | setConfigRedBits(8); |
| 12 | setConfigGreenBits(8); |
| 13 | setConfigBlueBits(8); |
| 14 | setConfigAlphaBits(8); |
| 15 | } |
Jamie Madill | 8a7bed8 | 2014-05-01 14:51:07 -0400 | [diff] [blame] | 16 | |
| 17 | virtual void SetUp() |
| 18 | { |
| 19 | ANGLETest::SetUp(); |
| 20 | |
| 21 | glGenBuffers(1, &mPBO); |
| 22 | glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO); |
| 23 | glBufferData(GL_PIXEL_PACK_BUFFER, 4 * getWindowWidth() * getWindowHeight(), NULL, GL_STATIC_DRAW); |
| 24 | glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); |
| 25 | |
| 26 | const char *vertexShaderSrc = SHADER_SOURCE |
| 27 | ( |
| 28 | attribute vec4 aTest; |
| 29 | attribute vec2 aPosition; |
| 30 | varying vec4 vTest; |
| 31 | |
| 32 | void main() |
| 33 | { |
| 34 | vTest = aTest; |
| 35 | gl_Position = vec4(aPosition, 0.0, 1.0); |
| 36 | gl_PointSize = 1.0; |
| 37 | } |
| 38 | ); |
| 39 | |
| 40 | const char *fragmentShaderSrc = SHADER_SOURCE |
| 41 | ( |
| 42 | precision mediump float; |
| 43 | varying vec4 vTest; |
| 44 | |
| 45 | void main() |
| 46 | { |
| 47 | gl_FragColor = vTest; |
| 48 | } |
| 49 | ); |
| 50 | |
| 51 | mProgram = compileProgram(vertexShaderSrc, fragmentShaderSrc); |
| 52 | |
| 53 | glGenTextures(1, &mTexture); |
| 54 | glBindTexture(GL_TEXTURE_2D, mTexture); |
| 55 | glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 4, 1); |
| 56 | |
| 57 | glGenFramebuffers(1, &mFBO); |
| 58 | glBindFramebuffer(GL_FRAMEBUFFER, mFBO); |
| 59 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTexture, 0); |
| 60 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 61 | |
| 62 | glGenBuffers(1, &mPositionVBO); |
| 63 | glBindBuffer(GL_ARRAY_BUFFER, mPositionVBO); |
| 64 | glBufferData(GL_ARRAY_BUFFER, 128, NULL, GL_DYNAMIC_DRAW); |
| 65 | glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 66 | |
| 67 | ASSERT_GL_NO_ERROR(); |
| 68 | } |
| 69 | |
| 70 | virtual void TearDown() |
| 71 | { |
| 72 | ANGLETest::TearDown(); |
| 73 | |
| 74 | glDeleteBuffers(1, &mPBO); |
| 75 | glDeleteProgram(mProgram); |
| 76 | glDeleteTextures(1, &mTexture); |
| 77 | glDeleteFramebuffers(1, &mFBO); |
| 78 | } |
| 79 | |
| 80 | GLuint mPBO; |
| 81 | GLuint mProgram; |
| 82 | GLuint mTexture; |
| 83 | GLuint mFBO; |
| 84 | GLuint mPositionVBO; |
Geoff Lang | f11dbdb | 2013-10-23 14:37:58 -0400 | [diff] [blame] | 85 | }; |
| 86 | |
| 87 | TEST_F(ReadPixelsTest, out_of_bounds) |
| 88 | { |
| 89 | glClearColor(1.0f, 0.0f, 0.0f, 1.0f); |
| 90 | glClear(GL_COLOR_BUFFER_BIT); |
| 91 | EXPECT_GL_NO_ERROR(); |
| 92 | |
| 93 | GLsizei pixelsWidth = 32; |
| 94 | GLsizei pixelsHeight = 32; |
Jamie Madill | 1eb5bd7 | 2014-03-28 10:43:39 -0400 | [diff] [blame] | 95 | GLint offset = 16; |
| 96 | std::vector<GLubyte> pixels((pixelsWidth + offset) * (pixelsHeight + offset) * 4); |
Geoff Lang | f11dbdb | 2013-10-23 14:37:58 -0400 | [diff] [blame] | 97 | |
Jamie Madill | 1eb5bd7 | 2014-03-28 10:43:39 -0400 | [diff] [blame] | 98 | glReadPixels(-offset, -offset, pixelsWidth + offset, pixelsHeight + offset, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data()); |
