Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame^] | 1 | #include "ANGLETest.h" |
| 2 | |
| 3 | // These tests are designed to ensure that the various configurations of the test fixtures work as expected. |
| 4 | // If one of these tests fails, then it is likely that some of the other tests are being configured incorrectly. |
| 5 | // For example, they might be using the D3D11 renderer when the test is meant to be using the D3D9 renderer. |
| 6 | |
| 7 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. |
| 8 | typedef ::testing::Types<TFT<Gles::Three, Rend::D3D11>, TFT<Gles::Two, Rend::D3D11>, |
| 9 | TFT<Gles::Three, Rend::WARP>, TFT<Gles::Two, Rend::WARP>, |
| 10 | TFT<Gles::Two, Rend::D3D9> > TestFixtureTypes; |
| 11 | TYPED_TEST_CASE(RendererTest, TestFixtureTypes); |
| 12 | |
| 13 | template<typename T> |
| 14 | class RendererTest : public ANGLETest |
| 15 | { |
| 16 | protected: |
| 17 | RendererTest() : ANGLETest(T::GetGlesMajorVersion(), T::GetRequestedRenderer()) |
| 18 | { |
| 19 | setWindowWidth(128); |
| 20 | setWindowHeight(128); |
| 21 | } |
| 22 | |
| 23 | T fixtureType; |
| 24 | }; |
| 25 | |
| 26 | TYPED_TEST(RendererTest, RequestedRendererCreated) |
| 27 | { |
| 28 | std::string rendererString = std::string(reinterpret_cast<const char*>(glGetString(GL_RENDERER))); |
| 29 | std::transform(rendererString.begin(), rendererString.end(), rendererString.begin(), ::tolower); |
| 30 | |
| 31 | std::string versionString = std::string(reinterpret_cast<const char*>(glGetString(GL_VERSION))); |
| 32 | std::transform(versionString.begin(), versionString.end(), versionString.begin(), ::tolower); |
| 33 | |
| 34 | // Ensure that the renderer string contains D3D11, if we requested a D3D11 renderer. |
| 35 | if (fixtureType.GetRequestedRenderer() == EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE || fixtureType.GetRequestedRenderer() == EGL_PLATFORM_ANGLE_TYPE_D3D11_WARP_ANGLE) |
| 36 | { |
| 37 | ASSERT_NE(rendererString.find(std::string("direct3d11")), std::string::npos); |
| 38 | } |
| 39 | |
| 40 | // Ensure that the renderer string contains D3D9, if we requested a D3D9 renderer. |
| 41 | if (fixtureType.GetRequestedRenderer() == EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE) |
| 42 | { |
| 43 | ASSERT_NE(rendererString.find(std::string("direct3d9")), std::string::npos); |
| 44 | } |
| 45 | |
| 46 | // Ensure that the renderer uses WARP, if we requested it. |
| 47 | if (fixtureType.GetRequestedRenderer() == EGL_PLATFORM_ANGLE_TYPE_D3D11_WARP_ANGLE) |
| 48 | { |
| 49 | ASSERT_NE(rendererString.find(std::string("microsoft basic render")), std::string::npos); |
| 50 | } |
| 51 | |
| 52 | // Ensure that the renderer string contains GL ES 3.0, if we requested a GL ES 3.0 |
| 53 | if (fixtureType.GetGlesMajorVersion() == 3) |
| 54 | { |
| 55 | ASSERT_NE(versionString.find(std::string("es 3.0")), std::string::npos); |
| 56 | } |
| 57 | |
| 58 | // Ensure that the version string contains GL ES 2.0, if we requested GL ES 2.0 |
| 59 | if (fixtureType.GetGlesMajorVersion() == 2) |
| 60 | { |
| 61 | ASSERT_NE(versionString.find(std::string("es 2.0")), std::string::npos); |
| 62 | } |
| 63 | } |