Geoff Lang | f11dbdb | 2013-10-23 14:37:58 -0400 | [diff] [blame] | 99 | EXPECT_GL_NO_ERROR(); |
| 100 | |
| 101 | for (int y = pixelsHeight / 2; y < pixelsHeight; y++) |
| 102 | { |
| 103 | for (int x = pixelsWidth / 2; x < pixelsWidth; x++) |
| 104 | { |
Jamie Madill | 1eb5bd7 | 2014-03-28 10:43:39 -0400 | [diff] [blame] | 105 | const GLubyte* pixel = pixels.data() + ((y * (pixelsWidth + offset) + x) * 4); |
| 106 | unsigned int r = static_cast<unsigned int>(pixel[0]); |
| 107 | unsigned int g = static_cast<unsigned int>(pixel[1]); |
| 108 | unsigned int b = static_cast<unsigned int>(pixel[2]); |
| 109 | unsigned int a = static_cast<unsigned int>(pixel[3]); |
Geoff Lang | f11dbdb | 2013-10-23 14:37:58 -0400 | [diff] [blame] | 110 | |
| 111 | // Expect that all pixels which fell within the framebuffer are red |
Jamie Madill | 1eb5bd7 | 2014-03-28 10:43:39 -0400 | [diff] [blame] | 112 | EXPECT_EQ(255, r); |
| 113 | EXPECT_EQ(0, g); |
| 114 | EXPECT_EQ(0, b); |
| 115 | EXPECT_EQ(255, a); |
Geoff Lang | f11dbdb | 2013-10-23 14:37:58 -0400 | [diff] [blame] | 116 | } |
| 117 | } |
| 118 | } |
Jamie Madill | 8a7bed8 | 2014-05-01 14:51:07 -0400 | [diff] [blame] | 119 | |
| 120 | TEST_F(ReadPixelsTest, pbo_with_other_target) |
| 121 | { |
| 122 | glClearColor(1.0f, 0.0f, 0.0f, 1.0f); |
| 123 | glClear(GL_COLOR_BUFFER_BIT); |
| 124 | EXPECT_GL_NO_ERROR(); |
| 125 | |
| 126 | glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO); |
| 127 | glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 128 | |
| 129 | glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); |
| 130 | glBindBuffer(GL_ARRAY_BUFFER, mPBO); |
| 131 | |
| 132 | GLvoid *mappedPtr = glMapBufferRange(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT); |
| 133 | unsigned char *dataPtr = static_cast<unsigned char *>(mappedPtr); |
| 134 | EXPECT_GL_NO_ERROR(); |
| 135 | |
| 136 | EXPECT_EQ(255, dataPtr[0]); |
| 137 | EXPECT_EQ(0, dataPtr[1]); |
| 138 | EXPECT_EQ(0, dataPtr[2]); |
| 139 | EXPECT_EQ(255, dataPtr[3]); |
| 140 | |
| 141 | glUnmapBuffer(GL_ARRAY_BUFFER); |
| 142 | EXPECT_GL_NO_ERROR(); |
| 143 | } |
Jamie Madill | 2b5c9cb | 2014-04-29 16:17:22 -0400 | [diff] [blame] | 144 | |
| 145 | TEST_F(ReadPixelsTest, pbo_with_existing_data) |
| 146 | { |
| 147 | // Clear backbuffer to red |
| 148 | glClearColor(1.0f, 0.0f, 0.0f, 1.0f); |
| 149 | glClear(GL_COLOR_BUFFER_BIT); |
| 150 | EXPECT_GL_NO_ERROR(); |
| 151 | |
| 152 | // Read 16x16 region from red backbuffer to PBO |
| 153 | glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO); |
| 154 | glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 155 | |
| 156 | // Clear backbuffer to green |
| 157 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); |
| 158 | glClear(GL_COLOR_BUFFER_BIT); |
| 159 | EXPECT_GL_NO_ERROR(); |
| 160 | |
| 161 | // Read 16x16 region from green backbuffer to PBO at offset 16 |
| 162 | glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, reinterpret_cast<GLvoid*>(16)); |
| 163 | GLvoid * mappedPtr = glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, 32, GL_MAP_READ_BIT); |
| 164 | unsigned char *dataPtr = static_cast<unsigned char *>(mappedPtr); |
| 165 | EXPECT_GL_NO_ERROR(); |
| 166 | |
| 167 | // Test pixel 0 is red (existing data) |
| 168 | EXPECT_EQ(255, dataPtr[0]); |
| 169 | EXPECT_EQ(0, dataPtr[1]); |
| 170 | EXPECT_EQ(0, dataPtr[2]); |
| 171 | EXPECT_EQ(255, dataPtr[3]); |
| 172 | |
| 173 | // Test pixel 16 is green (new data) |
| 174 | EXPECT_EQ(0, dataPtr[16 * 4 + 0]); |
| 175 | EXPECT_EQ(255, dataPtr[16 * 4 + 1]); |
| 176 | EXPECT_EQ(0, dataPtr[16 * 4 + 2]); |
| 177 | EXPECT_EQ(255, dataPtr[16 * 4 + 3]); |
| 178 | |
| 179 | glUnmapBuffer(GL_PIXEL_PACK_BUFFER); |
| 180 | EXPECT_GL_NO_ERROR(); |
| 181 | } |
Jamie Madill | 14764a0 | 2014-05-08 10:19:20 -0400 | [diff] [blame^] | 182 | |
| 183 | TEST_F(ReadPixelsTest, pbo_and_sub_data) |
| 184 | { |
| 185 | glClearColor(1.0f, 0.0f, 0.0f, 1.0f); |
| 186 | glClear(GL_COLOR_BUFFER_BIT); |
| 187 | EXPECT_GL_NO_ERROR(); |
| 188 | |
| 189 | glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO); |
| 190 | glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 191 | |
| 192 | unsigned char data[4] = { 1, 2, 3, 4 }; |
| 193 | |
| 194 | glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); |
| 195 | glBindBuffer(GL_ARRAY_BUFFER, mPBO); |
| 196 | glBufferSubData(GL_ARRAY_BUFFER, 0, 4, data); |
| 197 | |
| 198 | GLvoid *mappedPtr = glMapBufferRange(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT); |
| 199 | unsigned char *dataPtr = static_cast<unsigned char *>(mappedPtr); |
| 200 | EXPECT_GL_NO_ERROR(); |
| 201 | |
| 202 | EXPECT_EQ(1, dataPtr[0]); |
| 203 | EXPECT_EQ(2, dataPtr[1]); |
| 204 | EXPECT_EQ(3, dataPtr[2]); |
| 205 | EXPECT_EQ(4, dataPtr[3]); |
| 206 | |
| 207 | glUnmapBuffer(GL_ARRAY_BUFFER); |
| 208 | EXPECT_GL_NO_ERROR(); |
| 209 | } |
| 210 | |
| 211 | TEST_F(ReadPixelsTest, pbo_and_sub_data_offset) |
| 212 | { |
| 213 | glClearColor(1.0f, 0.0f, 0.0f, 1.0f); |
| 214 | glClear(GL_COLOR_BUFFER_BIT); |
| 215 | EXPECT_GL_NO_ERROR(); |
| 216 | |
| 217 | glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO); |
| 218 | glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 219 | |
| 220 | unsigned char data[4] = { 1, 2, 3, 4 }; |
| 221 | |
| 222 | glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); |
| 223 | glBindBuffer(GL_ARRAY_BUFFER, mPBO); |
| 224 | glBufferSubData(GL_ARRAY_BUFFER, 16, 4, data); |
| 225 | |
| 226 | GLvoid *mappedPtr = glMapBufferRange(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT); |
| 227 | unsigned char *dataPtr = static_cast<unsigned char *>(mappedPtr); |
| 228 | EXPECT_GL_NO_ERROR(); |
| 229 | |
| 230 | EXPECT_EQ(255, dataPtr[0]); |
| 231 | EXPECT_EQ(0, dataPtr[1]); |
| 232 | EXPECT_EQ(0, dataPtr[2]); |
| 233 | EXPECT_EQ(255, dataPtr[3]); |
| 234 | |
| 235 | EXPECT_EQ(1, dataPtr[16]); |
| 236 | EXPECT_EQ(2, dataPtr[17]); |
| 237 | EXPECT_EQ(3, dataPtr[18]); |
| 238 | EXPECT_EQ(4, dataPtr[19]); |
| 239 | |
| 240 | glUnmapBuffer(GL_ARRAY_BUFFER); |
| 241 | EXPECT_GL_NO_ERROR(); |
| 242 | } |